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Post by Cdr. Crimmins on May 3, 2018 8:58:06 GMT -5
Would you? Are there component bots and/or weapons that would still be good enough to earn a spot?
Or or is this idea stupid and/or blasphemy to even think about?
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Post by ⓣⓡⓘⓒⓚⓨ48 on May 3, 2018 9:43:04 GMT -5
I think there are a couple of Component weapons that may be OK to add... specifically thinking of the Tempest since it was originally available pre-compnents and may or may not be unbalanced (IDK yet, it was originally allowed in early 6PL games but then the rule that 0 components were allowed came down so it wasn't able to be fully ascertained what the impact would be if it was prolific throughout the leagues. IMO it could go either way).
But I am so enamoured with the way the 6PL is now that I would be VERY hesitant to disrupt it's balance.
As far as level 1 versions being allowed, I definitely don't think that is worth implementing. #1. It's too much complication in this simple concept.
The only real change that I would say needs looking at twice is to allow Mk2 level 4 and below bots/weapons as many folk aren't going to play because their good weapons are already Mk1 12 and they don't want to have to save the WSP to get more Tarans or don't want to spend the time or resources getting a competitive 6PL hangar up from scratch while still playing their MM hangars. But I am not in any sort of position to speak on that. I do think it should be looked at though. A mk2 level 4 is basically the same as Mk1 Level 6 iirc.
It is what it is, though, and right now it works.
IMO, YMMV
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Post by Deadeye on May 3, 2018 9:46:18 GMT -5
I voted for the last one...in some part because it's wording was funniest. Your poll might be a victim of your eloquently written last option. lol
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Post by bronzeknee on May 3, 2018 9:47:07 GMT -5
The Storm is nearly as strong as the Thunder. The Gust does ~75% of the damage a Thunder does. So even some the weakest of component weapons are out of whack compared to non-component weapons. We'd simply be replacing builds that are easy to obtain, with harder to obtain builds. Add the Tempest into the game and the Molot Griff becomes obsolete, and the Tempest Fury would dominate (6 Pack Robots are slow, strong damage overtime weapons already dominate). Add the Vortex and the Aphid Patton is gone (and probably the Aphid Leo and Jesse).
What's the point of that? If there was some kind of meta problem with 6 Pack that absolutely needed to be addressed I could see adding an easy to obtain component robot or weapon to the game as a last resort to help the meta. But there isn't a problem. We'd only create more problems by adding more content. There is more than enough content.
You should never change something for the sake of change. If it ain't broke, don't fix it.
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[NovR] VR-01
Destrier
Posts: 71
Karma: 64
Pilot name: VR-01
Platform: Android
Clan: Nova Rising
League: Master
Server Region: Asia
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Post by [NovR] VR-01 on May 3, 2018 10:53:54 GMT -5
I voted for the last one.
The great thing about 6PL is the ease at which new players can enter. For example, Griffins are easy to obtain, and already come at level 6 out of the box. If we were to introduce component stuff, that would mean that new players would have a more difficult time getting into 6PL.
You can argue that Au/WSP stuff is kinda hard to come by, but compare that with component stuff, they're pretty easy to get. Plus, while Au/WSP gear is arguably more powerful than Ag gear, they aren't much so.
If the Tempest were to suddenly be allowed for example, I'd be hard-pressed to update my 6PL hangar, as even now I still don't have one, and I've only been playing 6PL the vast majority of my War Robots time. ?
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Post by Deadeye on May 3, 2018 12:59:39 GMT -5
Then again, if I win a Raven somehow, I won't want to upgrade it past level 1 because of the upgrade costs, so I'd love to use it for 6 pack games!... still voting no.
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Post by Cdr. Crimmins on May 4, 2018 7:55:38 GMT -5
Thanks everyone, I also voted the last option. Heck, until 7 days ago I didn't even cash in any of my component stuff at all, preferring to play solely with my classic gear in the league. I vehemently agree that component gear should not be allowed in 6 Pack. The reason is simple. Every time someone wants to use gusts, or storms, in a casual game they always say they're not overpowered. But if they weren't better, why do they push for them so much? They want to use th m, IMO, because they perceive them as being stronger.
My real thought experiment though was supposed to be, Do you think any of the component gear (let's say, Inquisitor or Spectre or Bulg) would be overpowered or not at level 1 versus normal level 6 gear? I missed a great chance to test this out (in Experimental 6 Pack) because I stupidly leveled my three component bots up a bit after I cashed them in this past week. So now the chance has been missed. I'm an idiot.
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Post by seanh on May 4, 2018 8:26:53 GMT -5
Picked the last option of course. But am kind of worried that component free six pack will be hard to sustain when Workshop MKII come along. If I understand correctly everything will effectively be components at that point. Sure we can stick to the old meta, but new folk looking at it won't get it and just we are some sort of 'oddball old school cult' ~(have been called worse I suppose)~, anyway, we can cross that bridge in time.
Not sure what the magic module nonsense will do to it either. Man I am feely fairly dour this fine morning.
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Post by Paps on May 4, 2018 9:34:59 GMT -5
Cultists typically get nifty robes and special kool-aid. Somebody's holdin out on me...
As for the post/poll, I vote nay (not neigh, I aint a horse). Cause while I liked running tempests for 6-pak, I can live without it. And the benefits of zero component gear outweighs the downsides.
Sean's got a point though. Workshop 2.0 and modules are gonna confuse the issue some.
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Post by Why? on May 4, 2018 9:43:43 GMT -5
The reason is simple. Every time someone wants to use gusts, or storms, in a casual game they always say they're not overpowered. But if they weren't better, why do they push for them so much? They want to use th m, IMO, because they perceive them as being stronger. Or, maybe because like me some have leveled their Ag,Au bots way past lvl6 to remain competitive and sold the extra stuff to make more Ag. The only sub lvl 6 things would be the extra Kumi, Hover, Inq from supply drops and some oddball weapons like Storm and Gust that one probably has lots of components for, but never sold them in hopes of being able to exchange them.
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Deleted
Deleted Member
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Post by Deleted on May 4, 2018 9:49:58 GMT -5
The reason is simple. Every time someone wants to use gusts, or storms, in a casual game they always say they're not overpowered. But if they weren't better, why do they push for them so much? They want to use th m, IMO, because they perceive them as being stronger. Or, maybe because like me some have leveled their Ag,Au bots way past lvl6 to remain competitive and sold the extra stuff to make more Ag. The only sub lvl 6 things would be the extra Kumi, Hover, Inq from supply drops and some oddball weapons like Storm and Gust that one probably has lots of components for, but never sold them in hopes of being able to exchange them. Spin Bronze chests, you'll soon have a lot of junk to play with.
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Post by windcaster on May 5, 2018 17:21:28 GMT -5
Can someone answer some questions about 6 pack for me? I read bots up to and including the gun slinger bots are allowed, nothing before. I've not been playing that long so I don't know what came before or after. 1. Can someone please post (or point me to) a full list of bots and weapons that are allowed? 2. How often is it? I think I read somewhere it's ever night? is that a requirement? Im interested in teh general concept but is there anyway to casually get in on this? I don't want it to be my primary play but I would'nt mind trying it for fun on a casual basis. 3. Pix is offering prizes but wants live streaming.. Would one possibility be to have 5vs5 with 1-2 "camera men" in kumi's?.. If you could get everyone to agree not to shoot them
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Post by Gilded Wolf on May 5, 2018 23:05:50 GMT -5
Can someone answer some questions about 6 pack for me? I read bots up to and including the gun slinger bots are allowed, nothing before. I've not been playing that long so I don't know what came before or after. 1. Can someone please post (or point me to) a full list of bots and weapons that are allowed? 2. How often is it? I think I read somewhere it's ever night? is that a requirement? Im interested in teh general concept but is there anyway to casually get in on this? I don't want it to be my primary play but I would'nt mind trying it for fun on a casual basis. 3. Pix is offering prizes but wants live streaming.. Would one possibility be to have 5vs5 with 1-2 "camera men" in kumi's?.. If you could get everyone to agree not to shoot them 1. It's basically all the bots and weapons available for purchase with Ag, Au, or WSP. 2. The league itself is about once a week for the teams that progress. Each of the 2 big platforms start with 8 - 12 teams or so at the beginning of each month, and each week sees an elimination round take place. For casual practice, I would have to recommend getting into the main league server and the iOS fight club server (both on discord). These are the main hubs that people use to interact with many of the community. There are several teams that try to organize practices on a weekly basis, and this is a great avenue to dabble for people just starting out. As it happens, I am working on a way to set a standard for a more organized practice structure across all platforms, inspired by Deadeye's weekly iOS fight night. It is my intention to make it easier and more regular to jump into 6 Pack matches that don't relate directly to league play itself. Stay tuned and there will be more details soon...
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ziglodyte
GI. Patton
Posts: 147
Karma: 111
Pilot name: Light Legs
Platform: Facebook
Clan: ANgr
League: Master
Server Region: North America
Favorite robot: Gareth
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Post by ziglodyte on May 19, 2018 2:25:19 GMT -5
I still like the idea of allowing components weapons that are simply new versions of old weapons in different weight classes. The main reason is that it would increase the variety of builds we could use. Instead of the Griffin being the only really viable Molot build, we could run Molot builds on things like Leos and Natashas. And the Molot Griffin wouldn't be completely obsolete--still has a jump that the Fury doesn't. And we wouldn't only see Tempest Furys because Tempests could be just as viable on Raijins and Carnages and even Natashas. Same goes for shotguns. Instead of only seeing Carnages and Raijins with pure shotgun builds, we could have pure shotgun Griffins, Galahads, Stalkers, etc. But again, it's not like that would make the Thunder Carnage totally obsolete, or Punishers useless. Things like Scourges and Shocktrains make things like Punishers and Tulumbas relatively obsolete, but I don't think allowing the complete sets of all the old school weapons should do that and it could dramatically increase the variety of viable builds moreso than reducing them. There might be some problems with it (e.g. Flux being OP and making Trebs obsolete), but I suspect there would be more benefits than issues overall.
Also, with respect to accessibility, plenty of players might have some unleveled components weapons that they would much rather level for 6-pack usage rather than having to devote resources to acquiring additional Orkans and Tarans. Having all of your best gear overleveled for 6-pack is an accessibility issue too. For some people, they'd be able to more quickly and easily build a viable 6-pack hangar if allowed to use a few of these components weapons rather than having to build a 6-pack hangar devoid of any Au gear because they need all that stuff for their main hangar.
I don't expect the current policy to change of course, but I do wish it would. I've already overleveled most of the small number of components weapons I've gotten (2x Gust, 2x Storm, 1x Tempest), but as some examples it would have been much easier for me to get and level a couple of Tempests for 6-pack rather than spending 3k Au on a couple extra Zeus that would never make it to my main hangar because I already have some in my main hangar. I would have also loved to run a Gust Stalker in 6-pack since it seems like a fun build but wouldn't be viable for my main hangar, and is now totally outclassed by the Gust Pursuer in terms of normal play.
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Post by windcaster on May 19, 2018 3:24:46 GMT -5
Haven't competed in 6pack, I am kicking around a hanger loadout of spare junk though... Thinking of trying it out but Honestly.. While 6 pack is a nice step back, I think what I really want personally is a silver league.
I agree with the above that forbidding all comp weapons leaves setup gaps though.. I guess what I really crave is the early days of scruze, des, golems, pattons, cossacks, etc.. all silver bots and weapons.
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Pilot DJ Rox
Destrier
We've come for yer silvaarrr
Posts: 94
Karma: 97
Pilot name: DJ Rox
Platform: Android
Clan: CHƟSΞИ
League: Legend
Server Region: North America
Favorite robot: https://farm.bot/
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Post by Pilot DJ Rox on May 31, 2018 10:16:14 GMT -5
Cultists typically get nifty robes and special kool-aid. Somebody's holdin out on me... As for the post/poll, I vote nay (not neigh, I aint a horse). Cause while I liked running tempests for 6-pak, I can live without it. And the benefits of zero component gear outweighs the downsides. Sean's got a point though. Workshop 2.0 and modules are gonna confuse the issue some. Thanks to the starter pack this weekend i leveled a smurf account to 22 and was kinda watching the levels required for some things, if it was necessary we could look at weapon/bot required level and set a level availability cap. Grifs avail at 16. Might help WS2.0 era.
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