Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 14, 2017 14:06:30 GMT -5
Hello, thanks in advance for your advice.
I am finally leveling a second trident. I don't ever see a Fury in my future, and was always planning to run the Tridents on a Carnage that is currently on my bench. But the thing is, I keep looking at my old Natasha, from my glorious noob "sniper days" in fall of 2016. It sits there, without any heavy weapons, still wearing its shiny level 6 gekkos on the light ports.
So the carnage has the internal baby ancil, and dash, and more speed. But I keep thinking that those gekkos (or even some Pins) would make the Tasha's damage numbers exceed the carnage (an extra 7k of damage every volley I think). Can those with more experience correct my thinking? I keep thinking the Tasha is the way to go, but battlefield evidence (lots of trident carnages, very few tashas) seems to suggest otherwise...
Also, if you were just running one mid-range bot, would the carnage or natasha replace an RDB Griff in your lineup assuming same level 7/8 weapon levels on each?
Thanks!
|
|
|
Post by Lionheart on Feb 14, 2017 14:15:56 GMT -5
An excellent question! I've been gaming War Robots from long since into the Walking War Robots days.
It really will depend on your play style.
Personally, while I thoroughly support the Trident Carnage, I actually get pretty good results with my Trident/Pin Tasha. Granted, it does require the presence of other knife fighters to keep from getting destroyed.
If you like to run off on your own, and want the speed to reposition frequently, I'd say use the Carnage. If you like following knife fighters/fighting in groups then the Tasha can work well, as you're goal is to capture and keep territory, and provide support for the bots doing it. Plus, you can definitely deal a lot more damage that way.
Also, with all the plasma bots out there my Tasha tends to last longer then the Carnage. So, that's the trade off. Tasha takes a massive load of any kind of damage, but the Carnage typically needs to be used vey slyly to keep from getting ejected early.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Feb 14, 2017 14:24:44 GMT -5
I prefer, if I am playing serious, the Trident Carny. The mobility trumps damage. IMHO. I do confess that I am digging the Natty lately. Although, Zeus has been my Mid Range flavah of the month, not tridents. The premise is the same, however.
I don't think of the Natty as an alternative to the Carny... BC I play it sooo much differently. Rather, I see it as a more versatile Fury now that it has been buffed. With Tridents, Pins make the most sense, and I enjoyed that combo on the Leo for a long time... also the Golem Pin/Tulu, back when there was a silver tier.
I had fun with a Zeus Aphid Natty recently, and will be trying that out later with tridents, as I posted in another thread. More of a Beacon Denial bot, to me, since it is so slow and has the extra short range protection. I see Carny trident/Zeus as Assault Support, personally. It is made to help move the lines forward. Natty is made to hold tight to what is behind the lines... IMO.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Feb 14, 2017 14:28:36 GMT -5
An excellent question! I've been gaming War Robots from long since into the Walking War Robots days. It really will depend on your play style. Personally, while I thoroughly support the Trident Carnage, I actually get pretty good results with my Trident/Pin Tasha. Granted, it does require the presence of other knife fighters to keep from getting destroyed. If you like to run off on your own, and want the speed to reposition frequently, I'd say use the Carnage. If you like following knife fighters/fighting in groups then the Tasha can work well, as you're goal is to capture and keep territory, and provide support for the bots doing it. Plus, you can definitely deal a lot more damage that way. Also, with all the plasma bots out there my Tasha tends to last longer then the Carnage. So, that's the trade off. Tasha takes a massive load of any kind of damage, but the Carnage typically needs to be used vey slyly to keep from getting ejected early. we are thinking similarly, I think. Although, one aspect of the following the knifers technique that you mentioned that pulls the pendulum of advantage back to the Carny... hide behind a Lance, Plasma is mostly covered, but you help them by providing the Shield. So, it could work in the same situation... but deffo will die if it gets hit by too much energy, no doubt.
|
|
|
Post by sochilli (Saltesers) on Feb 14, 2017 16:02:10 GMT -5
Rocket Golem. Trident, tulu, pin. A lot more manoeuvrable than a nat.
|
|
|
Post by RightOn on Feb 14, 2017 18:41:20 GMT -5
As a Natasha and Carnage Pilot, I have a fair say in this topic.
I think Natasha is limited to sniper role. It doesn't have the speed to exchange fire with mid-rangers. Carnage is way stronger than Fury with Tridents because of this.
So I recommend Carnage Thunder, Tridents, or Zeus if you don't want a Tasha Sniper (gekkos and trebs)
|
|
|
Post by Fιεχροιητ™ on Feb 14, 2017 19:11:38 GMT -5
The RDB preforms the best with the current map rotation.
|
|