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Post by gr3ygh05t on Feb 13, 2017 13:31:12 GMT -5
I feel like the spawn points for springfield is not balanced. The spawn point near the farms puts you at such a disadvantage to begin with that it is very hard to win the game.
1) It puts you too far from the city area that the trek to the city, not to mention the bridge crossing is too hazardous to you and too advantageous to the opposing team as get a good defensive position with lots of cover while you are left in the open.
2) Starting out at the farms only gives you one accessible beacon. The middle beacon is usually the contested beacon and the opposing team usually will get both beacons in the city area.
I think Pix should remove this spawn point or move it closer to the city area to be fair.
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Post by [apotheosis] on Feb 13, 2017 13:35:55 GMT -5
A few large threads on this already. I think its fine personally, but many people hate it. If every spawn was equidistant from 2 easy beacons might as well just get rid of all but the center.
The unbalanced spawns force better team play and tactical choices. I love the siege aspect of these spawns. Taking 2 blues to storm the well defended choke points while 3 blues hold center and the last runs flank to split the reds. In addition, I win on this map just as often as any other map and have fun doing it.
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