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Post by The Doctor Is Out on Mar 15, 2017 23:12:30 GMT -5
With the buff coming down the tubes, I'm taking the time to upgrade 2x Punishers and some Molots. Don't quite know what robot to strap them to, I'm thinking Fujin, but the more important topic: Do you all think Rhino would be good with Punishers? I'm thinking with Orkans, but by the time Orkans unload in 3.2 seconds, the Punishers would have just finished spinning up to full DPS. I'm of the opinion that they should cut the middleman and give the Punisher a true spinup of 1.5 seconds, and a more deadly firing sound like in the War Robots trailers.
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Post by The VVatcher on Mar 15, 2017 23:20:23 GMT -5
Hey what is the punisher buff anyway?
Is it really gona start to glow?
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Post by Paps on Mar 15, 2017 23:29:26 GMT -5
I read about big guns, I give it a thumbs-up. Can't help myself? The SFX for the punishers could get beefed up, as well. Mmmm-Mmmm, tasty.
And yes, I believe the barrel assemblies will have a glowing visual effect after 3 seconds of continuous fire. Think I saw somewhere that the hangar picture for the weapon systems will have the same glow.
Edit: The actual buff consists of doubled rate of fire after 3 consecutive seconds of fire. Increases damage dealt, but also depletes the weapon's magazine quicker. Reload time and ammo capacity are unchanged as far as I know.
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Post by The VVatcher on Mar 15, 2017 23:45:24 GMT -5
That's 「deteriorated bum-bum」!
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//OBIONE\\
Destrier
Posts: 84
Karma: 55
Pilot name: //OBIONE\\
Platform: Android
League: Silver
Server Region: North America
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Post by //OBIONE\\ on Mar 16, 2017 0:02:26 GMT -5
Post buff, I was thinking about a full Punisher Rhino...
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Post by Paps on Mar 16, 2017 0:07:53 GMT -5
Already got my Griffin 'Thunderbolt III' leveled to 8/8 and waiting
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Post by Pilot Moby_dic on Mar 16, 2017 0:19:08 GMT -5
What does this buff actually mean to DPM?
How quickly will you run through a clip before the 10sec reload? Not always a good thing as it's nice to have a more constant stream of pressure on Ancile bots and Fury
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Post by Deleted on Mar 16, 2017 6:30:47 GMT -5
What does this buff actually mean to DPM? How quickly will you run through a clip before the 10sec reload? Not always a good thing as it's nice to have a more constant stream of pressure on Ancile bots and Fury Twice the DPS and a 2/3 increase in DPM I think.
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Post by Conflict's Student on Mar 16, 2017 8:00:54 GMT -5
What does this buff actually mean to DPM? How quickly will you run through a clip before the 10sec reload? Not always a good thing as it's nice to have a more constant stream of pressure on Ancile bots and Fury I think you'll be able to bypass accelerated fire with a short blip of interrupted fire every 3 seconds or less. I usually extend the effective duration of suppressive fire by using bursts anyway.
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Post by Robo Zero on Mar 16, 2017 13:56:20 GMT -5
With the buff coming down the tubes, I'm taking the time to upgrade 2x Punishers and some Molots. Don't quite know what robot to strap them to, I'm thinking Fujin, but the more important topic: Do you all think Rhino would be good with Punishers? I'm thinking with Orkans, but by the time Orkans unload in 3.2 seconds, the Punishers would have just finished spinning up to full DPS. I'm of the opinion that they should cut the middleman and give the Punisher a true spinup of 1.5 seconds, and a more deadly firing sound like in the War Robots trailers. i have tried the exact setup on test server and it doesn't work very well, the problem is the Rhino for being a pain in the 「bum-bum」 to operate. Punisher Griffin is much more viable. Here are some my test videos:
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Post by shivaswrath on Mar 16, 2017 14:07:36 GMT -5
yeah I'm leveling up my Gary with my Puns and waiting...I really like the puns for what they are, deterrents that eventually deal damage if you get closer.
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Post by shivaswrath on Mar 16, 2017 14:57:10 GMT -5
actually just note on Griffin to fire bottom Puns first then top ones 4 seconds later, so you aren't sitting naked for 10 seconds. Scariest 10 seconds on any map....
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Post by The Doctor Is Out on Mar 16, 2017 15:10:25 GMT -5
With the buff coming down the tubes, I'm taking the time to upgrade 2x Punishers and some Molots. Don't quite know what robot to strap them to, I'm thinking Fujin, but the more important topic: Do you all think Rhino would be good with Punishers? I'm thinking with Orkans, but by the time Orkans unload in 3.2 seconds, the Punishers would have just finished spinning up to full DPS. I'm of the opinion that they should cut the middleman and give the Punisher a true spinup of 1.5 seconds, and a more deadly firing sound like in the War Robots trailers. i have tried the exact setup on test server and it doesn't work very well, the problem is the Rhino for being a pain in the ?bum-bum? to operate. Punisher Griffin is much more viable. Here are some my test videos: I don't usually rag on people, but you use Rhino as if you've no idea how to operate a Rhino. Also, your marksmanship with Punishers on faster targets needs improvement.
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Post by ChillyTempurrrrr on Mar 16, 2017 16:23:06 GMT -5
got a molot griffin up to level 6 and about to start punishers
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Post by Robo Zero on Mar 16, 2017 16:35:53 GMT -5
i have tried the exact setup on test server and it doesn't work very well, the problem is the Rhino for being a pain in the ?bum-bum? to operate. Punisher Griffin is much more viable. Here are some my test videos: I don't usually rag on people, but you use Rhino as if you've no idea how to operate a Rhino. Also, your marksmanship with Punishers on faster targets needs improvement. I basically agree with what you said. I don't own a Rhino and on test server it is my only few times piloting it...and after testing, thank god I didn't buy it.
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Post by The Doctor Is Out on Mar 16, 2017 18:38:35 GMT -5
I don't usually rag on people, but you use Rhino as if you've no idea how to operate a Rhino. Also, your marksmanship with Punishers on faster targets needs improvement. I basically agree with what you said. I don't own a Rhino and on test server it is my only few times piloting it...and after testing, thank god I didn't buy it. Let me be the first of many to tell you that the Rhino is an excellent bot, and a great centerpiece for any top tier hangar. It's high HP and greatest speed of ANY Heavy bot make it a force to be reckoned with.
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Post by missleboatssuck on Mar 16, 2017 21:31:59 GMT -5
So is the molot getting a similar buff? I'm only asking because I'm starting to level a griff and i have lvl 6 molots and want to know if its worth upgrading them further.
I like using it on distance maps because my Brit bots get hammered by mid and long range missleboats.
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Post by Deleted on Mar 16, 2017 21:37:14 GMT -5
So is the molot getting a similar buff? I'm only asking because I'm starting to level a griff and i have lvl 6 molots and want to know if its worth upgrading them further. I like using it on distance maps because my Brit bots get hammered by mid and long range missleboats. Molots will be getting the accelerated RoF along with Punishers.
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Post by missleboatssuck on Mar 16, 2017 21:38:41 GMT -5
Cool, I'll keep leveling them then, I like harrassing trident bots because i hate them so much
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Post by Team Alpha Strike on Mar 16, 2017 22:59:03 GMT -5
I've been using the Orkan/Punisher setup on both the Griffin and Rhino as an Ancilot and Thunder Carnage killer since the Aphids nerf (which to me destroyed the weapon to all but statues and slow heavies). The build works on either bot, it just depends on your preference --- I however use it more on the Griffin, as it can take on Trident Furies with more success (Zeus Furies you can take out better with the Rhino and I'm guessing we will see more of them after the Dash gets here - so I'll probably switch then).
This is build works better IMO than a pure DB or the Stuka builds on a Griffin because the Pinatas and Aphids are just not as good all-rounders - nor do they allow tactical options beyond 300-350m. Fighting red knifers with the Punishers at beyond their range really works and in one clip of the 2 Punishers I have taken enough off an unshielded bot to be within 90K of my Orkans to finish them off alone. I attacked a Trident Fury that had 50% HP on Springfield tonight and killed him with just 1 salvo of full of 2 light Punishers at slightly over 400m --- and then killed (I had full Orks and reloaded Punishers by then) his supporting full HP Thunder/Mag Leo (who was on the wrong side of a ledge and could not get LOS on me though he was less than 300m from me the whole time) in the same engagement (we killed each other). I simply could not have done this in an RDB, PDB, or Orkan/Aphid Griffin setup --- and this ability to hit beyond 350m AND have AWESOME hit percentages when fighting at sub 150m (cause sometimes you have to fight at those distances) make the Orkan/Punisher build a keeper in my hangar.
My favorite map with the Orkan/Punisher Griffin is Canyon. I post myself outside of 350m if the center beacon but outside the red MRS Fury support range --- and I just shred the Ancilots shields and any Griffins hiding behind them. I'm usually next to a blue Fury that is now firing on unshielded reds. The reds will charge us since they can't back up enough to escape the Fury, but I'll be there to for cover our Fury's retreat (and usually kill them before they advance too much).
The 2 light Punishers have made my Orkans so much more useful and this combo will be even more useful after the Dash gets here to kill that pest's energy shield from afar so that it will be MEAT to all our TT Furies.
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