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Post by Mechronis on Jan 13, 2017 8:37:23 GMT -5
They are just using the trebs in place of individual models, likely because rhymes aren't made yet and they are testing or other key factors of weapons using existing models and animations. They said as much on their FB post I believe. No, they aren't putting Trebs on light bots. Simmer down folks. Yeah. They are.
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Post by sochilli (Saltesers) on Jan 13, 2017 8:40:26 GMT -5
They are just using the trebs in place of individual models, likely because rhymes aren't made yet and they are testing or other key factors of weapons using existing models and animations. They said as much on their FB post I believe. No, they aren't putting Trebs on light bots. Simmer down folks. Yeah. They are. Oh hey mechronis when did you get back? You pulled a houdini for a couple weeks or so, so I thought you hung up the plantar plates.
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Post by Mechronis on Jan 13, 2017 9:01:47 GMT -5
Oh hey mechronis when did you get back? You pulled a houdini for a couple weeks or so, so I thought you hung up the plantar plates. I've been disclosing info on discord for a while. I shall never give up on this game or forum, but discord is easier to reply to questions. We have an insiders chat. But it's only for insiders.
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mr7q
Destrier
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Platform: Android
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Post by mr7q on Jan 13, 2017 9:02:09 GMT -5
Assuming it follows the KwK vs. Trebuchet pattern, light/medium versions of the latter are likely to not be too upsetting to the apple cart. Gekkos will be available for continuous sustained damage for higher DPS, while the L-Buchet will trade less overall DPS for higher cycle damage. More options is always good.
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Post by frunobulax on Jan 13, 2017 9:18:37 GMT -5
And now all the bots can snipe. ALL THE BOTS. True. But this won't make sniping any more efficient. There's a reason why players use Trident Fury and not Treb Fury. Guess those players with Nori Zenit Natashas will switch to Treb Natashas. Ah well.
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Post by Mechronis on Jan 13, 2017 9:55:02 GMT -5
And now all the bots can snipe. ALL THE BOTS. True. But this won't make sniping any more efficient. There's a reason why players use Trident Fury and not Treb Fury. Guess those players with Nori Zenit Natashas will switch to Treb Natashas. Ah well. Ir arguably will. Faster frames will be able to mount them.
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Post by zman on Jan 13, 2017 10:23:40 GMT -5
They are just using the trebs in place of individual models, likely because rhymes aren't made yet and they are testing or other key factors of weapons using existing models and animations. They said as much on their FB post I believe. No, they aren't putting Trebs on light bots. Simmer down folks. Yeah. They are. From the War Robots Facebook page in reference to mounting the Trebs or heavy weapons on light and medium hardpoints. "No that's not the case. We are using Trebuchet assets on these light and medium prototypes for the test" You may have insider information, but from what they've told us general population they are just using the Treb Assets for protype weapons that are not Trebs.
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Post by Mechronis on Jan 13, 2017 10:33:32 GMT -5
From the War Robots Facebook page in reference to mounting the Trebs or heavy weapons on light and medium hardpoints. "No that's not the case. We are using Trebuchet assets on these light and medium prototypes for the test" You may have insider information, but from what they've told us general population they are just using the Treb Assets for protype weapons that are not Trebs. As in no, we are not mounting heavy weapins on lighter hardpoints. Quit being dense, please. I already explained in the beginning what the test server would be about. If you want to beleive that, go ahead.
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Post by zman on Jan 13, 2017 12:32:19 GMT -5
From the War Robots Facebook page in reference to mounting the Trebs or heavy weapons on light and medium hardpoints. "No that's not the case. We are using Trebuchet assets on these light and medium prototypes for the test" You may have insider information, but from what they've told us general population they are just using the Treb Assets for protype weapons that are not Trebs. As in no, we are not mounting heavy weapins on lighter hardpoints. Quit being dense, please. I already explained in the beginning what the test server would be about. If you want to beleive that, go ahead. I think the wrong person is being dense here. Of course they are not mounting a heavy weapon(the existing Treb) on light hardpoints, but the publicly available information is that there are six prototype weapons being tested and they are simply using the Treb's assets for those weapons, hence why it looks like Heavy weapons mounted on light and medium hardpoints. I would imagine that if these prototypes, even as smaller versions of the existing Treb, make it out of testing they will get their own assets to conform to existing Pix precedent and differentiate them. Even the Punisher and Punisher T look different, etc. we wouldn't expect Pix to just use the same existing Treb assets for these mini Trebs for actual launch. Are you telling me what we are really getting are a Medium/Light Treb that lazily uses the same assets as the existing Heavy Weapon but will just be haphazardly be mounted on Light and Medium hardpoints going against all precedent Pix has set? I highly doubt that pix won't make the weapons that make it out of testing their own individual assests that will clear up all confusion.
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Post by Fishin_Chip on Jan 13, 2017 13:08:48 GMT -5
Lots of changes coming (maybe) This is what is on the current test server: Interesting times...,
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Jan 13, 2017 13:34:04 GMT -5
Wub ya FC but make it easy on the eyes, eh? — Light Prototype_L1: 350m range, 12s charge time, 15300 full blast damage — Light Prototype_L2: 600m range, 17s charge time, 12600 full blast damage — Light Prototype_L3: 1100m range, 23s charge time, 8800 full blast damage — Medium Prototype_M1: 350m range, 12s charge time, 22950 full blast damage — Medium Prototype_M2: 600m range, 17s charge time, 18900 full blast damage — Medium Prototype_M3: 1100m range, 23s charge time, 13200 full blast damage Also, by "assets" Pixo means the 3D model and skin etc for the gun itself. They are copying (yes, seems a bit lazy unless you understand development cycles) the 3D model of the Heavy Trebuchet for these light and medium test guns, but it's cosmetic only. If or when they decide to add these guns to the mainstream, they will make sure they look pretty first. Pay attention to the numbers, ya?
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mr7q
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Post by mr7q on Jan 13, 2017 14:00:16 GMT -5
Compared to Existing Analogous Weapons (DPS from current FAQ): — Light Prototype_L1: 350m range, 12s charge time, 15300 full blast damage = 1275 DPS Punisher: 2707 Pinata: 1375 Magnum: 3365 Aphid: 1573 Spiral: 468 — Light Prototype_L2: 600m range, 17s charge time, 12600 full blast damage = ~750 DPS PIN: 753 Molot: 1451 — Light Prototype_L3: 1100m range, 23s charge time, 8800 full blast damage = ~382 DPS Gekko: 508 (584 after 15% boost)
— Medium Prototype_M1: 350m range, 12s charge time, 22950 full blast damage = 1912 DPS Punisher T: 4080 Taran: 4938 Orkan: 1985 — Medium Prototype_M2: 600m range, 17s charge time, 18900 full blast damage = 1112 DPS Tulumbas: 966 Hydra: 815 Molot T: 2308 — Medium Prototype_M3: 1100m range, 23s charge time, 13200 full blast damage = 573 DPS
Vs. Existing Weapons on Heavy Hardpoints Short - Thunder: 8152
Mid - Trident: 1500 Zeus: 2482
Long - KwK: 911 Kang Dae: 797 Trebuchet: 763
The mid range variants of these jump out as really much more powerful than their existing equivalents considering the accuracy of bullet weapons. A such equipped Griffin would pack quite a punch trading spash damage for instant hit compared to the PIN/Tulumbas setup.
Edits: -2x Light, 2x Trebuchet is near identical to a 3x Treb on a Fury. Natasha coming into its own, I guess. -Putting 3x Lights on a Leo with a Zeus gives you a 498 DPS boost over using Gekkos -Golem Sniper would be doing 39540 Per shot
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yhondeh
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Post by yhondeh on Jan 13, 2017 14:08:07 GMT -5
Gameplay of some of these mini trebs for those interested.
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FunkenA
GI. Patton
Iron Pirates clan ID 19488. 4 slots and 200 cups minimum, and involved in chat. use line app to comm
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Post by FunkenA on Jan 13, 2017 15:37:43 GMT -5
trebs are the best counter to Fury tridents, my beloved fury will die easily KWK's are an even better counter to Fury Tridents. Try them out sometime good advice... I'm a bit of a noob in gold so my experience is still ahead of me
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pj
Destrier
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League: Expert
Server Region: North America
Favorite robot: Aphid Patton
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Post by pj on Jan 13, 2017 16:01:38 GMT -5
Geez! Jesse base speed on par with a level 8 Stalker or lvl 5 Gep!
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Post by Mechronis on Jan 13, 2017 16:35:37 GMT -5
As in no, we are not mounting heavy weapins on lighter hardpoints. Quit being dense, please. I already explained in the beginning what the test server would be about. If you want to beleive that, go ahead. I think the wrong person is being dense here. Of course they are not mounting a heavy weapon(the existing Treb) on light hardpoints, but the publicly available information is that there are six prototype weapons being tested and they are simply using the Treb's assets for those weapons, hence why it looks like Heavy weapons mounted on light and medium hardpoints. I would imagine that if these prototypes, even as smaller versions of the existing Treb, make it out of testing they will get their own assets to conform to existing Pix precedent and differentiate them. Even the Punisher and Punisher T look different, etc. we wouldn't expect Pix to just use the same existing Treb assets for these mini Trebs for actual launch. Are you telling me what we are really getting are a Medium/Light Treb that lazily uses the same assets as the existing Heavy Weapon but will just be haphazardly be mounted on Light and Medium hardpoints going against all precedent Pix has set? I highly doubt that pix won't make the weapons that make it out of testing their own individual assests that will clear up all confusion. I'm saying that we are getting 6 variants of the trebuchet itself. Wich is why they used it's model in the first place. Quit being dense.
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Post by sochilli (Saltesers) on Jan 13, 2017 17:09:46 GMT -5
I think the wrong person is being dense here. Of course they are not mounting a heavy weapon(the existing Treb) on light hardpoints, but the publicly available information is that there are six prototype weapons being tested and they are simply using the Treb's assets for those weapons, hence why it looks like Heavy weapons mounted on light and medium hardpoints. I would imagine that if these prototypes, even as smaller versions of the existing Treb, make it out of testing they will get their own assets to conform to existing Pix precedent and differentiate them. Even the Punisher and Punisher T look different, etc. we wouldn't expect Pix to just use the same existing Treb assets for these mini Trebs for actual launch. Are you telling me what we are really getting are a Medium/Light Treb that lazily uses the same assets as the existing Heavy Weapon but will just be haphazardly be mounted on Light and Medium hardpoints going against all precedent Pix has set? I highly doubt that pix won't make the weapons that make it out of testing their own individual assests that will clear up all confusion. I'm saying that we are getting 6 variants of the trebuchet itself. Wich is why they used it's model in the first place. Quit being dense. Alright, alright, nobody's dense here. You're both correct, and you're making different statements about an interpretation. That's fine, you're both correct. Let's not ourselves become dense by throwing that word around. I'm saying that because I'm the dense one and y'all obviously aren't on par with me.
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Post by Mechronis on Jan 13, 2017 17:24:02 GMT -5
I'm saying that we are getting 6 variants of the trebuchet itself. Wich is why they used it's model in the first place. Quit being dense. Alright, alright, nobody's dense here. You're both correct, and you're making different statements about an interpretation. That's fine, you're both correct. Let's not ourselves become dense by throwing that word around. I'm saying that because I'm the dense one and y'all obviously aren't on par with me. I gave information that was told to me by a member of Pixonic. When someone else comes and gives information that conflicts with my own, wich is simply opinionated, naturally, I consider them dense.
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Post by sochilli (Saltesers) on Jan 13, 2017 17:27:32 GMT -5
Alright, alright, nobody's dense here. You're both correct, and you're making different statements about an interpretation. That's fine, you're both correct. Let's not ourselves become dense by throwing that word around. I'm saying that because I'm the dense one and y'all obviously aren't on par with me. I gave information that was told to me by a member of Pixonic. When someone else comes and gives information that conflicts with my own, wich is simply opinionated, naturally, I consider them dense. That's all good, because everybody makes mistakes *reading this will give you a flashback to your most embarrassing moment in life*.
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Post by zman on Jan 13, 2017 17:38:18 GMT -5
I think the wrong person is being dense here. Of course they are not mounting a heavy weapon(the existing Treb) on light hardpoints, but the publicly available information is that there are six prototype weapons being tested and they are simply using the Treb's assets for those weapons, hence why it looks like Heavy weapons mounted on light and medium hardpoints. I would imagine that if these prototypes, even as smaller versions of the existing Treb, make it out of testing they will get their own assets to conform to existing Pix precedent and differentiate them. Even the Punisher and Punisher T look different, etc. we wouldn't expect Pix to just use the same existing Treb assets for these mini Trebs for actual launch. Are you telling me what we are really getting are a Medium/Light Treb that lazily uses the same assets as the existing Heavy Weapon but will just be haphazardly be mounted on Light and Medium hardpoints going against all precedent Pix has set? I highly doubt that pix won't make the weapons that make it out of testing their own individual assests that will clear up all confusion. I'm saying that we are getting 6 variants of the trebuchet itself. Wich is why they used it's model in the first place. Quit being dense. Dense?? This is quite comical. You're awfully condescending and are the one who seems to think I said we would be able to mount heavy weapons on light/medium hardpoints which is not something I ever say, in fact I presented Pixonic rep's own words that show exactly that. You seem to fail to grasp that we are essentially saying the same thing, except you created a perceiveddifference. You misunderstood what I said, which does not contradict what you were told at all, yet you jumped in and attacked me and called me dense when I've been correct. Ironically, your failure to comprehend what I said when I said essentially the same thing as you makes you the dense one. We are getting six prototype weapons for testing, each using the current Treb assets, each fire like a treb from short to medium to long range, only the long range ones are truly mini trebs. Whichever survive the testing process will get their own assets. Assets are the actual visual model used, maybe you are just confused by that word and needed the definition explained to you.
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Jan 13, 2017 17:46:37 GMT -5
Also, by "assets" Pixo means the 3D model and skin etc for the gun itself. They are copying (yes, seems a bit lazy unless you understand development cycles) the 3D model of the Heavy Trebuchet for these light and medium test guns, but it's cosmetic only. If or when they decide to add these guns to the mainstream, they will make sure they look pretty first. Pay attention to the numbers, ya? We were having a nice little discussion until things got sidetracked. Can we all just let it go already? Anybody managed to actually USE these new guns yet? I'm stuck at work, would love some narratives...
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yhondeh
Destrier
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Post by yhondeh on Jan 13, 2017 18:32:40 GMT -5
Also, by "assets" Pixo means the 3D model and skin etc for the gun itself. They are copying (yes, seems a bit lazy unless you understand development cycles) the 3D model of the Heavy Trebuchet for these light and medium test guns, but it's cosmetic only. If or when they decide to add these guns to the mainstream, they will make sure they look pretty first. Pay attention to the numbers, ya? We were having a nice little discussion until things got sidetracked. Can we all just let it go already? Anybody managed to actually USE these new guns yet? I'm stuck at work, would love some narratives... My gut feeling on these weapons is that they are best used on wild west bots. I will have to do more testing to check the timing between those weapons charging time and weapon switching of Jesse and Doc, but 600m variant works well with Doc's switching mechanism. I have a feeling that Jesse's switch cool down is sync'd with 350m variant, but I am not sure yet. I have had some success using 600m variant on Leo with Trident though. Trident's 10sec reload time kind of synergize with the new prototype. I have bunch of gameplay videos uploaded so you can check them out. www.youtube.com/channel/UC7XczcnWZ-IMV2wEwTNcmGg
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Deleted
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Post by Deleted on Jan 13, 2017 18:46:32 GMT -5
So they made special bots, then felt they needed to make special guns to go with the special bots? That sounds like some pretty narrow thinking at work.
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yhondeh
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Post by yhondeh on Jan 13, 2017 18:50:06 GMT -5
OK did some testing with Jesse. The cool down of Jesse's weapon switch is 8sec and that's almost in sync with 350m variant of prototype weapon. So basically you can shoot fully charged 350m prototype every 8 sec.
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yhondeh
Destrier
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Post by yhondeh on Jan 13, 2017 19:06:57 GMT -5
Oh and also, 1100m variant of prototype reload time is exactly the same as current Trebuchet. So its designed to work well on Natasha with Trebuchet. So if this goes live, you will see less people with Trebuchet/Noricum/Natasha, but I really don't want to see more snipers to begin with...
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Post by Ron Gaul on Jan 13, 2017 19:45:01 GMT -5
Oh and also, 1100m variant of prototype reload time is exactly the same as current Trebuchet. So its designed to work well on Natasha with Trebuchet. So if this goes live, you will see less people with Trebuchet/Noricum/Natasha, but I really don't want to see more snipers to begin with... Possibly, but...the destructive power of the mid- and short-ranged prototypes is almost terrifying. Slow ROF, so they're not true brawling weapons; they're ambush guns. Just don't miss, or you'll have opened yourself up to return fire. And you'll be out of ammo. I love the mid-range weapons. They're (for the first time) an effective counter to the Zeus and Tridents. Experimented with all three quick-draw bots. They're definitely of limited durability, but their new swap sequence is almost instantaneous. And it recharges fast, making it a viable way to fight. I found the Tulu/Orkan Doc to be amazing; dump Tulus on the target from mid range, then when they're close enough, hit them again and switch to Orkans. For those who favor a glass-cannon fighting style, this tactic is for you. Jesse was also effective when used this way, though without Doc's better hitting power and durability. Honestly Jesse is outmatched at top level - I'd take a Gareth over Jesse any day, as Gareth is so much tougher and can blast its way though anything other than another Britbot. Jesse will probably find its niche as an upper Silver-tier bot. I'm not a long-range guy, and I honestly find the long-range prototypes to be of limited usefulness. I wouldn't use them myself, but then I'm not a sniper anyway. I will point out that these weapons would allow for more mobile sniping using the Griffin as a platform, but to be an effective sniper is very challenging anyway. Honestly I don't see the long-range weapons as game-changers, or as even making a significant impact on anything other than those players who already use sniper setups. The ONLY advantage they offer over current options is greater versatility and more carrier bot options. But, they simply don't do enough damage...I'd MUCH rather close to 600m and hit my target with more firepower. And, before I'd run a Natasha with these guns, or a Leo, or even a Griffin...I'd still opt for a Kwk or Treb Fury. Because it just does more damage, and faster, From what I've seen, the Fury will still reign supreme as the ultimate sniper weapon. Those who spent the 5000 Gold on them, relax. Your purchases are in no danger of becoming obsolete.
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Jan 13, 2017 19:51:56 GMT -5
I love the mid-range weapons. They're (for the first time) an effective counter to the Zeus and Tridents. I knew I recognized that name! You just blasted me to pieces ^_^ Great strats, got outclassed but that's because I'm a terrible sniper and I was testing ALL the new potato guns and couldn't remember which bot had which range...
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Deleted
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Post by Deleted on Jan 13, 2017 19:52:22 GMT -5
Jesse is actually pretty good with those new weapons. Hit, run and swap. The Prototype_1 is very overpowered.
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Post by SGT D00M! on Jan 13, 2017 20:00:32 GMT -5
I'm conflicted. The price (Ag, Au or WSP) will be a big factor in whether or not I want to see any of these in the game. The 600 light and 1100 seem like they may have some utility. I still would rather see a heavy 350m plasma or a medium aphid.
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Post by sochilli (Saltesers) on Jan 13, 2017 21:08:08 GMT -5
I'm saying that we are getting 6 variants of the trebuchet itself. Wich is why they used it's model in the first place. Quit being dense. Dense?? This is quite comical. You're awfully condescending and are the one who seems to think I said we would be able to mount heavy weapons on light/medium hardpoints which is not something I ever say, in fact I presented Pixonic rep's own words that show exactly that. You seem to fail to grasp that we are essentially saying the same thing, except you created a perceiveddifference. You misunderstood what I said, which does not contradict what you were told at all, yet you jumped in and attacked me and called me dense when I've been correct. Ironically, your failure to comprehend what I said when I said essentially the same thing as you makes you the dense one. We are getting six prototype weapons for testing, each using the current Treb assets, each fire like a treb from short to medium to long range, only the long range ones are truly mini trebs. Whichever survive the testing process will get their own assets. Assets are the actual visual model used, maybe you are just confused by that word and needed the definition explained to you. You're right, and he's technically not trying to prove you wrong, he's proving another interpretation right. So let's just share our own opinions, granting others your patience when they share their perspective on the information that we have the right to share.
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