WorstAimEver
GI. Patton
Posts: 134
Karma: 74
Platform: iOS
Clan: Ancient Warriors
League: Champion
Favorite robot: Bulgasari
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Post by WorstAimEver on Jan 26, 2017 22:07:54 GMT -5
Now that the new MM has hit both platforms, most people are noticing more evenly matched teams, more or less. Games are lasting much longer and so Au/Ag earning rates per hour have diminished accordingly. Do you think that Pix should reevaluate the cost of equipment, upgrades and speed ups accordingly?
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Post by frunobulax on Jan 27, 2017 8:38:47 GMT -5
Explain how earning rates have diminished. Pix still hands out 14 gold per match (plus squad bonus).
I do agree, however, that upgrade times should be scaled a bit down, say between levels 6 and 10, to give us relative newbies a chance to get into striking range of "old" players now that we are matched up with them on a regular basis. And maybe we need a level increase if we have that many 12/12 hangars...
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Deleted
Deleted Member
Posts: 0
Karma:
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Post by Deleted on Jan 27, 2017 8:42:17 GMT -5
So instead of 12/12s you want to fight 15/15s?
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Post by Loop_Stratos on Jan 27, 2017 9:01:12 GMT -5
Sure. Get it to before Silver/time increase.
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Post by boomsplat on Jan 27, 2017 9:05:33 GMT -5
In one respect With the 2.5 update, my waddling lvl6 heavies have become worth a bit more to the higher powered players because of the health buff. But their bots are worth about the same to me if I'm able to kill them.
So I think silver earnings changes are relative to your position in the hierarchy now - 12/12 players can earn more, others should be able to earn more if the matches are not totally lopsided.
With the new MM, my silver has been lower per match as there is stronger competition vs lo gold matches previous. And I'm not playing as much overall so my silver bank is starting to go down a bit. But the real driver is that I don't care as much about getting to a max hanger - I'm going to level everything off at 9/9 in 40 days and then see what happens with this game with league play - hoping the commensurate rewards are worth it....if not, then I'll be playing even less.
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Post by wildboar on Jan 27, 2017 10:10:28 GMT -5
in the old system I was regularly top 1 or 2 of a match and had a win rate of 80%... now my L4/5 light/med bot are up against L8 heavies with bigger weapons ... my Gold earning rate has collapsed ... on the occasions I win I feature bottom 3 mostly...win rate <60%
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DooM
Recruit
Posts: 4
Karma: 0
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Post by DooM on Feb 2, 2017 10:18:20 GMT -5
The silver gains should be increased closer to what they were before they axed it, it now takes less developed players a lot longer to be able to afford any upgrades many stagnate before becoming viable and leave the game. So wither upgrade costs need to be lowered or silver rewards need to increase atleast 25% to 30% of their current value.
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Post by The Doctor Is Out on Feb 2, 2017 10:29:45 GMT -5
When it costs 12 million Silver to upgrade an Ancile to LVL 10, conpared to only 5.2 million to upgrade the Rajin (LVL 10) to mount it on, you know there's a problem.
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phoenix232
GI. Patton
Posts: 132
Karma: 74
Pilot name: Phoenix-232
League: Diamond
Server Region: North America
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Post by phoenix232 on Feb 2, 2017 12:24:22 GMT -5
I absolutely think that reward and upgrade scaling needs help. Pre-MM change, I was usually top frag and would get great returns.. Now, in order to win I'm usually doing *alot* more beacon running and a lot less brawling, particularly since I'm usually out leveled and can't go toe to toe. My earnings have dropped significantly, *even with premium*!
I also think upgrade times need a tweak but that's a separate topic..
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Deleted
Deleted Member
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Post by Deleted on Feb 2, 2017 21:44:56 GMT -5
I want faster leveling up times, and less cost.
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Post by whatttupG on Feb 2, 2017 22:28:17 GMT -5
Even if you play the firetruck out of this game and mass a silver mountain, two or three days per upgrade is a near fatal timeframe. At four bots with 2-4 weapons each.. lets call it three for the math... that's 16 upgrades per level. Say I'd like to upgrade a few levels... again just three for the math... we're close to 50 cycles.
If I need a few days each and several million to boot, we're talking a hundred days 24/7 and a few hundred million in Ag.
Suddenly, my outlook on life in the 2.5 has some company.
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