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Trebuchets
Feb 23, 2017 17:38:08 GMT -5
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Post by mijapi300 on Feb 23, 2017 17:38:08 GMT -5
How does the damage/charge work? Do you have to wait 23 seconds for it to do the full listed damage? Or does it actually do 20x that if you want 20 seconds?
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Post by Deleted on Feb 23, 2017 17:40:42 GMT -5
Yes, 23 seconds to do full damage. It does x/23 (x being seconds charged) of the full damage if you choose to fire it without fully charged.
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Trebuchets
Feb 23, 2017 20:56:34 GMT -5
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Post by mijapi300 on Feb 23, 2017 20:56:34 GMT -5
Yes, 23 seconds to do full damage. It does x/23 (x being seconds charged) of the full damage if you choose to fire it without fully charged. So would you recommend it for a mid level hangar, or is it pretty much only useful in the high tiers?
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Post by Deleted on Feb 23, 2017 21:08:40 GMT -5
Yes, 23 seconds to do full damage. It does x/23 (x being seconds charged) of the full damage if you choose to fire it without fully charged. So would you recommend it for a mid level hangar, or is it pretty much only useful in the high tiers? It is only useful if you have a Fury. I would never recommend this weapon to anyone but 12/12s.
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Trebuchets
Feb 23, 2017 21:11:04 GMT -5
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Post by Deleted on Feb 23, 2017 21:11:04 GMT -5
Three on a fury or don't bother. The charge time means you'll be camping for at least a minute to do any sort of decent damage. While this can be useful on big maps to get rid of Carnage before it becomes a problem, it's pretty much a waste of time otherwise if not in triplicate. If you want to use a sniper cannon for general purposes, go for the Nashorn, Treb only beats it's DPM on full charges, where as nashorn is kwk reliable damage every ten seconds.
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Post by moody on Feb 23, 2017 21:23:24 GMT -5
Three on a fury or don't bother. The charge time means you'll be camping for at least a minute to do any sort of decent damage. While this can be useful on big maps to get rid of Carnage before it becomes a problem, it's pretty much a waste of time otherwise if not in triplicate. If you want to use a sniper cannon for general purposes, go for the Nashorn, Treb only beats it's DPM on full charges, where as nashorn is kwk reliable damage every ten seconds. The Treb does have an advantage with the huge number of carnages around at the moment. I'm about to put two on a Nat along with a couple of Molots. Basically for long range support combined with suppression. Would like to know how much the DPM is different between a full charge shot and constant recharge shots.
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Trebuchets
Feb 23, 2017 22:18:25 GMT -5
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Post by Deleted on Feb 23, 2017 22:18:25 GMT -5
Three on a fury or don't bother. The charge time means you'll be camping for at least a minute to do any sort of decent damage. While this can be useful on big maps to get rid of Carnage before it becomes a problem, it's pretty much a waste of time otherwise if not in triplicate. If you want to use a sniper cannon for general purposes, go for the Nashorn, Treb only beats it's DPM on full charges, where as nashorn is kwk reliable damage every ten seconds. The Treb does have an advantage with the huge number of carnages around at the moment. I'm about to put two on a Nat along with a couple of Molots. Basically for long range support combined with suppression. Would like to know how much the DPM is different between a full charge shot and constant recharge shots. 60/4(3+1 sec discharge)= 15: 320(lv1)x15=4800 60/23= 2.6: 6140x2.6= 15,964 So, 1/3rd potential dps for constant pokes. Firing every 10 seconds is 11,520 dpm, or approximately 85% of max charge dpm. Firing every 15 seconds is 14,080 DPM, or approximately 93%. So a shot every Kang's worth of reload seems to be the biggest bang for your buck. If you're not avid on the thought of sitting back for a third of a minute.
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Post by frunobulax on Feb 24, 2017 6:07:24 GMT -5
Three on a fury or don't bother. The charge time means you'll be camping for at least a minute to do any sort of decent damage. While this can be useful on big maps to get rid of Carnage before it becomes a problem, it's pretty much a waste of time otherwise if not in triplicate. If you want to use a sniper cannon for general purposes, go for the Nashorn, Treb only beats it's DPM on full charges, where as nashorn is kwk reliable damage every ten seconds. I disagree. Nashorn has only marginally more DPS than Treb (911 to 763). With an opponent that's hiding (and generally for a sniper weapon) it's much better to have a weapon that fires once every 23 seconds than a weapon that fires once every 9 seconds. (With the option to fire earlier of course.) And that even doesn't take into account that Trebs will penetrate Anciles. I'm not a Treb fan, but to me it's no contest that it's better than the Nashorn. Nashorn is only an option early on if you really want a long range robot and lack the WSPs for Trebs. (I'd say get Trebs only if you have all the Mags, Tarans, Tridents, Carnages and Fujins you'll ever need.) BTW, as a player who generally dislikes sniping, I prefer Zeus and Tridents over Trebs as long range options. It's a pity that we have no less than 3 heavy weapons that I consider useless in the long run (Kang-Dae, Nashorn and Zenit), while all other weapons except Noricum and maybe Punisher have some role they can play.
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Post by moody on Apr 21, 2017 17:26:45 GMT -5
I correct my earlier comments about nashhorn vs Trebs.
Trebs don't play well with other weapons on a Nat.
I ended up not using either but a Molot nashhorn Nat is way easier to use than treb Molot.
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Post by Deleted on Apr 21, 2017 18:47:56 GMT -5
The Natasha is the best platform for the Trebs (excepting bots you can't buy). In theory, the Nashorn has higher DPS so it's better at taking down Furys. But in practice, I don't know. I use Trebs since there are Carnages on the field that I also need to take out.
Zenit is one of the best weapons for taking out Furys. It has highest DPS, and does its job well. It's needed in higher levels when Champion and Master players stay behind cover all match, so you would not have a shot with Trebs or Nashorn sniper weapons.
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Post by Deleted on Apr 21, 2017 21:39:34 GMT -5
The Natasha is the best platform for the Trebs (excepting bots you can't buy). In theory, the Nashorn has higher DPS so it's better at taking down Furys. But in practice, I don't know. I use Trebs since there are Carnages on the field that I also need to take out. Zenit is one of the best weapons for taking out Furys. It has highest DPS, and does its job well. It's needed in higher levels when Champion and Master players stay behind cover all match, so you would not have a shot with Trebs or Nashorn sniper weapons. I'm sorry, the Zenit is NOT a good weapon against Furies. All the Fury has to do is walk back and forwards constantly. Of an entire clip, you will only be getting 2 potatoes that do damage.
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