|
Post by Orukal on Sept 18, 2016 22:13:44 GMT -5
...or does it at least give you some minor peace (Very minor, mind you) when you're able to push at level 24's 6 Griffin with a 5 GAU, a 6 Molot T, a 5 Molot, and a 5 Noricum off the spawn ledge in Power Plant after they just spent the entire game (That we lost of course) with just that robot sniping and ended up 4th with 83,000 points ahead of someone with 1558 points and another with 0?
I wish I could have pushed him all the way into the battle.
|
|
MeanMachine
Destrier
Posts: 21
Karma: 8
Pilot name: <MeanMachine> and <MaungaTOA>
Platform: Both
Clan: IslandTOA
League: Silver
|
Post by MeanMachine on Sept 19, 2016 4:21:20 GMT -5
Oh god yes! I cringe when I get. PUG with three snipers who don't even try to cap the closest beacon! I usually head for the furthest right off the mark. Even tho I know we will mostly lose I kill as much as I can n laugh at the tragic dam at the final credits (from said snipers)
|
|
|
Post by Duodec on Sept 19, 2016 21:02:51 GMT -5
I admit I have done this. My Boa once wore a sniper Natasha as a hat on Shenzen when our spawn was being charged. Sadly, Powerplant is one of those maps that seem to attract snipers.
|
|
|
Post by Strayed on Sept 20, 2016 0:57:46 GMT -5
Pixo really needs to implement an iq test into the game.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Oct 7, 2016 15:05:31 GMT -5
I wish they had the player base to do a 2 game type setup.
1.) Casual. Tiers are enforced heavily... you will not stray far in matchups... with AI brought in to help if not enough peeps on line. Similar to that practice deal that one of the call of duty games had... BO2 maybe? IDK, Not a "CODder." Stats would not be affected in this game type.
2.) Competitive. Similar to what we have now, where if you don't level up right, you will pay in losses for your mistakes. Stats will reflect games won or lost here.
Having a way to test out builds that wouldn't hurt yours or a teammate's stats would be nice anyway, but a place for the very casual gamer to run Zenits till he gets his happy ending, would be great.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Oct 7, 2016 22:46:32 GMT -5
I wish they had the player base to do a 2 game type setup. 1.) Casual. Tiers are enforced heavily... you will not stray far in matchups... with AI brought in to help if not enough peeps on line. Similar to that practice deal that one of the call of duty games had... BO2 maybe? IDK, Not a "CODder." Stats would not be affected in this game type. 2.) Competitive. Similar to what we have now, where if you don't level up right, you will pay in losses for your mistakes. Stats will reflect games won or lost here. Having a way to test out builds that wouldn't hurt yours or a teammate's stats would be nice anyway, but a place for the very casual gamer to run Zenits till he gets his happy ending, would be great. You do realize that tea drinkers will still join competetive right?
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Oct 10, 2016 11:59:08 GMT -5
I wish they had the player base to do a 2 game type setup. 1.) Casual. Tiers are enforced heavily... you will not stray far in matchups... with AI brought in to help if not enough peeps on line. Similar to that practice deal that one of the call of duty games had... BO2 maybe? IDK, Not a "CODder." Stats would not be affected in this game type. 2.) Competitive. Similar to what we have now, where if you don't level up right, you will pay in losses for your mistakes. Stats will reflect games won or lost here. Having a way to test out builds that wouldn't hurt yours or a teammate's stats would be nice anyway, but a place for the very casual gamer to run Zenits till he gets his happy ending, would be great. You do realize that tea drinkers will still join competetive right? Of course, but it might alleviate it to a degree... quite possibly a large degree... I know I would use it to try stuff out for myself.
|
|