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Post by Pulse Hadron on Jun 19, 2018 23:55:08 GMT -5
I think gaming addiction is more about blocking something out than getting rewards. Have you ever tried to multitask while playing? There’s been a few times I tried to half-heartedly play and listen to Colbert or a podcast at the same time but it only works for 30 seconds. As soon as actual engagement occurs it pulls all my attention and I’m no longer listening. Playing a game like this keeps your mind from processing anything else and can become a crutch or coping mechanism for people in real or imagined bad situations. Of course I ain’t no doctor so maybe not.
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Post by T34 on Jun 20, 2018 0:57:43 GMT -5
I think gaming addiction is more about blocking something out than getting rewards. Have you ever tried to multitask while playing? There’s been a few times I tried to half-heartedly play and listen to Colbert or a podcast at the same time but it only works for 30 seconds. As soon as actual engagement occurs it pulls all my attention and I’m no longer listening. Playing a game like this keeps your mind from processing anything else and can become a crutch or coping mechanism for people in real or imagined bad situations. Of course I ain’t no doctor so maybe not. Addiction is rather well defined actually. In this case it would be something like, playing War Robots for pleasure despite the activity causing harm or interfering with life in general. It is a Psychological addiction. Addicts would crave for the game or some aspects of the game and if they cannot get it than withdrawal symptoms would arise. The game is full of the psychological conditioning elements. Do something and get a reward. “Classic conditioning”. Repeating the process can lead to addiction which can have physical manifestations like the salivating dogs of Pavlov. Phycology 101.
Here are some of the addiction mechanisms: - Log in and get a reward - Press the blue button and get a reward - Spin the wheel and get a reward - Flip the card and get a reward - Do something and get a reward on top of a reward - Play a game and even if you don’t do anything you get a reward
Then some graduate to stage two by actually spending money on the game. The first transaction is the big thing that Pix wants. They even said so. That’s why the into offers, the $0.99 gold offers and alike.
Eventually the big time addicts will put the big money down and addicts will pay big time to keep their in game status. Pix banks on the addicts and not the people with lots of money … but there is nothing better than an addicted whale.
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Post by BLYTHE on Jun 20, 2018 1:06:32 GMT -5
I think gaming addiction is more about blocking something out than getting rewards. Have you ever tried to multitask while playing? There’s been a few times I tried to half-heartedly play and listen to Colbert or a podcast at the same time but it only works for 30 seconds. As soon as actual engagement occurs it pulls all my attention and I’m no longer listening. Playing a game like this keeps your mind from processing anything else and can become a crutch or coping mechanism for people in real or imagined bad situations. Of course I ain’t no doctor so maybe not. That's because there's no such thing as true multitasking--unless you're doing a task that's truly mechanical or repetitive that it requires little to no focus. But a War Robots match is far from that. In fact, people with adhd * find games like this one so attractive because of their ability to hyper-focus. Concurrently, it provides the means to feed their other superpower: procrastination. So sure, you're right--there's a bit of escapism involved in playing (or watching 4 hours of TV), but I don't think escapism is really considered a condition per se but it could be symptomatic of some other malady. *I mention adhd because there've been a few studies that show significant correlations between symptoms of addiction to technology and symptoms of depression, ADHD, and other disorders.
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Post by Poopface on Jun 20, 2018 10:33:29 GMT -5
I don't buy it. They just want to put a label on something.
It's very simple. If you allow yourself to get too far into something or have an addictive personality, you get hooked. It's not specific to gaming. It could be tied to anything.
How can you just dismiss and look past all the scientific evidence, associated processes and substantial parts of the mental health profession (which will endorse it in probably in every single country)? A very weak reason to rebut the core business of a prestigious global organisation with a great track record and positive real life outcomes that are well regarded. And yes, gaming isn’t the only addictive “thing”. It is addictive like drugs, smoking and so on. But that is not a reason for not helping people when they are beyond helping themselves. How high is that horse you're on? Did you actually read what I posted?
I don't care what organization says what. Just because someone has a title before or after their name or a group has a highly-touted name doesn't mean they don't make mistakes or have an agenda. It's about paying attention to what's actually going on, analyzing trends, and applying critical thought to whatever anyone says. Hell, a thousand years ago the western medical community thought that bathing yourself would make you sick.
That thing you quoted said I don't buy the "gaming disorder" moniker. It's addiction to something, plain and simple. Giving it a new name is no different than automotive companies specifying a vehicle as a "supercrew" when "truck" identifies it in a broader sense.
I didn't say there wasn't addition involved. I didn't even imply that people who're addicted to something, anything shouldn't get helped. You're plainly passionate about this and that's fantastic but, please, for the love of all that's good and Holy in the world:
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