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Post by DirtyLikaRat® on Feb 15, 2017 1:50:07 GMT -5
Benched my level 11 Golem and got a level 5 Golem runnin with my level 5s and 6s Gareth, Gallahad, Jesse, Leo. Have a variety of weapons Orks, Aphids, Tridents, Thunders, Hydras.. Hell, every dang thing in the armory. All levels 5 thru 8. Been experimenting with different set ups. Any recommendations?
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Post by couchtrader on Feb 15, 2017 1:53:02 GMT -5
Trident - Hydra - Spiral
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Post by Deleted on Feb 15, 2017 2:55:25 GMT -5
Trident/Tulu/Pin, or Tarans/Thunder/Magnum, or Ork/Thunder/Pinata
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Post by K A Z on Feb 15, 2017 2:58:03 GMT -5
TriTuluPin (500/600m mix but same firing mechanics)
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Post by whatttupG on Feb 15, 2017 3:34:23 GMT -5
Yeah.. easy..
Go unbench the 11 and put the 6 there, go to war with the strong one, not the new one. Upgrade stuff in the background then roll it out when it hits 11 or whatever. You don't have to play what you upgrade.
Word?
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Post by Deleted on Feb 15, 2017 4:12:57 GMT -5
Any of the suggestions you have received here are good ones. My favorite is though the thunder/Taran/magnum.. I found this to be effective for my style of fighting, especially with the speed buff the golem received a couple of updates ago. Plus I like to be able to peek around corner with golem and use the Taran to soften em' up and then go in for the kill. Although with all the shielded bots nowadays, the rockets might be more useful. Dang I miss runnin' silver tier with new MM. my Golem and it's pals are getting dusty and cranky.
I have run the trident/hydra/at spiral combo, never had enough patience for that style and I felt like there were targets everywhere on me. Cause it is kinda of an annoying bot.
Still bring out my lvl 12 across the board setup like that, but I use it just to annoy other players for awhile, then eject.
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Post by K A Z on Feb 15, 2017 4:25:13 GMT -5
Any of the suggestions you have received here are good ones. My favorite is though the thunder/Taran/magnum.. I found this to be effective for my style of fighting, especially with the speed buff the golem received a couple of updates ago. Plus I like to be able to peek around corner with golem and use the Taran to soften em' up and then go in for the kill. Although with all the shielded bots nowadays, the rockets might be more useful. Dang I miss runnin' silver tier with new MM. my Golem and it's pals are getting dusty and cranky. I have run the trident/hydra/at spiral combo, never had enough patience for that style and I felt like there were targets everywhere on me. Cause it is kinda of an annoying bot. Still bring out my lvl 12 across the board setup like that, but I use it just to annoy other players for awhile, then eject. Just my 2 cent TaranMagThunder was my original setup for that bot. Performed pretty well, but imo after last (un)balancing of the game, Boa performs better in short range even despite of lack of magnum. Golem is more squishy than Boa and for brick/knife fighting added HP and speed of Boa more than compensate for missing light hardpoint. I found Golem to perform better as MR support and I used it till TriCarnyTri came to the fold.
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Post by Deleted on Feb 15, 2017 4:48:32 GMT -5
K A Z you will never get me to argue against a Boa, I have 6 in my warehouse from lvl 4 to lvl 11. I still run lvl 11 and little brother lvl 10 in TT.
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Post by DirtyLikaRat® on Feb 15, 2017 6:20:43 GMT -5
Yeah.. easy.. Go unbench the 11 and put the 6 there, go to war with the strong one, not the new one. Upgrade stuff in the background then roll it out when it hits 11 or whatever. You don't have to play what you upgrade. Word? Only problem with your theory is that I suck and the Golem 11 is the only bot I leveled that high. Before I came to this forum I was clueless. Everything else is 5,6 and 7. Dope funky fresh?
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Post by sochilli (Saltesers) on Feb 15, 2017 6:21:28 GMT -5
Ancile-ecu-spiral
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Post by K A Z on Feb 15, 2017 6:32:43 GMT -5
Hmmmm...ancille-ecu-ecu would be even safer, while ancille-ecu-gekko would allow you to laser-point opponents and maybe blind them.
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Post by whatttupG on Feb 15, 2017 15:31:49 GMT -5
Yeah.. easy.. Go unbench the 11 and put the 6 there, go to war with the strong one, not the new one. Upgrade stuff in the background then roll it out when it hits 11 or whatever. You don't have to play what you upgrade. Word? Only problem with your theory is that I suck and the Golem 11 is the only bot I leveled that high. Before I came to this forum I was clueless. Everything else is 5,6 and 7. Dope funky fresh? You can get a whoop whoop... Yeah know that boat, have a mixed bag of M&M's myself, bots on the shelf from one up, bots in the hangar from ten down, weapons even worse. I can tell you first hand having two of something, one leveled up decently and one not so decent, will not alter who you are fed or fed to. I can also lay testament to changing your hangar mix with a goal of helping your matchs. It doesn't, then don't, that's why I suggested just running the 11. Even if you tile yourself in ECU's and stand there absorbing fire, at least it will take more bullets to finish you. Handicapping yourself by running a lesser hangar only hurts you. The MM doesn't account for this and you will not get a break because you self limited. It is not only ok to suck, its kind of expected. In fact, not only is it expected but with the new MM it's now routinely enforced like it's a core class. MM 2.5, its the new ancient civ 101.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Feb 15, 2017 16:49:55 GMT -5
As far as loadouts... if you go the 600m way... Hydras, Spirals... I would suggest Zeus. They all Lock on, and the unload time of the Zeus is a little less than the trident, so you end up exposed less... Plus, that off-center position of the Zeus, makes that exposure even less. Splash, like tridents and Tulus and such, will hurt you, so you may have to play Peek-a-boo.
However, the Trident variant isn't bad, per say. Just 2 different methods of attack, homing and direct LoS fire, and that can sometimes keep you from making effective target choices. But it can still do well. Personally, I like the Tri\Tulu\Pins Golem for splash Golem.
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Post by buzzard on Feb 15, 2017 16:55:59 GMT -5
Yeah.. easy.. Go unbench the 11 and put the 6 there, go to war with the strong one, not the new one. Upgrade stuff in the background then roll it out when it hits 11 or whatever. You don't have to play what you upgrade. Word? Only problem with your theory is that I suck and the Golem 11 is the only bot I leveled that high. Before I came to this forum I was clueless. Everything else is 5,6 and 7. Dope funky fresh? As long as you dont have lvl 11 weapons on it, the level 11 bot shouldnt change your damage output, so it wont put you in harder matched. Keep the 11 in the hangar.
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Post by Dejnov on Feb 16, 2017 15:00:36 GMT -5
Yeah.. easy.. Go unbench the 11 and put the 6 there, go to war with the strong one, not the new one. Upgrade stuff in the background then roll it out when it hits 11 or whatever. You don't have to play what you upgrade. Word? Only problem with your theory is that I suck and the Golem 11 is the only bot I leveled that high. Before I came to this forum I was clueless. Everything else is 5,6 and 7. Dope funky fresh? Doesn't matter anymore. It's actually higher durability and speed for no increase in damage output. You should be using it and then making sure your weapons are being upgraded in lock-step for the new matchmaker. Capiche? Dejnov. =)
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Post by DirtyLikaRat® on Feb 19, 2017 12:20:16 GMT -5
Only problem with your theory is that I suck and the Golem 11 is the only bot I leveled that high. Before I came to this forum I was clueless. Everything else is 5,6 and 7. Dope funky fresh? You can get a whoop whoop... Yeah know that boat, have a mixed bag of M&M's myself, bots on the shelf from one up, bots in the hangar from ten down, weapons even worse. I can tell you first hand having two of something, one leveled up decently and one not so decent, will not alter who you are fed or fed to. I can also lay testament to changing your hangar mix with a goal of helping your matchs. It doesn't, then don't, that's why I suggested just running the 11. Even if you tile yourself in ECU's and stand there absorbing fire, at least it will take more bullets to finish you. Handicapping yourself by running a lesser hangar only hurts you. The MM doesn't account for this and you will not get a break because you self limited. It is not only ok to suck, its kind of expected. In fact, not only is it expected but with the new MM it's now routinely enforced like it's a core class. MM 2.5, its the new ancient civ 101. Hey brotha... So, and be patient with ya boy here... The MM is performance based and not bot/weapons level based? I think I got conflicting info... Or I understood wrong. I thought the MM took into acct your bots and weapons levels and out you up against players with the same type hangar. Which is why I dumbed down my line up some.
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Post by whatttupG on Feb 19, 2017 12:39:11 GMT -5
You can get a whoop whoop... Yeah know that boat, have a mixed bag of M&M's myself, bots on the shelf from one up, bots in the hangar from ten down, weapons even worse. I can tell you first hand having two of something, one leveled up decently and one not so decent, will not alter who you are fed or fed to. I can also lay testament to changing your hangar mix with a goal of helping your matchs. It doesn't, then don't, that's why I suggested just running the 11. Even if you tile yourself in ECU's and stand there absorbing fire, at least it will take more bullets to finish you. Handicapping yourself by running a lesser hangar only hurts you. The MM doesn't account for this and you will not get a break because you self limited. It is not only ok to suck, its kind of expected. In fact, not only is it expected but with the new MM it's now routinely enforced like it's a core class. MM 2.5, its the new ancient civ 101. Hey brotha... So, and be patient with ya boy here... The MM is performance based and not bot/weapons level based? I think I got conflicting info... Or I understood wrong. I thought the MM took into acct your bots and weapons levels and out you up against players with the same type hangar. Which is why I dumbed down my line up some. No worry. A higher bot doesn't hurt you in any MM way. All you're doing is lasting longer with identical weapons, what ever you choose. Your level 6 has lower HP than your level 11, and all that does is let you die easier. Same on guns, you just do less damage, no benefit to having less. Dollar for dollar, pound for pound, whatever.. you only hurt yourself in a lower level bot. Yes it would be nice if you got a lesser foe by running lesser stuff, but it don't work that way, so don't hurt yourself. Play in the 11, shelve the 6, upgrade it in the background if your plan is to make it another 11 someday and put it back in play. Otherwise move on and forget it.
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Post by whatttupG on Feb 19, 2017 12:48:09 GMT -5
To directly answer your question, no. Dumping down your line up only hurts you, you don't get simpler reds in any way, unless you also really dumb down your play, go tanker capper in your hangar (like all Cossack's), stop shooting everywhere possible, run and hide and eat plasma and lead based losses for dozens and dozens of games. Do all that then yes, you can even eventually have an effect.
It will take you all day to get there like this and you will need waaaaaaay more than a level 6 swap.
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Post by Deleted on Feb 19, 2017 13:07:23 GMT -5
You can get a whoop whoop... Yeah know that boat, have a mixed bag of M&M's myself, bots on the shelf from one up, bots in the hangar from ten down, weapons even worse. I can tell you first hand having two of something, one leveled up decently and one not so decent, will not alter who you are fed or fed to. I can also lay testament to changing your hangar mix with a goal of helping your matchs. It doesn't, then don't, that's why I suggested just running the 11. Even if you tile yourself in ECU's and stand there absorbing fire, at least it will take more bullets to finish you. Handicapping yourself by running a lesser hangar only hurts you. The MM doesn't account for this and you will not get a break because you self limited. It is not only ok to suck, its kind of expected. In fact, not only is it expected but with the new MM it's now routinely enforced like it's a core class. MM 2.5, its the new ancient civ 101. Hey brotha... So, and be patient with ya boy here... The MM is performance based and not bot/weapons level based? I think I got conflicting info... Or I understood wrong. I thought the MM took into acct your bots and weapons levels and out you up against players with the same type hangar. Which is why I dumbed down my line up some. Yes, using different "tier" hangers will give you different caliber enemies / teammates, it's just not as obvious as it used to be. Also "caliber" doesn't just mean bot/weapons level anymore. Also, you'll be placed on the crappy team and just as likely, if not more likely, to lose.
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