Post by Deleted on Jul 21, 2017 12:29:28 GMT -5
You have received this email because you applied for War Robots testing.
ATTENTION! Please delete the previous War Robots test app before installing the current one in order to avoid possible app performance issues.
Test server will be open on July 22-23th from 7 to 10 PM in the following timezones: GMT/UTC (Universal Time Coordinated), EST (Eastern Standard Time), PT (Pacific Time) and JST (Japanese Standard Time)
All content is set to LEVEL 8. It is the most optimal level to test the balance changes.
You need to choose Domination mode to play on the new map. This time squad feature will be disabled.
What’s new:
— New battle UI: We fixed some problems and redesigned the UI according to your feedback;
— Beacon Rush: The new game mode is very similar to our original game mode, but there’s one key difference: ability to deploy your robots near captured beacons. The gameplay and victory conditions are the same as usual.
— New map on early stage of development;
— Heavy robot prototype with a unique ability Descend: a Jump with Stealth mode for next 5 seconds after landing. Durability increased by 10%.
Level 8 stats: durability 129k, speed 39 km/h, 1 heavy slot, 2 medium slots, 20 sec ability cooldown;
? 3 medium weapon prototypes with ability to hit several targets if they stand close enough. Prototypes have different stats and various features.
Prototype_Chain 1
This prototype has no charging function.
Lvl 8 stats: 4650 damage to each target, range: 600m (initial target), 300m (between targets), reload time: 5sec.
Prototype_Chain 2
This prototype has fading damage. Damage decreases by 20% after each hit. Charging function is on.
Lvl 8 stats: 1030-5150 damage to initial target, range: 600m (initial target), 450m (between targets), reload time: 1-5sec.
Prototype_Chain 3
This prototype can damage the same target more than once. Charging function is on.
Lvl 8 stats: 400-2000 damage to each target, range: 600m (initial target), 300m (between targets), reload time: 1-5sec.
— Heavy weapon prototype: Close range prototype will act like an incendiary weapon. The weapon is for close combat but the uniqueness is lack of possible defence against it. Prototype ignores energy shields and can penetrate physical shields with ease. Flammable liquid will run out in 10 sec of continuous fire stream. Range slightly increased.
Level 8 stats: 5850 damage per second (dps), range 350m, reload 5 sec.;
— New paintjobs: Cossack, Fury, Gl.Patton, Fujin;
— Various robots and weapons rebalance.
Here you can find all the instructions:
goo.gl/BNRCyQ
When the test is finished, please submit your feedback here:
EN: goo.gl/t8Jsi7
RU: goo.gl/2FZVzZ
JA: goo.gl/qouUCu
CH (trad): goo.gl/A9nKMk
CH (simp): goo.gl/A9nKMk
Attention! From this test Youtube video or stream link is required to recieve test server reward.
Follow War Robots test server news: www.facebook.com/Walking War Robots.test.page/
Enjoy!
ATTENTION! Please delete the previous War Robots test app before installing the current one in order to avoid possible app performance issues.
Test server will be open on July 22-23th from 7 to 10 PM in the following timezones: GMT/UTC (Universal Time Coordinated), EST (Eastern Standard Time), PT (Pacific Time) and JST (Japanese Standard Time)
All content is set to LEVEL 8. It is the most optimal level to test the balance changes.
You need to choose Domination mode to play on the new map. This time squad feature will be disabled.
What’s new:
— New battle UI: We fixed some problems and redesigned the UI according to your feedback;
— Beacon Rush: The new game mode is very similar to our original game mode, but there’s one key difference: ability to deploy your robots near captured beacons. The gameplay and victory conditions are the same as usual.
— New map on early stage of development;
— Heavy robot prototype with a unique ability Descend: a Jump with Stealth mode for next 5 seconds after landing. Durability increased by 10%.
Level 8 stats: durability 129k, speed 39 km/h, 1 heavy slot, 2 medium slots, 20 sec ability cooldown;
? 3 medium weapon prototypes with ability to hit several targets if they stand close enough. Prototypes have different stats and various features.
Prototype_Chain 1
This prototype has no charging function.
Lvl 8 stats: 4650 damage to each target, range: 600m (initial target), 300m (between targets), reload time: 5sec.
Prototype_Chain 2
This prototype has fading damage. Damage decreases by 20% after each hit. Charging function is on.
Lvl 8 stats: 1030-5150 damage to initial target, range: 600m (initial target), 450m (between targets), reload time: 1-5sec.
Prototype_Chain 3
This prototype can damage the same target more than once. Charging function is on.
Lvl 8 stats: 400-2000 damage to each target, range: 600m (initial target), 300m (between targets), reload time: 1-5sec.
— Heavy weapon prototype: Close range prototype will act like an incendiary weapon. The weapon is for close combat but the uniqueness is lack of possible defence against it. Prototype ignores energy shields and can penetrate physical shields with ease. Flammable liquid will run out in 10 sec of continuous fire stream. Range slightly increased.
Level 8 stats: 5850 damage per second (dps), range 350m, reload 5 sec.;
— New paintjobs: Cossack, Fury, Gl.Patton, Fujin;
— Various robots and weapons rebalance.
Here you can find all the instructions:
goo.gl/BNRCyQ
When the test is finished, please submit your feedback here:
EN: goo.gl/t8Jsi7
RU: goo.gl/2FZVzZ
JA: goo.gl/qouUCu
CH (trad): goo.gl/A9nKMk
CH (simp): goo.gl/A9nKMk
Attention! From this test Youtube video or stream link is required to recieve test server reward.
Follow War Robots test server news: www.facebook.com/Walking War Robots.test.page/
Enjoy!