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Post by awwarrobots on Oct 30, 2018 15:26:12 GMT -5
Been playing my smurf account for several weeks. Got my 5th hangar slot only yesterday. Running lvl 6-9 silver and gold bots. Only silver weps except two Gusts. Basically punishers, most weps 4-6.
Thought that my low level gear would insure me against being ranked up.
My mistake. I'm on the verge of diamond being ranked up at a very fast pace.
Something is happening here.
Player base dwindeling? Me being served as whale fodder?
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Post by ʂωєєтცяєα∂ on Oct 30, 2018 15:29:07 GMT -5
I will say that the number of Master League players (including more and more Experts) included in iOS Champion League games is at a very noticeable, all-time high. Formerly viable and strong Champ league players seem to be dropping out of the game like flies. Balanced matches are growing increasingly rare. Full squad matchup spawn-raids versus randoms last less then 2 minutes now. Scary times for War Robots.
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Post by LunaticSynapse on Oct 30, 2018 15:33:29 GMT -5
I went from Diamond 3 to Diamond 1, almost Expert, in the last month. It's quickly getting to the point where I can't compete in a lot of matches. But I'm still going up in rank...
Also, I have been reporting every tanker I come across for a few months and I do notice much fewer blatant tanker hangars in matches. Which is nice I guess. I'd rather get bodied by a Master league mk2 12/12 hangar than a Gold league mk2 12/12 hangar.
Doesn't change that this is going to further screw everyone that doesn't have maxed or almost maxed hangars though. Pix isn't trying to fix the situation for the people at the bottom like everyone is saying. They are trying to keep the high end players, including the tankers, happy. That's it. The have no interest in fair game mechanics. They are only interested in money. Period. That's all it has been for quite a while.
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Post by shivaswrath on Oct 30, 2018 15:44:15 GMT -5
I was brutalized down to Experts 1 from masters 1 post 4.0. I haven't noticed much but have let my 4 year old son play more, which probably means my win rate is allowing me to win when I play ![???](//storage.proboards.com/forum/images/smiley/huh.png) ?? If they are seeing less Champion players it would be hilarious if they are reverse tanking us up...but typically Pix does shady 「dookie」 like this all the time.
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Post by spectre9 on Oct 30, 2018 16:05:06 GMT -5
I wonder how long before they do a "gameroom" to the other platforms - open slather and no tiers - you play who you are matched to play by the ever omnipotent MM ![::)](//storage.proboards.com/forum/images/smiley/eyesroll.png) . The only downside (or is it an upside?) is that it may dilute the concentration of Champions League players to be spread among a broader open base. I’m already playing with 5000 pt M1/low-Champions League players in iOS when I’m in E3 and E2. It’s the only way MM can send me losses. I was tempted to drop to diamon to see how big of spread I could see in leagues in my matches, but honestly hate playing diamond players because I’m l10 and higher weaps with a few up to 12 and when I get into a diamond -mostly game it ends real fast... especially since I get a true tanker who gets twice the stats I get...,
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Post by T34 on Oct 30, 2018 16:47:22 GMT -5
From the mouth of Pixonic and I will paraphrase. This game won't last forever, suck all the money from your players as fast as possible at any cost. Yes, I cant forget that statement either. Its been around 4 or 5 years now and it is probably getting old and had a good long run for a P2W game.
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Post by T34 on Oct 30, 2018 16:52:26 GMT -5
The good (kinda): players are progressing higher and thus gaining more keys, which in turn gives more gold chests, and possibly more superchests (newer gear can be obtained as a whole piece rather than being cut in half and slapped into the player's hand) The bad (big time): You will go poof randomly because some nutbag in a spectre pressed his big red button at you for 0.2 seconds. Yes and that is one reason why they are now nerfing the Royale and probably more things to come. If they push everyone up than to keep the economy balanced they need to take away the gains that people should not have had. But overall, I think the nerfing of the Royale is disproportionate so the overall benefit is going down. Under levelled guys will cop it twice because in higher leagues their earnings will be less. the hand outs wont replace the gain from SD and stuff.
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Post by mystic spastic on Oct 30, 2018 17:15:14 GMT -5
Been playing my smurf account for several weeks. Got my 5th hangar slot only yesterday. Running lvl 6-9 silver and gold bots. Only silver weps except two Gusts. Basically punishers, most weps 4-6. Thought that my low level gear would ensure me against being ranked up. My mistake. I'm on the verge of diamond being ranked up at a very fast pace. Something is happening here. Player base dwindeling? Me being served as whale fodder? How many total battles do you estimate you've played? My Baby Smurf account is similarly equiped. Bots at 9, weps at 4.5. But I'm pretty much holding steady in Gold II, with slight increase in league points over time. Total victories is 166, win percentage is 42%. I estimate less than 350 total battles, as my win rate up to about 120 victories was well over 50%.
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Post by mystic spastic on Oct 30, 2018 17:28:45 GMT -5
Well, we mostly know that the more games you lose the fewer points will be deducted from your league score (all the way to zero). There are also credible the reports of up to 32+ points awarded after a big win (no idea about the associated mechanism). The reduction in negative league points awarded after a loss comes in very quickly (doesn’t take many losses for the system to kick in). If so, this is not an anti-tanking measure by definition because everyone is equally affected. For it to be an anti-tanking measure only the tankers should be affected. And that is not the case. Pix told another fib again and tried to shift the blame. This can only mean one thing. Not enough people in top leagues and Pix is pushing people up to top leagues irrespective of their experience or equipment level in order to satisfy the needs of the paying customers. This also means that not enough new players reached the top leagues hence resupply is considerably down. The resupply issue is made worse by the new economy. Since the upward drift was mainly a function of increased levelling, the time taken to progress was much longer. Rather than fixing the fundamentals Pix did a band aid solution by forcefully pushing the masses up the leagues and disregarding in game balance. Pix has done minor changes to the point system on previous occasions to balance the leagues but such a heavy correction can only signal that the game fundamentals are very unhealthy due to lack of users and the slow progress of users through the leagues. In order to maintain or to prop up revenue Pix is sacrificing even more of the user base/balance. Pix has now moved into a higher gear when it comes to milking the players without investing much into the game. Classic cash cow situation. If - you are a F2P user this is not so good news for you because you will be in the Champions League MM-ing zone much sooner with underleveled gear - If you are a whale you will be provided plenty of clubbing opportunity but not a balanced game - If you are a player with grandfathered gear you will also be provided with plenty of clubbing opportunity. - Moving through the leagues will now be determined by number of games played and rate of levelling. Skill has been banished even more. Just be mindful of such things when it comes to grinding and/or spending RM on the game!Whereas before FFA was THE way to keep yourself pinned to a certain number of league points while doing tons of damage, I now feel that a slight change has been warranted. I'm no longer attempting to yo-yo up and down between 3150 and 3200 points. Instead I play all games in a similar manner. A strategy that while certainly is not tanking, is not necessarily the most effective way to win Domination. Especially on short maps. My win/loss ratio is now higher, and yet there I am, stuck right where I want to be...
Some months from now, when everything is up to 11/11, I'll keep using the exact same bots but change my play strategy and move up 900 points to 4050. Or not. I guess it all depends, doesn't it?
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Post by T34 on Oct 30, 2018 17:42:59 GMT -5
T34, Do you think there is any chance pix did this because of the flood of new bots via Ws 2.0. I know that I replaced all 5 bots in my hanger with new low level bots and weapons due partly because of rebalance/availability and the new fun factor. This caused me to drop from low champ to masters 3. I dropped pretty fast too. As I have upgraded my new toys i have gone back up to masters 1 and should be back in champ by the end of the week. Maybe pix saw this trend and decided to slow everybody's roll? Just a thought. I’d say the main reasons for this change are 1. Smaller user base, 2. MM-ing issues, 3. Slow progression up the leagues due to the new economy, 4. Grandfathered gear being still strong, 5 preserving returns on investments made by whales (very important and certainly wouldn’t be last on Pix’s list). If the user base is getting smaller than Pix has two options while preserving the separation of modes (which is imp in my opinion for both Pix and Players). Increase the MM-ing spread or push everyone up while providing noobs a nice clean run say til they reach Masters/Champions League. During the trip to masters the noobs will probably get a nice clean run and the game wont be too bad (good for business). Same as the run to Bronze under the previous system. Once in M/Champions League the equipment level is deemed by pix to be acceptable to face anyone with any gear. In a way that was the case before too (eg, when they said a highly levelled player (maxed weapons) cant be regarded as a tanker in diamond). So in this regard Pix is consistent. If they were to increase the MM-ing spread they would piss everyone off in all leagues and in a way the broader MM-er would look very similar to a player as this system will look at the top. So in a way what they did had the extra benefit of providing noobs a clean run to M. The new economy slowed down progression because progression was mostly a function of levelling. The issue with progression was made worse by highly levelled old eco gear found in higher leagues and having a blocking force. Sort of like asking the question, what is better, a MK2 L12 taran/orkan or a MK1 L7 root gun. By pushing everyone up, this issue is resolved at the player’s expense. Importantly if the whales need more krill this is definitely a good supply option. The krill wont get as upset by whale beat downs either because the proportions of krill will be higher so the beat downs will be less frequent. The complaints about HB stomping is partially mitigated! But as said before, the problem I see is that Pix consciously chose not to address the root cause(P2W mecahnisms) but slapped a band aid solution on top. They may reverse this change once they have enough people in top leagues but I reckon the problem is bigger than just numbers up top.
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Post by Danny Linguini on Oct 30, 2018 18:05:21 GMT -5
I just came in second lowest on the losing team and got +2 honor points. I've obviously crossed into..... ![](https://imagesvc.timeincapp.com/v3/mm/image?url=https%3A%2F%2Fewedit.files.wordpress.com%2F2017%2F12%2Ftwilight-zone.jpg%3Fw%3D2000&w=1000&c=sc&poi=face&q=70)
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Post by Domino on Oct 30, 2018 19:00:54 GMT -5
The good (kinda): players are progressing higher and thus gaining more keys, which in turn gives more gold chests, and possibly more superchests (newer gear can be obtained as a whole piece rather than being cut in half and slapped into the player's hand) The bad (big time): You will go poof randomly because some nutbag in a spectre pressed his big red button at you for 0.2 seconds. Yes and that is one reason why they are now nerfing the Royale and probably more things to come. If they push everyone up than to keep the economy balanced they need to take away the gains that people should not have had. But overall, I think the nerfing of the Royale is disproportionate so the overall benefit is going down. Under levelled guys will cop it twice because in higher leagues their earnings will be less. the hand outs wont replace the gain from SD and stuff. I believe it's because the next bots will be OP and they want to make sure when they end up in Royale they will need to spend money and gamble. It's just a future cash grab and pressure to empty your tokens.
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Post by anjian on Oct 30, 2018 21:50:22 GMT -5
This is forcing me to a tight wall. I am at Masters now, but that wasn't my intention. I was hoping to squat at Expert forever.
I may probably squat at Skirmish or the Test Server.
Or just play BoT.
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Post by hyderier on Oct 31, 2018 1:44:40 GMT -5
Been playing my smurf account for several weeks. Got my 5th hangar slot only yesterday. Running lvl 6-9 silver and gold bots. Only silver weps except two Gusts. Basically punishers, most weps 4-6. Thought that my low level gear would insure me against being ranked up. My mistake. I'm on the verge of diamond being ranked up at a very fast pace. Something is happening here. Player base dwindeling? Me being served as whale fodder? Your problem is 5 slots. Big mistake! But since this is a smurf account, no big deal, right? Just start a new one, and this time stick to 1 slot, maybe 2. As an alternative, remove all heavy bots. They have too much firepower, they will unavoidably make you rise to the point where you get destroyed by the P2W gear.
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Post by newuser on Oct 31, 2018 2:22:22 GMT -5
hummm...the reason I was facing stalkers instead of persuers in recent matches lol When I see a running stealth bot... Me: Alert alert there is a little hidden killer coming in Stalker: Hey hey easy...it's just me Me: oh ok enjoy ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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Post by The VVatcher on Oct 31, 2018 5:06:52 GMT -5
So this is what I’ve been noticing for weeks now. I thought every non-squading Champions are suffering sub 40% wins because of the top clan squads enjoying their 90% wins. But it turns out it’s because losing players are getting pushed up. Wow
It’s all making sense now. For 2 weeks I tried playing my NE low level stuff for fun, and it felt like theres a ceiling that your levels can manage but you keep banging your head on that ceiling until you bust through it. In other words, it felt like I was getting pushed up. It was a slow decent for a level 5 hangar.
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Post by babypoppy on Oct 31, 2018 7:16:15 GMT -5
Couple of days ago I had two guys from Gold 1 in the blue team. I'm in Android Expert 2. One of them spawned in BR in his finest Zenit Fury, and we were against two guys in Masters (but no one from Gold) in the red team. Gold 1 - Masters 2 is a pretty wide range for Android...
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Post by T34 on Oct 31, 2018 16:32:03 GMT -5
Couple of days ago I had two guys from Gold 1 in the blue team. I'm in Android Expert 2. One of them spawned in BR in his finest Zenit Fury, and we were against two guys in Masters (but no one from Gold) in the red team. Gold 1 - Masters 2 is a pretty wide range for Android... I played a few games with my smurf account in sliver yesterday. Diamond 3s were always mixed into the teams. Previously i could only see a D3 every 4th or more games. Havent noticed a large mix as you described but it does seem like the MM-er is broader by a bit. The new points system is probably very efficient at pushing people up and as a result reducing the numbers in lower leagues. Not entirely sure as it is early days still and would need to play more than a handful of games to really see what is happening.
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Post by GuitarGuy on Oct 31, 2018 16:32:19 GMT -5
- If you are a player with grandfathered gear you will also be provided with plenty of clubbing opportunity. Whoo hoo!
Not Necessarily true. Most "old Economy" Gear is useless in the upper levels. Its all the new stuff that the top dogs are using save say Tulumbas IMHO..
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Post by T34 on Oct 31, 2018 16:37:23 GMT -5
Whoo hoo!
Not Necessarily true. Most "old Economy" Gear is useless in the upper levels. Its all the new stuff that the top dogs are using save say Tulumbas IMHO.. Once the top leagues are filled with diamond and expert like people the old eco gear will be well and truly in play. If the upward push continues a player with say an 8/8 could very easily be in Champions League and Champions League will have an average level of say 10/10 instead of MK1 L12 (numbers for illustration purposes only :-)
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Post by GuitarGuy on Oct 31, 2018 16:50:15 GMT -5
I have to respectfully disagree. I dont like L8 gear will hold up in Champions League as long as there are people playing L12 gear up there. Basically everyone who is playing Champions League now would have to leave for L8 gear to take over the top end and I dont foresee that happening. Again, just my opinion. You could very well end up being correct on this in the long run.
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Post by T34 on Oct 31, 2018 19:48:18 GMT -5
I have to respectfully disagree. I dont like L8 gear will hold up in Champions League as long as there are people playing L12 gear up there. Basically everyone who is playing Champions League now would have to leave for L8 gear to take over the top end and I dont foresee that happening. Again, just my opinion. You could very well end up being correct on this in the long run. I see you added that last line ;-) but yes, I am talking about the medium to long term (whatever that is). If a large proportion of lower league players are pushed up than the average level of gear in Champions League will have to decrease. So the question is how fast will people reach 5000 under the current system. The previous point system had a downward pressure totalling -3. This system has an upward pressure of 31.5 should reductions be halved. Even if points reductions are -10%, the upward pressure will move to 9.5. Huge difference and the outcome has to be that Champions League increases in size and weapons/bot levels will decrease across the board. Champions League will be like an LPQ for current experts and above. Just for kicks, if the loss reduction is 50% across the board than 31.5/12=2.6. Weapons/bots levelling is probably worth another 5 points so (5+31.5)/12=3.04. Now, 5000/3.04=1,644 games required to reach Champions League (not wins). What was the average number of wins for the guys previously entering Champions League, say 2500 wins which back than translated to 5000 games. Interestingly this system doesn’t even have to have an equilibrium of wins sitting on 50% for advancement. A person could easily climb with a 40% or even lower win rate. Lucky moses and I didn’t start phase two of deconstructing the MM-er.
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Post by descentx on Oct 31, 2018 21:52:57 GMT -5
I have to respectfully disagree. I dont like L8 gear will hold up in Champions League as long as there are people playing L12 gear up there. Basically everyone who is playing Champions League now would have to leave for L8 gear to take over the top end and I dont foresee that happening. Again, just my opinion. You could very well end up being correct on this in the long run. I see you added that last line ;-) but yes, I am talking about the medium to long term (whatever that is). If a large proportion of lower league players are pushed up than the average level of gear in Champions League will have to decrease. So the question is how fast will people reach 5000 under the current system. The previous point system had a downward pressure totalling -3. This system has an upward pressure of 31.5 should reductions be halved. Even if points reductions are -10%, the upward pressure will move to 9.5. Huge difference and the outcome has to be that Champions League increases in size and weapons/bot levels will decrease across the board. Champions League will be like an LPQ for current experts and above. Just for kicks, if the loss reduction is 50% across the board than 31.5/12=2.6. Weapons/bots levelling is probably worth another 5 points so (5+31.5)/12=3.04. Now, 5000/3.04=1,644 games required to reach Champions League (not wins). What was the average number of wins for the guys previously entering Champions League, say 2500 wins which back than translated to 5000 games. Interestingly this system doesn’t even have to have an equilibrium of wins sitting on 50% for advancement. A person could easily climb with a 40% or even lower win rate. Lucky moses and I didn’t start phase two of deconstructing the MM-er. Pixsonic is all about power & instant certification and reward player's who ever does the most damage come in first whether you win or lose all else's come after. Shooting other reds take alot less skill then capturing beacon or killing a bot thus making league easy to climb.
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Post by anjian on Nov 1, 2018 4:30:56 GMT -5
I was brutalized down to Experts 1 from masters 1 post 4.0. I haven't noticed much but have let my 4 year old son play more, which probably means my win rate is allowing me to win when I play ð?¤¦ð?½â?â??ï¸ If they are seeing less Champion players it would be hilarious if they are reverse tanking us up...but typically Pix does shady ?dookie? like this all the time. Nice. There is still some hope in getting deranked. I am only getting 30 to 40% winrate but my ranking is still creeping higher and higher.
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Post by newuser on Nov 1, 2018 7:22:37 GMT -5
I was brutalized down to Experts 1 from masters 1 post 4.0. I haven't noticed much but have let my 4 year old son play more, which probably means my win rate is allowing me to win when I play ð?¤¦ð?½â?â??ï¸ If they are seeing less Champion players it would be hilarious if they are reverse tanking us up...but typically Pix does shady ?dookie? like this all the time. Nice. There is still some hope in getting deranked. I am only getting 30 to 40% winrate but my ranking is still creeping higher and higher. Yeh the average skill/hanger level of teammates has decreased even further. It wasn't like very high before but now its ridiculus.
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Post by Deleted on Nov 1, 2018 10:57:41 GMT -5
Whoo hoo!
Not Necessarily true. Most "old Economy" Gear is useless in the upper levels. Its all the new stuff that the top dogs are using save say Tulumbas IMHO.. Respectfully disagree with your disagreement. Orkan spec, scourge ember inquisitor, gust pursuer, dragoons, and even tarans all kill just fine. The Greek bots may change things, but the top has not yet made old economy gear obsolete.
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