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Post by boomsplat on Mar 7, 2017 16:20:04 GMT -5
I have to finish first or second to consistently get anywhere? Great system. Forget the hurt-bus, this approach is straight from the short bus. Whoever designed this point system is clearly familiar with it. No, you have to consistently win or inflict more damage than 4 other teammates if you lose to get anywhere. I like the league points system...the penalty for not doing your part in beacons and damage is to lose ground...so players who don't get that understanding get out of my league faster. is it a 「female dog」 to get -20 despite playing a hard fought match? Sure....but usually I can point to a mistake I made in piloting my bots that got me last place. The sting of getting -20 is incentive for me, especially when playing qualification matches, to play well. In fact once I get above my threshold for league qualification for my 5 matches, ill squad just to avoid the -20 penalty risk. I hope whoever ever designed the system was familiar with it....
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Post by whatttupG on Mar 7, 2017 16:52:10 GMT -5
Here, reality. I went in, did my best and wound up with a really low caliber team. They got pounded and the match was over super early because it was 5-0 red on beacons. I captured 3 myself so go there if you wish, I wouldn't suggest it. Because the game was over so quick, all damage was low but me out trying to cap color had the lowest and boom, my reward is minus 20. Oh well stuff happens right... set sail again and boom the phone rings so I have to drop out. My reward here, same as last, minus 20. So in a span of 12 minutes I'm down 40 points. Per this chart, I will need at least three (3x13) or as many as twenty (20x2) wins just break even. This is a good setup?
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Post by amidf on Mar 7, 2017 17:52:22 GMT -5
Here, reality. I went in, did my best and wound up with a really low caliber team. They got pounded and the match was over super early because it was 5-0 red on beacons. I captured 3 myself so go there if you wish, I wouldn't suggest it. Because the game was over so quick, all damage was low but me out trying to cap color had the lowest and boom, my reward is minus 20. Oh well stuff happens right... set sail again and boom the phone rings so I have to drop out. My reward here, same as last, minus 20. So in a span of 12 minutes I'm down 40 points. Per this chart, I will need at least three (3x13) or as many as twenty (20x2) wins just break even. This is a good setup? If you were playing at a league point level where you were equally likely to end up in any of the 12 slots (6 winners, 6 losers), your net gain after playing 500 matches would be about zero. Before we move on, it's important to make sure we can agree on that point. To move up from that league level, you would need to get better at the bots you have, upgrade your equipment, or change to some other strategies / bots that improve your odds of winning or placing higher in the damage list. If you lose the match because you have 5 horrible teammates, do you never win matches because there are 5 horrible reds? -Amid
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Post by HEATHEN HERETIC on Mar 7, 2017 18:05:09 GMT -5
You do realize how bad you have to play to be the worst player on the losing team. If that happens frequently enough that you complain about it, you don't belong in a higher tier, and you're getting knocked back down to where you fit skillwise. That's the point of a matchmaker, to keep you in a spot where the matches will be balanced. Not just move up forever no matter what. True. I'm not looking to play above my own abilities, just want to play the best that I possibly can. If Pixonic can sort out the players in that manner I'll be amazed though. Because I'm thinking at some point I'm going to be lower middle tier with a heavy equipment advantage over many of those making their way up. Won't that then put me in the "clubber" catagory? Hmmm.
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Post by mijapi300 on Mar 7, 2017 18:30:42 GMT -5
You do realize how bad you have to play to be the worst player on the losing team. If that happens frequently enough that you complain about it, you don't belong in a higher tier, and you're getting knocked back down to where you fit skillwise. That's the point of a matchmaker, to keep you in a spot where the matches will be balanced. Not just move up forever no matter what. True. I'm not looking to play above my own abilities, just want to play the best that I possibly can. If Pixonic can sort out the players in that manner I'll be amazed though. Because I'm thinking at some point I'm going to be lower middle tier with a heavy equipment advantage over many of those making their way up. Won't that then put me in the "clubber" catagory? Hmmm. If you keep losing while you're facing "equal" opponents, sure. The problem with that is, if you keep losing AND placing last on your team, you're not as skilled as the majority of the players at the level. Meaning you still need to drop to find even matches. If you end up in clubber land in this system, it's either intentionally done, or you just aren't playing to your potential. Neither of which is Pixonic's or the MM fault.
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Post by HEATHEN HERETIC on Mar 7, 2017 19:04:22 GMT -5
True. I'm not looking to play above my own abilities, just want to play the best that I possibly can. If Pixonic can sort out the players in that manner I'll be amazed though. Because I'm thinking at some point I'm going to be lower middle tier with a heavy equipment advantage over many of those making their way up. Won't that then put me in the "clubber" catagory? Hmmm. If you keep losing while you're facing "equal" opponents, sure. The problem with that is, if you keep losing AND placing last on your team, you're not as skilled as the majority of the players at the level. Meaning you still need to drop to find even matches. If you end up in clubber land in this system, it's either intentionally done, or you just aren't playing to your potential. Neither of which is Pixonic's or the MM fault. It's not "playing to your potential", it's playing to my abilities. You seem to be implying that players aren't trying hard enough. Believe me, I'm trying very hard. Watching the tutorials, reading the instructions and practicing what I see as best I can. But I'm a team player. The game is mostly melee players with no real tactics or strategies as actual teams working together. I've tried squading but noone has the patience to actually put together their ideas and tactics, they just want to "go now!". Just once I'd like to get into a game with people who comm and have an actual plan of action. Once hell, I just want that all the time so we can learn to work as a team, learn from one another and stomp crap out of the opposition. Ever tried any of that? I doubt it. If you're disparaging players based on their individual "melee" showings you're doing them a disservice. I know, the game doesn't encourage players to work as a team. It is melee based shoot'em up type with a distinct gladiator arena feel. There are no trophies or rewards for clans or teams. So I'm just going to keep plodding along as best I can. But don't ever imply that I'm not doing my best. You don't know me or my character. I spend a lot of time fire supporting my teams because I know my knife fighting skills are seriously lacking, but I still practice at it. I don't get high damage scores but give me room and a high spot and I'll back you up 100% knocking chunks off your opposition for you. You will benefit from my gameplay if you're paying attention to where I'm shooting.
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Post by mijapi300 on Mar 7, 2017 19:11:30 GMT -5
If you keep losing while you're facing "equal" opponents, sure. The problem with that is, if you keep losing AND placing last on your team, you're not as skilled as the majority of the players at the level. Meaning you still need to drop to find even matches. If you end up in clubber land in this system, it's either intentionally done, or you just aren't playing to your potential. Neither of which is Pixonic's or the MM fault. It's not "playing to your potential", it's playing to my abilities. You seem to be implying that players aren't trying hard enough. Believe me, I'm trying very hard. Watching the tutorials, reading the instructions and practicing what I see as best I can. But I'm a team player. The game is mostly melee players with no real tactics or strategies as actual teams working together. I've tried squading but noone has the patience to actually put together their ideas and tactics, they just want to "go now!". Just once I'd like to get into a game with people who comm and have an actual plan of action. Once hell, I just want that all the time so we can learn to work as a team, learn from one another and stomp crap out of the opposition. Ever tried any of that? I doubt it. If you're disparaging players based on their individual "melee" showings you're doing them a disservice. I'm merely commenting towards your observation that you keep coming in last place on the losing team. That means you aren't currently in the tier you belong in, and the match maker is doing its job in lowering you until you hit a tier you are more competitive in. I do agree the league system encourages selfish play and ignoring beacons, but it encourages this equally across the board. Thus your opponents should be equally as likely to play selfishly. As far as your desires for your personal experience, I think that's a good thing. One thing I'd suggest is that if you ever see a player that's part of a clan and you like how they play, try sending them a squad invite after the game. Eventually, you'll get one that accepts, and you can chat and play a couple games and possibly join their clan. Clans are a great resource for those that want to play as part of a team - although I wish it was easier to make connections in the game, like simply sending someone a message after a game rather than them having to join your squad to chat. That's a whole different discussion though. Try to find someone in a clan to talk with and possibly join. Your overall experience and skill level will greatly improve.
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Deleted
Deleted Member
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Post by Deleted on Mar 7, 2017 19:17:26 GMT -5
HEATHEN HERETIC , lots of clans do voice coms. I would suggest finding a like minded group and doing the discord voice coms thing. You can check the Clans area of this forum for recruiting clans. Personally, i don't like it, as my wife tells me what to do enough times per day that I don't need to get more of it ingame. Also, I really enjoy trying to play off what I think someone is doing by reading their actions. It can go wrong a lot, but when it works, it is that much more rewarding. While strictly melee guys can be a bad thing, the guys that are doing that without using teammate support usually mech out pretty quick, often suppressing their damage output. The best damage dealers are the ones that are stacking bots with their teammates and focusing fire together, killing multiple reds in a group without soaking up as much damage themselves.
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Post by HEATHEN HERETIC on Mar 7, 2017 19:53:49 GMT -5
I've played thousands of matches now and until I played in the beta with Shaolin Rogue and his beta clan I had not seen more than 4 clan members playing in a match. Never have I seen 5 or 6 clanmates together. So it actually appears to my perception that teamwork is still a low priority even in many clans. Like it's just another moniker to add to ones game identity.
I want to comms so that the team can warn one another of flankers, pick targets and be able to ask for help when needed. Improve situational awareness. Be nice to know your teammate is about to bot out beforehand so you can decide what to do. Or coordinate a push. Let a teammate know that you'll go right as they're going left. That sort of thing. Short statements, no chit-chat. That can happen after action or before. So if there are any clans that do this they haven't been reading the clan wanted thread. Because that's what I've been asking for.
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thes1darstard
Destrier
Posts: 66
Karma: 48
Pilot name: Darstard
Platform: iOS
League: Expert
Server Region: North America
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Post by thes1darstard on Mar 7, 2017 23:05:41 GMT -5
The point totals in the current system match each other, +39, and -39. If the award amounts are changed, I suspect Pix would still need them to balance out. Everyone keeps taking the -20's personal. It's not that bad of a thing. I'm not taking it personally, but because of the new MM and the tankers clubbing their way back up, I can win 3 or 4 games placing in the middle with good competition, and then get pulled into a master/champion battle where I place 6th on the losing team because my weapons can't keep up, and on one loss, I lose all the league point gains I just got from my wins. It's not personal, but it's still poo-poo. I'm with you Trogon. I've now run into a few battles where my 8/9 bots simply can't compete with the 12/12 monsters on both sides of the roster. So my points outcome is based on whether or not the red or the blue 12/12s win the day. That is frustrating all around I'm sure as my team would have preferred if I could have contributed more too. I've also noticed a distinct lack of 5/6 or 6/6 bots in my matches. It would only seem fair that if I have to BE the fodder sometimes, that I should also get some fodder thrown my way now and again... I'm just saying.
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Post by boomsplat on Mar 7, 2017 23:19:31 GMT -5
I've played thousands of matches now and until I played in the beta with Shaolin Rogue and his beta clan I had not seen more than 4 clan members playing in a match. Never have I seen 5 or 6 clanmates together. So it actually appears to my perception that teamwork is still a low priority even in many clans. Like it's just another moniker to add to ones game identity. I want to comms so that the team can warn one another of flankers, pick targets and be able to ask for help when needed. Improve situational awareness. Be nice to know your teammate is about to bot out beforehand so you can decide what to do. Or coordinate a push. Let a teammate know that you'll go right as they're going left. That sort of thing. Short statements, no chit-chat. That can happen after action or before. So if there are any clans that do this they haven't been reading the clan wanted thread. Because that's what I've been asking for. My clan uses voice comms quite a bit...not for everyone but there are about 15 of us who are on regularly. We actually don't run full squads as much as we used to because MM puts us up against champion league opponents too often and we are expert league at best....but having 3-4 clan members on comms is a competitive advantage. Coordinating bot drops, threats, which beacon caps, pushes, etc....just adds a heck of a lot to the game. Plus we talk about who needs what to complete daily tasks....someone needs to turn 18 red beacons blue? We call those out and save them for that player as opportunities come up. plus there is a lot of dead time in the game where you can just shoot the breeze...chatting with Aussies, my bros in the Philippines, China, the US....makes for a really interesting time. So the social side is a great way to keep the game interesting as well. unfortunately, we're on iOS.
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PT2020
Destrier
Posts: 31
Karma: 3
Pilot name: PT 2020
Platform: iOS
Clan: .357 Don't Tread on Me
League: Diamond
Server Region: North America
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Post by PT2020 on Mar 8, 2017 0:57:53 GMT -5
I guess I don't get the hubub... If you finish last in damage on a losing team, you really didn't do much. Obviously you might have grabbed a bunch of beacons and I'm all for beacons being taken into account, but if you place there often you probably don't belong in that league. I hear lots of people complain that they face too stiff competition for their hangars, and I hear people complain they are penalized for #6 too much... Isn't the second just the game working to fix the first more quickly? You can get disconnected and lose alot of point that way, no matter how good you are.
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Post by HEATHEN HERETIC on Mar 8, 2017 2:54:53 GMT -5
unfortunately, we're on iOS. I'm all for getting to know my teammates while there's no battle going on. Everybody has a story to tell. And coordinating teammates' daily objectives would be pretty cool. I like that idea alot. It would be nice if Pixonic added a team building feature to the game. One that rewards clans for improving their rankings as well. I've seen that done in other games like Mini Warriors.
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Post by Thunderkiss on Mar 8, 2017 17:37:48 GMT -5
If you can't win 20,why should you be able to lose 20?
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Post by Thumpmonkey1 on Mar 8, 2017 17:57:18 GMT -5
If you can't win 20,why should you be able to lose 20? Because you have to keep points balanced, and people would have a conniption fit if you automatically lost points for a loss even with top damage.
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Deleted
Deleted Member
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Post by Deleted on Mar 8, 2017 18:01:53 GMT -5
I don't get high damage scores but give me room and a high spot and I'll back you up 100% knocking chunks off your opposition for you. You will benefit from my gameplay if you're paying attention to where I'm shooting. Just a thought, but if you're camping/sniping it's up to you to adjust your position to benefit your melee/knifing teammates and not the other way around. They're dodging missiles, corner shooting, circle strafing, etcetera. It's the person on the hill in the back that has the vantage and subsequently the responsibility to watch where their teammates are firing to engage accordingly.
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Post by dms12008 on Mar 8, 2017 20:17:35 GMT -5
To everyone thinking there is something unfair about this: u r so wrong, wrong, wrong!! Mathematically it works out perfectly. Like someone mentioned above, 39 points get given and 39 get taken total. To say 'it's unfair bc i only lost bc i was unlucky' that's just STUPID bc if it screws u half the time it just means ur getting extra lucky the other half the time DUH. THINK ABOUT IT- how could the system POSSIBLY keep pushing everyone down farther and farther? Until every single player is in recruit league lol. If ur getting screwed too often it's because u got sorted into too high a league. Just play some more games and don't worry, it will eventually sort u back into games w ur noob buddies
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Post by HEATHEN HERETIC on Mar 8, 2017 20:25:04 GMT -5
I don't get high damage scores but give me room and a high spot and I'll back you up 100% knocking chunks off your opposition for you. You will benefit from my gameplay if you're paying attention to where I'm shooting. Just a thought, but if you're camping/sniping it's up to you to adjust your position to benefit your melee/knifing teammates and not the other way around. They're dodging missiles, corner shooting, circle strafing, etcetera. It's the person on the hill in the back that has the vantage and subsequently the responsibility to watch where their teammates are firing to engage accordingly. Kind of hard to miss that huge yellow streak unless you're facing the wrong way but I surely get your point. Of course I wasn't referring to those otherwise engaged but my bad for not stating that. Comms would obviously be much more effective in doing so but I know that 99.999999987654321% of the time that ain't happening.
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Post by Thumpmonkey1 on Mar 8, 2017 21:24:26 GMT -5
Just a thought, but if you're camping/sniping it's up to you to adjust your position to benefit your melee/knifing teammates and not the other way around. They're dodging missiles, corner shooting, circle strafing, etcetera. It's the person on the hill in the back that has the vantage and subsequently the responsibility to watch where their teammates are firing to engage accordingly. Kind of hard to miss that huge yellow streak unless you're facing the wrong way but I surely get your point. Of course I wasn't referring to those otherwise engaged but my bad for not stating that. Comms would obviously be much more effective in doing so but I know that 99.999999987654321% of the time that ain't happening. Funny, half the time I don't even register which side fired the shot - way too intent on following 2-3 nearby enemies, their ranges, their weapons, their small movements that might tell me where they're heading next, the cover nearby me in case I need to use it, and of course the counting in my head until the next time I can expect a griff to jump or a mess of aphids to head my way. So yeah, the guy worried about pointing and shooting should probably adapt to me instead of the other way around.
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Post by HEATHEN HERETIC on Mar 8, 2017 21:43:50 GMT -5
Thumpmonkey1Ok, ok, I get ya'll already. Situational overload. I get it now. But if you see me on your team(you're probably too high up to see me anyways) just know that I have got your back. Sure wish there were friendly status indicators so I could prioritize but.....
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Post by HEATHEN HERETIC on Mar 8, 2017 22:02:21 GMT -5
Edited : damn delayed posting ?
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Post by Deadalready on Mar 11, 2017 22:30:51 GMT -5
I guess the unfortunate reality I have to accept is my skill level and league level are in perfect alignment. I generally land really average in my wins (maybe if I'm lucky even top occasionally) but all that is meaningless when all it takes is one or two games where you're the only person trying to take beacons to award you -20.
While I crawled my way slowly up the progress ladder it only took a a few games to wipe away my progress. To be perfectly honest I don't even enjoy my hangar layout, I still find the play style of heavies agonising, it just what the meta is.
Next league rotation I'm going to drop to mediums and lights and accept the consequence it will probably tank my stats.
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Post by hyderier on Mar 12, 2017 7:11:36 GMT -5
I guess the unfortunate reality I have to accept is my skill level and league level are in perfect alignment. I generally land really average in my wins (maybe if I'm lucky even top occasionally) but all that is meaningless when all it takes is one or two games where you're the only person trying to take beacons to award you -20. While I crawled my way slowly up the progress ladder it only took a a few games to wipe away my progress. To be perfectly honest I don't even enjoy my hangar layout, I still find the play style of heavies agonising, it just what the meta is. Next league rotation I'm going to drop to mediums and lights and accept the consequence it will probably tank my stats. Hmm. Maybe you don't have to compromise too much. Bots you might enjoy, which still allow you to cap beacons while having good damage potential: Gareth and Galahad (Taran-Magnum), and I doubt anybody disagrees here. Aphid Gepard (or if you're at Bronze and below, maybe Pinata Gep because Pinatas are Ag, but otherwise Gareth is just plain better with both rockets and plasma). But only if you already have a Gep, or 3 Aphids, or 5 slots... Not recommending Cosack here because it just fails at doing damage (even if you slap an Orkan to it, it will be blasted out of the sky before delivering much). Stalker (Aphid is good but get 5th slot first, Pinatas work with stealth and patience, Magnums work if you get close enough to circle-strafe a slow mover). Really any medium bot upgraded to level 9 (for max speed), but Carnage for Rush and Boa for HP are perhaps best choices (after Galahad, mentioned above already). You might enjoy Rogatka too, even though it's generally considered just not worth the gold (much like Gep now too). Rhino upgraded to level 9 (allows you to get to places, but is... klunky, frustrating, situational... but it can run, that's for sure. Ok, I wouldn't actually recommend this, you would probably hate it. And then of course good old Griffin at level 9... Slow like all the heavies, but with jump to spice things up. These bots may allow you to play the style of game you want, while giving you decent league placement, as long as you're able to press the red button when it counts.
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Post by amidf on Mar 12, 2017 19:34:06 GMT -5
I guess the unfortunate reality I have to accept is my skill level and league level are in perfect alignment. I generally land really average in my wins (maybe if I'm lucky even top occasionally) but all that is meaningless when all it takes is one or two games where you're the only person trying to take beacons to award you -20. While I crawled my way slowly up the progress ladder it only took a a few games to wipe away my progress. To be perfectly honest I don't even enjoy my hangar layout, I still find the play style of heavies agonising, it just what the meta is. Next league rotation I'm going to drop to mediums and lights and accept the consequence it will probably tank my stats. See also what hyderer wrote, but I think there is nothing wrong with your plan. Play the bots you want and have fun! I don't think you can drop more than one league from the placement matches, so you might as well switch your hangar now. As long as you don't yo-yo up and down by switching back and forth to heavies, I can't see any reasonable person putting up a fuss. Then level up your fast bots, replace with wsp and gold bots, and you'll still rise in leagues. No need to feel pressured to play with equipment you don't enjoy. -Amid
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Post by HEATHEN HERETIC on Mar 14, 2017 15:16:29 GMT -5
........ Play the bots you want and have fun! I don't think you can drop more than one league from the placement matches, so you might as well switch your hangar now. As long as you don't yo-yo up and down by switching back and forth to heavies, I can't see any reasonable person putting up a fuss. Then level up your fast bots, replace with wsp and gold bots, and you'll still rise in leagues. No need to feel pressured to play with equipment you don't enjoy. -Amid As you stated to Deadalready I do yo-yo up and down because I like to play my bots as I feel like. A hanger full of lights and mediums won't accrue as much damage potential as a heavy hanger might but it's great fun to piss off the other team's members by harrassing fire and beacon hunting after they've just obtained one. I've had a whole herd of heavies after me for tossing Spirals in their midst over and over. Hit and run, hit and ryn. You almost always get some poor sod's goat enough that they abandon all other thoughts except swatting you away. I call it the annoying fly technique. But when I'm feeling the mood I drive in my heavy hanger for some satisfying blow for blow pounding and possible ownership of the field. So yeah, I yo-yo quite a bit. But I'm still having fun, especially when I just started ignoring the league standings BS. Not feeling the pressure to make points and such let's me just enjoy the game, as any game developer wants us to do. I know I'm no bot god and that suits me just fine. If I can find just a few people with like minds to comm with and just have fun that'd be great. Eventually as I progress my hanger and my skills I may rise in the ranking but it's no longer as important to me as simply having fun. So you're absolutely right. Play with the toys you enjoy. Happy hunting ya'll. Hope to face off with ya even if you do punch my ticket over and over. Have a joyous time ?
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heap
Recruit
Posts: 2
Karma: 1
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Post by heap on Mar 19, 2017 2:41:39 GMT -5
You do realize how bad you have to play to be the worst player on the losing team. If that happens frequently enough that you complain about it, you don't belong in a higher tier, and you're getting knocked back down to where you fit skillwise. That's the point of a matchmaker, to keep you in a spot where the matches will be balanced. Not just move up forever no matter what. It's apparently not that hard. But my point was that I have been on a full random team that was all gold and silver league(I am Diamond 1) the opposing team had 2 elite, 1 master, 2 diamond and 1 Gold. I was focused fire as my teammates were shredded so quickly, that the other team still had plenty of ammo. I have lost all 5 bots halfway through a battle. . . And still finished top slot by double the next closet teammate. I have seen max hangar guys in silver league? How fair is this to the silver and gold guys, when I as a Maxxed out diamond player, have 5 bots shredded in 3-4 minutes. (Other team walked straight to the spawn, sipping Kool Aid). I wasn't meaning that I suck so bad that I shouldn't be in my league, my point is people are having to fight way above their league sometimes, and sometimes can be 8 battles in a row. lol. It has forced my clan to quit squadding mixed league. Higher levels get challenged the lower get 「grape」.
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Still Learning
Destrier
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Posts: 21
Karma: 14
Pilot name: Still Learning
Platform: iOS
Clan: 44 Mag
League: Gold
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Post by Still Learning on Mar 20, 2017 10:13:24 GMT -5
All Pixonic needs to do is issue ratings points based on beacon capture, or being on the winning team. Just do that, and all of this is fixed. Imagine soloing and having 2 random teammates caring about beacons the way you do! That would be a dream! And if they don't, and you do, you get the rating points boost, and they don't. Then onto the next game.
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Still Learning
Destrier
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Posts: 21
Karma: 14
Pilot name: Still Learning
Platform: iOS
Clan: 44 Mag
League: Gold
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Post by Still Learning on Mar 20, 2017 10:22:06 GMT -5
To everyone thinking there is something unfair about this: u r so wrong, wrong, wrong!! Mathematically it works out perfectly. Like someone mentioned above, 39 points get given and 39 get taken total. To say 'it's unfair bc i only lost bc i was unlucky' that's just STUPID bc if it screws u half the time it just means ur getting extra lucky the other half the time DUH. THINK ABOUT IT- how could the system POSSIBLY keep pushing everyone down farther and farther? Until every single player is in recruit league lol. If ur getting screwed too often it's because u got sorted into too high a league. Just play some more games and don't worry, it will eventually sort u back into games w ur noob buddies I would agree with you, except that I've collected data after my solo games, and I review the profile of every one of my "teammates", as well as those from my opponent. When my opponents are all maxed, and most of my teammates are level 8 and 9, with level 8 weapons, that is textbook "not fair". So, I grab 6 beacons, and triple their scores. My reward? -15. Meanwhile, a player who "earned" positive points on the other team, scored 87,000 and most likely lost connection or quit. I guess he "earned" his points? I have no problem giving everyone on a winning team something positive. Even if they were just tag-alongs. But effort on the losing squad should be rewarded, unless you finished third on your team. Pixonic had it perfect until the last update. At least for good players who weren't afraid to play alone. They are a dying breed now. Most of the good players you will only see when they are in a full squad.
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Post by dms12008 on Mar 20, 2017 19:45:28 GMT -5
To everyone thinking there is something unfair about this: u r so wrong, wrong, wrong!! Mathematically it works out perfectly. Like someone mentioned above, 39 points get given and 39 get taken total. To say 'it's unfair bc i only lost bc i was unlucky' that's just STUPID bc if it screws u half the time it just means ur getting extra lucky the other half the time DUH. THINK ABOUT IT- how could the system POSSIBLY keep pushing everyone down farther and farther? Until every single player is in recruit league lol. If ur getting screwed too often it's because u got sorted into too high a league. Just play some more games and don't worry, it will eventually sort u back into games w ur noob buddies I would agree with you, except that I've collected data after my solo games, and I review the profile of every one of my "teammates", as well as those from my opponent. When my opponents are all maxed, and most of my teammates are level 8 and 9, with level 8 weapons, that is textbook "not fair". So, I grab 6 beacons, and triple their scores. My reward? -15. Meanwhile, a player who "earned" positive points on the other team, scored 87,000 and most likely lost connection or quit. I guess he "earned" his points? I have no problem giving everyone on a winning team something positive. Even if they were just tag-alongs. But effort on the losing squad should be rewarded, unless you finished third on your team. Pixonic had it perfect until the last update. At least for good players who weren't afraid to play alone. They are a dying breed now. Most of the good players you will only see when they are in a full squad. If you're actually playing games where you are all 8/8 and your opponents r mostly maxed- congrats, you have better tactics than most people playing. It should mean that by the time u r maxed out, your win % will start to rise well above 50. This doesn't make the game unfair, it makes it more challenging. If u want fair, u have to max your gear- that makes sense bc this is a pay2win game. In the meantime, I can't help but point out the irony that you're arguing u should get some points for contribution even if u lose, bc u can get so many beacons and still go down in points- that was exactly the argument beacon runner people used to say the old system was messed up, bc u could lose a game but still get + points just for being top in damage. I suppose what you might b trying to say is that rank and points in general should b sorted based on beacons more. But then everyone would only need the cheap light bots to advance in points- and that means fewer heavy purchases (as well as fewer weapon purchases)AND cheaper upgrade costs, all of which spells trouble for pixonic. You want to know what's fair- this game is free! Edit: and u know that doesn't really make the game broken, bc theoretically if u pay enough u will have all the max level gear u want, at which point u can balance your hangar and focus on win%. It makes sense that if it's pay2win, u have to either pay or play a TON b4 the rankings r meaningful. Until then, lower rankings r all basically skewed by people spending money, which makes sense, since they should literally b able to pay to win more.
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Post by dms12008 on Mar 20, 2017 20:01:45 GMT -5
I have to finish first or second to consistently get anywhere? Great system. Forget the hurt-bus, this approach is straight from the short bus. Whoever designed this point system is clearly familiar with it. This is not targeted at whatttupg but THIS POST is one of the more ignorant I've seen on the issue. It's embarrassing u don't understand just how well the system works; and even if it has flaws, u seem to ignore the pay2win aspect of the game? U know what, I think u should put your resume in to pixonic and tell them all about your new idea how by implementing more points for cheap light bots into the ranking system, it will become more fair and thus make more money for the company. But I suppose u just don't bc they would probably just stare back at you in their seizure helmets, drooling and karate chopping their chests
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