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Post by maverick on Dec 11, 2017 19:33:07 GMT -5
I just had a treb / gekko Leo blow my stalker away while stealthed. I had stealth active for around 3 - 4 seconds before he fired. Not impressed.
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Post by ᎶƦ℮℮ƊᎽ ƤΛƝƊΛ on Dec 11, 2017 19:48:52 GMT -5
I just had a treb / gekko Leo blow my stalker away while stealthed. I had stealth active for around 3 - 4 seconds before he fired. Not impressed. You should be impressed. It could be lag, or he could have targeted another red that was at the same height as you and aimed at you and fired. If it was the second rather than lag, then you should be impressed because that takes a certain level of skill to do.
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Post by frunobulax on Dec 11, 2017 21:12:35 GMT -5
I just had a treb / gekko Leo blow my stalker away while stealthed. I had stealth active for around 3 - 4 seconds before he fired. Not impressed. Any weapon can hit you when in stealth mode. It just prevents auto lock, the main purpose being the adjustment of height. Which makes it almost impossible for a large robot to hit a Stalker on even ground. But if the elevation is just right...
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Post by Carbonite on Dec 11, 2017 21:25:58 GMT -5
I just had a treb / gekko Leo blow my stalker away while stealthed. I had stealth active for around 3 - 4 seconds before he fired. Not impressed. Any weapon can hit you when in stealth mode. It just prevents auto lock, the main purpose being the adjustment of height. Which makes it almost impossible for a large robot to hit a Stalker on even ground. But if the elevation is just right... Just had a discussion about this in an earlier thread. I think getting rid of the stealth symbol would be a simple buff to Stalker. It would make it more difficult for reds to track it.
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Post by ᕲΣΣᕲƧ on Dec 11, 2017 21:33:44 GMT -5
I just had a treb / gekko Leo blow my stalker away while stealthed. I had stealth active for around 3 - 4 seconds before he fired. Not impressed. Any weapon can hit you when in stealth mode. It just prevents auto lock, the main purpose being the adjustment of height. Which makes it almost impossible for a large robot to hit a Stalker on even ground. But if the elevation is just right... I really miss blowing up stalkers with mag geps. Stealth or not, they were gonna die first if HP was even going in. You know what else I miss? Do you remember when bots used to fly away doing cartwheels sometimes when they were destroyed?
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Post by cheap on Dec 12, 2017 1:22:32 GMT -5
yeah as long as the crosshairs are on you or your opponents packin anything with splash you will get hit.
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Post by maverick on Dec 12, 2017 5:57:14 GMT -5
yeah as long as the crosshairs are on you or your opponents packin anything with splash you will get hit. Trebs / gekko don't do much splash. Here is a set of for you to read my OP again.
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Post by Uhnonimis on Dec 12, 2017 7:18:19 GMT -5
Lolol
I love hitting stealthed bots. Not as much as I love hitting jumpers, but it's up there. Splash works, and so does using terrain to get the correct elevation. But don't forget about scatter, using bullet/shotgun weapons.
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Post by cheap on Dec 12, 2017 23:56:06 GMT -5
whoah!!! there cowboy or cowgirl, i meant no offence just pointing out you can get get hit with stealth on ( has happened to me many times while running my stalker ).
apologies.
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Post by WilsonK on Dec 13, 2017 0:22:10 GMT -5
I just had a treb / gekko Leo blow my stalker away while stealthed. I had stealth active for around 3 - 4 seconds before he fired. Not impressed. Any weapon can hit you when in stealth mode. It just prevents auto lock, the main purpose being the adjustment of height. Which makes it almost impossible for a large robot to hit a Stalker on even ground. But if the elevation is just right... Bam!
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Post by maverick on Dec 13, 2017 4:23:22 GMT -5
whoah!!! there cowboy or cowgirl, i meant no offence just pointing out you can get get hit with stealth on ( has happened to me many times while running my stalker ). apologies. Didn't take any offence just had a laugh at the thought of getting splash damage from energy weapons, chill man it's all good
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