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Post by AcuityAxiom on Nov 19, 2017 16:58:50 GMT -5
So a few minutes ago, i was in a game and noticed we were outnumbered 3 to 6, after the game i saw this: Is there an valid explanation for this or are these guys just d*cks? Don't wanna point fingers just yet but i am a bit steamed.
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Post by cmdrperalta on Nov 19, 2017 17:02:38 GMT -5
Plus side is you finished no worse than 3rd. Sometimes a whole clan will drop if one of their teammates got bounced for network issues. Other times the team is seal clubbers who are tanking at same time. Once when I still did clans we beat clan MEXICO on moon where they had a bunch of lances and our top players were all long and midrange. We beat them badly thanks to weapons advantage then drew them again next game on same map and the entire clan bailed rather than deal with the long range bots.
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Post by AcuityAxiom on Nov 19, 2017 17:21:59 GMT -5
Plus side is you finished no worse than 3rd. Sometimes a whole clan will drop if one of their teammates got bounced for network issues. Other times the team is seal clubbers who are tanking at same time. Once when I still did clans we beat clan MEXICO on moon where they had a bunch of lances and our top players were all long and midrange. We beat them badly thanks to weapons advantage then drew them again next game on same map and the entire clan bailed rather than deal with the long range bots. Alright, i'm gonna guess it was the connection issue thing, they didn't even spawn and they had pretty versatile bots so i doubt they would've bailed.
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Post by BingiDredd on Dec 1, 2017 15:27:20 GMT -5
I've had enough dying for chickens who don't want to grab beacon but stay on the fringe of the battle and Bulgasari plots seems to be the worst. I run a hanger full of heavies 3 Rhino's, 2 Lances so why am I constantly the highest beacon capper after matches. No more. My sacrificing limit is now one bot and if after that I see the team I'm playing with can't be bothered to try cap some beacons I'm off, lose the game without me. They not capping beacons and they not supporting you when you've stuck you neck out to catch beacons.
Today on Shenzhen I spawned on center beacon to help a Bulgasari who was fighting to keep that beacon blue which we did so I moved to grab enemy home beacon thinking the Bulgasari I just helped would follow my lead. My bot were destroyed just before I could turn that beacon blue and that Bulgasari had ran bk to cover at our home beacon.
No more. You's not helping me then you'll get no vitcory off my sweat and sacrificing. Stuff you lot!
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Post by amidf on Dec 1, 2017 15:34:04 GMT -5
I've had enough dying for chickens who don't want to grab beacon but stay on the fringe of the battle and Bulgasari plots seems to be the worst. I run a hanger full of heavies 3 Rhino's, 2 Lances so why am I constantly the highest beacon capper after matches. No more. My sacrificing limit is now one bot and if after that I see the team I'm playing with can't be bothered to try cap some beacons I'm off, lose the game without me. They not capping beacons and they not supporting you when you've stuck you neck out to catch beacons. Today on Shenzhen I spawned on center beacon to help a Bulgasari who was fighting to keep that beacon blue which we did so I moved to grab enemy home beacon thinking the Bulgasari I just helped would follow my lead. My bot were destroyed just before I could turn that beacon blue and that Bulgasari had ran bk to cover at our home beacon. No more. You's not helping me then you'll get no vitcory off my sweat and sacrificing. Stuff you lot! Maybe the Bulgasari thought your move to red spawn was a dumb one. Hopefully he'll post about it here. Something about dumb teammates getting too aggressive and meching out when they should just hold the beacons they have. He'll say something unkind about damage seekers.
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Post by BingiDredd on Dec 1, 2017 16:03:38 GMT -5
Did I touch a nerve with you there? Maybe that Bulgasari pilot reminds you of yourself?
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Post by amidf on Dec 1, 2017 20:20:10 GMT -5
Well, I have seen that situation, but I doubt it was in play with you. My point is there is another side to the coin, and we should explore what it may look like. I'm with you that there are people not playing well or not playing to win. But then you described a situation where someone was defending a beacon.
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inspirace
Trusted Contributor
Posts: 2,670
Karma: 2,959
Pilot name: inspirace
Platform: iOS
Clan: NEW
League: Champion
Server Region: North America
Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Dec 1, 2017 20:55:41 GMT -5
capping the red home beacon at SZ is often dangerous, especially it’s Beacon Rush and teammates starting the spawning-dying cycle there. I would attempt it only when I am sure we can win the battle in spawn-raid style. even in Domination, enemy home beacon is hard to cap and hard to defend. so it might be that the Bulgasari player and you had just disagreements in strategies.
other than this case, yeah, there are a lot of campers who sit near home even when losing beacons by 1:4. there are also a lot of overly aggressive ones, often including me, who try to kill or cap whatever is presented at the time, ending up meching out.
if a player looks reasonably engaged, I always try to communicate by shooting a couple shots, etc. if he/she follows, we go together. if he/she don’t, I look for some other options,
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peterpete
Destrier
give me gold lol
Posts: 104
Karma: 17
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Post by peterpete on Dec 5, 2017 12:45:00 GMT -5
I never ever do this your in a team regardless if they are red next round everyone is just trying to do the same thing. Those who refuse to be part of a team are bad. People take it too seriously my kids play this game I try to guide them and this game teaches them team work and the importance of relying on your team mate later on I'm life in work collage or university. I can happily switch off and start a new round I'm really not bothered I'm more interested in doing my best for my team helping them by blocking enemy fire I.e suicide or capturing beacons. What players need to remember who is red then will be blue next it's xmas let's just enjoy the game work hard and hopefully support new players no hate for those who kill me in a way they teach me thanks
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Post by Koalabear on Dec 5, 2017 13:59:11 GMT -5
Never go for the home beacon on SZ unless you have at least 3 bots making that push across the field. Reds can keep spawning at home no matter what, so you will be facing healthy bots while your bots' health keeps going down. You want a huge numerical advantage if you make that push. Best way to take the home beacon is to come from the front AND from one of the sides. Leave one side beacon available for the reds to spawn at. I like taking the side with the low buildings because I can still get my Aphids over them. Plus, the other side (with the roof) has 1 big opening and 2 small ones. Most people don't use the small ones - unless they're in small fast bots, so that means there's only 1 main opening from which reds can come out and fire at you.
Even with this tactic, it's best not to push too hard because remember, you'll still be facing healthy bots at the home beacon as they keep spawning, and if you lose momemtum, you can kiss your side beacon away, and from there, they can push the centre and then to your home beacon. Usually where this has failed for me is when we pushed hard, killed a bunch of reds at the same time, and instead of spawning at the side beacon, they all spawned at the home base, so our half life and crippled blues are suddenly faced with 3 or 4 fresh brawlers.
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