bearre
Destrier
Posts: 122
Karma: 78
Pilot name: Bearre
Platform: Android
Clan: None
League: Silver
Favorite robot: RDB Griffin
|
Tridents
Feb 3, 2017 7:09:46 GMT -5
via mobile
Post by bearre on Feb 3, 2017 7:09:46 GMT -5
I really don't know. I have only encountered Trident Furries that were much higher level than my bots. I will share this video that the legendary Adrian made that demonstrates some ways to deal with Trident Furries. Might be helpful to people who are having a hard time fighting against Furries. The trident is an effective weapon and 3 of them on a fury can seem like a triple torrent of terror. There are however ways that they have been dealt with. Rather than calling to nerf every weapon effectively used against you, do some research, watch some videos on how to counter the threat and learn how to adapt. Imo the only time tridents are OP is when this wacky mm system has level 6 bots lined up against level 10 tridents. That however is an issue with the mm not the basic weapon design.
|
|
mr7q
Destrier
Posts: 71
Karma: 48
Pilot name: mr7q
Platform: Android
|
Post by mr7q on Feb 3, 2017 9:53:32 GMT -5
Firstly, the Trident splash IS smaller now. Secondly, you don't really GRIND for Tridents. You just click... Technically each Trident is ~3.5 million silver even if you just click for WSP since it costs you 40k for each 85 WSP. My current view of Tridents is skewed by my L6 bots regularly seeing L11/L12 Tridents, so any desire for the nerfing would be a reaction to that. However, from watching Youtube videos, the sheer prevalence of the Trident Fury in Top Tier play would lead me to believe that they're slightly above the intended power curve of the rest of the game.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Feb 3, 2017 14:23:10 GMT -5
...SNIP - The problem here is everyone expects to win all the time. - SNIP.... This. That is the issue with so many complaints right now. I actually just got through talking abut this very thing. Ugh. I have more to say, but since this thread is about Tridents, I will leave it at that.
|
|
|
Post by Team Alpha Strike on Feb 3, 2017 14:42:41 GMT -5
Noone can disagree that trident fury is one of the most dangerous bot on some maps like canyon and yamantau. But almost useless on powerplant and dead city. But! There is plenty counters - zeus carnage, treb fury, Kwk (nashorn) fury, even ancilot ffs. So many times my fury got wrecked within minute by those bots! And when we are going with clan squad, at least couple guys have anti-fury setup, and I'm trying to focus enemy fury at first while on my own. It's a part of a strategy and teamplay. So you guys wanna run all 5 brawlers and win every time doing more than million damage in every match? Sorry about that Yes, it's take time to buy and upgrade some special counter, and it takes one of the precious 5 slots, but that's what we have now, either like we or not - git gud and adapt or get wrecked. Why do you say that the TT Fury is useless on DC and PP? Even a mediocre pilot can get 2 salvos off in a TT on those maps and get 120K damage from the 1 bot. Most bots can't get even 80K out of each of their 5 bots on average. The TT Fury is the only bot in thus game that can consistently rack up 1M plus points by itself --- as in you get 1M damage by just using one bot. It doesn't get to be that good if it could not fight on all maps. If you are dying that fast on DC and PP in your TT Fury, it's most likely due to bring the bot out at the wrong time or not following cover (cause it is a support bot that needs cover).
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 3, 2017 16:51:14 GMT -5
I say leave them alone, and this coming from someone that doesn't use them. I use them and even at Level 6, they are unbalanced.
|
|
|
Post by Drakagon&Draggona on Feb 3, 2017 17:20:27 GMT -5
I hate them they are way to op
|
|
|
Post by Thunderkiss on Feb 3, 2017 19:18:58 GMT -5
They're fine the way they are. I have trident furies that kill and I get killed by them as well when I'm careless. If you go Strolling into CB thinking you're in god mode you will get destroyed. Learn to dodge, hide, time shots, use the landscape, etc. instead of calling for a nerf. A trident Fury in Canyon, Springfield, Yamateau, Shenzen and sometime Powerplant can go the whole game with good damage without getting a scratch. Same for Russian Griffins and Trident Carnage Tridents should not be the ones only nerfed, Pins and Tulumbas should get a nerf too. I want a nerf to midrange splash in which it explodes when it hits something or at max range. And those teams lose now. I took my fury out of my line up. More of a liability these days.
|
|
|
Post by Thunderkiss on Feb 3, 2017 19:50:10 GMT -5
Noone can disagree that trident fury is one of the most dangerous bot on some maps like canyon and yamantau. But almost useless on powerplant and dead city. But! There is plenty counters - zeus carnage, treb fury, Kwk (nashorn) fury, even ancilot ffs. So many times my fury got wrecked within minute by those bots! And when we are going with clan squad, at least couple guys have anti-fury setup, and I'm trying to focus enemy fury at first while on my own. It's a part of a strategy and teamplay. So you guys wanna run all 5 brawlers and win every time doing more than million damage in every match? Sorry about that Yes, it's take time to buy and upgrade some special counter, and it takes one of the precious 5 slots, but that's what we have now, either like we or not - git gud and adapt or get wrecked. Why do you say that the TT Fury is useless on DC and PP? Even a mediocre pilot can get 2 salvos off in a TT on those maps and get 120K damage from the 1 bot. Most bots can't get even 80K out of each of their 5 bots on average. The TT Fury is the only bot in thus game that can consistently rack up 1M plus points by itself --- as in you get 1M damage by just using one bot. It doesn't get to be that good if it could not fight on all maps. If you are dying that fast on DC and PP in your TT Fury, it's most likely due to bring the bot out at the wrong time or not following cover (cause it is a support bot that needs cover). Because using tt fury on DC or pp is stupid and you are hurting your team.
|
|
|
Post by mechtout on Feb 3, 2017 20:50:06 GMT -5
Why do you say that the TT Fury is useless on DC and PP? Even a mediocre pilot can get 2 salvos off in a TT on those maps and get 120K damage from the 1 bot. Most bots can't get even 80K out of each of their 5 bots on average. The TT Fury is the only bot in thus game that can consistently rack up 1M plus points by itself --- as in you get 1M damage by just using one bot. It doesn't get to be that good if it could not fight on all maps. If you are dying that fast on DC and PP in your TT Fury, it's most likely due to bring the bot out at the wrong time or not following cover (cause it is a support bot that needs cover). Because using tt fury on DC or pp is stupid and you are hurting your team. A TT Fury can shoot over the top into the center in DC, and down the isle in PP. You can also get shots off the hill into the alley beacon area in PP. Not my first bot of choice but if its your last you can still take out a few bots are keep them under cover.
|
|
|
Post by SuperHero on Feb 3, 2017 21:54:33 GMT -5
Firstly, the Trident splash IS smaller now. Secondly, you don't really GRIND for Tridents. You just click... Technically each Trident is ~3.5 million silver even if you just click for WSP since it costs you 40k for each 85 WSP. My current view of Tridents is skewed by my L6 bots regularly seeing L11/L12 Tridents, so any desire for the nerfing would be a reaction to that. However, from watching Youtube videos, the sheer prevalence of the Trident Fury in Top Tier play would lead me to believe that they're slightly above the intended power curve of the rest of the game. The issue is ironically NOT the trident. Nobody complains when they see a Leo or Vityaz with a Trident. They dont even complain much when they see a Natasaha or Carnage with them. The biggest complaint is when you have them on a Fury. That being said, this is also a chicken and egg situation. The Tridents are present in abundance in Top Tier due to the prevalence of shield bots in top tier. Remove those and tridents become less of an issue... But we know that is not going to happen. Hence the existence of tridents and hence the buffing of the Ancile to help balance that out as well. And regarding the 3.5 million silver, I think it's fair considering that you attain silver EVERY match and that the Trident is a very potent weapon. And you even get FREE WSP every day, so you didnt factor that into your calculations.
|
|
odin63
Destrier
Posts: 95
Karma: 50
|
Post by odin63 on Feb 4, 2017 1:46:51 GMT -5
This is ridiculous. So you grind to get the best weapons and bots and when you do, these people (many of whom have never used one) will whine about how OP something is: the Lancelot is unkillable; trident splash too big; Leo too much HP; Stalker's stealth unfair; aphids make my Lancelots useless; skins give me migraines, etc. Unfair! Nerf! Sorry but getting slaughtered is part of playing a game. You think we had some sort of super powers protecting us from tridents? Nope, we did it the old fashioned way: we adapted and played smarter. The problem here is everyone expects to win all the time. I think there are more complaints about trident furies now because many of you are getting thrown into high tier--whereas we've always had to deal with this. Anecdotes from Phoenix are baseless since there are many TT players who keep a balanced hangar (Adrian Chong included) and saying that they are talent-less is without merit. EDIT: Let's all just pilot Lvl 1 Destriers with Lvl 4 punishers. That way there's absolutely nothing to scream foul about. I don't think people expect to win all the time. I think that people want a fair chance to win most of the time. In a TT match with other TT players, the trident is simply part of the game. However, if the mm is going to consistently pit level 6 or below bots against TT players, the trident is splash should be adjusted accordingly. That is, of course, assuming that most people actually want fair matches. I certainly have my doubts about mm trying to create fair competition. I have been hammered all day against maxed heavies, and the few wins were largely clan bails. For those who demand that others adapt and play smarter, do you imagine that most of us stupidly charge trident users over and over and getting vaporized without "dodging," and "seeking cover?" I've been killed at full health in a gareth with my shield up as cover and behind a wall. I don't see how I could have avoided the splash better by playing "smarter." "Adapting" for many is an exhaustive process in purchasing and leveling up appropriate weapons and or bots with ever more limited gold and silver, particularly for those earning their resources through necessary wins. Add to this the frustration of losing most of your matches to TT players over months while trying to do so. All this being said, I'd rather have fair matches than a nerf, but I'd take the nerf if we're not going to get the fair matches.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 4, 2017 2:26:37 GMT -5
I say leave them alone, and this coming from someone that doesn't use them. I use them and even at Level 6, they are unbalanced. Well, I get hit by em' usually level 12, 3 loaded on a max fury, or 2 on a max Carnage, by experienced TT players and clans. I personally don't want them to have more power, nor less, nor any changes whatsoever. Two mobile TT players, yes camper doesn't apply to them, they realize how to fight and move can rip me to shreds with my TT knife fighters. So even with that I say leave them alone. Maybe as you grow in experience and as your tridents grow in power, you might come to see what damage and number of kills time will bring with them. I've seen a experienced TT player generate over a million in damage and 11 kills, all using a max Fury with max tridents and not break a sweat. And multiples rip a TT opposition apart with them. I repeat my original statement. I say leave them alone, and this coming from someone that doesn't use them.
|
|
|
Post by Heishiro on Feb 4, 2017 2:36:04 GMT -5
Because using tt fury on DC or pp is stupid and you are hurting your team. you should see me and Zhou how to use Trident Fury on DC
|
|
riznfire
Destrier
Official Warning
Posts: 108
Karma: 39
|
Tridents
Feb 4, 2017 3:10:12 GMT -5
via mobile
Post by riznfire on Feb 4, 2017 3:10:12 GMT -5
Leave them alone, if we listen to all these complainerd, you will have us long time players shooting bbs while you run around in your lights and capture beacons, lol. New maps like power plant will make most TT players not even want to use them.I wonder if the complainers were playing when rhinos mowed everyone over, now the rhino tap dances and is rarely used.
|
|
|
Post by Team Alpha Strike on Feb 4, 2017 4:16:38 GMT -5
Leave them alone, if we listen to all these complainerd, you will have us long time players shooting bbs while you run around in your lights and capture beacons, lol. New maps like power plant will make most TT players not even want to use them.I wonder if the complainers were playing when rhinos mowed everyone over, now the rhino tap dances and is rarely used. Power Plant is an excellent map for the TT Fury. If you use the TT Fury well at all, you'd know that the PP highly favors that setup. On all spawns you can cover at least 2 beacons without moving more than 100-150. One the hill spawns you can cover 3 beacons easily AND be able to fire with the hill protecting your center hitbox. My problem with the Trident us that it goes against the overall risk-to-reward or range-to-reward ethic that governs most if the other weapons in this game. For a ranged weapon it should have more of a chance to miss, but the Trident can't miss at any range because the splash damage diameter is so large. That brings me to the splash diameter - it should be the smallest, not the largest between the 3 splash damage rockets ---- again, this goes with the range-to-reward ethic. If you've been playing a long time, you know that most used short range weapons (Orks, Piñatas, Mags, Tarans, Aphids) have been nerfed in the last 12 months, so an adjustment on the Trident would not be out if line. The come back to "just adjust" has no meaning, cause we all adjust. It's just that the Trident us out of step with the rest of weapons in this game --- it has specs that are even better than a Piñata (but Pinatas miss, Tridents don't).
|
|
riznfire
Destrier
Official Warning
Posts: 108
Karma: 39
|
Tridents
Feb 4, 2017 5:39:09 GMT -5
via mobile
Post by riznfire on Feb 4, 2017 5:39:09 GMT -5
Sorry bro, I don't know what level you play at, but we eat furys up on power plant, plus using a fury at power plant usually means it's your last bot and your losing, and have fun trying to capture beacons it that turtle tank.
|
|
riznfire
Destrier
Official Warning
Posts: 108
Karma: 39
|
Tridents
Feb 4, 2017 5:47:37 GMT -5
via mobile
Post by riznfire on Feb 4, 2017 5:47:37 GMT -5
Sorry bro, I don't know what level you play at, but we eat furys up on power plant, plus using a fury at power plant usually means it's your last bot and your losing, and have fun trying to capture beacons it that turtle tank. Just played in the new test server, new map is awesome and fury trident will be ineffective. And btw, I never quit a game and I have a 670 da, and many million game matches at TOP TIER, furys are easily dealt with, damn Trash Can Lance's are op ATM.
|
|
|
Post by Team Alpha Strike on Feb 4, 2017 5:55:12 GMT -5
Sorry bro, I don't know what level you play at, but we eat furys up on power plant, plus using a fury at power plant usually means it's your last bot and your losing, and have fun trying to capture beacons it that turtle tank. I play top tier and killing Furies on PP or any map isn't that hard. PP is definitely favors mid range the way the spawns are set up - not as well as on SF or Yam, but considering PP is a small map, any TT Fury pilot can easily get 200-300K damage with just one bot. That's better damage than most average knifers get on that map (please spare me the posturing that you get 200-300K damage per bot in your hangar). Btw, you can get beacons in a TT Fury - even on PP --- they are that good when used in 2-3s. My issue with Tridents is that they are inconsistent with the rest of the weapons in the game, not that it's easy or hard to kill bots that have them.
|
|
riznfire
Destrier
Official Warning
Posts: 108
Karma: 39
|
Tridents
Feb 4, 2017 6:24:40 GMT -5
via mobile
Post by riznfire on Feb 4, 2017 6:24:40 GMT -5
I just posted a video of the new map in videos section, there was a fury hiding at Thier spawn at the end, so funny. Any way, I have 2 DB Griff's, thunder carnage, DB Galahad and fury as main hangar, all splash right now because of all the OP ancile Lancelots, I get most of my damage from my DB bots, and I usually get 700,000 and up, first place, but lately it's been wierd because of all the quitters.
|
|