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Post by mijapi300 on Mar 8, 2017 18:48:33 GMT -5
Potential fire power... 1. Griffs are slow and take longer to return from spawn/travel to new targets 2. Jump cooldown is too long to be used twice in a 1 on 1 and is only great for ambushing or retreating. The shield has virtually no cooldown and can be switched back at will and enables you to take on multiple opponents. The Galahad can be played more aggressively spending more time dumping plasma into enemies and less time hiding. 3. Griff corner shooting is terrible and brings it's fire power below that of a corner shooting Galahad by 1 Mag making it equal to a Gary...who by the way would probably still beat that griffin in a corner fight for all the same reasons the Galahad would. In terms of a plasma setup, I would think the Galahads worth is a given if you have the resources and simply outclasses the Griffin, which is fine, the Griffin is a silver bot. Griffins are great don't get me wrong, I am enjoying mine. They are better than most other bots in the game. If you're into rockets over plasma I'd recommend the Griffin as you want to keep your Brit bots > 300m away whenever possible. **** My Personal Opinion Based On Using Both from level 6-10 and at 12/12 on the test sever**** I have both PDB builds and you are right, but I cant pull the same Griffin performance I have on a Galahad in the tier I'm playing in. Too much Orkans, its not easy to backpedal as people say, and even if it was you need to be at 200M away from the DB you are facing, a good Griffin will save his jump to engage at you if you are on a Gala, 50km/h cannot outrun a Griffin jump. That's why I like Gary better than Gala. I'll take the added dodging ability over the health bump any day. Being able to dodge 50-75% of a DB salvo is better than being able to dodge 25-50%. Not exact numbers obviously, but you get the point.
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Post by ✧✦Ŋɫתʃɑ✦✧ on Mar 8, 2017 18:52:44 GMT -5
I have both PDB builds and you are right, but I cant pull the same Griffin performance I have on a Galahad in the tier I'm playing in. Too much Orkans, its not easy to backpedal as people say, and even if it was you need to be at 200M away from the DB you are facing, a good Griffin will save his jump to engage at you if you are on a Gala, 50km/h cannot outrun a Griffin jump. That's why I like Gary better than Gala. I'll take the added dodging ability over the health bump any day. Being able to dodge 50-75% of a DB salvo is better than being able to dodge 25-50%. Not exact numbers obviously, but you get the point. I'm really considering buying one. Do you feel that the extra mag on Gala makes much of a diference when it comes damage? or the Gary can still do fine with just one mag? BTW you can dodge a full Aphid salvo as well with Gary, by my experience with Gala I always take 2 or 3 missiles from Aphid salvos at the weapon slots or above the shield.
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Post by mijapi300 on Mar 8, 2017 18:59:36 GMT -5
That's why I like Gary better than Gala. I'll take the added dodging ability over the health bump any day. Being able to dodge 50-75% of a DB salvo is better than being able to dodge 25-50%. Not exact numbers obviously, but you get the point. I'm really considering buying one. Do you feel that the extra mag on Gala makes much of a diference when it comes damage? or the Gary can still do fine with just one mag? BTW you can dodge a full Aphid salvo as well with Gary, by my experience with Gala I always take 2 or 3 missiles from Aphid salvos at the weapon slots or above the shield. Depends on your tier and levels. At level 7 and tiers up to Diamond III, I had more success with the Gary. Not a huge DPS difference, and a considerable speed advantage. The higher you go, however, the more of a difference and impact the added DPS and health will make. I would recommend getting at least one of each.
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Post by ✧✦Ŋɫתʃɑ✦✧ on Mar 8, 2017 19:13:10 GMT -5
I'm really considering buying one. Do you feel that the extra mag on Gala makes much of a diference when it comes damage? or the Gary can still do fine with just one mag? BTW you can dodge a full Aphid salvo as well with Gary, by my experience with Gala I always take 2 or 3 missiles from Aphid salvos at the weapon slots or above the shield. Depends on your tier and levels. At level 7 and tiers up to Diamond III, I had more success with the Gary. Not a huge DPS difference, and a considerable speed advantage. The higher you go, however, the more of a difference and impact the added DPS and health will make. I would recommend getting at least one of each. I'm Diamond II with some stuff 12/12 and others I'm working on are 6/8. But I have a smurf account wich is silver, so maybe I should consider buying the Gary there.
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Post by Team Alpha Strike on Mar 8, 2017 19:32:14 GMT -5
Shhhhhh - you can't let Gala pilots know this. They expect a jump anywhere but towards them when they are backpedaling. To tell you the truth, Plasmahads are more of a problem when I'm in my PDB Griffin if they are inside 50m. If i have to fight a Plasmahad, I'll kill it if the pilot come straight in like a tank --- which most of them do when fighting PDBs. The bottom line is that both PDB Griff and Plasmahad work, even in the Champion league level. You can use both at the same time or either one if them. I'm just moving towards the Griffs strictly for damages. The fact that other pilots are starting to use more heavies is okay, cause the PDB has more firepower. Howevermp, I'd probably switch back if Pix makes beacon mire important to ranking. They probably will do something about beacons being important to ranking since the new bots they are making (assuming that they will not change much from what the bots are in test server) seems that they will perform really good at beacon capping. I find Plasmahad's to be a problem when jump is on cooldown on short maps, that really sucks. Besides that I think that people really underestimates Griffin's interactions with Galahad, you won't find dumb Griffin pilots in TT leagues. (Hopefully lol) Funny, but I do still see dumb Galahad pilots in Master/Champion leagues. Every day I will find pilots at these levels moving in straight attack paths --- no jink, zig-zag, nada but one direction on the attack or retreat. Im not sure what these experienced pilots think, but it's like they are too used to piloting heavies and the Galahad is their beacon runner and an after-thought in their battle strategy. I jink on the attack/defense even in my Griffin or my walking Lancelot --- cause every miss you can cause by not moving predictably extends your time firing back.
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Post by mijapi300 on Mar 8, 2017 19:32:44 GMT -5
Depends on your tier and levels. At level 7 and tiers up to Diamond III, I had more success with the Gary. Not a huge DPS difference, and a considerable speed advantage. The higher you go, however, the more of a difference and impact the added DPS and health will make. I would recommend getting at least one of each. I'm Diamond II with some stuff 12/12 and others I'm working on are 6/8. But I have a smurf account wich is silver, so maybe I should consider buying the Gary there. If you already have some 12/12 stuff, and you're at Diamond II and probably only going up from here, I wouldn't recommend buying one unless you have extra gold. It will take a week or two of upgrading just to make it useful at your current level, and that doesn't take into consideration how long it'll take to practice and master the bot. It isn't an easy bot to be useful with in the higher tiers. Definitely recommend it on your lower account. The added benefit to running one consistently is that it will force you to improve your overall piloting skills and awareness.
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Post by Deleted on Mar 9, 2017 1:02:29 GMT -5
Galahad very plasma resistant. Griff, not so much.
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Post by miatahead on Mar 9, 2017 12:56:26 GMT -5
Galahad requires a good amount of skill to use. You can't just go in the field with guns blazing. You are the first person I saw regret the Galahad... He seems to dislike anything that has a shield where you could strap another gun to. That's kind of a result of the damage only ranking system. Kind of encourages that type of play. Unfortunately, yes. Before Leagues, I was more of a beacon runner. My focus was wins, not damage. Now, I still focus on wins, but less beacon running and more risk management.
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Post by amoebastudios on Mar 9, 2017 15:06:34 GMT -5
If your goal is league points, then plasma grif is the way to go.
If you want to win games, then the two comes in interchangeably. Plasma grif is short-lived bomb to drop in in order to push back against a red rush, or to clear the field of other big damage dealers. Plasmahad last longer and takes things down through attrition. I play them very differently.
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