Post by BigBear on Mar 5, 2017 16:14:41 GMT -5
1,Screen Shake-What is the point of the screen shaking during a heated battle?,today on Power Plant i was capping the beacon in my Plasmahad in the corridor by the ship hull when two red bots came around the corner and both attempted to circle me while all three of us were blasting away,the resulting shaking screen made me sea sick it was that bad and because of the close confines of the corridor and three bots trying to manoeuvre and blasting at the same time it was difficult to see what was happening and to who.At least Pix should include a tick box to toggle off screen shake for those that dont want or need it.
2,Leagues-Has capping beacons now become a thing of the past since leagues started?,during another battle today on Dead City i meched out and as it was a close battle with three bots each left and close beacon meters i decided to stay on and watch the outcome.I followed a player in a RDB Griff and he engaged a Leo that had just capped the centre beacon,the Griff jumped toward the centre beacon and took out the Leo then did a 180 and walked away leaving the beacon red ,then engaged a Nat on the high wall and followed the Nat as it backed down the walkway of the high wall and again made no attempt to cap the beacon on the high wall even though the Nat was in retreat.Needless to say we lost after our meter ran out.
3,Finally i dont feel League has stopped Tanking,i still regularly see at least two players on blue or red teams with all zero's even though their hangers are strong,maybe its still early days but i dont think this is going to solve the problem of tanking/clubbing whatever you want to call it.As a result of this regular tanking i dont see anyway i can get promotion to the next league when you are severely punished with medal deductions for a loss but receive a measly amount for a hard fought win.In fact i am beginning to ignore the league system and just concentrate on winning and earning Ag as before.As some have said here already tanking combined with the strange MM that still exists (in my view) i feel this game is win five lose five in a regular pattern and so makes the league a very very hard target to reach to the point i feel meh not bothered.
2,Leagues-Has capping beacons now become a thing of the past since leagues started?,during another battle today on Dead City i meched out and as it was a close battle with three bots each left and close beacon meters i decided to stay on and watch the outcome.I followed a player in a RDB Griff and he engaged a Leo that had just capped the centre beacon,the Griff jumped toward the centre beacon and took out the Leo then did a 180 and walked away leaving the beacon red ,then engaged a Nat on the high wall and followed the Nat as it backed down the walkway of the high wall and again made no attempt to cap the beacon on the high wall even though the Nat was in retreat.Needless to say we lost after our meter ran out.
3,Finally i dont feel League has stopped Tanking,i still regularly see at least two players on blue or red teams with all zero's even though their hangers are strong,maybe its still early days but i dont think this is going to solve the problem of tanking/clubbing whatever you want to call it.As a result of this regular tanking i dont see anyway i can get promotion to the next league when you are severely punished with medal deductions for a loss but receive a measly amount for a hard fought win.In fact i am beginning to ignore the league system and just concentrate on winning and earning Ag as before.As some have said here already tanking combined with the strange MM that still exists (in my view) i feel this game is win five lose five in a regular pattern and so makes the league a very very hard target to reach to the point i feel meh not bothered.