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Post by kukurukukuk on Mar 2, 2017 9:45:39 GMT -5
Sooo...! Hi to all! First post after long time lurking. This forum really helped me up my game. You guys are awesome. As the title says, I am 100Au short of getting that 5th slot and some 2-3 weeks away from getting my first WSP bot. I'm not sure how to plan my hangar ahead. I think I have a somewhat balanced hangar with 3 knifers and a midrange but lack on a beacon capper. So which should i buy? 1) Carnage. I am jealous of all the reds running carnages and i really need one more melee bot. It seems similar to boas in function, which i mainly used before going to heavy bots. I will put thunders on it and it could replace my midrange griff later on with tridents. BUT the bubble seems to attract too much attention. 2) Fujin? Maybe? For a plasma bot mainly. Griffins do fine but dont survive long. 3) Or the rhino. Is it useful without orkans? Because it will be long until i have two. Which one do you suggest? (except from raijin. I can't see it how it can be useful) Also do you have any other suggestions about my hangar? Do you see anything bad?
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Post by K A Z on Mar 2, 2017 10:12:10 GMT -5
Shortly speaking: Carnage
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Post by Deadalready on Mar 2, 2017 10:28:32 GMT -5
Rhino is a very hit and miss bot, I love mine but it's shortcomings are huge. I think a Carnage has enough flex to be useful in most people's hangars.
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Post by Dredd77 on Mar 2, 2017 10:30:20 GMT -5
Carnage. Rhinos seem hit or miss with a lot of folks. Those who love them really love them, but they tend to take a lot of getting used to.
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Post by Conflict's Student on Mar 2, 2017 10:45:01 GMT -5
I like the Rhino, which can take your PDB Griffin's plasma loadout (and you can instantly make a second RDB loadout at level 5 for the price of a little more Ag). Available weapons might be the most useful factor in deciding which bot to get next. Eventually you'll probably have at least one Rhino, Carnage, and Fujin, if only to experience how they operate - because eventually WSP will come in faster than you need them.
Be aware, however, that not everyone likes Rhinos and they have a steep learning curve. They won't move until leveled up to 7 or so, at which point they (a) barely move with the shield down and (b) only move forward with the shield up. With all of that said, I prefer plasmas on my Rhino compared to on my Griffins (3 of 'em) and I enjoy the Rhino's straight-line speed to relocate across the map. I think it's faster than Carnage in terms of relocating any significant distance, although Carnage on rush is obviously both quick and nimble (something Rhino can never claim!).
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Post by cypho on Mar 2, 2017 10:57:44 GMT -5
I'd agree that the Rhino should be avoided, or at least put down the priority list - I've had one for ages but just find it too cumbersome. I much prefer the Griffin for that role and you seem to favor those too, so I'd stick with them and hone your skills there rather than trying to learn that one.
The Carnage is very versatile but don't be fooled into thinking thunders make it the ultimate knife fighter - it takes a lot of skill to time and select your battles right with that one and when you get it wrong you can be dead real quick. Mine is fitted with 2 x zeus which I think works great and you may find that a better option for mid range than your current Leo loadout.
No one has mentioned the Stalker yet - I really loved mine and for beacon capping it was great. With the stealth ability properly utilized it can be quite an efficient damage dealer too, making it a nuisance for the opposition. I only dropped it recently as despite all of that, in heavy bot dominated matches it became too lightweight.
I have a Fujin but haven't used it all that much as other bots seemed to be more effective. I guy in my clan runs 5 of them (mainly armed with Orkans) so he clearly thinks they can work - and his stats suggest he has a point.
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Post by gr3ygh05t on Mar 2, 2017 10:58:21 GMT -5
Carnage. It can be used right off the bat with the default thunders. If you are not sure try the test server and give it a whirl and test drive the rhino.
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Post by ou812gr8m8 on Mar 2, 2017 10:59:51 GMT -5
I'm in roughly the same position, kukurukukuk . Carnage it will be for me. At high level they seem like a lot of fun. Levelling two thunders will be slow, though.
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Post by Demosthenes on Mar 2, 2017 11:12:12 GMT -5
My two-penneth on WSP 'bots:
I have a Fujin, a Carnage, a Stalker and 2 x Rhinos.
At the moment only the Carnage gets a regular run-out: about 60:40 Thunders:Tridents (2 of each, I don't mix ranges). I have a couple of Zeus but have not yet levelled them up. The 'bot is fragile but carries a heavy punch, just don't get caught in the open. It plays nothing like a Boa.
Before the Britbots I ran the Rhinos frequently - they are probably the most difficult 'bot to pilot well, and I still need a lot more practice - with the preponderance of mid-range splash weapons they can be very vulnerable.
I bought the Stalker to better understand its strengths and weaknesses so I could counter it better. Only used very occasionally for variety - not really my play-style.
I only bought a Fujin to try it out for variety.
I currently have no desire to get a Raijin.
With reference to your current hangar: I think plasma Griffins are very vulnerable to the shield 'bots - I prefer DB or RDB. Once I have got round to levelling the weapons more I may even try out a hydra/spiral load-out for variety. I have seen plasma Griffins used to great effect, just seldom by me.
Now that there is little penalty for doing so I would recommend prioritising getting 'bots to level 9 - max speed makes a BIG difference to fun and effectiveness.
Have you considered trying a Cossack? Great beacon runner with a Taran - unfortunately far too fragile for later high-level play.
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Post by wildboar on Mar 2, 2017 11:18:36 GMT -5
I agonised over this last week... had a go in Rhino - hated it but as many say there is probably a lot to learn to get the best out of it - face to face they can really hurt you - look for opportunities to flank them , they are soft in the sides. I just couldn't get on with the straight line charging can't turn shield up/down thing Looked at Fujin & Raijin - just didn't appeal - Raijin 2 heavy weps & physical shield Fujin 3 meds & energy shield Once shield engaged cannot move 「whiskey tango foxtrot」!? so you are getting pummeled and just have to take it or drop your shield an shuffle away - no thanks The are supposed to be a "fortress" but often see a big pile of legs on the field like some roadkill lobster Seem to be a lot of Stalkers at the mo... I see the attraction but have been killing a lot of them quite easily (count to 8 -boom)... have come up against 1 pilot who was a right PITA - Stalker/ aphid very difficult to kill and lost a lot of health on him - might reconsider a stalker next to replace Gepard as a beacon bot (with aphids) Ended up going for Carnage - something to stick my already owned Trident on & bought another... not as wow as I had hoped - like the shield - stay away from plasma it just melts you needs much more awareness than I currently have to get the best out of I'm not an ace pilot just my current feelings on the subject as I have been having the same thoughts
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Post by wildboar on Mar 2, 2017 11:25:34 GMT -5
With reference to your current hangar: I think plasma Griffins are very vulnerable to the shield 'bots - I prefer DB or RDB. Once I have got round to levelling the weapons more I may even try out a hydra/spiral load-out for variety. I have tried the Hydra Spiral Griff annoying as hell for the reds... not that much damage unfortunately for 2 meds& 2 lights but 600m range Found it best to bring out late on when the field was thinning and maybe people were carrying damage ... useful for picking off that pesky red beacon runner trying to flip a beacon back ...definitely not a heavy hitter my 2p
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Post by zer00eyz on Mar 2, 2017 12:21:06 GMT -5
I have a Fujin and a Rhino -- Both are amazing, but are really hit or miss bots.
The Fujin can be very effective assuming someone tags along with you to take advantage of the bubble and help you deal with any plasma that comes your way. I camped in the center beacon with my fugin and a very good rhino pilot and nothing was getting us out of there. If you see a fugin pilot in your next few games, follow him... if your bored don't buy one.
The Fujin is strategic, needs support and depending on the map once you park it can be very boring.
The Rhino is fun, but soft on the sides. I see good rhino pilots and lots of bad ones. It will take you 30 games with it just to figure out how to use it. Mags + Tulumbas make a good early fit for it, deliver the damage and shield back up, you don't have to spend gold or time upgrading them (the Tulu's, upgrade the mags).
I don't think I can recommend EITHER of them without knowing your personal play style, but my guess is that with all the griffs in your hanger that you would not be happy with either. The fujin parks a lot and the rhino is slow.
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Post by Deleted on Mar 2, 2017 12:26:57 GMT -5
Rhino. Carnage is only good if you have Zeus or Tridents which I assume you do not have. Thunder Carnage will not last more than 1 minute on the field.
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Post by ✧✦Ŋɫתʃɑ✦✧ on Mar 2, 2017 14:22:36 GMT -5
Rhino is a waste of WP as you can achieve the same or better results with a Griffin. Carnage would be the best option since it helps you score more damage when equiped with high level Thunders. As Darkangel said, Carnages dont last long, but that happens with any kind of bot except for Ancilots or midrange bots, so use cover alot and try to preserve Carnage's life as long as you can so you can burst people with double Thunders.
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Post by CrownBlack on Mar 2, 2017 15:47:00 GMT -5
from just my experience and I am no expert the Carnage is versatile, can carry thunders, tridents, and zeus. I have all three and swap out depending on my mood. I always lean towards the Zues but if you cant swing the gold then Tridents are the way to go!
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Neg0Pander
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Post by Neg0Pander on Mar 2, 2017 15:57:07 GMT -5
Carnage all the way. Such a great, versatile bot, and great fun. It can serve any role on the battlefield and do it well. Need something to clear a room, Dual Thunder/Massive score. Need a sniper? Trebs all day. Midrange? 2nd only to Fury.
You'll be getting one eventually, anyways.
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Post by Sybill on Mar 2, 2017 17:01:53 GMT -5
Was suprised how many veterans run Thunder Carnage in TT. Been looking at the hangars in the Legends-League today and found that 12/12 Thunder Carnage is not uncommon beside the expected Rhino, Fury, Griff and Lance.
So the Carnage will serve you well for a very long time. When I got mine I bought a second one shortly after, Zeus, Trident and Thunder setups are a lot of fun.
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Post by miscanthus on Mar 3, 2017 7:22:46 GMT -5
I would also recommend the Carnage. It's a very mobile and versatile bot. It can be successfully used at either short, medium or long range depending on how it's equiped. With the shield bug fix the ancile is much better than it used to be. You'll use this mech all the way to top tier. That's the main determining factor when I purchase anything in this game. If you still have doubts, sign up for the next test server and take it for a spin.
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Post by kukurukukuk on Mar 3, 2017 11:26:05 GMT -5
Thanks a bunch guys! So much useful info here. Carnage it will be. Seems very versatile but it will be tricky to pilot. His shield is easy to counter/play around most of the time. In many matches i'm on 1v1 with my leo and a thunder carnage and can pop it with 5 thunder hits from 500m to 300m and then release my pinatas. Probably not good piloting by the reds perhaps? Although, If he can to get to 200m from me with the shield up its usually game over for me. With reference to your current hangar: I think plasma Griffins are very vulnerable to the shield 'bots - I prefer DB or RDB. Once I have got round to levelling the weapons more I may even try out a hydra/spiral load-out for variety. I have seen plasma Griffins used to great effect, just seldom by me. Now that there is little penalty for doing so I would recommend prioritising getting 'bots to level 9 - max speed makes a BIG difference to fun and effectiveness. Have you considered trying a Cossack? Great beacon runner with a Taran - unfortunately far too fragile for later high-level play. Yes, poor man's plasma here. Griffins pack a punch but are fragile for that job. I'll confess I really lack on the beacon capping area. 0 to 3 MAX per match. I'll use my gepard for now but i'll definitely try a cosack. It will be fun. And also Bots get max speed at lvl 9??? Didn't know that... Once shield engaged cannot move 「whiskey tango foxtrot」!? so you are getting pummeled and just have to take it or drop your shield an shuffle away - no thanks The are supposed to be a "fortress" but often see a big pile of legs on the field like some roadkill lobster Seem to be a lot of Stalkers at the mo... I see the attraction but have been killing a lot of them quite easily (count to 8 -boom)... have come up against 1 pilot who was a right PITA - Stalker/ aphid very difficult to kill and lost a lot of health on him - might reconsider a stalker next to replace Gepard as a beacon bot (with aphids) Hahaha! Exactly this! Raijins are target practice when there's nobody else around to shoot at. I've also found the aphid stalkers to be the most dangerous. i've regretted every time going solo against them. The Fujin can be very effective assuming someone tags along with you to take advantage of the bubble and help you deal with any plasma that comes your way. I camped in the center beacon with my fugin and a very good rhino pilot and nothing was getting us out of there. If you see a fugin pilot in your next few games, follow him... if your bored don't buy one. I was in a similar situation too in a match. My pinata leo and a plasma fujin. We killed 5-6 bots once we parked before we went down
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Pateras
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Post by Pateras on Mar 3, 2017 16:32:00 GMT -5
I would say a Stalker if you want a capper or a Carnage with Thunder's, Trident's or Zeus of you want something that does good damage. Carnage is really good after after the updated shield patch.
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Post by ronin on Mar 5, 2017 6:28:00 GMT -5
Most if not all have allready written here but one thing what came to my mind for looking your carage is:
All your bots are kind of slow. (1 jump per 30sec do not change it) Try out medium silver bots. True, you will NOT use them high level but now your bots are lvl 6 so most of them should be medium/light. Around lvl 8-9 (all bots) most start to be heavy or "special" bots (carnage, fujin, galahad)
You are in great spot to try out different things (without paying too much time/silver for it) so try out how fast and agile while still having enough hitpoints to take damage lvl 7 Boa is, (one of the great medium silver bots to actually get over lvl 6). I would take Boa against Leo in knife fight pretty much every time.
While you keep your heavy bots lvl 6 why not give a try for lvl 7 Vityaz and Golem allso? (I have them in my storage not in use anymore but still...) They help you to move faster for battle and get some gold while you wait for enough gold to get your Galahad (you DO need atleast one fast bot for capping and Galahad is great for fighting allso but more for defensive fights and capping)
When you get 5 slot give a try for Natasha allso, not so terrible as most people tell you, just use her for long range fighter and move a bit (yes, even cap). BTW you really need medium range bot around lvl 7+ not before. That is time when carnage become something to consider with 2x Trident, you can first use these tridents for Natasha while your Carnage get leveled up. Reason for lvl 7+ is because tridents do not do enough damage and Carnage is way too easy to kill let's say lvl 5 all)
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Post by kukurukukuk on Mar 8, 2017 9:51:12 GMT -5
All your bots are kind of slow. (1 jump per 30sec do not change it) Try out medium silver bots. True, you will NOT use them high level but now your bots are lvl 6 so most of them should be medium/light. Around lvl 8-9 (all bots) most start to be heavy or "special" bots (carnage, fujin, galahad) Thanks! Indeed they are slow. I posted my hangar now with the 5th slot. I brought back the boas from retirement. They are not that much faster but are sneaky and I see big difference. I actually cap beacons now. I tried a gepard but couldn't fire my pinatas more than 3 times per match. Now the plan: - replace boa with carnage - buy orkan and equip boa - 2nd orkan and replace 2nd boa with db griffin
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Post by carnage on Mar 8, 2017 10:30:41 GMT -5
Rhino. Carnage is only good if you have Zeus or Tridents which I assume you do not have. Thunder Carnage will not last more than 1 minute on the field.
We are in the minority but I agree.
I brought a Rhino first, and don't regret it. Also my reasoning was that if it is harder to master, the earlier you get it, the better it will be.
Not to mention the invasion of shielded bots (Gareth, Galahad) which can crush a Carnage in a few seconds only. Sure the Rhino suffers also from that competition (the britbots are much more mobile and don't have to sacrifice firepower for shield), but it can at least defend itself, somewhat.
So I personally went with the Rhino.
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Neg0Pander
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Post by Neg0Pander on Mar 15, 2017 12:51:54 GMT -5
Rhino. Carnage is only good if you have Zeus or Tridents which I assume you do not have. Thunder Carnage will not last more than 1 minute on the field.
We are in the minority but I agree.
I brought a Rhino first, and don't regret it. Also my reasoning was that if it is harder to master, the earlier you get it, the better it will be.
Not to mention the invasion of shielded bots (Gareth, Galahad) which can crush a Carnage in a few seconds only. Sure the Rhino suffers also from that competition (the britbots are much more mobile and don't have to sacrifice firepower for shield), but it can at least defend itself, somewhat.
So I personally went with the Rhino.
That's only true if you try to use Thunder Carnage like a brawler. It's an ambush bot and there's nothing better at clearing multiple bots. I've taken down 3-4 bots in less that 20 seconds on occasion. Needless to say, this makes you feel like a big, big man.
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