Nemo
Destrier
![*](//storage.proboards.com/forum/images/stars/star_yellowgreen.png)
Posts: 87
Karma: 44
Platform: Android
League: Champion
Favorite robot: Raven
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Post by Nemo on Aug 22, 2018 8:28:15 GMT -5
Not pressing the Leave button when some fktrd starts pounding you with hydra.
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Post by Sky Woman on Aug 22, 2018 11:38:05 GMT -5
The hardest thing to learn? Still learning to not be so aggressive. And yet, as Tricky already mentioned, I need to "know when to strike". I'm learning it, getting better, not as good as a lot of you all, but getting there. That should be my tagline. Will I ever master this one? Being too aggressive WILL get you killed. I've learned that almost every time someone is corner shooting at me, or using cover to shoot at me, if I rush them- it's a trap. I will be flanked. Unless it's just obvious they are alone.
I like what so many of you already said too! The maps, I thought I knew all of them well enough, but I am still learning little important spots on them. And I don't know why it took me so long to figure out that some walls will protect me from energy and shotgun, but not rockets! And some hills are even more solid than a wall yet you can still peek over them just as you would a wall. And when using Memu, you need to aim and walk differently, i.e. taking steps, you will be sticking out too far when corner shooting if you take a normal Memu step.
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Post by ѻﻭɼﻉ on Aug 22, 2018 20:35:32 GMT -5
How to be patient with the stupidity of fellow players who have played thousands of matches and still don’t understand teamwork or how to control beacons. I try, but I can’t figure out how they can be so stupid about something so simple, so I fail, my patience fails, still having a hard time, and I end up just standing there watching the stupidity ![](https://i.imgur.com/Ruea2eK.gif)
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vengefulsoul
Destrier
![*](//storage.proboards.com/forum/images/stars/star_yellowgreen.png)
Posts: 94
Karma: 60
Pilot name: SupreEyeSpudsX
Platform: Android
Clan: The Art of War Robots
Server Region: North America
Favorite robot: Mercury
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Post by vengefulsoul on Aug 23, 2018 17:38:53 GMT -5
Learning all the variables necessary to effectively use aphids from cover and mastering the Murcury's helldive both took me awhile, but I believe the hardest thing to learn is how to put all of your acquired knowledge together to create effective builds/tactics to form a hanger that allows you to perform well in most situations. It's fairly easy to set up a brawling hanger, or a sniper hanger, but it is exponentially harder to make a "swiss army knife" or "utility belt" type of hanger that effectively allows you to perform any potentially needed role, and it gets harder every time new content is released creating more variables and tactics in general
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