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Post by peeku on Dec 12, 2017 13:45:34 GMT -5
In this Video of Test Serve i used new weapon REDEEMER on a Fury to show it's strength. Also , Redeemer is the Heavy version of Tarans. And can pass through sheilds.
Destroying Carnage and Fujins in seconds. Here is a gameplay of Fury with 3 Heavy Reedemers.
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Post by bronzeknee on Dec 12, 2017 13:46:10 GMT -5
Interesting...
However Adrian did a test and the Ember outperforms it considerably damage wise, and they have the same range.
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Post by peeku on Dec 12, 2017 13:50:09 GMT -5
Interesting... However Adrian did a test and the Ember outperforms it considerably. Yeah , totally agree. Only one thing it lacks is the rate of firing. It is slow. i wish in next update they give it speed of Tarans. Also, when facing a Lancelot. Ember can crush it like a needle. But Reedemer can't.
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Post by peeku on Dec 12, 2017 13:50:48 GMT -5
Redeemer*
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Post by Koalabear on Dec 12, 2017 14:46:19 GMT -5
Interesting... However Adrian did a test and the Ember outperforms it considerably damage wise, and they have the same range. Ember's are dodgeable under certain circumstances. I don't think the Redeemer will be dodgeable.
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Post by Nexsan on Dec 12, 2017 14:57:58 GMT -5
Redeemer seems like a great counter to the Haechi. Unfortunately it's an even greater menace to everything else as well. I'm also really confused by it. Now there will be two heavy energy weapons with a range of 350 (meters?) that can bypass energy shields. Seems kind of redundant if you ask me.
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Post by ᎶƦ℮℮ƊᎽ ƤΛƝƊΛ on Dec 12, 2017 15:00:40 GMT -5
Redeemer seems like a great counter to the Haechi. Unfortunately it's an even greater menace to everything else as well. I'm also really confused by it. Now there will be two heavy energy weapons with a range of 350 (meters?) that can bypass energy shields. Seems kind of redundant if you ask me. Dashes can dodge Ember flames. They can't dodge this.
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Post by Nexsan on Dec 12, 2017 15:14:50 GMT -5
Redeemer seems like a great counter to the Haechi. Unfortunately it's an even greater menace to everything else as well. I'm also really confused by it. Now there will be two heavy energy weapons with a range of 350 (meters?) that can bypass energy shields. Seems kind of redundant if you ask me. Dashes can dodge Ember flames. They can't dodge this. I know it delivers damage faster, I just think it's odd. Just more content out of my grasp, however.
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Post by anjian on Dec 12, 2017 18:00:10 GMT -5
Redeemer seems like a great counter to the Haechi. Unfortunately it's an even greater menace to everything else as well. I'm also really confused by it. Now there will be two heavy energy weapons with a range of 350 (meters?) that can bypass energy shields. Seems kind of redundant if you ask me. Ember can pass through physical shields as well but Redeemer still needs to knock them down. I would think that Ember is positioned more as a rare, expensive and elite weapon over the Redeemer, which might be more "lower end", and is intended to be a cheaper and more common weapon. The Redeemer is sure to be available in components form though just likely cheaper on components exchanges and a higher percentage chance on the black market rolls. I tend to think more like the cost of the Trebuchet or Trident.
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Post by bronzeknee on Dec 12, 2017 18:14:30 GMT -5
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Post by devlonmcnabb on Dec 12, 2017 18:18:33 GMT -5
I just hope that some of the new weapons will be able to be purchased by gold or silver. This whole components things is just a load of crap.
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Post by devlonmcnabb on Dec 12, 2017 18:21:59 GMT -5
I agree, there needs to be cuts to some weapons. I don't like how fast bots die. If there is a cut to the damage it would prolong the life of a bot and increase the strategy and skill level needed.
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Post by Cdr. Crimmins on Dec 12, 2017 18:26:50 GMT -5
More signs that Pix has just plain run out of ideas.
Here's calling the medium and heavy Gekko racks coming to a component shop near you in 2018!
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Post by T34 on Dec 12, 2017 18:44:08 GMT -5
Agreed. Bots need more HP. The Weapons HP has increased significantly and the Bot HP remained almost the same.
I do not see the logic/reason behind all this. Why would a developer take a game in this direction. What is the upside that I am missing?
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Post by BLYTHE on Dec 12, 2017 22:53:09 GMT -5
More signs that Pix has just plain run out of ideas. Here's calling the medium and heavy Gekko racks coming to a component shop near you in 2018! How about a weapon--let's call it the Tantrum--for people willing to shell out any amount to win. Just press it anytime you want to win.
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Post by peeku on Dec 13, 2017 2:34:24 GMT -5
Interesting... However Adrian did a test and the Ember outperforms it considerably damage wise, and they have the same range. Ember's are dodgeable under certain circumstances. I don't think the Redeemer will be dodgeable. Redeemers are not dodgeable unless you can jump /stealth/dash. Also , there is a bug in redeemer , sometimes it takes too much damage and sometimes don't do much. There is something wrong in it. And the firespeed is very slow as compared to tarans.
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Post by peeku on Dec 13, 2017 2:36:07 GMT -5
Redeemer seems like a great counter to the Haechi. Unfortunately it's an even greater menace to everything else as well. I'm also really confused by it. Now there will be two heavy energy weapons with a range of 350 (meters?) that can bypass energy shields. Seems kind of redundant if you ask me. One think i know. It will make carnage Fujin amd ancile bots uselsss. ?
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Post by Koalabear on Dec 13, 2017 7:48:50 GMT -5
Ember's are dodgeable under certain circumstances. I don't think the Redeemer will be dodgeable. Redeemers are not dodgeable unless you can jump /stealth/dash. Also , there is a bug in redeemer , sometimes it takes too much damage and sometimes don't do much. There is something wrong in it. And the firespeed is very slow as compared to tarans. I noticed the fire rate in the footage I watched. But I think it pairs well with the Tarans if it has a different fire rate. That way, you just press the fire button and your Tarans and Redeemer will basically alternate fire and keep up a near constant stream of plasma. I smell a Haechi BBQ in the days ahead.
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Post by peeku on Dec 13, 2017 14:23:11 GMT -5
Read all the comments above. Well hopefully they get this for Gold and not for components.
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Post by Nitro on Dec 13, 2017 14:44:31 GMT -5
Read all the comments above. Well hopefully they get this for Gold and not for components. Hah! Sorry buddy, it's gonna be components. A simple weapon like Storm needs components, I would expect this to need components as well.
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the Expanse!
Destrier
Posts: 36
Karma: 21
Pilot name: the Expanse!
Platform: Android
Clan: Hard Corps [H★C]
League: Champion
Server Region: North America
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Post by the Expanse! on Dec 13, 2017 15:17:05 GMT -5
Agreed. Bots need more HP. The Weapons HP has increased significantly and the Bot HP remained almost the same.
I do not see the logic/reason behind all this. Why would a developer take a game in this direction. What is the upside that I am missing?
A few thoughts. High weapons burst damage vs low bot HP equates to shorter matches. This ensures: 1. Players have less time to earn silver. 2. Players have to play more to earn sliver. 3. Significant number of players available for match making. Additionally, money is in weapons. Bought/won a K-bot...great....now you need 3 Orkans, Tarans, etc....and you need to level them up. You want more HP for your bot? Pix answer is MK2 it. Now of course, you have to MK2 those 3 weapons to even things out...more play time grinding or spend RM.
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Post by Sgt. Beacon on Dec 13, 2017 15:22:32 GMT -5
Just another carrot to lure your wallet
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Post by peeku on Dec 14, 2017 11:04:23 GMT -5
Agreed. Bots need more HP. The Weapons HP has increased significantly and the Bot HP remained almost the same.
I do not see the logic/reason behind all this. Why would a developer take a game in this direction. What is the upside that I am missing?
A few thoughts. High weapons burst damage vs low bot HP equates to shorter matches. This ensures: 1. Players have less time to earn silver. 2. Players have to play more to earn sliver. 3. Significant number of players available for match making. Additionally, money is in weapons. Bought/won a K-bot...great....now you need 3 Orkans, Tarans, etc....and you need to level them up. You want more HP for your bot? Pix answer is MK2 it. Now of course, you have to MK2 those 3 weapons to even things out...more play time grinding or spend RM. That was something better i read today. Totaly that's what Pix want us to do.
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Post by iamgoot on Dec 14, 2017 13:15:11 GMT -5
Interesting... However Adrian did a test and the Ember outperforms it considerably damage wise, and they have the same range. Hardly a proper comparison. I mean you wouldn't stand still and allow the ember to toast you and that's it's flaw...ita requires constant contact. The redeemer is instant damage so you can hit hit and hide. I guarantee if they played again and this time tries to avoid being hit and hit back, the redeemer would win
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Post by Mammoth Mk-2 on Dec 14, 2017 18:51:06 GMT -5
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Post by ezekielcrow on Dec 14, 2017 23:18:44 GMT -5
Agreed. Bots need more HP. The Weapons HP has increased significantly and the Bot HP remained almost the same.
I do not see the logic/reason behind all this. Why would a developer take a game in this direction. What is the upside that I am missing?
A few thoughts. High weapons burst damage vs low bot HP equates to shorter matches. This ensures: 1. Players have less time to earn silver. 2. Players have to play more to earn sliver. 3. Significant number of players available for match making. Additionally, money is in weapons. Bought/won a K-bot...great....now you need 3 Orkans, Tarans, etc....and you need to level them up. You want more HP for your bot? Pix answer is MK2 it. Now of course, you have to MK2 those 3 weapons to even things out...more play time grinding or spend RM. New weapons also serve to frustrate existing players via MM, thereby further driving a purchase decision.
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Post by rollinfknpower on Dec 15, 2017 4:03:54 GMT -5
Don't buy in to test server damage. When shocktrain was on test server, it was extremely weak. Look at it now. I suppose the final damage will go along with how much OP they want to take out of haechi.
Best way to nerf haechi? Leave it alone and make a weapon that easily destroys it. That way no big spenders can really complain Right? They still have all the bot they paid for.
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