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Post by NokiaSåmsung on Jan 23, 2017 22:21:51 GMT -5
I confess I've played quad noricums quite a few times. When I was lazy and semi intentionally wanting to irritate teammates lol.
I don't hit it my quad noricums all at once, but one at a time with abt 3 secs interval. This way I'm practically raining noricums non stop throughout the game. Plus I don't have to fall asleep every other 15 secs.
Once and only once, I had the highest dmg (100++k just noricums, no other bots used) among my teamates when the game ended. Talk abt unbelievable. Ofc my team lost tht game lol.
Anyway if noricums does like 5 times or more the current dmg, i believe it actually do good. Doesn't matter even if it becomes a gold weapon heh.
And yes, I've also seen tht video the guy shoryuken his opponents with noricums.
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Post by boomsplat on Jan 23, 2017 22:51:28 GMT -5
I confess I've played quad noricums quite a few times. When I was lazy and semi intentionally wanting to irritate teammates lol. I don't hit it my quad noricums all at once, but one at a time with abt 3 secs interval. This way I'm practically raining noricums non stop throughout the game. Plus I don't have to fall asleep every other 15 secs. Once and only once, I had the highest dmg (100++k just noricums, no other bots used) among my teamates when the game ended. Talk abt unbelievable. Ofc my team lost tht game lol. Anyway if noricums does like 5 times or more the current dmg, i believe it actually do good. Doesn't matter even if it becomes a gold weapon heh. And yes, I've also seen tht video the guy shoryuken his opponents with noricums. I think I must have played 5000 matches in War Robots. I think I've been killed by a noricum only once or twice. I think you would have to increase the damage 10x and decrease flight time in order for that weapon to become useful.....and then for what purpose? A counter for mid range is the only reason I can think of but I for one can't see a need for more Players standing in their spawn lobbing shots....you'd essentially make it a long range aphid. Edit: just thought maybe they could add different color smoke contrails for the different levels of the noricum....then it could complement the gekkos in creating a very colorful disco battlefield scene. Not much damage but high on aesthetic appeal. Maybe you could ask Pixo for a Medal of Colorful Play award for 3 gold to be awarded as well....jk
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Post by Loop_Stratos on Jan 24, 2017 6:41:02 GMT -5
Make it more similiar to the Zenits. 1100m range with 500m minimum. Fire like a Pinata vertically. Unlike how it is right now, it'll be like vertical Pinatas, not vertical Thunders. Perhaps nerf damage.
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Post by K A Z on Jan 24, 2017 7:25:00 GMT -5
Have you seen bunch of guys in nori geps, running around, touching walls or going under obstacle (springfield cage) and unloading all noris for splash damage of a nearby red? In short - this way the blast allows they all missiles to hit target...and then they pack more damage than aphids or pinata!
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Post by sonofsam on Jan 24, 2017 7:51:41 GMT -5
This type of weapon breaks this type of game either it is: A) Underpowered making it so that enemy's don't care if it hits them and basically takes the user out of the match (sound familiar?) B) They are powerful enough to actually concern the target which soon changes the game to two banks of people lobbing them back and forth at each other the whole match.
Either way they are broken.
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whitecrow666
GI. Patton
Posts: 144
Karma: 36
Pilot name: whitecrow666
Platform: Android
Clan: 2017 war Gods
League: Gold
Favorite robot: Gareth
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Post by whitecrow666 on Jan 24, 2017 7:56:49 GMT -5
With Ancile buff and reacharge rate Artillery does not even touch many people's HP
Maybe need plasma bombardment now.
But it's just total useless even with damage buff you may tickle my Ancile
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getdabeacons
Destrier
Posts: 68
Karma: 40
Platform: Multiple
Clan: F4L THE FALLEN
League: Champion
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Post by getdabeacons on Jan 24, 2017 8:20:07 GMT -5
Have you seen bunch of guys in nori geps, running around, touching walls or going under obstacle (springfield cage) and unloading all noris for splash damage of a nearby red? In short - this way the blast allows they all missiles to hit target...and then they pack more damage than aphids or pinata inspired by the noricum karate guy my clan love to get out in packs and have fun with these this is probably over with the new matchmaker but was fun while it lasted. i think that this weapon takes alot of skill to use at range my best scores so far were 6 kills and 360k damage using just noricums under level 9. i have done multiple games testing against a level 1 spiral vs a level 5 noricum and it was 5 games noricum won 6 games spiral won. when i switched weapons with this user he was never able to beat me showing that noricum can beat spirals if the player has alot of skill... the way i would like to see these buffed would be make the reload time 8 seconds . they are not a big threat to anyone who is moving but it would certainly encourage the snipers who like to camp in one place to move around . favorite map for noricums shenzen least fave power plant
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