|
Post by ᕲΣΣᕲƧ on Dec 18, 2017 19:02:26 GMT -5
Pretty simple question. Does everything that has been released since the tempest make the game better/more fun or worse? Are you excited when you hear new content is being released now or groan?
|
|
|
Post by T34 on Dec 18, 2017 19:10:39 GMT -5
No because they are not released for the benefit of the game but for increased revenue which in turn screws the game.
No again because the more new stuff is released the more the game changes in the wrong direction as the items are mainly released for the reasons of monetisation.
|
|
|
Post by ᎶƦ℮℮ƊᎽ ƤΛƝƊΛ on Dec 18, 2017 19:22:20 GMT -5
No. It has absolutely destroyed what used to be incredible balance in the game. That's what used to be the best part of the game. Now it's still a good time waster, but I generally won't go out of my way to set aside time to play, because it's not that exciting anymore. I used to play 9/9 in Champion, I haven't used that account in months.
No difference. I couldn't care less about new releases because it is unattainable to me. I'm also a tanker, so I avoid most of the new equipment in play. So I really couldn't care less.
|
|
|
Post by Ron Gaul on Dec 18, 2017 19:47:22 GMT -5
Pretty much the only people who will say “yes” are ones who have the DEISS stuff. And if they actually enjoy tactical gameplay, they’ll still say no; I personally found the test server Haechi to be overpoweringly boring, because it was so overpowered. Pretty much an idiot’s derp-gun. Little to no skill required to be dangerous. And if you have any skill at all, it’s the pinnacle of brain-free gameplay.
Same with Inquisitor, to a large degree. Bulg and Kumi somewhat less so, but still shouldn’t have two dashes.
The DEISS gear has effed up this game and future releases will only be worse.
|
|
|
Post by FlashAhAhh on Dec 18, 2017 20:08:05 GMT -5
No. It is EXACTLY what the game needed. Faster, more frenetic... but the lack of accessibility, the massive OP situation and ability to tank means they tore the game apart instead.
|
|
|
Post by Gdu4ever on Dec 18, 2017 20:17:22 GMT -5
Pretty much the only people who will say “yes” are ones who have the DEISS stuff. And if they actually enjoy tactical gameplay, they’ll still say no; I personally found the test server Haechi to be overpoweringly boring, because it was so overpowered. Pretty much an idiot’s derp-gun. Little to no skill required to be dangerous. And if you have any skill at all, it’s the pinnacle of brain-free gameplay. Same with Inquisitor, to a large degree. Bulg and Kumi somewhat less so, but still shouldn’t have two dashes. The DEISS gear has effed up this game and future releases will only be worse. Agreed. Personally, as a non-DEISS player I find it enjoyably challenging to fight against Bulg and Kumi. Not with Haechi. Inquisitor...I never encountered an opponent that can impress me with it. Usually just kamikaze with Descend.
|
|
|
Post by Paps on Dec 18, 2017 20:36:56 GMT -5
Worse.
|
|
|
Post by Shahmatt on Dec 18, 2017 20:40:11 GMT -5
I voted Yes.
I don't own any of the premium equipment, not even a Tempest, and I play Diamond 1 right now where I regularly encounter players with the premium stuff.
The thing is, I remember the pre-DEISS days when the top tiers were made up of nearly only Ancilots. If you didn't have one you didn't make it to top tier. What a boring and homogenous top-tier.
I remember the days Pixonic would try in vain to 'balance' weapons and 'bots' so that everyone would have a fair chance.
Well that didn't work, and even in the old days when we had some semblance of balance some bots were always left behind like the Gepard and Destrier.
But now Pixonic seems to have changed their philosophy. Their focus is on top-tier and those who pay. How do they make interesting for these players? Unfortunately in the previous system, the always Lancelots top-tier made the game pretty dry.
So for paying players, the game has now become a whole lot more interesting. We've got OP weapons and bots, but there's a lot more variability and configurations possible, and also new bots coming. Who's gonna benefit? the top-tier paying players. And rightly so, for these are the players giving Pixonic their bread and butter.
As for me, a free to play player, the game is also a lot more exciting. With my gear I can only go so far, and I keep hovering back and forth around D1.
But overall my game is a lot more interesting. Aside from tankers, dealing with powerful bots is a challenge in itself and it is quite satisfactory to take one down - as is evidenced by so many posts in this forum.
The introduction of new hangars means I feel less restricted and can specialize and try new and crazy things - for example a Molot only hangar. Best of all, all the DEISS gear still remains available should I decide to grind long and hard for them. But I'm in no hurry. Let the top tiers fill up with DEISS stuff and then get turned on its head again with new bots and weapons as they keep coming along.
IMO tankers, whales, clubbers are the only real problem in the game. But they've been a problem for a long time now, and I do believe that Pixonic is sincerely trying to solve it, but it is not as easy as it seems.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 18, 2017 20:48:23 GMT -5
For me yes. For others, no.
It made me a better player since I have to play tighter and humble pie myself to work on my weaknesses. Okay, I'm gonna be a bit more specific since many don't understand what skill is. That means I have to watch my flanks more and have greater awareness. I have to plan ahead more so that my bot doesn't get stuck in the open or be vulnerable to counter-attacks after I make a move. If I'm out in the open, my time has to decrease say from 2s to .5s so that is the difference between getting killed sometimes. If I'm using a hill as cover, I don't stick my head as high above the cover as much anymore, so it goes down from say 2-3 heads above cover, to the bare minimum. I also have to watch and pay attention to the Roachis, because they are waiting in the dark for the perfect time to scurry out of their hole, so 1 eye is always watching them. Basically, I have to read their minds and understand how they think if I want to kill or avoid getting killed by them. Also, develop new tactics and strategies and understand the strengths and weaknesses of the Kbots, like using hills and fortified positions to my advantage. When I am kiting Orkan Roachis, I need to watch my range down to the meter so I can lure them into a trap otherwise they will not take the bait if they don't think they can dash and kill me.
I only have legacy stuff, so it's more enjoyable to fight a Kbot than the Ancilot which has been around for over a year now, and made it boring to fight them and to pilot the Ancilot. Definitely, a faster turnover in the meta is needed so we don't get a boring meta for over 1 year again.
|
|
|
Post by Shahmatt on Dec 18, 2017 20:54:24 GMT -5
For me yes. For others, no. It made me a better player since I have to play tighter and humble pie myself to work on my weaknesses. Okay, I'm gonna be a bit more specific since many don't understand what skill is. That means I have to watch my flanks more and have greater awareness. I have to plan ahead more so that my bot doesn't get stuck in the open or be vulnerable to counter-attacks after I make a move. If I'm out in the open, my time has to decrease say from 2s to .5s so that is the difference between getting killed sometimes. If I'm using a hill as cover, I don't stick my head as high above the cover as much anymore, so it goes down from say 2-3 heads above cover, to the bare minimum. I also have to watch and pay attention to the Roachis, because they are waiting in the dark for the perfect time to scurry out of their hole, so 1 eye is always watching them. Basically, I have to read their minds and understand how they think if I want to kill or avoid getting killed by them. Also, develop new tactics and strategies and understand the strengths and weaknesses of the Kbots, like using hills and fortified positions to my advantage. When I am kiting Orkan Roachis, I need to watch my range down to the meter so I can lure them into a trap otherwise they will not take the bait if they don't think they can dash and kill me. I only have legacy stuff, so it's more enjoyable to fight a Kbot than the Ancilot which has been around for over a year now, and made it boring to fight them and to pilot the Ancilot. Definitely, a faster turnover in the meta is needed so we don't get a boring meta for over 1 year again. Couldn't agree more. It's definitely become a jungle out there and survival is key.
|
|
|
Post by Nexsan on Dec 18, 2017 20:55:36 GMT -5
No. I am neither excited nor upset towards new content. I am indifferent towards it. This is entirely directed at the component system that is in place, although things like Shocktrain, and potentially Exorcist, have deteriorated the gameplay experience that War Robots used to provide.
|
|
|
Post by ezekielcrow on Dec 18, 2017 21:33:36 GMT -5
I think all are good for the game in their current versions except haechi, shocktrains and exorcist when it comes out. Not sure on strider. A lot of the negative views toward DIESS gear is a result of Pixo's imbecilic handling/pricing/timing/design/greed on releases. That and their MM. All the new stuff sans those mentioned actually added to a better game experience for me. Both by playing with and against them. That said, I hardly ever use the new bots except hover which I like and a kumiho which intend to play but currently grinding for. I have 2 haechis and a bulg (shelved) but still find the legacy bots much more fun to play. Im more interested in the new weapons and set ups that add more utility to these old bots.
|
|
|
Post by SGT D00M! on Dec 19, 2017 12:18:00 GMT -5
Haechi is OP but not game breaking. Shocktrain on the other hand is game breaking. The lack of being able to directly get the component "currency" without spending RM detracts from the game. I hated Influence Points, and components are even worse. I like most of the new bots and equipment (minus shocktrain), but I wish they were either Au or WSP, even if it was at absurdly high prices.
|
|
|
Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Dec 19, 2017 12:25:46 GMT -5
If you look at DIESS and the Quad Orkan uber bot...We have been transitioned to WarRobots 2. Every other bot before DIESS has been made sub par by design.
It's not a mistake, nor will they "fix" it.
|
|
|
Post by ᕲΣΣᕲƧ on Dec 19, 2017 12:34:29 GMT -5
I wish I would have worded things differently. The polls options should have been better, worse, or no difference although I guess answering no for is it better now kind of equals it's worse.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 19, 2017 12:52:06 GMT -5
Well... I voted no, but to be honest I find this a tough question to answer.
As someone who runs 3 Haechis and a shocktrain bulga, I firmly believe that the Haechi should be given a slight (yes, slight) nerf and that the shocktrain should simply be removed from game (converted into another medium weapon). The balance is obviously gone to heck and if the new 4-medium slot bot is introduced without nerfing shocktrains first, I'm probably gone.
That said, I do enjoy playing most matches a lot more now than during the ancilot-era. As others have pointed out, the faster pace means you have to be on alert all the time, constantly scanning surroundings and being acutely aware of what and where every red is. Range management, timing, awareness, all of these components of "skill" are more important now than ever. Dash bots have a much higher skill ceiling and the best matches now are far better than any matches from the Ancilot era.
|
|
|
Post by Domino on Dec 19, 2017 12:57:40 GMT -5
Pretty much the only people who will say “yes” are ones who have the DEISS stuff. And if they actually enjoy tactical gameplay, they’ll still say no; I personally found the test server Haechi to be overpoweringly boring, because it was so overpowered. Pretty much an idiot’s derp-gun. Little to no skill required to be dangerous. And if you have any skill at all, it’s the pinnacle of brain-free gameplay. Same with Inquisitor, to a large degree. Bulg and Kumi somewhat less so, but still shouldn’t have two dashes. The DEISS gear has effed up this game and future releases will only be worse. Game should rest its foundation on skill not guns blazing. This is what DIESS has done, no skill you just roll over anyone in the way. Ember (no defense) just range Dashes (less Bulg but still) - mistakes can happen because you can dash out of them pretty quickly or out blast your opponent before you die. Shocktrain - SMH Scourge - Least OP Inquisitor - Stealth + firepower + HP above and beyond most
|
|
|
Post by ᕲΣΣᕲƧ on Dec 19, 2017 13:02:28 GMT -5
Well... I voted no, but to be honest I find this a tough question to answer. As someone who runs 3 Haechis and a shocktrain bulga, I firmly believe that the Haechi should be given a slight (yes, slight) nerf and that the shocktrain should simply be removed from game (converted into another medium weapon). The balance is obviously gone to heck and if the new 4-medium slot bot is introduced without nerfing shocktrains first, I'm probably gone. That said, I do enjoy playing most matches a lot more now than during the ancilot-era. As others have pointed out, the faster pace means you have to be on alert all the time, constantly scanning surroundings and being acutely aware of what and where every red is. Range management, timing, awareness, all of these components of "skill" are more important now than ever. Dash bots have a much higher skill ceiling and the best matches now are far better than any matches from the Ancilot era. This is sort of where I'm at too. I love the faster pace, the Kbots are awesome. I'm indifferent to inquisitor and ember. Scourge has it's place. It's not too weak or too strong. Then we have the shocktrain, which is just obnoxious. I voted no solely because of how stupid the shocktrain is. Otherwise I would really like all the other new stuff. The shocktrain alone is enough to make me forget all the good things though. I agree it should be removed from the game or reworked and nerfed into some sort of balance.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 19, 2017 13:07:50 GMT -5
I agree with the common sentiment. Overall changes have been good... I love the Storm and like the Scourge and the Hover is actually pretty fun. But the Sucklame is the epitome of "Pump up the stats and just give it a once over on the Test Server, then release next week no matter what." Pushing the crap in with the good is how they keep us. But it's also how the skill-less can stay competitive if they spend... which is just fine with Pix.
Basically, you either admit that pre-DIESS War Robots is no longer the game we play or you are fooling yourself. I was.
Now, like Rock said, it's obviously a different game. Not only in the content but in the way they extract money and purchases from (what used to be) some of the most loyal fans in mobile gaming.
Is it worse? Yes. The game is not balanced now, and won't be. I see most Mobile games with any Pay element doing the same... which is fine, I guess, as long as there are steps taken to separate the P2W from the F2P to some degree. The recent MM changes seem to be geared to this end... yet the lack of any sort of hangar check for MM tells me that Pix still wants tankers to drop down and encourage the seals to get clubs. We can't expect different anymore. What we had, is gone. What we have, well, it will do... as long as people I enjoy to battle with, still play.
IMO, YMMV.
|
|
|
Post by endyu on Dec 19, 2017 13:11:59 GMT -5
Yes and no.
Yes because the concept of dash if implemented correctly would be a good addition to abilities. Bulg's dash CD of 15 seconds combined with its slow speed is maybe the perfect balance. It's also vulnerable to splash damage and the dashes would need to be saved to evade splash.
The Inquisitor is also imo, balanced. The only reason it's as strong as it is currently is because the ember is so strong
No because Haechi is OP, Kumiho is too fast and displaces practically all light bots, Ember is too strong. The shocktrain is insanely OP. I would take away the splash damage and reduce the initial damage by maybe 15-20%.
|
|
|
Post by ManO' War on Dec 19, 2017 13:15:16 GMT -5
My opinion on the game as of December.
OP: Haechi, Shock train (namely when combined)
Tough but manageable: Bulgasari, Ember (in pairs, it can be OP)
A little tough: Scourge (in 3's), Tempest (in 3's), Inquisitor, Kumiho
Balanced: Hover, Storm
Needs Buff: Galahad - HP Buff of 15-20% Fujin - HP Buff of 10-15%, Ancile Buff 5%-10% Carnage - HP Buff of 10-15%, Ancile Buff 5-10% Lancelot - HP Buff of 10% (Due to multiple Orkan buffs, the fact almost everything has more HP these days, it's still a 5000 Au bot and the presence of Haechi's)
Needs Nerf: Haechi - Increase dash cool down or eliminate 2nd dash altogether (Solves a lot of the Shock train problems) Orkans - Damage nerf of 10% Shock Train - Range down to 350m and decrease damage to additional bots Zeus - Increase the cool down from 6 to 9 seconds Trebuchet - 5% Nerf Gekko - 5% Nerf Hydra/Spiral - 5% nerf
Flame on.
|
|
|
Post by robocain on Dec 19, 2017 13:27:47 GMT -5
I voted yes. I think I started playing War Robots between the introduction of Britbots and Tridents. I have grinded my way through lots of gear and got to a point where I had pretty much everything I needed. Every new release is a positive thing to me as there remains content I can grind for. It was boring to just hoard Ag and pile up WSP. I can play and spend my ingame currency on stuff. It piles up slowly, but there's some kind of constant flow of gear filling up my inventory. It keeps me interested. Also new bots require adaption. New tactics come into play and it's fun to learn and become a better pilot. Currently the game is awesome to me. It's fast paced and action-packed. Exactly my thing as a dedicated knifer.
If DIESS hadn't been released, we'd still get squeezed the bolts outta our shells by triple Trident Furies. Those were the days that sucked. It's not these days that suck.
I understand it's frustrating to new players when they realize the amount of grinding that is required. It takes time to collect just the basic stuff. And then there's all the expensive toys. It's all free for patient folks, though.
I'm at a point where I can keep up with the addition of new content and their upgrades. This has a big impact on how much I enjoy playing the game. That's why I voted yes.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 19, 2017 14:07:00 GMT -5
I voted yes. I think I started playing War Robots between the introduction of Britbots and Tridents. I have grinded my way through lots of gear and got to a point where I had pretty much everything I needed. Every new release is a positive thing to me as there remains content I can grind for. It was boring to just hoard Ag and pile up WSP. I can play and spend my ingame currency on stuff. It piles up slowly, but there's some kind of constant flow of gear filling up my inventory. It keeps me interested. Also new bots require adaption. New tactics come into play and it's fun to learn and become a better pilot. Currently the game is awesome to me. It's fast paced and action-packed. Exactly my thing as a dedicated knifer. If DIESS hadn't been released, we'd still get squeezed the bolts outta our shells by triple Trident Furies. Those were the days that sucked. It's not these days that suck. Not at all... the Ancile buff nipped that in the bud before Fall was turning into winter. And the Ancile bug was fixed at that time. Tridents faded very soon after, before even the Tempest was released (the first time with the WW bots when it was actually affordable).I understand it's frustrating to new players when they realize the amount of grinding that is required. It takes time to collect just the basic stuff. And then there's all the expensive toys. It's all free for patient folks, though. Yeah the grind is a common thing in every game and not the issue. It's the amount of cash it takes to bypass that grind, coupled with the lack of MM constraints to keep leagues that shouldn't see MK2 Haechi Sucklames, from seeing them, that makes it so meh. I'm at a point where I can keep up with the addition of new content and their upgrades. This has a big impact on how much I enjoy playing the game. That's why I voted yes. New Content is fine and yes having a goal past 12/12 is good... agree there. But the pace they are releasing and the absolute lack of care as to how the MM and balance is affected until its been in the Live Server for a month or two just plain sucks.I am not picking on you, at all... and I realize this is just opinion and not a debate... but I couldn't help but respond, especially about the Tridents being banished by the DIESS releases. Man, the BEST BALANCE I have seen in this game was after the weapon re-balance and before the Dash release this Spring. It was awesome at every level, frankly. Tridents were done a while ago before this event happened pretty much at the transition from Fall to Winter of the previous year. Like I said the Ancile re-tooling was the answer to that. Which gave rise to the Ancilot Era. The big re-balance update pushed Puns and Molots into a state that could deal with the Ancilots... with ease. The variety was more all over the leagues. Then... right at this high that had a lot of us hopeful... the K-Bot fiasco began. The bots themselves aren't as big of a deal as the damned way that they did it... anyway I am covering old ground and will bow out. Again, not trying to argue, just commenting. I am glad some of us actually prefer the way it is now, as that means there are a few of us that are happy with the way the game is surely headed.
|
|
|
Post by ᎶƦ℮℮ƊᎽ ƤΛƝƊΛ on Dec 19, 2017 14:10:44 GMT -5
I voted yes. I think I started playing War Robots between the introduction of Britbots and Tridents. I have grinded my way through lots of gear and got to a point where I had pretty much everything I needed. Every new release is a positive thing to me as there remains content I can grind for. It was boring to just hoard Ag and pile up WSP. I can play and spend my ingame currency on stuff. It piles up slowly, but there's some kind of constant flow of gear filling up my inventory. It keeps me interested. Also new bots require adaption. New tactics come into play and it's fun to learn and become a better pilot. Currently the game is awesome to me. It's fast paced and action-packed. Exactly my thing as a dedicated knifer. If DIESS hadn't been released, we'd still get squeezed the bolts outta our shells by triple Trident Furies. Those were the days that sucked. It's not these days that suck. I understand it's frustrating to new players when they realize the amount of grinding that is required. It takes time to collect just the basic stuff. And then there's all the expensive toys. It's all free for patient folks, though. I'm at a point where I can keep up with the addition of new content and their upgrades. This has a big impact on how much I enjoy playing the game. That's why I voted yes. Based on your response, it seems you are not in one of the top leagues. Shocktrain Haechi's are just about the same range as trident Fury, but deal more damage, can't miss, and also deal subsequent damage to any teammates nearby. Also, the bot housing these three super weapons is much more mobile, durable, and harder to kill or counter. Trident Furies were a cakewalk to deal with once people stopped whining and played counters. They were also (at least) two metas ago. Three if you count the brief RDB meta. The game is currently still lots of fun in lower leagues. It is the lack of playability at the top tier without this new stuff that makes the new releases suck. I agree with most of your points about it being nice to have something to work towards. It's the fact of that new stuff being ridiculously overpowered that has ruined the game.
|
|
|
Post by ᎶƦ℮℮ƊᎽ ƤΛƝƊΛ on Dec 19, 2017 14:16:58 GMT -5
Totally agree with ⓣⓡⓘⓒⓚⓨ48, save one point. I don't think the cost is the issue, it's the power. I don't think it would cause any problems to charge $300 for a bot, as long s what they are selling is exclusivity, NOT power. The fact that these bots are so inaccessible, combined with the fact they have balance breaking power, is what has created such a negative game environment.
|
|
|
Post by hon_shu on Dec 19, 2017 14:38:48 GMT -5
I agree with Shahmatt that DIESS has certainly spiced things up and away from a boring Ancilot meta world. Personally, though, I don't like the general direction of faster gameplay with even more focus on fast damage. And obviously the way it was released and is available today was/is far from ideal. DIESS or not DIESS, what has really ruined the game IMO is Mk2.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 19, 2017 15:10:17 GMT -5
Totally agree with ⓣⓡⓘⓒⓚⓨ48 , save one point. I don't think the cost is the issue, it's the power. I don't think it would cause any problems to charge $300 for a bot, as long s what they are selling is exclusivity, NOT power. The fact that these bots are so inaccessible, combined with the fact they have balance breaking power, is what has created such a negative game environment. I agree... exclusive collector bots would be one thing... but this is crap. Even the 100$ "specials" are insulting for such a game changing bot... IMO.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 19, 2017 16:27:55 GMT -5
I voted yes. I think I started playing War Robots between the introduction of Britbots and Tridents. I have grinded my way through lots of gear and got to a point where I had pretty much everything I needed. Every new release is a positive thing to me as there remains content I can grind for. It was boring to just hoard Ag and pile up WSP. I can play and spend my ingame currency on stuff. It piles up slowly, but there's some kind of constant flow of gear filling up my inventory. It keeps me interested. Also new bots require adaption. New tactics come into play and it's fun to learn and become a better pilot. Currently the game is awesome to me. It's fast paced and action-packed. Exactly my thing as a dedicated knifer. If DIESS hadn't been released, we'd still get squeezed the bolts outta our shells by triple Trident Furies. Those were the days that sucked. It's not these days that suck. I understand it's frustrating to new players when they realize the amount of grinding that is required. It takes time to collect just the basic stuff. And then there's all the expensive toys. It's all free for patient folks, though. I'm at a point where I can keep up with the addition of new content and their upgrades. This has a big impact on how much I enjoy playing the game. That's why I voted yes. I started playing around the same time, from what I remember a month or so before the Halloween event last year. I didn't have to grind too much since I was introduced to the game and given a starter account. My account was around level 7 or 8 at that time, so I was already playing in low gold which meant playing the best players and clans like VOX when I barely had a grasp of the game. Trident Fury was no skill meta at that time, insanely long range and 30m splash at the time (custom game tested splash at ~20m now). Open maps like Canyon were the worst and we would get locked down the entire match. They actually buffed the Ancile, but still no takers for the Ancilot. Then the infamous video was released on Jan 28 this year, which detailed the double dmg bug. Basically for those who weren't around at the time, the double dmg bug made the Ancile twice as strong once it was fixed, so not even the buff was as strong. Ancile got a nerf/fix/buff, whatever you want to call it. So overnight, the infamous Ancilot era started and ended the reign of the Trident Fury. I'm not sure when the Trident Fury era started, but that was a long time. A good 4+ months by my estimate. Ancilot era was even longer for me, and in a way, it's still pretty OP and I see it all the time outside of Champions to this day. So ~7 months at the top. Still a top3 bot.
|
|
|
Post by T34 on Dec 19, 2017 17:15:23 GMT -5
If you look at DIESS and the Quad Orkan uber bot...We have been transitioned to WarRobots 2. Every other bot before DIESS has been made sub par by design. It's not a mistake, nor will they "fix" it. This is definitely not a mistake.
But will they sell like hotcakes?
|
|
|
Post by T34 on Dec 19, 2017 17:21:05 GMT -5
I am starting to wonder if the recent MM tightening (up top only) was the first step in the release process of the quad bot. As in tighten the top tier and force a more levelled competition. No gimmie experts and stuff. A more levelled competition equals to less benefit from monies spent and less feeling of power. Now here is the chance to regain that “power” advantage if you buy the quad bot.
Starting to think this will be an expensive piece of kit the likes of which we haven’t seen before.
|
|