|
Post by make7upyours on Jun 9, 2017 13:33:58 GMT -5
I have 15K WSP and I have a zeus fury. Some people have been suggesting to me to try a zeus carnage setup. But I feel like that may be a bit of waste of resources since I already have a fury setup. I actually have 2 furys. Have been thinking about trying trebs or trident. I don't have any of those. What should I spend on?
|
|
|
Post by drake1588 on Jun 9, 2017 14:33:00 GMT -5
Carnage can be turned into a really good brawler ambusher just by upgrading the thunders. Zeus fury is a lot worse against tridents than Carnage Zeus is. It's really just your preference. I like the mobility of the Carnage much better, and the speed and ancile allow it to take unattended beacons with shocking regularity.
Tridents are overall just not as good since the rocket buff. It's too easy to get suppressed by one or more rdb Griff's that have the same damage you do with a slightly smaller range but more mobility.
|
|
|
Post by fιяєfℓαмє on Jun 9, 2017 20:41:05 GMT -5
If u want to brawling use carnage thunders, sniper use carnage trebuchets, mid-ranger use carnage tridents
|
|
|
Post by snk on Jun 9, 2017 22:58:23 GMT -5
I got a 8/10 Tridents Carnage, the damage is pretty low in Expert iOS. 2 x level 10 Tridents damage is less than a level 8 RDB, Trebs is worse, it doing around 50% damage of Trident. Trident only good in Fury, Trebs only good in Butch.
I will probably only use Zeus or Thunder for a Carnage.
|
|
|
Post by Ron Gaul on Jun 9, 2017 23:58:21 GMT -5
Since 2.9 arrived, the Carnage has become far less viable due to a drastic upsweep in the numbers of Tulumbas and Pin mechs in the field. Carnage can counter with Tridents with an extra 100m range, but...there's so little damage output, there's just no point. If you're gonna run Tridents, there are better mechs for it. Fury at least, or Natasha. Or Leo. Heck, even Golem is a possibility. Zeus is decent on Carnage, and of course the Thunder is ubiquitous, but after the rocket update I question the Carnage's viability as a midrange platform.
With that in mind, and since you already have a Fury (or two!), I'd recommend Trebs. A Trebuchet Fury can command vast distances on the larger maps, and even though damage numbers may not be the greatest due to lower DPM than other mech/weapon configurations, the DPS is insane and means you remain exposed for far less time than a Gekko mech. Nashorns are also good, but they also require more exposure than Trebs. And they miss small targets more easily.
Also, there are more Anciles out there than ever before thanks to the rockets. Which is another factor against Tridents or Nashorns on a Fury.
|
|
|
Post by make7upyours on Jun 12, 2017 12:08:54 GMT -5
i went with carnage
|
|
|
Post by Dejnov on Jun 12, 2017 13:30:17 GMT -5
Since 2.9 arrived, the Carnage has become far less viable due to a drastic upsweep in the numbers of Tulumbas and Pin mechs in the field. Carnage can counter with Tridents with an extra 100m range, but...there's so little damage output, there's just no point. If you're gonna run Tridents, there are better mechs for it. Fury at least, or Natasha. Or Leo. Heck, even Golem is a possibility. Zeus is decent on Carnage, and of course the Thunder is ubiquitous, but after the rocket update I question the Carnage's viability as a midrange platform. With that in mind, and since you already have a Fury (or two!), I'd recommend Trebs. A Trebuchet Fury can command vast distances on the larger maps, and even though damage numbers may not be the greatest due to lower DPM than other mech/weapon configurations, the DPS is insane and means you remain exposed for far less time than a Gekko mech. Nashorns are also good, but they also require more exposure than Trebs. And they miss small targets more easily. Also, there are more Anciles out there than ever before thanks to the rockets. Which is another factor against Tridents or Nashorns on a Fury.
So I'd agree to an extent- There are two good Carnage setups right now: Thunder Carnage and Zeus Carnage. Both are frail, but both also do decent damage in the age of rockets. I've seen expert to legend games with thunder carnages being used and they do their job well. The Zeus carnage (which I'm running right now) actually has a lot of value with so many RDBs out there. There are really only two good platforms for RDBs (Griffins and Fujins)... I do see Lancilots with them sometimes, but in my opinion, it's not a good platform for Tulumbas (Orkans/Thunder or Ancile/Taran is the way to go with them). The Zeus is the perfect counter to griffins, rogatkas, and fujins in general and is good at taking out RDB Griffins and Fujins. If you want a counter to RDBs... it's the Zeus Carnage.
Hopefully it'll get better after the bug fix later this month too...
Dejnov.
|
|
|
Post by Ron Gaul on Jun 12, 2017 13:44:01 GMT -5
Dejnov, for my play style I find the Treb works better. 600m is just not far enough away from an RDB for me...I'd rather hit them at 800m+. Basically, I want to be so far away that they don't even think about engaging, only about avoiding my shots. Because then I can pressure them into fighting the rest of my team at a disadvantage; they're now reacting to me, giving my team the edge. Whichever team is on the defensive, loses. But, that's just me. Different strokes for different folks.
|
|
|
Post by Dejnov on Jun 12, 2017 14:57:50 GMT -5
Dejnov , for my play style I find the Treb works better. 600m is just not far enough away from an RDB for me...I'd rather hit them at 800m+. Basically, I want to be so far away that they don't even think about engaging, only about avoiding my shots. Because then I can pressure them into fighting the rest of my team at a disadvantage; they're now reacting to me, giving my team the edge. Whichever team is on the defensive, loses. But, that's just me. Different strokes for different folks.
Well the reason I chose Zeuses over Trebuchets and Tridents is mostly that you aren't really doing enough damage with them on a Carnage to truly affect the battleflow. Consider this (all from the DPS loadout calculator): in 1 minute of play time with optimal shots and continuous targets
A Trebuchet Carnage can do 105k damage A Trident Carnage can do 205k damage while a Zeus Carnage can do 387k damage.
That Zeus Carnage (granted in a favorable map with targets) can take out 2 Griffins/Rogatkas in under a minute. To do the same with Trebuchets you'll need a Butch and 90s or Trident Fury and 85 seconds... my Zeus Carnage can live for a minute on most maps, which means he should be able to take out two Griffins, if he's lucky. Also, if needed, he has the speed to reposition and also capture beacons.
Heck , I've had fun shooting Lancilots in the side with the Zeus Carnage. Right now, I believe the Zeus is one of the best counters to Anciles and RDBs. It'll get better once they fix the bug.
Dejnov.
|
|
|
Post by snk on Jun 12, 2017 20:38:33 GMT -5
Trebs Carnage is liability to the team, it has lower dps than Piñata or Pin or even 1 EUC 1 Magnum Stalker which can't cap beacons. Trebs only good on Butch, or at least Fury to have decent damage.
|
|
|
Post by elcheapo on Jun 14, 2017 3:54:30 GMT -5
Trebs and Tridents on Fury,s are awesome . I play with those weapons more than Zeus Fury . The Trident Fury makes one heck of a blood pizza if all the reds are bunching into that Shinzen middle point . I keep a permanent Trident Fury just for Shinzen .
|
|
|
Post by Thunderkiss on Jun 16, 2017 10:00:48 GMT -5
Since 2.9 arrived, the Carnage has become far less viable due to a drastic upsweep in the numbers of Tulumbas and Pin mechs in the field. Carnage can counter with Tridents with an extra 100m range, but...there's so little damage output, there's just no point. If you're gonna run Tridents, there are better mechs for it. Fury at least, or Natasha. Or Leo. Heck, even Golem is a possibility. Zeus is decent on Carnage, and of course the Thunder is ubiquitous, but after the rocket update I question the Carnage's viability as a midrange platform. With that in mind, and since you already have a Fury (or two!), I'd recommend Trebs. A Trebuchet Fury can command vast distances on the larger maps, and even though damage numbers may not be the greatest due to lower DPM than other mech/weapon configurations, the DPS is insane and means you remain exposed for far less time than a Gekko mech. Nashorns are also good, but they also require more exposure than Trebs. And they miss small targets more easily. Also, there are more Anciles out there than ever before thanks to the rockets. Which is another factor against Tridents or Nashorns on a Fury. Golems leos and natashas are not even remotely good replacements for a carnage. Far less viable is a stretch at best, it's fine now like it was before, more awareness is required. Carnage thunder is still a beast that must be respected at all times, and carnage zeus is better at controlling enemy movements than trebuchets while doing more damage over the course of a battle in competent hands.
|
|
|
Post by SoCalGrndR on Jun 18, 2017 12:46:39 GMT -5
I like the Carnage from the simple fact it can have 2 roles! Thunders - When I just wanna BLOW-「dookie」-UP Tridents - When my Fury feels EXTRA slow with missle magnets hanging off the side in bright colors to attract even more missles! For me it is stress reliever (need to change my hangar) bot, not part of regular rotation in Expert I, but good for a change of pace! Everyone should have at least one! I think Zeus Carnage is most effective now..... but only have 1 Zeus and not leveling another to L11 to catch up now. Plan to later.
|
|
|
Post by Danny Linguini on Jun 18, 2017 17:53:24 GMT -5
I got lucky enough this weekend to mess around with all kinds of combinations on the test server. I paid extra attention to the Carnage because I've been thinking I want one, and after a few hours with it I started figuring out its strengths and weaknesses. It's ancile is crap, so you have to be extra vigilant about staying near cover. A few of those battles were with Tridents because so many people seem to like them. I didn't. They're slow as hell and easy to dodge, you get one shot at three pops and then a 10-second wait. I used it on a bunch of different bots and found it to be pretty useless against anything other than campers. I actually had my best luck with Thunders, and the still-in-testing Tempest was a very close second. So the Carny moved way up my wish list, but the Tridents kinda fell off it. For now. Just my own experience.
|
|