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Post by SlowReflexes on Mar 16, 2017 10:42:50 GMT -5
I am following this thread closely. Would like everyone's feedback that runs Ancilot if possible. I have resisted the urge so far, and run Plasma Griff and Thunder Ork Lance instead, but really thinking about making Thunder/Ork Lance into Ancilot and turning Plasma Griff into another DB. Hate to bench a leveled up thunder though is what is holding me back... EDIT - also interested in anyone's thoughts on this subject and the prototype dash bot. It seems to me that Dashbot, with three Tarans, and already having a built-in ancile, might outclass Ancilot. I have an 8/9 Lance that I haven't run in a *long* time - the bots I *use* are all at 9/10 right now. I usually played the Lance as Thunder/Orkan. I was very disappointed with it, because it seemed so easy to kill. Yes, easier to kill than a Galahad. I was a big fat target, too slow to avoid damage and not *quite* enough firepower to end fights quickly. I bought an Ancile some time back, but leveling it has been a low priority. It'll be level 8 some time today. I may try it when the Ancile gets to 9. Will let you know.
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Post by Vindictive999 on Mar 16, 2017 10:46:44 GMT -5
You missed the point. Panda is running a pot head. Without the ancile the lance is too squishy. You can't survive a db blast. But with an ancile you can easily survive one and kill the griff with hp to spare. You are flat out wrong. Go back, read it all again. Heavypanda is NOT running a pothead, and that's not what he was asking about. Honestly mate I don't think its worth anyone's time. Looks like he is incapable of listening. Hopefully anyone else reading the thread will trust the word of two TC's.
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Post by petevb on Mar 16, 2017 10:52:17 GMT -5
What I'm running at the moment. It's hurt my average damage but helped my win percentage especially solo. Clarifies where I stand at the moment:
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Post by DirtyLikaRat® on Mar 16, 2017 11:04:04 GMT -5
I scored an Ancile in the Lunar Event... Love the bad mamma James. Use it on my Trip Aphids Leo, Willie Dynamite. Makes the old boy dang near indestructible.
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Post by Desolator on Mar 16, 2017 11:21:50 GMT -5
#petevb I don't want to go off topic but was curious why are you running zeus furry instead of TT furry? I thought people at champion level have even more than one TT furry.
BTW: I've always appreciated your excellent advice for players looking to reach TT. Please keep up the good work.
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Post by Deleted on Mar 16, 2017 11:30:10 GMT -5
#petevb I don't want to go off topic but was curious why are you running zeus furry instead of TT furry? I thought people at champion level have even more than one TT furry. BTW: I've always appreciated your excellent advice for players looking to reach TT. Please keep up the good work. I think it's because of the anciles.
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Post by gr3ygh05t on Mar 16, 2017 11:42:11 GMT -5
You are flat out wrong. Go back, read it all again. Heavypanda is NOT running a pothead, and that's not what he was asking about. Honestly mate I don't think its worth anyone's time. Looks like he is incapable of listening. Hopefully anyone else reading the thread will trust the word of two TC's. I apologize for that. I think it stems from my confusion on the term "pot head" (anything with an ancile such as a Leo or Tasha) as opposed to Ancilot which is more specific.
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Post by petevb on Mar 16, 2017 12:11:29 GMT -5
#petevb I don't want to go off topic but was curious why are you running zeus furry instead of TT furry? I thought people at champion level have even more than one TT furry. BTW: I've always appreciated your excellent advice for players looking to reach TT. Please keep up the good work. I think it's because of the anciles. Bingo. You can go one of two directions when dealing with an Ancilot- burn through the shield with energy or wack the shield with projectiles/ splash. The Zeus is very effective at the former (if you have a good connection and don't have the damage lag issue): it will be through the shield and doing damage on the 3rd shot. It's especially useful if the rest of your team is also using energy weapons- either plasma or two or more Zeus Fury will remove Ancilot (and any Griffin unlucky enough to get into range) at a tremendous rate, where a pack of Ancilots will stop even multiple Trident Fury cold. The downside is that it's much less effective against Galahad or on tight maps, so when I put the Zeus in I bias the rest of my hanger toward Dead City a bit more, usually pulling the second Galahad out for something better in close. Thanks Desolator...
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Post by gr3ygh05t on Mar 16, 2017 12:42:24 GMT -5
I think it's because of the anciles. Bingo. You can go one of two directions when dealing with an Ancilot- burn through the shield with energy or wack the shield with projectiles/ splash. The Zeus is very effective at the former (if you have a good connection and don't have the damage lag issue): it will be through the shield and doing damage on the 3rd shot. It's especially useful if the rest of your team is also using energy weapons- either plasma or two or more Zeus Fury will remove Ancilot (and any Griffin unlucky enough to get into range) at a tremendous rate, where a pack of Ancilots will stop even multiple Trident Fury cold. The downside is that it's much less effective against Galahad or on tight maps, so when I put the Zeus in I bias the rest of my hanger toward Dead City a bit more, usually pulling the second Galahad out for something better in close. Thanks Desolator... I had one game in DC where a guy dropped in a Triple Zeus Fury. Now I know why. good to know.
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Post by Deleted on Mar 16, 2017 13:13:03 GMT -5
Sorry, I had a hand in creating the confusion between you guys gr3ygh05t, SlowReflexes, and Vindictive999 - this is Grimsunder 's post, and he was discussing getting an Ancile for either Leo or Lance. I tacked on, b/c I am also debating and Ancile, but for me, I dont run Leo, so it is strictly a Ancilot vs Thunder Lance question. I appreciate everyone's feedback. Also, petevb, thanks for sharing insight into your hangar again. I swear, everytime I think I have built a good hangar to level up, the meta changes and I have to chase it. Hopefully it is cyclical, but I suspect not. And yes, I do realize that I tagged half the forum in this post.
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Grimsunder
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Post by Grimsunder on Mar 16, 2017 13:18:59 GMT -5
Completely off topic but how do you tag someone in a post and put their names in those nifty bright colors? Lol
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Post by Deleted on Mar 16, 2017 13:20:12 GMT -5
Completely off topic but how do you tag someone in a post and put their names in those nifty night colors? Lol You type this symbol "@" and then the user name "grimsunder". @ + grimsunder = Grimsunder
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Post by petevb on Mar 16, 2017 13:41:00 GMT -5
Also, petevb , thanks for sharing insight into your hangar again. I swear, everytime I think I have built a good hangar to level up, the meta changes and I have to chase it. Hopefully it is cyclical, but I suspect not. You can still use Fury Tridents and often really want them on a squad to hit Galahad. It's just that you need to cooperate to hit Ancilot- ideally you'll have a teammate in a Thunder Ork Lance on the field who can wack their shield so that you can get through and do actual damage. So I wouldn't say the TT Fury is obsolete. However the rise of the Ancilot has clearly shifted power towards brawlers, and I'm wondering if it soon could be... I've been toying with 5x brawlers backed by only 2-3 range (mostly Treb Butch) on a squad. If you pair Ancilot with Galahad there is significant synergy- the Ancile protects the Galahad from splash, the Galahad can extend the Ancilot's physical shield life. It's a strong enough vs mid-range that it's likely to break through, especially when backed by long range. Which begs the question if you really need mid-range on open maps at all? Because running brawlers in those former range slots certainly helps on tight maps...
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Grimsunder
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Post by Grimsunder on Mar 16, 2017 14:28:22 GMT -5
Also, petevb , thanks for sharing insight into your hangar again. I swear, everytime I think I have built a good hangar to level up, the meta changes and I have to chase it. Hopefully it is cyclical, but I suspect not. You can still use Fury Tridents and often really want them on a squad to hit Galahad. It's just that you need to cooperate to hit Ancilot- ideally you'll have a teammate in a Thunder Ork Lance on the field who can wack their shield so that you can get through and do actual damage. So I wouldn't say the TT Fury is obsolete. However the rise of the Ancilot has clearly shifted power towards brawlers, and I'm wondering if it soon could be... I've been toying with 5x brawlers backed by only 2-3 range (mostly Treb Butch) on a squad. If you pair Ancilot with Galahad there is significant synergy- the Ancile protects the Galahad from splash, the Galahad can extend the Ancilot's physical shield life. It's a strong enough vs mid-range that it's likely to break through, especially when backed by long range. Which begs the question if you really need mid-range on open maps at all? Because running brawlers in those former range slots certainly helps on tight maps... I'd be ecstatic to see TT Furys die. It's especially annoying when running solo to get whacked repeatedly by multiple TT Furys while your teammates simply scramble for cover and do nothing to attempt a counter attack.
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Post by Desolator on Mar 16, 2017 16:27:50 GMT -5
I think it's because of the anciles. Bingo. You can go one of two directions when dealing with an Ancilot- burn through the shield with energy or wack the shield with projectiles/ splash. The Zeus is very effective at the former (if you have a good connection and don't have the damage lag issue): it will be through the shield and doing damage on the 3rd shot. It's especially useful if the rest of your team is also using energy weapons- either plasma or two or more Zeus Fury will remove Ancilot (and any Griffin unlucky enough to get into range) at a tremendous rate, where a pack of Ancilots will stop even multiple Trident Fury cold. The downside is that it's much less effective against Galahad or on tight maps, so when I put the Zeus in I bias the rest of my hanger toward Dead City a bit more, usually pulling the second Galahad out for something better in close. Thanks Desolator... Your welcome. My hanger is mostly 9/9 including a TTFurry. With all the time and Ag needed to upgrade to 12/12, I need to make crucial decisions like upgrading tridents or zeus as mid range. I started upgrading to 10 the weapons that can be used by multiple bots such as Tarans and Orkans. Hopefully when I am done with that I might have an idea about how to go with mid range.
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Grimsunder
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Posts: 120
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Post by Grimsunder on Mar 16, 2017 16:34:47 GMT -5
Bingo. You can go one of two directions when dealing with an Ancilot- burn through the shield with energy or wack the shield with projectiles/ splash. The Zeus is very effective at the former (if you have a good connection and don't have the damage lag issue): it will be through the shield and doing damage on the 3rd shot. It's especially useful if the rest of your team is also using energy weapons- either plasma or two or more Zeus Fury will remove Ancilot (and any Griffin unlucky enough to get into range) at a tremendous rate, where a pack of Ancilots will stop even multiple Trident Fury cold. The downside is that it's much less effective against Galahad or on tight maps, so when I put the Zeus in I bias the rest of my hanger toward Dead City a bit more, usually pulling the second Galahad out for something better in close. Thanks Desolator... Your welcome. My hanger is mostly 9/9 including a TTFurry. With all the time and Ag needed to upgrade to 12/12, I need to make crucial decisions like upgrading tridents or zeus as mid range. I started upgrading to 10 the weapons that can be used by multiple bots such as Tarans and Orkans. Hopefully when I am done with that I might have an idea about how to go with mid range. It never occurred to me to upgrade the weapons that can be used in multiple setups 1st (tarans, orkans, mags, and the like). That's a terrific idea!
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