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Post by wildboar on Jan 25, 2017 4:22:26 GMT -5
..because of the new matchmaking
What alternatives are there that are honestly better?
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Post by Strayed on Jan 25, 2017 4:31:59 GMT -5
There's wot blitz if you don't mind getting saddled with even worse devs. Pixel Gun 3d if you don't mind the atrocious P2W. Tanktastic has horrible balance. And other than that...nothing really.
Unless you go for PC games.
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Grimlocke
Recruit
Posts: 7
Karma: 3
Platform: Android
League: Bronze
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Post by Grimlocke on Jan 25, 2017 4:42:14 GMT -5
Just take a look at official War Robots facebook latest announcement - Lunar event. I've never, ever seen this much hate and despair. After counting top 100 responses yesterday evening, 97 were heavily negative without a shred of positivity in them, most entirely about the new MM, just a couple about the event rewards.
Alternatives? Revert to the old MM until this one gets fleshed out. It is obvious this MM was not ready when it was deployed, they never even bothered to think about newbie protection, to prevent new players from being slaughtered just a dozen games in after the initial installation, often followed by a removal of the game from their devices.
You realize something is wrong when even TT players with fully upgraded hangars, who managed to amass not hundreds, but thousands of free gold during the past week on ios, are now saying this is just wrong and pointless, and are growing bored of it all (quite a few already have topped meta hangars and excess of gold/wp so I guess that might be one of the reasons). I guess having almost 0 competition with 95%+ win rates (I've seen posts here on forum displaying a few pure 100%'s) does that to you, the game and everything else.
There is still time to fix this. All it takes is a little of good will from the squad in charge.
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Post by AηɗυηєɗнєƖ [ǀƬA] on Jan 25, 2017 5:04:14 GMT -5
In case Pix is reading the forum, I'm having a blast with the new MM (and before someone goes there: I've a 52% win rate so far).
I'm seeing much more varied, interesting and, yeah, balanced games (with the odd blowout, yes, which would not be there if not for people who are clearly trying to game the system by bailing out in the first 30 seconds). Clan squads are incentivized too, which is a plus, and I'm seeing much more 2 and 3 players clan squads, which means that, instead of clubbing newbies for farming most of the times, clanners are actually playing together real games.
Good work, Pix.
And, actually, i'm posting this on the facebook page right away.
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Post by frunobulax on Jan 25, 2017 5:48:36 GMT -5
The idea behind the MM is sound. The execution was horrible. How can you let players with 12/12 hangars start with the same Elo score as 1/1 players?
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Post by AηɗυηєɗнєƖ [ǀƬA] on Jan 25, 2017 5:53:26 GMT -5
The idea behind the MM is sound. The execution was horrible. How can you let players with 12/12 hangars start with the same Elo score as 1/1 players? And then, how? ELOing on whatever hangar they happened to have loaded at the moment they went live with the new MM? I would had loved they had used the win % at the moment of inception and paid to see whole matches of 12 gepards firing pointlessly at each other while the fingers of their owners consumed themselves, but I suspect the same who are crying right now would be crying even more then. There is no clean way to introduce a change in the basics of a game, on something a good portion of people had essentially.. shall we say... "specialized" too, nor one who wouldn't have left a good size of the playing population unhappy.
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whitecrow666
GI. Patton
Posts: 144
Karma: 36
Pilot name: whitecrow666
Platform: Android
Clan: 2017 war Gods
League: Gold
Favorite robot: Gareth
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Post by whitecrow666 on Jan 25, 2017 5:59:27 GMT -5
Humans are just so good being negative and picking flaws instead being positive and complementing others.
You can see this with Web sites like TripAdvisor were people nick pick and end up looking stupid and abusive.
This game is mainly good and the bad can be fixed and improved . People need stay positive and get there comments over in good manner.
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Post by Spoopy Scary Haunter on Jan 25, 2017 6:10:58 GMT -5
..because of the new matchmaking What alternatives are there that are honestly better? No need for a new alternative. This new MM was the best two-in-one package. For starters, how it actually works is perfectly suited to every noob on the game, thereabouts. You see, when people download a game such as this, they don't expect to have to go online, find about all the tiers Etc. and it just simplifies everything a lot more. Secondly, it drove away most of the people abusing the old system to reck noobs and ruin the experience, and, all the negative retards who couldn't give the MM a chance, and, most likely any other future change in the game
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Post by Spoopy Scary Haunter on Jan 25, 2017 6:16:53 GMT -5
In other words, we got a great new function to the game, and lost the corrupted part of the community. Win-Win (unless you're a former clubber)
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Post by frunobulax on Jan 25, 2017 7:24:40 GMT -5
The idea behind the MM is sound. The execution was horrible. How can you let players with 12/12 hangars start with the same Elo score as 1/1 players? And then, how? ELOing on whatever hangar they happened to have loaded at the moment they went live with the new MM? This is nonsense. A 90% winrate was much easier to achieve in bronze than in gold, so this would make things even worse than now. Clubbers are still not the majority of players, thankfully. You've got to take the strength of the best robots as initial point, hangar or storage.
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Post by SoCalGrndR on Jan 25, 2017 8:05:53 GMT -5
And then, how? ELOing on whatever hangar they happened to have loaded at the moment they went live with the new MM? This is nonsense. A 90% winrate was much easier to achieve in bronze than in gold, so this would make things even worse than now. Clubbers are still not the majority of players, thankfully. You've got to take the strength of the best robots as initial point, hangar or storage. I would say that if you are looking at what the ELO system is trying to acheive, a 90% win rate is not going to be a worth while endeavor!! My understanding of the new system is to acheive better competition: -Utilzing win rate -Camparing weapon levels / bot levels I think the imbalances in the old tier system, led to imbalances (exaggerated performance levels - read win rate). You could make a hanger on edge of a lower tier and have a severe competitive advantage. I would rather have more matches be nail-biters and go down to the wire because the are evenly matched. I would rather lose more in higher quality battles than have a higher win rate. *If you are playing and only identify your success by your win rate being close to 90%, going forward I do not think you will rate yourself as being very successful.
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Post by Conflict's Student on Jan 25, 2017 8:18:32 GMT -5
The sky is always falling in MMOs when developers make an adjustment to encourage better gameplay. The complainers constitute far less than 1% of the total player population and usually were part of the problem being fixed. As to which other game still has a system in place that rewards seal clubbing, I have no idea - but I think you'd be making a mistake running for the hills.
Maybe try enjoying competition that's challenging enough that you have a roughly 50% chance of winning or losing? The excitement and uncertainty might actually be fun... give it a chance and it could grow on you!
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poisonelf
Destrier
4 fair matches, not what exists today
Posts: 43
Karma: 10
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Post by poisonelf on Jan 25, 2017 8:45:29 GMT -5
Some i hear are looking at world of tanks, but nothing great i have heard.
I wonder how its working out for players here when you play with your kid who has extremely low hanger? When 12 level Lancelot is walking around with level 1 cossacks. After three other hangers have been made obsolete, so you have to play your least favorite. People called light bots at a few levels seal clubbers, what are max 12 heavy bots in bottom starter level called, that can go there at will.
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bearre
Destrier
Posts: 122
Karma: 78
Pilot name: Bearre
Platform: Android
Clan: None
League: Silver
Favorite robot: RDB Griffin
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Post by bearre on Jan 25, 2017 8:48:27 GMT -5
As with any game in this genre match making is the corner stone of the game. Having challenging, competitive, roughly even matches that go down to the wire is what most find exciting and addictive about the game.
There is no doubt the old mm system was being exploited and needed change. I'm not sure the new system is the answer. Being on Android I'm only on the 2nd day of it. One of the mods with a similar mid range hanger on iOS told me it took 5-7 days for him before things "settled down". In a game based on having good matches a week is a long time for the base of the game to be problematic. If it takes longer and it is still exploited by squads "tanking" with 0-0-0 stats, thus throwing the game to lower their stats then the game could have a serious problem.
Gamers in general are not very patient especially in today's market. If too many high level matches are ruined by people just sitting still and not playing only to allow them to go exploit weaker opponents thus ruining those matches this "fix" may hurt more than it helps.
I believe a change was needed and some threads in the forums had some interesting ideas for solutions. I hope this new system works out but I am worried that it may not.
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Post by AηɗυηєɗнєƖ [ǀƬA] on Jan 25, 2017 8:52:50 GMT -5
I wonder how its working out for players here when you play with your kid who has extremely low hanger? Will no one think of the children!?!? The poor innocents, smashed by the monsters! Seriously, after a week or so of bashing (which the concerned parent can do himself), the ELO of the kid will drop so low that he will be again paired with peers (in age or skill). In fact, I expect it to be better for them: no gepard clubbers to rip their gaming innocence away anymore... Yes, there is going to be a tiny minority of parents-kids who were actually playing together by tiering. The easy solution is for the adult to open a different account and keep it to just play with the kid, losing appropriately. In effect, assuming the duo plays exclusively together, they'll always be exactly at the same level.
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Post by SATmaster728 on Jan 25, 2017 8:54:42 GMT -5
we really need to be patient and let it work out. there are some people who are on rarely, some everyday. we cannot and i will personally will not judge the mm this early. we need to test, test, and test some more before any of us can even try to make an accurate representation of this new mm.
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Post by jazzykat on Jan 25, 2017 9:04:25 GMT -5
In 5 more days, the MM will settle down. New players will come in and probably get reasonable matches. They will spend money. The people that left may or may not spend. New business is coming. Stick around and profit from new players joining so there is incentive to develop.
Personally, when I was new, I kept upgrading my hangar until I didn't see mag Gepards any more. If the game had went on just a bit longer I might have given up hope. Think of how many people didn't have that level of persistence.
I think that the clubbers have a fundamentally different point of view than other players. I bet the are the people who got every bonus or power up in Zelda and had the map so they could take full advantage of all the power-ups. Grinding is great when you play against a computer. I'm not convinced they understand that they are crushing human opponents time and time again just so they can have a top hangar (where they won't be able to crush unless they are awesome because everyone will have the same toys). Very few humans like to be an AI substitute for other humans to stomp time and time again while the clubber levels up.
I wasn't going to post again, but it dawned on me that clubbers while toxic to getting new players in the game may not be as bad as we all make them out to be regarding their motivations.
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Post by AηɗυηєɗнєƖ [ǀƬA] on Jan 25, 2017 9:20:38 GMT -5
I wasn't going to post again, but it dawned on me that clubbers while toxic to getting new players in the game may not be as bad as we all make them out to be regarding their motivations. Their motivations? As said in a different thread, Let's be honest, shall we? Seal clubbing is the equivalent of the behavior of those who push drugs to kids because they have to pay for a good college to get a head start in the job markets and make big money afterwards. You club seals to get the money to get a gold hangar and quick weapons' upgrades to compete in the "big tier". Not bad? I can still tolerate Shutze clubbers, in fact I was one myself for a while (to my huge shame), as they at least use stuff any newbie can actually get right away, but 5 gepards hangars people should had been erased by the game by default.
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Deleted
Deleted Member
Posts: 0
Karma:
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Post by Deleted on Jan 25, 2017 11:13:01 GMT -5
View the new system as tiers. 10 of them in 10% increments.
The top part has most / all the 12/12 players. The bottom the newbies. The 12/12's fight, some of them lose a couple of times and drop down a tier. They then bash those with worse equipment in the lower tier until they go up again. Repeat this for all levels.
Now those in the 2nd tier. They do well in a couple of matches and thus move up to the top tier. Get paired with folks way overpowered to them and get bashed down. Repeat this for all levels.
Now consider someone did well in 3rd tier so they moved up, someone did badly in top tier, they moved down. They meet.
Bashing galore.
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Post by SATmaster728 on Jan 25, 2017 11:15:33 GMT -5
View the new system as tiers. 10 of them in 10% increments. The top part has most / all the 12/12 players. The bottom the newbies. The 12/12's fight, some of them lose a couple of times and drop down a tier. They then bash those with worse equipment in the lower tier until they go up again. Repeat this for all levels. Now those in the 2nd tier. They do well in a couple of matches and thus move up to the top tier. Get paired with folks way overpowered to them and get bashed down. Repeat this for all levels. Bashing galore. this will happen until the mm starts working better and they are placed with around the same allies and enemies. I personally have been doing much better due to not running into useless bot people or not know how to do stuff people.
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Post by AηɗυηєɗнєƖ [ǀƬA] on Jan 25, 2017 11:20:13 GMT -5
Only, there supposedly aren't 10 tiers, but a continuous ELO ranking for all players. With, let's say, 10.000 people with roughly similar hangar weight and roughly similar ELO (which, with alledgedly 700.000 - 1.000.000 active players is going to be common) with a few hundreds on at any given time, it's arguable one or two games will have insignificant effects on your ranking and thus you will not be automatically bashed at the third. 10 in a row, on the other hand, maybe.
Then, there's squads. It's still unclear if squads are MMed by the highest ELO or by some sort of weighted system. Is the latter, that adds options too.
Too soon to tell.
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Post by SATmaster728 on Jan 25, 2017 11:25:16 GMT -5
Only, there supposedly aren't 10 tiers, but a continuous ELO ranking for all players. With, let's say, 10.000 people with roughly similar hangar weight and roughly similar ELO (which, with alledgedly 700.000 - 1.000.000 active players is going to be common) with a few hundreds on at any given time, it's arguable one or two games will have insignificant effects on your ranking and thus you will not be automatically bashed at the third. 10 in a row, on the other hand, maybe. Then, there's squads. It's still unclear if squads are MMed by the highest ELO or by some sort of weighted system. Is the latter, that adds options too. Too soon to tell. what is Elo? ive seen this thrown around so much with the new mm, but what is it???
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Post by AηɗυηєɗнєƖ [ǀƬA] on Jan 25, 2017 11:29:21 GMT -5
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Jan 25, 2017 11:32:10 GMT -5
Umm.. I am threatening to stay.
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Post by SATmaster728 on Jan 25, 2017 12:00:55 GMT -5
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