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Post by killingugirl on Oct 25, 2016 12:52:03 GMT -5
This game is super fun but could benefit from some improvements. Sometimes a newer player has fresher eyes on some subjects so here are some suggestions and feedback. Currently I am only level 26.
1. Cost vs Feature. For the price of everything in this game a lot of these below should already be implemented. The game is great but limited for what you pay. These are basic things that most games that are free to play have incorporated.
2. Cancel upgrades. The devs obviously like money, a lot of it based on the prices, but the way upgrades are laid out it is very easy to accidentally start one, I have done this many many many many times and it's annoying especially when you don't want it or now have to wait hours or, the devs best choice, your forced to spend gold. Its especially frustrating when you purchase a new weapon and you think your upgrading it but then realize it defaulted back to the bot and now you are wasting resources on its upgrade, this one is particularly deceptive. I just recently did that with my geppard and now it is useless to me because it's to high. I know this is user error but, the layout is designed for you to have these mishaps. We really should be able to cancel an upgrade I mean we are already paying a fair amount of money give us a break.
3. Tiers. Tiers in their current condition are confusing and completely useless. On a side note There is a lot of talk about seal clubbing and quite frankly I don't get it. It's like any other game as a new player you just have to put in the time and get better. As a new player I in no way felt that this was an issue. Back to tiers, What is an issue is the tiers. They aren't explained at all and no one really seems to know how they even work. That's a problem. As a new player you just play and upgrade everything, see what others are using and try to get better stuff but before you know it your in a crazy high tier. This happened to me, I was in these crazy matches just because I had bought heavies and upgraded everything. It wasn't terrible and I actually held my own but it should be explained. When I figured it out I bought all new bots and started over and found a good comfortable level to compete at with similar bots and everything was fun again, sounds like it's worked right? wrong!!! I changed absolutely nothing, no weapon or bot upgrades, and one day about 1/3 of my matches started being insane match ups. I mean I had no business at all being in them, high level clan wars and I was the only non clan participant, I was dying within seconds and people had crazy weapons etc etc etc. obviously the tier system was not working. If there is a ranking tier system it needs a serious overhaul. SOLUTION: pretty simple, just have some kind of indication as to what tier your in and have tier limitations set so that crazy high players can't drift into that tier and destroy everyone. Set the tiers so that if you want to compete in a certain one you have to have the appropriate gear. You could have different hangars for different tiers etc. this may be what they think they have now but could not be further from the truth.
4. Nix maps. Certain maps are just annoying but what's more annoying is that you cannot adjust for them. Certain maps require different gear setups. You should be able to select an appropriate hanger based on maps or just be able to cancel without penalty. As the map is loading you could either select hanger 1, 2, 3, etc based on style of play or cancel out of it.
5. Chat. There should absolutely for the price of this game be some kind of in game chat, message, communication, two cups with a string attached etc. method. Communicating with other players is nearly impossible. Being able to at least send others messages would be a good start. Having a full blown in game chat system might be a bit robust for this dev team but would be nice and like was mentioned already lesser free game have figured out.
6. More in depth clan search features. It's frustrating that you cannot click on a clan and see its members. This is basic stuff that the most basic games that are free to play have. You should be able to further research the members of a clan period, especially for a game that will cost money.
7. Current game stats are useless. Stats like average score per game, bots killed etc are useless when the game kicks you out 33% of the time. A third of my matches end in game crashes. This keeps my stats somewhat inaccurate. Not that this is terribly important but a new system should be implemented with better stats based on more stable methods of attaining these stats.
Overall the game is well done and fun but these simple improvement would really make it more on the level of the cost and much more enjoyable.
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Neg0Pander
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Post by Neg0Pander on Oct 25, 2016 13:22:28 GMT -5
First, I'd like to say welcome to the game and the forum! It's always good to hear from newbies. I'm pretty sure a lot of the things you've brought up are pretty common gripes amongst the community: 1. Cost vs Feature. For the price of everything in this game a lot of these below should already be implemented. Not sure what you mean here.2. Cancel upgrades. Agreed. For a small fee maybe you can cancel an upgrade. Also, I'd like to see the ability to downgrade a bot, especially if you paid gold for it.3. Tiers. Basically, you're saying MM (matchmaking) is sometimes... uh, temperamental. Yeah, we know. It's like that GF (or BF) that all a sudden says, "who was that?" and you know life is gonna be difficult for a little while. It's kind like that. And Clubbers suck.4. Nix maps. Certain maps are just annoying but what's more annoying is that you cannot adjust for them. Certain maps require different gear setups. Weeeeeell, that's why extra hangar slots are so important. It's kinda like, here's what you got... GO! I like that about it. It's on YOU to be prepared. If you know it's gonna be Dead_City everytime, everyone would just bring Thunders & Pinata's. This way makes you balance your hangar.5. Chat. Yes. Something. Anything. Please. 6. More in depth clan search features. Sure. The Clan stuff needs a lot of work. It's a work in progress though.7. Current game stats are useless. I'd love more stats, and you know they have the data already. I want to know my damage per bot, damage per weapon, what types of bots I've killed... I'm a stats nut though. And crashes suck, but Android is more stable (first time anyone has ever said that in a game, I think).Overall the game is well done and fun but these simple improvement would really make it more on the level of the cost and much more enjoyable.
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Post by Orukal on Oct 25, 2016 14:52:02 GMT -5
I see a few times in your post that you mention things along the lines of, "for the price of this game" or simply reference to this game costing money. As the game stands right now, you don't need to spend a penny on it. There is nothing that someone who puts money into this game can get over someone who doesn't other than time spent getting it. I myself have spent $10 on this game, but it was only as a way of showing my appreciation for the fun I've had in it. Not in any way did I do it because I felt I needed to in order to excel or advance in this game. You do not, at all, need to spend any real money in order to be competitive.
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Post by Orukal on Oct 25, 2016 15:13:50 GMT -5
Just commenting on your points. A well thought out read, by the way.
1. Cost vs Feature. No money at all needs to be spent on this game. Those that do don't get anything over those that don't aside from saving some time.
W. I feel strongly for this is well. Like you said, it is user error and our fault, but I would like way to cancel them even if it cost a little bit of AU our AG. Your last sentence still has me a bit confused as well since "We" are not paying a fair amount of money at all. It's a free game. As a side note, I've never started an upgrade accidentally.
3. Tiers. I would suspect that a lot of new players who read the wiki are confused by this to some degree after they begin to try and implement it. There are no tiers. It is a user-created definition for something much more vague. Be mysterious and hidden MatchMaker system doesn't always work as well as you want but most of the time that relies heavily upon the available pool players to select from. Rookie, Bronze, Silver, and Gold are not, as far as we know, any construct of Pix's game. When I personally contemplate it, I pretty much conclude that I'd rather have a game start in 5 to 10 seconds with a possibility of mismatching than having to wait 3 minutes for perfect conditions to start a game that lasts, at most, 10 minutes.
4. Nix maps. There are a couple maps that I can do with out, but I accept that happily as part of the game. To me it may sound good at first, but selecting a specific map I think would get me in a rut. At the same time, being able to choose a hanger as the map is loading has merit. I wouldn't have a problem with that but I also see how not having a clue what map is coming up makes the thought of designing our hangers even more essential. One thing similar to this that I would like would be the ability to pre assign hangers that can be saved at the home screen so instead of arming and unarming Bots in order to switch them around I could just select hanger one, two, three, or whatever to make the whole process a little quicker.
5. Chat. I like the idea of a global chat room or the ability to create small group chats, but I personally have no interest at all in a voice chat system in the game. By all means, others would probably want it, but it's just not for me so I wouldn't vote against it.
6. Not in a clan myself so I couldn't really comment too much on it. A little confused on the statement "especially for a game that will cost money." However.
7. This is two separate issues, right? I myself and my stats kind of guy and would love an additional stat screen. It doesn't even have to have any bearing at all on the game mechanics just so I can see things like how much damage each weapon on each bot did or things like that. As far as crashing, I think I've only had it happen once or twice with me so I don't know what to say about that.
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Post by killingugirl on Oct 25, 2016 18:08:55 GMT -5
I see a few times in your post that you mention things along the lines of, "for the price of this game" or simply reference to this game costing money. As the game stands right now, you don't need to spend a penny on it. There is nothing that someone who puts money into this game can get over someone who doesn't other than time spent getting it. I myself have spent $10 on this game, but it was only as a way of showing my appreciation for the fun I've had in it. Not in any way did I do it because I felt I needed to in order to excel or advance in this game. You do not, at all, need to spend any real money in order to be competitive. Thanks for taking the time to read my rather lengthy rant . My point wasn't that you need to spend money it's that if you do choose to spend the pricing system is very high compared to other games, especially since the game is still lacking Many features. Gold should really be about half of what it is or run specials every so often Etc. but again this isn't a huge issue because as you pointed out you really don't need to spend money, and with their pricing structure I'm sure a lot of people aren't.
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Neg0Pander
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Post by Neg0Pander on Oct 25, 2016 19:40:40 GMT -5
Thanks for taking the time to read my rather lengthy rant . My point wasn't that you need to spend money it's that if you do choose to spend the pricing system is very high compared to other games, especially since the game is still lacking Many features. Gold should really be about half of what it is or run specials every so often Etc. but again this isn't a huge issue because as you pointed out you really don't need to spend money, and with their pricing structure I'm sure a lot of people aren't. I would love to see and I'm surprised that we don't see more specials. Only 2 times since I've been playing have I seen them and I'd gladly spend money given the chance. I spent 15 cents on a Patton last time.
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Post by Orukal on Oct 25, 2016 20:19:53 GMT -5
Thanks for taking the time to read my rather lengthy rant . My point wasn't that you need to spend money it's that if you do choose to spend the pricing system is very high compared to other games, especially since the game is still lacking Many features. Gold should really be about half of what it is or run specials every so often Etc. but again this isn't a huge issue because as you pointed out you really don't need to spend money, and with their pricing structure I'm sure a lot of people aren't. Ok, in that case, yes. I agree 100%. I remember when I first took a peek at what real money could buy, probably a day or two after I started playing, and thinking to myself, "Self, I don't think you get enough for your money." Months later, when I understood the game much better, I took a look at the store and thought the exact same thing.
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Neg0Pander
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Post by Neg0Pander on Oct 25, 2016 20:27:54 GMT -5
Thanks for taking the time to read my rather lengthy rant . My point wasn't that you need to spend money it's that if you do choose to spend the pricing system is very high compared to other games, especially since the game is still lacking Many features. Gold should really be about half of what it is or run specials every so often Etc. but again this isn't a huge issue because as you pointed out you really don't need to spend money, and with their pricing structure I'm sure a lot of people aren't. Ok, in that case, yes. I agree 100%. I remember when I first took a peek at what real money could buy, probably a day or two after I started playing, and thinking to myself, "Self, I don't think you get enough for your money." Months later, when I understood the game much better, I took a look at the store and thought the exact same thing. I've always thought Pix is leaving a ton of money on the table. The promos we have had don't even make sense.
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Post by killingugirl on Oct 26, 2016 12:22:29 GMT -5
Ok, in that case, yes. I agree 100%. I remember when I first took a peek at what real money could buy, probably a day or two after I started playing, and thinking to myself, "Self, I don't think you get enough for your money." Months later, when I understood the game much better, I took a look at the store and thought the exact same thing. I've always thought Pix is leaving a ton of money on the table. The promos we have had don't even make sense. I completely agree I think a lot more people would definitely spend if there was a deal. I've had one deal when I started and I missed it . I think people would actually spend more cumulatively with deals and specials.
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Post by Orukal on Oct 26, 2016 14:48:33 GMT -5
You've gotta think, "Would they bring in more than twice the money if they halved their prices? Would they bring in more than 4 times if they halved it again? I've spent $10 once and I have no intent of every spending another dime. If the prices were halved or quartered...I bet I would.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Oct 26, 2016 16:28:48 GMT -5
Thanks Killin, for throwing your opinion out there... it was a thoughtful and thorough post. Firstly, the money issue... I do agree, as someone who budgets away money to spend on games I enjoy (I dislike ads and like to support companies that have need of it, so I am one of those that will spend if I feel the desire to) that they have very bad sense of value. As it stands, I will get premium to get the extra silver and will occasionally buy gold. But I would, without a doubt, pay for packages or special deals that had decent to good content. One of my favorite Strategy games just started doing that and people in my clan that normally never spend, broke down and did it. But considering the lack of major items to spend on, I think Pix expects(ed) that the upgrade times are going to be the biggest item to get people to spend. They get rather long for a game that is based on a 10 minute match in an arena, rather than the long term game play of other games that have very long upgrade times. If I am impatient, I will speed up an upgrade, but to be honest it's not as often as I could. The reason being: Getting enough silver for the higher upgrades is tough, so no need to speed build anything once I got to around level 8 weapons... Since I don't play, usually, more than 5-10 matches a day, I usually get enough silver for the next upgrade by the time I am done, then by the next session the upgrade is done and I can start another (Or will be very close). Now, I know they get ridiculous at levels 11 and 12 so I may speed them up, but overall, I don't unless I am itching to get a new bot or bot config going and need a weapon to be a certain level. Maybe if they decreased the Silver cost of upgrades the upgrade times would be sped up more on average... However, I get so much enjoyment out of this game that I could conceivably spend 2 x as much and not feel guilty. I won't, just because there is no need... but I could. Hopefully, Pix will jump on that bandwagon and offer things like: 1. the "Rhino Plasma Pack" that would have two level 5 mags and 2 level 1 Tarans for X amount... 2. the "Galahad Right Handed Smack" youtuber StewPendous used that moniker for this loadout LOL, 1 Level 1 Orc and 2 Level 5 Pinatas for Y amount. 3. the "Scout Hanger" Have 3 light robots (Say, 1 Stalker and 1 Gep and 1 Cossack) that come pre-equipped with weapons needed, but just not leveled up. These are just examples but it would definitely sell, especially if WSP weapons/bots are included since for new players those take a while to get enough WSPs for. And since you would still have to upgrade them, it wouldn't be a super shortcut. They have offered similar deals, like last time, but there wasn't much to choose from. You could buy 2 mags for... i cant remember exactly, but maybe 1.99 each? Or a Stalker for, I think 7.99, or a Patton for less than a dollar. I don't know how many people jumped on that when it happened, but I know it had to have some success. But it was too... IDK... limited. Personally I would rather them sell the weapon packs like I gave an example of above. What about you? Being a much more varied gamer (judging from your self description in the OP,) what would make sense to you for them to sell in packs or even single? What would keep the Free vs PtP dynamic balanced? Chat... I hate every game's global chat I have played. But one game had a global chat, and one that came with the Premium package that allowed you to chat in a place that only people who payed go to... that was kinda cool... but still, it devolved into trash talk and personal attacks and trolling more often than not. I think the addition of the squad chat that they added a couple of updates ago was a good move... currently that is the only way to communicate with people outside your clan in game.
Tiers... AMEN. IF there was any sort of help for new players (hell, many old players too) when it comes to understanding what to level, when to do it, and how much it affects the MM, a LOT of the issues that people rant about would be cleared up. Of course, there is always the 10% of people who never read anything, never listen, and go about their business in blissful, yet willful, ignorance. Whether in real life or the game, that seems to be the case Maps... I don't know what to say about that, as I enjoy all of the maps. I am an anomaly, apparently, though. I play differently on every map. Sometimes I play differently on the same map than I did the day before. I like changing up my hanger and keeping it varied, so I always have a fresh game to play. I think that being able to adjust for maps would be a good answer though. People have mentioned being able to choose from preset hanger configs as a solution... I like that idea. Stats... I think they used to display more stats (like deaths, for instance) at the end of the battle in the early stages of the game, IDK why they stopped. And yes, the average stats that show on your profile are a false narrative if you like to use a different hanger to drop tiers. I would like to see Beacons Capped added to them, at the least. Clan Searching... I, again, agree. If we could look at the members and load-outs for clan members, while we are still all green and noobish, it would help with figuring out what to level. Plus, I am just curious what people run. I tend to sit at the after action screen for a few minutes, even now, studying what folks use since, other than places like this forum, it is almost impossible to get an idea of what the average player that one goes against runs. Hope my Novella of a reply wasn't tldr... Again, thanks for the post! Welcome to the game and the forum!
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Post by zoamelgustar on Oct 26, 2016 16:29:26 GMT -5
Adding something else to premium would definitely help. It really doesn't take all that long to hit level 30. Granted the silver is better now that everything cost more to upgrade. Even then, except for early-mid level upgrades, the increased upgrade time gives you time to earn more silver. Unless you're spending gold to speed up upgrades.
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Neg0Pander
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Post by Neg0Pander on Oct 26, 2016 17:09:19 GMT -5
Adding something else to premium would definitely help. It really doesn't take all that long to hit level 30. Granted the silver is better now that everything cost more to upgrade. Even then, except for early-mid level upgrades, the increased upgrade time gives you time to earn more silver. Unless you're spending gold to speed up upgrades. Agreed. I've always thought that their monetization methods were chaotic and just plain weird. Who buys premium, just to get the silver? It's nice, but why pay for it? The best example? The last sale had a Patton for .15 USD. Think about that. I bought one because it was ridiculous. $.15 won't cover the credit card processing fee they have to pay just to sell it, unless is some weird Russian currency magic. At $.99 that might even make sense. This is what happens when programmers try to make money I guess. They speak code and not so much speak marketing. I used to play Battle Nations religiously before it died. It had, I think a pretty good monetization method with bi-monthly sales, and exclusive units. So each month there would be a new unit that costs gold and each month there would be a sale on gold at half price.
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[AurN] perfectlyGoodInk
Aurora Clan Moderator
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Post by [AurN] perfectlyGoodInk on Oct 26, 2016 18:32:32 GMT -5
As a rule, I never spend real money on virtual goods because their value could evaporate completely and instantly without any warning. The game's value relies very heavily upon its popularity, and fads come and go very, very quickly. One completely broken update from Pixonic and <poof!>, all your weapons and bots would be completely worthless. Same thing if their server crashes or is hacked and they lose all the player data.
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Post by Orukal on Oct 26, 2016 18:37:27 GMT -5
As a rule, I never spend real money on a phone app game in order to stay competitive or "win." I do, however, occasionally spend real money on a phone app game as a show of appreciation for the game itself. Yea, this game is free, and there is absolutely no need to spend anything on it. It was just my unspoken, "Thank you. Fun game."
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Thatzme
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Post by Thatzme on Oct 26, 2016 19:40:57 GMT -5
Agree with most that this game is one of the few mobile games out there that doesn't require spending to play with satisfaction.
There are so many freemium games out there milking players (of course the players themselves are willing to spend crazy amounts) and I was pleasantly surprised that Walking War Robots maintained its model where skills play a more impt part than pay2win. This could be inherent in FPS games but I am sure there are more ways to make players spend than what Pixonic is currently doing.
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Post by Deadalready on Oct 27, 2016 13:22:01 GMT -5
The thing that confused me, was on day 1: I was offered one package and on day 2: I was offered another package... Consistency and persistence is key, it costs *nothing* to keep those packages available for longer and there was no way in hell I was going to throw down money on a game, when I was still deciding if I would play in a week's time. There is a big difference between getting SOME money and NO money, I think the company expects people to throw down $$$ quickly all the time. When it would be very easy to trickle constant small amounts from smaller, high frequency sales. All they have to do is make one week, x2 or x4 value on store purchases and they would have enough figures to make a permanent decision. Putting together random packages every fortnight/month would be of little difficultly to implement as well.
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Post by killingugirl on Oct 27, 2016 16:42:33 GMT -5
However, I get so much enjoyment out of this game that I could conceivably spend 2 x as much and not feel guilty. I won't, just because there is no need... but I could. Hopefully, Pix will jump on that bandwagon and offer things like: 1. the "Rhino Plasma Pack" that would have two level 5 mags and 2 level 1 Tarans for X amount... 2. the "Galahad Right Handed Smack" youtuber StewPendous used that moniker for this loadout LOL, 1 Level 1 Orc and 2 Level 5 Pinatas for Y amount. 3. the "Scout Hanger" Have 3 light robots (Say, 1 Stalker and 1 Gep and 1 Cossack) that come pre-equipped with weapons needed, but just not leveled up. These are just examples but it would definitely sell, especially if WSP weapons/bots are included since for new players those take a while to get enough WSPs for. And since you would still have to upgrade them, it wouldn't be a super shortcut. They have offered similar deals, like last time, but there wasn't much to choose from. You could buy 2 mags for... i cant remember exactly, but maybe 1.99 each? Or a Stalker for, I think 7.99, or a Patton for less than a dollar. I don't know how many people jumped on that when it happened, but I know it had to have some success. But it was too... IDK... limited. Personally I would rather them sell the weapon packs like I gave an example of above. What about you? Being a much more varied gamer (judging from your self description in the OP,) what would make sense to you for them to sell in packs or even single? What would keep the Free vs PtP dynamic balanced? First of all I am really enjoying this game and the warm welcome. The people here are actually very nice and intelligent, an unfortunate rarity in most game forums lol!! The game devs should take advantage of such a great base of players and take care of them . Anyways I feel that any specials would be nice. I really like the idea of a package deal and I have seen it done very successfully in other games. For example another app I play had very similar high prices as war robots and I thought "darn this obviously excludes me", but then I realized they had weekly deals and I actually ended up spending more cumulatively then I probably would have otherwise. I think certain game developers miss this fact. Look at iTunes and its success. Was it selling $50 packages of music? No it was .99 and 1.99 purchases. People are much more apt spend at that rate even if it eventually adds up to a lot it doesn't feel like it initially. Ultimately I think any deals they would offer would benefit them. I just wouldn't want to see them push a certain deal and get ton of people to buy it and then nerf that product, which is also a common practice amongst developers. Saturate the playing field with overpowered specials and once you've made a ton of money, nerf it. I've seen it time and time again. Like I said I believe this game has a very rare base of players that the devs would ultimately benefit tremendously by taking care of them, and I guarantee they would make more money in the process.
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