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Post by snk on Nov 29, 2017 4:05:38 GMT -5
If I have 3 Zeus, 3 Tempest and a Fury, can I use Zeus Fury in hanger 1 and use Tempest Fury in hanger 2?
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Post by BastionOW on Nov 29, 2017 4:06:55 GMT -5
If it's the same Fury, then no. Nothing can be shared in between hangar decks.
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Post by suntron on Nov 29, 2017 4:07:50 GMT -5
Sadly You would need two Furys. Send hanger is for the long term players who have lots of everything.
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Post by snk on Nov 29, 2017 4:23:19 GMT -5
So the extra hanger is for someone that has 10 sets of weapons and 10 high level bots people? I has been playing almost a year, I can only upgrade 5 sets of high level weapons/bots.
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Post by danny on Nov 29, 2017 4:32:53 GMT -5
A second hangar is ideal for tankers. Yesterday, for the first time, I saw someone with a second hangar. It has only one slot, with a Level 4 Cossack. The guy has more than 12k victories and is in Silver3. He was using his first hangar and was drenched with our blood.
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Post by robocain on Nov 29, 2017 5:45:59 GMT -5
A second hangar is ideal for tankers. Yesterday, for the first time, I saw someone with a second hangar. It has only one slot, with a Level 4 Cossack. The guy has more than 12k victories and is in Silver3. He was using his first hangar and was drenched with our blood. It's a serious problem and Pix needs to change one specific thing. Additional hangars have to be fully equipped to be able to use them. We shouldn't be allowed to enter a match with empty hangar slots. The problem is that you can un-equip your second hangar at will. The example tanker above was actually pretty dumb by putting a Cossack in the tanking hangar. If he had used his favorite damage-dealer instead, he would have ended up with 30-50 millions AG for upgrades. Tanking no longer means running an unarmed Cossack into incoming Orkans. Tanking now is hardcore training with your favorite or your newest build. How do I know? I invested 7500 gold into a second hangar. I tested it. There are no penalties for leaving a match after meching out that single bot. You don't get punished for not equipping the other four empty slots. Cap two or three beacons, do as much damage as possible, get killed, leave, repeat. Massive amount of matches in a short amount of time. Massive damage and massive income gain from both tanking and clubbing. This is a serious invitation for heavy abuse and this needs to be changed as soon as possible. NO MATCHES WITH EMPTY SLOTS ALLOWED!!!
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Post by Koalabear on Nov 29, 2017 9:18:32 GMT -5
Get a second Fury and send it out with nothing but it's fists... Sorry, just had to go there!
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Post by hon_shu on Nov 29, 2017 13:47:04 GMT -5
A second hangar is ideal for tankers. Yesterday, for the first time, I saw someone with a second hangar. It has only one slot, with a Level 4 Cossack. The guy has more than 12k victories and is in Silver3. He was using his first hangar and was drenched with our blood. It's a serious problem and Pix needs to change one specific thing. Additional hangars have to be fully equipped to be able to use them. We shouldn't be allowed to enter a match with empty hangar slots. The problem is that you can un-equip your second hangar at will. The example tanker above was actually pretty dumb by putting a Cossack in the tanking hangar. If he had used his favorite damage-dealer instead, he would have ended up with 30-50 millions AG for upgrades. Tanking no longer means running an unarmed Cossack into incoming Orkans. Tanking now is hardcore training with your favorite or your newest build. How do I know? I invested 7500 gold into a second hangar. I tested it. There are no penalties for leaving a match after meching out that single bot. You don't get punished for not equipping the other four empty slots. Cap two or three beacons, do as much damage as possible, get killed, leave, repeat. Massive amount of matches in a short amount of time. Massive damage and massive income gain from both tanking and clubbing. This is a serious invitation for heavy abuse and this needs to be changed as soon as possible. NO MATCHES WITH EMPTY SLOTS ALLOWED!!! Sounds like a loop hole. Once you equipped any bot, you can't go back, right?
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Post by robocain on Nov 29, 2017 14:52:08 GMT -5
It's a serious problem and Pix needs to change one specific thing. Additional hangars have to be fully equipped to be able to use them. We shouldn't be allowed to enter a match with empty hangar slots. The problem is that you can un-equip your second hangar at will. The example tanker above was actually pretty dumb by putting a Cossack in the tanking hangar. If he had used his favorite damage-dealer instead, he would have ended up with 30-50 millions AG for upgrades. Tanking no longer means running an unarmed Cossack into incoming Orkans. Tanking now is hardcore training with your favorite or your newest build. How do I know? I invested 7500 gold into a second hangar. I tested it. There are no penalties for leaving a match after meching out that single bot. You don't get punished for not equipping the other four empty slots. Cap two or three beacons, do as much damage as possible, get killed, leave, repeat. Massive amount of matches in a short amount of time. Massive damage and massive income gain from both tanking and clubbing. This is a serious invitation for heavy abuse and this needs to be changed as soon as possible. NO MATCHES WITH EMPTY SLOTS ALLOWED!!! Sounds like a loop hole. Once you equipped any bot, you can't go back, right? You can empty a full hangar by chosing the bots from hangar 1 and putting them in hangar 2. Hangar 1 will then be empty again. You can even have one empty hangar and just one bot in your main hangar. You can do whatever the heck you want and that's not good. With a single maxxed Mk.2 Orkan Haechi you can probably permanently stay somewhere in the gold leagues and wreck face all day long without advancing in leagues. If everyone would now have two hangars, I'm sure the whole leagues system would implode. Tanking and clubbing would be all over the place and kill the game instantly. This issue needs to be solved immediately.
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