Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 6, 2017 17:34:51 GMT -5
Since shortly after the implementation of the new match making on iOS, around the start of the lunar event, our clan has seen a steady trickle of members leave and we're finding it nearly impossible to replace them despite multiple promoted members sending lots of invitations. Even below adequate players we wouldn't normally invite aren't biting. What is going on? Does this always happen during prize events? Could it have something to do with the new match making? Is anyone else experiencing this?
|
|
|
Post by bagofsoup on Feb 6, 2017 17:42:59 GMT -5
We are seeing clan activity and rank fall a lot, even though those of us playing are having to platoon almost every match now just to have a chance to win, since solo play is so brutal. But it's also easier now to platoon with Facebook friends and battle history players as well, plus communicate on line chat, so technically, clans aren't really required when you can already platoon and chat without it. Could be some reasons.
|
|
|
Post by mechtout on Feb 6, 2017 17:46:38 GMT -5
Squad mm is brutal if you run with 3 or more clan mates, you'll be thrown in with op clans. Rather run solo most times.
|
|
|
Post by Team Alpha Strike on Feb 6, 2017 17:56:34 GMT -5
The Friend Invite to squad function serves the same purpose as a clan. At this point, this point, does anyone really care about clan rankings since it doesn't help you in your match?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 6, 2017 18:06:41 GMT -5
The Friend Invite to squad function serves the same purpose as a clan. At this point, this point, does anyone really care about clan rankings since it doesn't help you in your match? I left Facebook a long time ago. Is it now essential for having a decent multi player game experience or something?
|
|
|
Post by Team Alpha Strike on Feb 6, 2017 18:08:31 GMT -5
The Friend Invite to squad function serves the same purpose as a clan. At this point, this point, does anyone really care about clan rankings since it doesn't help you in your match? I left Facebook a long time ago. Is it now essential for having a decent multi player game experience or something? No, you can just invite any pilot you've played with or against from within the game.
|
|
|
Post by whatttupG on Feb 6, 2017 18:37:22 GMT -5
In a different thread I think I found your reason.. in it I stated how there is a huge difference in who you are matched with, depending on your choice of squad (clan) play vs just solo random matches.
I haven't gone PhD on the math on who/what/why on levels or whatnot, but it's clearly a huge difference so in short, what you see makes total sense to me. Why bother with a clan if that makes games that much harder.
In a game that is now pretty rough alone, why bother to team up if it just hurts you more.
|
|
|
Post by Dredd77 on Feb 6, 2017 18:43:00 GMT -5
Sadly, it's made squadding a liability in both directions. Squad with someone stronger than you, and you're up against outclassed opposition. Squad with someone weaker than you, and they're a liability towards your prospect of victory.
|
|
|
Post by boomsplat on Feb 6, 2017 18:46:24 GMT -5
It's a mess right now - my clan is doing okay but waiting for league info to come out. There is just a lot of uncertainty - whether we want to keep playing, will leagues making squads worth while because we can't run them now or get slaughtered, will the game improve from where it is now.
|
|
lakbum
Recruit
Posts: 5
Karma: 3
|
Post by lakbum on Feb 6, 2017 18:54:49 GMT -5
Sadly, it's made squadding a liability in both directions. Squad with someone stronger than you, and you're up against outclassed opposition. Squad with someone weaker than you, and they're a liability towards your prospect of victory. This, unfortunately. Unless your entire squad is equally geared, it's going to be brutal. Also noticed when I squad with maybe 4 of my clan members, we get really OP challengers. Just played a match with a squad of 4 clan members. All of us are roughly lvl 10 with 8-10 lvl weapons. Faced against an entire squad of 6 clan members from TECH with maxed out hangars. That didn't go well.
|
|
[AurN] perfectlyGoodInk
Aurora Clan Moderator
Posts: 729
Karma: 556
Platform: Android
Clan: leader of Aurora Nova [AurN]
League: Gold
Server Region: North America
Favorite robot: Bishop from Aliens, although WALL-E is a close second
|
Post by [AurN] perfectlyGoodInk on Feb 6, 2017 18:56:45 GMT -5
We are on Android, and our clan is thriving right now, usually either full, and getting plenty of requests to join when we have spots open.
MM works pretty well for me and many others, but there are a few people who are very unhappy. Squads seem to be better. We do seem to get matched up to the strongest player, and occasionally we face very tough opponents or fairly weak ones, but even then the matches are far more competitive than the seal-clubbing in the old MM.
I strongly suspect the iOS MM is very, very different from the Android MM. The outcry on Android didn't seem nearly as loud when the new MM was released as it was on iOS.
|
|
|
Post by whatttupG on Feb 6, 2017 19:44:00 GMT -5
We are on Android, and our clan is thriving right now, usually either full, and getting plenty of requests to join when we have spots open. MM works pretty well for me and many others, but there are a few people who are very unhappy. Squads seem to be better. We do seem to get matched up to the strongest player, and occasionally we face very tough opponents or fairly weak ones, but even then the matches are far more competitive than the seal-clubbing in the old MM. I strongly suspect the iOS MM is very, very different from the Android MM. The outcry on Android didn't seem nearly as loud when the new MM was released as it was on iOS. Just from a business standpoint, you'd want to make one thing work two ways. If your scheme required you to run two separate efforts to achieve one thing, you'd be doing it wrong. Not trying to eArgue, just saying it should be opposite of what you say. Could it be like that, dunno, they are Russians lol... that's a different thread haha. Speaking of different threads... we are also talking about Apple users and... sorry, second tangent there.... n/m. Ok, back on point... any chance you are stronger than your squad mates? If so, maybe its them plus you, that is dipping the overall numbers, letting you see weaker foes in squad. Back in the stone age when I was in a bowling league, a handicap was the chosen way to even players and teams (the average bowler cannot out bowl strong bowler) so you have to handicap the weaker player. Let's say you have a 200 average, then no handicap for you. But, if you rock a 120 average, then 80 handicap for you and now you can bowl against 200 guy and the playing field is 'level'. All that skill that 200 buy brings must be nerfed so I can play too.. this sound familiar yet? Guys like me are way more average (in bowling, stop it..) so I wind up with a big handicap to make up for my average play. If I then have a good day, the results are brutal. I threw a 195 one day, add 80 and I basically bagged a 275. That was way past the best real game all year so yeah, the day I crushed it, I was playing at TT levels... add my handicap, and I went 12/12 on everyone for a round. Honestly all this wait for the MM to level out sounds a lot like that process, you need to establish averages on everyone so you can then apply the handicaps. This means its not an accident, it's designed this way, you have to take guys that are good (used to winning) and have them hammered into oblivion. In fact, the further away from 12/12 you are, the more you 'need' to be fed to TT, so the system can get then do math on how sad you really are. If you had all the facts and data on this, my guess herding all users until you have about a 50% win rate is how you know this system is working.
|
|
|
Post by Thunderkiss on Feb 6, 2017 19:47:55 GMT -5
Squad mm is brutal if you run with 3 or more clan mates, you'll be thrown in with op clans. Rather run solo most times. Problem is, then you face full squads, which, IMHO, shouldn't happen ever. Squads fight squads, randoms fight randoms. As unfair as it gets sometimes, unless the opposing squad is green.
|
|
pyguyofdoom
Destrier
yo dawg heard u like py
Posts: 68
Karma: 32
|
Post by pyguyofdoom on Feb 6, 2017 19:59:37 GMT -5
oh ho i feel so lonely now
forever alone
|
|
|
Post by Heishiro on Feb 6, 2017 20:10:07 GMT -5
not sure whats happening but our Wiki clan (android) now drops to 614 before we stay in 200
|
|
|
Post by nocluevok on Feb 6, 2017 20:23:03 GMT -5
Since shortly after the implementation of the new match making on iOS, around the start of the lunar event, our clan has seen a steady trickle of members leave and we're finding it nearly impossible to replace them despite multiple promoted members sending lots of invitations. Even below adequate players we wouldn't normally invite aren't biting. What is going on? Does this always happen during prize events? Could it have something to do with the new match making? Is anyone else experiencing this? I get hammered on in a clan match, so I solo. Still collecting cups for my clan and we've moved up the food chain quite a bit. Ranked 65 up from 120. I still chat with clan members as well. Got interesting folks from all over the map.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 6, 2017 20:29:53 GMT -5
Sometimes it is just the clan, first clan I was on, no longer exists. No squad battling, no one wanted to chat, everybody was a sergeant other than of course the Captain. Just poorly run. I left because of these reasons. Having played other games with a social context in their game. I am not saying this to any clan leaders, making an observation about a past experience.
Others reasons might be loss of interest in game, found a new game that peaked their interest more, personal reasons and of course as mentioned above, the new ability to squad without belonging to a clan among many others.
I turned my 2 young neighbors down the road on to War Robots a few months ago, This is a *cool game. Having fun, got all our friends on it now. Are you on FB so we can squad together?
Another reason is middle-aged folks, they predominantly think all these games have very young people playing them, and they just don't want to be involved in that part of it.
On iOS I don't belong to a clan, and very seldom accept a squad invitation. For me I'd just rather run alone, see what I get matched up against. Do my best to help the team win and see where the apple drops.
For me on iOS they did fall out of popularity. Even with the second clan I belonged I left for certain reasons.
* my term not theirs, I don't always understand their jargon. I'm old.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 6, 2017 21:27:56 GMT -5
Sometimes it is just the clan, first clan I was on, no longer exists. No squad battling, no one wanted to chat, everybody was a sergeant other than of course the Captain. Just poorly run. I left because of these reasons. Having played other games with a social context in their game. I am not saying this to any clan leaders, making an observation about a past experience. Others reasons might be loss of interest in game, found a new game that peaked their interest more, personal reasons and of course as mentioned above, the new ability to squad without belonging to a clan among many others. I turned my 2 young neighbors down the road on to War Robots a few months ago, This is a *cool game. Having fun, got all our friends on it now. Are you on FB so we can squad together? Another reason is middle-aged folks, they predominantly think all these games have very young people playing them, and they just don't want to be involved in that part of it. On iOS I don't belong to a clan, and very seldom accept a squad invitation. For me I'd just rather run alone, see what I get matched up against. Do my best to help the team win and see where the apple drops. For me on iOS they did fall out of popularity. Even with the second clan I belonged I left for certain reasons. * my term not theirs, I don't always understand their jargon. I'm old. You should join my clan. I'm probably older than everyone else in it and we don't care too much if you don't squad often ;-)
|
|
|
Post by carnage on Feb 7, 2017 3:44:06 GMT -5
|
|
|
Post by AηɗυηєɗнєƖ [ǀƬA] on Feb 7, 2017 3:56:20 GMT -5
Android clan here. Clan squadding actually makes it for more balanced games (if nothing else, because it drops the % of someone bailing on you). I win 2/3 of the matches I'm with 2 or more clan mates, maybe only 1/3 of the solo ones.
I also suspect IoS and Android work somewhat differently there.
|
|
|
Post by Conflict's Student on Feb 7, 2017 9:54:04 GMT -5
My clan is thriving on Android and doing better than ever before (at least in the month I've been a member and three months I've been playing - apparently the game was very different a year ago). And all of that improvement has been with squads of different levels.
I think the biggest reason for our resurgence is we have around 5 members whose bots fall in the 10/11 to 12/12 range, and usually one of them is online and willing to squad. Everyone else gets more lucrative matchups (in terms of silver) when squadding with them and, perhaps surprisingly, the bulk of us with 6/8 to 9/9 setups are still able to win most of the matchups against generally 10/10-11/12 opposition. No doubt that's because our core guys are very good at squad play: they mostly provide support (with L12 weapons!) enabling the rest of us lower-level guys to deliver high damage, and when we start meching out they shift into their knife fighters to give us another minute or two of driving that red beacon bar toward zero.
It doesn't always work, of course (and who would want it to?), but overall we're having more fun than ever as a clan and my guess is we win 50-60% of the time when squadding despite always being equipped unevenly by about 3-4 levels between players. Because every squad is operating within the same MM, you've got to expect that eventually systemic differences will settle out and everyone will encounter battles they have a reasonably close to 50% chance of winning.
That's what we're experiencing and (at least from my perspective) the game gets both more fun and more rewarding (incl. in silver payouts) the higher you go and the more you squad. Of course YMMV.
|
|
|
Post by shaolinrogue on Feb 7, 2017 10:27:17 GMT -5
We are on Android, and our clan is thriving right now, usually either full, and getting plenty of requests to join when we have spots open. MM works pretty well for me and many others, but there are a few people who are very unhappy. Squads seem to be better. We do seem to get matched up to the strongest player, and occasionally we face very tough opponents or fairly weak ones, but even then the matches are far more competitive than the seal-clubbing in the old MM. I strongly suspect the iOS MM is very, very different from the Android MM. The outcry on Android didn't seem nearly as loud when the new MM was released as it was on iOS. I have worked in the IT industry for years. Not all of them, but most Apple users do not like hard things. Enjoying something BECAUSE it is difficult is more a PC/Linux personality trait. Dr. Sheldon Cooper: " My new computer came with Windows 7. Windows 7 is much more user-friendly than Windows Vista. I don't like that."
|
|
IRON Mechhuntr. Amazon.
Destrier
Posts: 114
Karma: 92
Platform: Multiple
Clan: IRON (Amazon)
League: Champion
Server Region: Europe
Favorite robot: Heichi
|
Post by IRON Mechhuntr. Amazon. on Feb 7, 2017 10:38:50 GMT -5
I like my clan ( loyal warriors) a lot, but if I squad it's an immediate bloodbath putting us vs TT clans. So a pointless waste of my time.
|
|
FunkenA
GI. Patton
Iron Pirates clan ID 19488. 4 slots and 200 cups minimum, and involved in chat. use line app to comm
Posts: 143
Karma: 77
|
Post by FunkenA on Feb 7, 2017 11:31:27 GMT -5
my clan is frustrated.. A few have left the game a bunch are holding out for league system
I've had clan matches where we go up against 12/12 players or there would be 3 of us squading and we get 3 team mates from another squad with a bronze hangar and we go up against much higher bots
right now every single aspect of the MM does not work for the majority of players only a very few are satisfied at any lvl
|
|
|
Post by boomsplat on Feb 7, 2017 12:49:00 GMT -5
We are on Android, and our clan is thriving right now, usually either full, and getting plenty of requests to join when we have spots open. MM works pretty well for me and many others, but there are a few people who are very unhappy. Squads seem to be better. We do seem to get matched up to the strongest player, and occasionally we face very tough opponents or fairly weak ones, but even then the matches are far more competitive than the seal-clubbing in the old MM. I strongly suspect the iOS MM is very, very different from the Android MM. The outcry on Android didn't seem nearly as loud when the new MM was released as it was on iOS. I have worked in the IT industry for years. Not all of them, but most Apple users do not like hard things. Enjoying something BECAUSE it is difficult is more a PC/Linux personality trait. Dr. Sheldon Cooper: " My new computer came with Windows 7. Windows 7 is much more user-friendly than Windows Vista. I don't like that." This is a great insight to bring up - and probably has some truth to it. Intuitive (iOS) vs expertise (Android). I know as an iOS guy when the conversation gets really technical I fade out, and I'm an engineer by training. A lot of my friends who are in IT love Android and dislike iOS for some of the reasons you state. The only other data point is that there have been some players with accounts on both OS that have said the experiences feel different. I really don't know. could player base size or regionality of OS also have something to do with it? IOS has half the player base as Android in War Robots - does this contribute to more rubber banding in iOS in matches during times of day when fewer players are on? Or related, are more iOS players in one region/timezone than others that contributes to the MM schizophrenia on iOS? It it doesn't seem like any of this would be true....or else Pixo is using iOS as a test bed and then implementing what they learn into Android to protect the majority of their business.
|
|
|
Post by shaolinrogue on Feb 8, 2017 12:53:34 GMT -5
I have worked in the IT industry for years. Not all of them, but most Apple users do not like hard things. Enjoying something BECAUSE it is difficult is more a PC/Linux personality trait. Dr. Sheldon Cooper: " My new computer came with Windows 7. Windows 7 is much more user-friendly than Windows Vista. I don't like that." This is a great insight to bring up - and probably has some truth to it. Intuitive (iOS) vs expertise (Android). I know as an iOS guy when the conversation gets really technical I fade out, and I'm an engineer by training. A lot of my friends who are in IT love Android and dislike iOS for some of the reasons you state. The only other data point is that there have been some players with accounts on both OS that have said the experiences feel different. I really don't know. could player base size or regionality of OS also have something to do with it? IOS has half the player base as Android in War Robots - does this contribute to more rubber banding in iOS in matches during times of day when fewer players are on? Or related, are more iOS players in one region/timezone than others that contributes to the MM schizophrenia on iOS? It it doesn't seem like any of this would be true....or else Pixo is using iOS as a test bed and then implementing what they learn into Android to protect the majority of their business. i don't think Pix is using ios as a test bed as I often see ios users complaining that Android gets the updates first? I cannot confirm or deny that fact. As far as possible variables there could be many including Android usually, draws more traditional "Hardcore" gamers. Not to knock ios or generalize all of it's users, I believe the infamous Adrian plays on ios and I wouldn't want to run into him in Dead City. One thing that will absolutely make MM more volatile is the the size of the player base. If ios does have a significantly smaller player base then it will definitely make for more volatile MM as it tries for best fit but will keep reaching prioritizing filling a match over fairness. The time of day you play also will affect the number of pilots available to make matches. I know if I play in the wee hours of the morning (EST) I start to face tougher competition. My advice to those feeling the hurt? Choose one of two strategies to deal with it. Either stop leveling your weapons, level your bots to toughen them up and maybe cap beacons more (instead of all out DPS since MM now is tied to damage done), or, keep leveling your weapons to max and develop your pilot skill so you take less damage. Most bots reach max speed by level 9 so a bot that is 12/12 compared to a 9/12 only has more HP going for it. The saving grace in this game is that pilot skill is worth more than bot and weapon levels.
|
|