Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 27, 2019 18:46:30 GMT -5
LOCK DOWN WEAPON REWORK The lock-down weapons ‘chance’ is being replaced with an effect similar to cryo weapons - after a certain number of hits, lock down is definite.....although Anti Control and Phase Shift alter the scenario of course. PHASE SHIFT
This reduction will help in general, but this rebalance is probably to do with reducing competition against the Ravana, which has double dash phase shift and is compatible with Phase Shift module and module pilot skills^^^^ Exactly. Pix do nothing without an ulterior motive and this is, IMO, the real reason for nerfing PS after all this time.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 27, 2019 20:28:00 GMT -5
If they refuse to nerf down the dragon, they can at least provide something to minimize the damage from flames: special resistant armor, a passive module that creates a shield for a time...something.
|
|
|
Post by go red on Dec 27, 2019 20:43:49 GMT -5
If they refuse to nerf down the dragon, they can at least provide something to minimize the damage from flames: special resistant armor, a passive module that creates a shield for a time...something. Forumites wonder it all the time: when will the Aegis be available as a mountable weapon like Ancile?
|
|
|
Post by reckless1 on Dec 27, 2019 20:54:32 GMT -5
Nerfs that will keep users happy in addition to the incoming nerfs: -Need to cut flight time on Ao Jun to 6 seconds. (Reduce CD to 15 second) -Reduce leech ability from 9 sec to 6 seconds.(Reduce CD to 15 second) -Phantom CD from 8 seconds to 10 seconds. -Buff classic bots with an upgrade ability (upgrade classic bots with more def/health and strengthen their ability...treat as a MK2 evolution to classic bots) -Buff Invader: Currently, Invader is a joke. Needs Health and defense buff or increase damage while his ability in use. Loki buff: increased def or allow us to shoot in stealth mode. (Ok this is a stretch) Nerf Last Stand to 3 seconds in max upgrade. This will balance the game. Invader was an OP pile of 「dookie」 that should have never been half as powerful as it was. Promoted mindless play even more than a leech. Nerf it into oblivion!
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 27, 2019 21:07:48 GMT -5
If they refuse to nerf down the dragon, they can at least provide something to minimize the damage from flames: special resistant armor, a passive module that creates a shield for a time...something. Forumites wonder it all the time: when will the Aegis be available as a mountable weapon like Ancile? WHAT! And prevent Bulwark sales? (Slaps go-red)
|
|
|
Post by foxypotato on Dec 27, 2019 21:23:54 GMT -5
Nerfs that will keep users happy in addition to the incoming nerfs: -Need to cut flight time on Ao Jun to 6 seconds. (Reduce CD to 15 second) -Reduce leech ability from 9 sec to 6 seconds.(Reduce CD to 15 second) -Phantom CD from 8 seconds to 10 seconds. -Buff classic bots with an upgrade ability (upgrade classic bots with more def/health and strengthen their ability...treat as a MK2 evolution to classic bots) -Buff Invader: Currently, Invader is a joke. Needs Health and defense buff or increase damage while his ability in use. Loki buff: increased def or allow us to shoot in stealth mode. (Ok this is a stretch) Nerf Last Stand to 3 seconds in max upgrade. This will balance the game. Ao Jun needs its ability cool down increased not decreased. It should not have a shorter cool down than a Griffin. The more powerful the ability the longer the cooldown should be. The ability to fly at crazy KPH while stealthed, while also firing a built in weapon that also happens to be a friggin Ember that also does DoT because let's really break the game and oh yeah it auto aims too because extra ?fluffernutter? you is pretty powerful ability. Maybe it should have a longer cool down than a Griffin.
|
|
|
Post by RightOn on Dec 27, 2019 22:56:49 GMT -5
The should remove PS instead, reduce the active time is good but reduce the cd just $$$$$ for Pix. Nah, keep it and shorten it so people can continue to waste their money.
|
|
|
Post by leecher123 on Dec 28, 2019 0:14:42 GMT -5
The should remove PS instead, reduce the active time is good but reduce the cd just $$$$$ for Pix. Nah, keep it and shorten it so people can continue to waste their money. Pix should know better... make module even more powerful so they are more addictive, then user will smoke green crack even more and need to spend real $$ buying it. I for one spent $10 just now to get special event coins mainly for the green crack. And I will spend more if the event odd favors green crack. Heck a few tens here and there doesn’t matter to a lot of ppl who play this game. Well, what about the long term health of the game? Probably not good. But why do I care it’s just a game to pass time for me.
|
|
|
Post by foxypotato on Dec 28, 2019 21:03:04 GMT -5
Where's that Ao Jun rebalance? They want to nerf PS which we use to get away from the damn things but no addressing the root cause of the problem, the Ao Jun itself. There is a lot of PS shifting abuse out there by Leech and Phantoms but they are already insanely powerful without spamming PS so I don't see what a PS shift nerf is supposed to accomplish other than indirectly buff the 'gotcha' bots (greek, Ao Jun, Leech ect) Because those Leeches can use ability, phase shift, use the skill that gives them another phase shift at 50% HP then use it, and soon enough the ability is back. It makes them essentially invincible for quite a long time... but it works with AJs getting double PS in between flights and Ares, etc., in between shields, too. Granted, the problem is worst with max players, no doubt. But that is why it's happening. The collateral effects for other bots in different leagues aren't really on Pixo's mind.
At least, IMO... there may be a different reason but I know this one has been talked about for a while. YMMV
If leeches, phantoms, ares and Ao Jun are the problem then nerf leeches, phantoms, ares and Ao Jun. PS is an equalizer of sorts that allows slower and/or older bots to escape from a handful of broken meta bots that are capable of doing impossibly large DPS. I would like to see it removed from the game along with last scam but there would need to be a massive nerf to the gotcha bots built in weapons. Ares and Ao Jun move too quickly and do FAR too much damage with their built in weapons to not have some sort of equalizer. For now that is PS and it does benefit non meta more so than it does the meta.
|
|
|
Post by alster on Dec 29, 2019 1:52:05 GMT -5
Because those Leeches can use ability, phase shift, use the skill that gives them another phase shift at 50% HP then use it, and soon enough the ability is back. It makes them essentially invincible for quite a long time... but it works with AJs getting double PS in between flights and Ares, etc., in between shields, too. Granted, the problem is worst with max players, no doubt. But that is why it's happening. The collateral effects for other bots in different leagues aren't really on Pixo's mind.
At least, IMO... there may be a different reason but I know this one has been talked about for a while. YMMV
If leeches, phantoms, ares and Ao Jun are the problem then nerf leeches, phantoms, ares and Ao Jun. PS is an equalizer of sorts that allows slower and/or older bots to escape from a handful of broken meta bots that are capable of doing impossibly large DPS. I would like to see it removed from the game along with last scam but there would need to be a massive nerf to the gotcha bots built in weapons. Ares and Ao Jun move too quickly and do FAR too much damage with their built in weapons to not have some sort of equalizer. For now that is PS and it does benefit non meta more so than it does the meta. Community : Nerf the Ares it's still too OP. Pixonic : No problem. Here's a module called shield breaker that will solve your problem. Community: Nerf the OP meta bots that like to use PS. Pixonic: No problem. We'll nerf the PS and give you a new Advanced PS module that last as long as the old PS , but costs 80 power cells to use. Pixonic: You got any more problems that we'll solve with a new module?
|
|
|
Post by icyfire on Dec 29, 2019 1:56:38 GMT -5
This sat-sun test server, there gonna be Rebalance for Wasp, Sting, Halo, Corona, Glory, Phase Shift. Wasp and Sting: Accuracy increased Halo, Corona, Glory: Lock-down effect reworked Phase Shift: duration 5s -> 3s, cooldown 40s -> 35s IMO, PS rebalance is for the upcoming Revana.
|
|
|
Post by T34 on Dec 29, 2019 4:50:29 GMT -5
They are nerfing things to make room for new stuff. Been like that practically all the time. It’s not about game balance but to enable new monetisation options/items. Don’t really care much about it.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 29, 2019 4:54:48 GMT -5
They are nerfing things to make room for new stuff. Been like that practically all the time. Itâ??s not about game balance but to enable new monetisation options/items. Donâ??t really care much about it. No point in nerfing the hover but they donâ??t give a flying F UCK itâ??s not even OP. They donâ??t wont skill in the game.
|
|
|
Post by Wife is Pissed on Dec 29, 2019 11:24:16 GMT -5
If they refuse to nerf down the dragon, they can at least provide something to minimize the damage from flames: special resistant armor, a passive module that creates a shield for a time...something. Forumites wonder it all the time: when will the Aegis be available as a mountable weapon like Ancile? Probably never. The Ancile automatically recharges over time, while the Aegis must be manually deactivated to recharge. Pix would have to add more functionality to their user interface to allow for turning it on or off, unless they were to put it in the same place as Kid Stove/Arthur Blast Wave/Ao Ming Healing.
|
|
|
Post by foxypotato on Dec 29, 2019 18:56:09 GMT -5
They are nerfing things to make room for new stuff. Been like that practically all the time. It’s not about game balance but to enable new monetisation options/items. Don’t really care much about it. Yes but game balance is achieved for a time as an unintended consequence.
|
|
|
Post by NexusBlade on Dec 29, 2019 18:57:22 GMT -5
Forumites wonder it all the time: when will the Aegis be available as a mountable weapon like Ancile? Probably never. The Ancile automatically recharges over time, while the Aegis must be manually deactivated to recharge. Pix would have to add more functionality to their user interface to allow for turning it on or off, unless they were to put it in the same place as Kid Stove/Arthur Blast Wave/Ao Ming Healing. Well that's what I thought too, but now we have Ceberus, so obviously they're willing to make an auto regen Aegis. Just less likely you'll be able to equip one.
|
|
|
Post by shivaswrath on Dec 29, 2019 19:58:06 GMT -5
Probably never. The Ancile automatically recharges over time, while the Aegis must be manually deactivated to recharge. Pix would have to add more functionality to their user interface to allow for turning it on or off, unless they were to put it in the same place as Kid Stove/Arthur Blast Wave/Ao Ming Healing. Well that's what I thought too, but now we have Ceberus, so obviously they're willing to make an auto regen Aegis. Just less likely you'll be able to equip one. Ok so it is auto Regen, j was trying to figure out how to turn the 「gosh darn 」 thing on.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 29, 2019 20:26:25 GMT -5
That Auto Regen Aegis is niiiice.
|
|
|
Post by icyfire on Dec 30, 2019 1:17:22 GMT -5
If they refuse to nerf down the dragon, they can at least provide something to minimize the damage from flames: special resistant armor, a passive module that creates a shield for a time...something. Dragon Flame counter will mean a counter to Ember, Blaze and Igniter also. IMO, situational awareness, timing and a dash of Quantum Radar(if you're inclined) works better than specialized armor. Oh, and a 350m headstart is also nice to have.
|
|
|
Post by icyfire on Dec 30, 2019 1:21:59 GMT -5
That Auto Regen Aegis is niiiice. Will it be the next Haechi?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 30, 2019 2:07:34 GMT -5
If they refuse to nerf down the dragon, they can at least provide something to minimize the damage from flames: special resistant armor, a passive module that creates a shield for a time...something. Dragon Flame counter will mean a counter to Ember, Blaze and Igniter also. IMO, situational awareness, timing and a dash of Quantum Radar(if you're inclined) works better than specialized armor. Oh, and a 350m headstart is also nice to have. Situational awareness is great...kind of hard when you are in Castle, trying to avoid Hydra missiles, and a Ao Jun comes up from the bottom and says HOWDY!
|
|
|
Post by icyfire on Dec 30, 2019 3:05:38 GMT -5
Dragon Flame counter will mean a counter to Ember, Blaze and Igniter also. IMO, situational awareness, timing and a dash of Quantum Radar(if you're inclined) works better than specialized armor. Oh, and a 350m headstart is also nice to have. Situational awareness is great...kind of hard when you are in Castle, trying to avoid Hydra missiles, and a Ao Jun comes up from the bottom and says HOWDY! Maybe you can try a strategy(?) i employ. Specialize your bots. I gave up a long time ago on making a bot that could kill anything *cough* Meta BS *cough*... so, since i can't build/buy/steal one, i decided to be really good at what i can kill with what i have. You hate Juns? i made my Guang+Scourge+Quantum Radar into a Jun Hunter. Supported by Module Expert and Guidance operator. Ao Guang has Builtin Hydra-like Missiles AND 80% DR when flying. It's always satisfying to kill a greater bot with a "lesser" one.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 30, 2019 3:45:39 GMT -5
Situational awareness is great...kind of hard when you are in Castle, trying to avoid Hydra missiles, and a Ao Jun comes up from the bottom and says HOWDY! Maybe you can try a strategy(?) i employ. Specialize your bots. I gave up a long time ago on making a bot that could kill anything *cough* Meta BS *cough*... so, since i can't build/buy/steal one, i decided to be really good at what i can kill with what i have. You hate Juns? i made my Guang+Scourge+Quantum Radar into a Jun Hunter. Supported by Module Expert and Guidance operator. Ao Guang has Builtin Hydra-like Missiles AND 80% DR when flying. It's always satisfying to kill a greater bot with a "lesser" one. That’s what I use mine for! LOL!
|
|
|
Post by Rollo Tomasi on Dec 30, 2019 7:17:08 GMT -5
I’m a big fan of less LD and less PS. The main reason I went Halo was their damage > Gust.
|
|
|
Post by Rollo Tomasi on Dec 30, 2019 7:21:17 GMT -5
If they refuse to nerf down the dragon, they can at least provide something to minimize the damage from flames: special resistant armor, a passive module that creates a shield for a time...something. The PS nerf should lead to more Quantum Radar in the field. Instead of a Ao Jun nerf, I could easily see a 1s increase in Quantum Radar. None of this matters unless they deal with Tankers.In my BR solo matches, Tankers determine the W/L more than any other single game element.
|
|