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Post by kratos20th on Feb 19, 2017 10:58:16 GMT -5
I just bought a Fujin and currently using it with 2 orkans lvl 7 , 8 and a taran lvl 8 but it seems I can'tuse it effectively. So anyone could suggest better build for Fujin and tips for using a Fujin as I felt that main drawback of fujin is its speed and extremely vulnerable to plasma builds like rhino , griffin and galahad So some advice would be very appreciated.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 19, 2017 11:04:59 GMT -5
Tri Hydra...for the piss factor.
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Post by RightOn on Feb 19, 2017 11:05:37 GMT -5
Since you built a knifer fujin I would look into a 3rd orkan and try to reserve spawning fujin until when you saw a lot of deathbuttons and mid range rockets.
Fujin does with tulumbas as well if you need to distance yourself
The biggest problem for me with Fujin is its size. The legs catch on everything.
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Post by SGT D00M! on Feb 19, 2017 11:12:58 GMT -5
My preferred set-up is Tulumbas x3, I have done well in the past with Hydra x3, but that requires spending WSP on hydras if you do not already have them (not recomended). Molot Mk.2 x 3 has some utility. Orkan and Turan set-ups work too, but they need a lot of practice to "get gud".
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Post by Replicant on Feb 19, 2017 11:51:51 GMT -5
I use a 7 8/8/8 Tulu Fujin and have pretty good success with it. A couple of caveats though: dead. City is rough as it's really hard to keep range. You have a 150m range advantage over plasma keep it and use it or die. Having a team mate with or in front of you makes a huge difference.
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Post by Deleted on Feb 19, 2017 13:56:16 GMT -5
Taran Fujin is anti-Death Button Griffin
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Post by moody on Feb 19, 2017 23:40:09 GMT -5
Taran Fujin is anti-Death Button Griffin Plasmahad is anti Taran Fujin. I love the idea of having somebody with say a DB griffin 100 meters in front of a Tullumbas Fujin. Good range coverage until a Trident carnage comes along. This game is all chess isn't it.
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Post by ewing411 on Feb 20, 2017 8:15:40 GMT -5
I finally registered on this forum just to reply here. As a long time fan of Armored Core quad-mechs are a thing to me. The color scheme, the manly effect unloading three Tarans at once, and the high tech force shield really make this my favorite mech. I LOVE IT!
That being said the Fujin tends to be my 3rd or 4th spawn in my four bay hanger. It's highly situational and very easy to lose.
1: Max out the speed ASAP, level 9 bot. Your concern about the speed is spot on. This mech thinks it is a tank, of which sometimes it is and sometimes it isn't. Going any slower is just asking for it. Aside the boost to energy shielding helps a lot.
2: Close range combat is FUBAR. Even my Tarans fall short or are barely in range at times. Having to close distance means lowering your shields. Having to get closer can create the opportunity for someone to walk right inside your shields. I haven't tried Hydras but theoritically they mesh well with range, mobility issues, consistent DPS, and the option to tank indirect hostile missiles with your shields.
3: Think Defensively. The "Sentry Mode" is aptly named. Unless I'm doing a specific counter spawn running an assault gets me wrecked all the time. At times I leeroy for a beacon, sometimes it actually pays off spectacularly... sometimes. In general my slow crawl often throws me at dissadvanged distance for long-ranged energy weqpon fire or a hail of rockets.
Hardpointing works, especially if you have cover right next to you to crawl into when things go sideways. Some of my best results are when Lancelots have had to start their advance at 350. Disinclined fire on the center shield will take it out sooner. A lot of people get sqeemish when they see that blue shield, which is especially nice if the beacons are in your favor.
4: Make friends because you're a close support. Preferably fat friends. The slow crawl is still faster than all heavies in most situations. So in a way you can act like a battlecruiser escort to their battleship. Going solo get's me killed. There's just too many plasma punks, shield bearers, or they are simply faster than this crawler and have excessive control over the engagement.
It's after 8am, need to get a nap in before getting up. Fly crazy and have fun.
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Post by mechtout on Feb 20, 2017 8:21:10 GMT -5
With the current ancile i find the mid range fujin quite annoying
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Thunder Carnage
GI. Patton
Out of the shadows, a horror emerged...
Posts: 140
Karma: 61
Pilot name: Pilot Hunter 203
Platform: iOS
Clan: Wut?
League: Gold
Server Region: Asia
Favorite robot: Thunder Carnage
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Post by Thunder Carnage on Feb 20, 2017 8:40:03 GMT -5
I've found one hydra on top, along with 2 orkans on the sides, a very deceptive combo. You charge in with your plasma gareth up to Yama's centre beacon, thinking that it's a defenceless hydra fujin you're hunting, then you get whacked upside the head with twin orkans. I miss the old MM where ppl actually had tactical skill, instead of tanking with 5 maxed out ancilots
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