|
Post by CΛΜΡΞΓ™ on Jun 6, 2017 2:08:47 GMT -5
Have they changed at all with the update to Pinatas, CRV and Tulumbas? how? Always looking for ways to better myself as a player.
|
|
|
Post by BLYTHE on Jun 6, 2017 2:24:14 GMT -5
None that I can think of really. Pre-buff they were already ubiquitous. With the buff in pins, pinatas, orkans, and tulus they're now even more common--I'd say at least 2-3 in a top tier hangar. The new map also has something to do with it. In the past many people skip certain maps depending on what they're running, but now Pix penalizes by putting you in tanker's league. So people opt for bots that have more flexibility.
|
|
|
Post by CΛΜΡΞΓ™ on Jun 6, 2017 3:26:03 GMT -5
None that I can think of really. Pre-buff they were already ubiquitous. With the buff in pins, pinatas, orkans, and tulus they're now even more common--I'd say at least 2-3 in a top tier hangar. The new map also has something to do with it. In the past many people skip certain maps depending on what they're running, but now Pix penalizes by putting you in tanker's league. So people opt for bots that have more flexibility. True. Currently running 2 Griffins in my main hangar (PDB & DB), and they go great. was just wondering if they're piloted differently at all now, since baiting out a jump can be done much more easily now. p.s, If I didn't have a doc, I'd likely be running a RDB as well.
|
|
|
Post by snk on Jun 6, 2017 6:01:13 GMT -5
I used to jump in attack very often with my Griffin, but I usually use jump to escape recently. Don't know if this is good or bad.
My PDB Griffin like to join force with other Plasma bot like Taran Ancilelot or Plasmahad, just use plasma blast the shield. PDB doesn't team well with DB when he blast the energy shield, I blast the physical shield. Same when I used DB, prefer team with thunder or another splash bot.
|
|
|
Post by nosinov on Jun 6, 2017 6:27:52 GMT -5
I used to jump in attack very often with my Griffin, but I usually use jump to escape recently. Don't know if this is good or bad. My PDB Griffin like to join force with other Plasma bot like Taran Ancilelot or Plasmahad, just use plasma blast the shield. PDB doesn't team well with DB when he blast the energy shield, I blast the physical shield. Same when I used DB, prefer team with thunder or another splash bot. Easy choice, when you know you can finish the target with one volley, jump in. When facing another DB jump out to avoid his rockets.
|
|
mrx4vi
Destrier
Posts: 33
Karma: 15
|
Post by mrx4vi on Jun 6, 2017 11:26:05 GMT -5
I'm in a position to replace my plasma patton for a griffin pdb but that would leave me without medium robots in my hangar, can I have difficulties for that?
|
|
|
Post by Scuzzbopper on Jun 6, 2017 11:32:38 GMT -5
I've had little luck with a plasma, mostly played Aphid/Orkan or Pin/Tulu load-outs. I've never jumped to attack, always as a defense. Pop-tarting is the go-to tactic for the Pin/Tulu for PP, DC and the urban side of Springfield. The ramps on Yama are good places to pop-up to fire on the center as well.
Ive been experimenting with a Tulu-Rog and it is also a good build for beacon running and mid-range fire support.
|
|
|
Post by noobcake on Jun 6, 2017 11:41:35 GMT -5
I'm in a position to replace my plasma patton for a griffin pdb but that would leave me without medium robots in my hangar, can I have difficulties for that? PDB Griffin is far superior to Magnum Patton. Do it and don't look back. Most hangars are heavy bot dominant anyway. The only non-heavy bots that get significant playtime are the Rogatka, the Carnage, and the Galahad. Rarely, you'll see a Gareth, Stalker, or Fujin.
|
|
|
Post by bootycallhalifax on Jun 6, 2017 11:44:38 GMT -5
Rog is even better with regards to jumping to avoid rockets. Big increase in RDB, and I now love using rog to avoid them. Rog taran is pretty good at taking them out, taran range is only 150 less and they can't dodge the taran like they can orkans and other rockets.
So yeah basically I find the update just made rogs more useful in the meta.
|
|
smanker
Destrier
Posts: 74
Karma: 34
|
Post by smanker on Jun 6, 2017 12:48:08 GMT -5
I'm in a position to replace my plasma patton for a griffin pdb but that would leave me without medium robots in my hangar, can I have difficulties for that? PDB Griffin is far superior to Magnum Patton. Do it and don't look back. Most hangars are heavy bot dominant anyway. The only non-heavy bots that get significant playtime are the Rogatka, the Carnage, and the Galahad. Rarely, you'll see a Gareth, Stalker, or Fujin. Master II and I'm still seeing multiple Gary in every match.
|
|
|
Post by aesahattr on Jun 6, 2017 13:04:24 GMT -5
Rog is even better with regards to jumping to avoid rockets. Big increase in RDB, and I now love using rog to avoid them. Rog taran is pretty good at taking them out, taran range is only 150 less and they can't dodge the taran like they can orkans and other rockets. So yeah basically I find the update just made rogs more useful in the meta. Agreed 110%. Really getting some good play out of my Rog recently, though I keep switching up its loadout to see what works best. Tulumbas were sweet and I even got some good use out of Punishers, but currently sticking with Orkans. The quick cooldown on the jump means you don't have to choose between offensive and defensive jumps like with the Griffin, since you can hop into the fray, unload, and bounce out of there.
|
|
|
Post by aesahattr on Jun 6, 2017 13:10:02 GMT -5
Master II and I'm still seeing multiple Gary in every match. Gary is sweet because of how demoralized people are regarding plasma weapons since the rocket buffs. I frequently see a plasma griff or galahad peep around the corner and see my Gary right as I cap a beacon and they just take off in the other direction. They could take me out if they wanted to, but it just isn't always worth the time, when their team needs them elsewhere. Edit: Oh dang I was trying to edit this into my above reply. Sorry for the doublepost, I can't handle forum layouts on mobile, apparently.
|
|
mrx4vi
Destrier
Posts: 33
Karma: 15
|
Post by mrx4vi on Jun 6, 2017 14:26:02 GMT -5
[/quote] Master II and I'm still seeing multiple Gary in every match. [/quote]
I'm using my Gareth only as a distraction, in the middle of the match i run behind enemy lines and try to get all the focus I can get, sometimes my random team take advantage... sometimes don't
|
|
|
Post by FlashAhAhh on Jun 6, 2017 17:35:50 GMT -5
Rog is even better with regards to jumping to avoid rockets. Big increase in RDB, and I now love using rog to avoid them. Rog taran is pretty good at taking them out, taran range is only 150 less and they can't dodge the taran like they can orkans and other rockets. So yeah basically I find the update just made rogs more useful in the meta. Am running Tulumbas on my rog and LOVE it. You can dance in the RDB fire and hit them back. Wicked fun!
|
|
|
Post by FlashAhAhh on Jun 6, 2017 17:36:39 GMT -5
Rog is even better with regards to jumping to avoid rockets. Big increase in RDB, and I now love using rog to avoid them. Rog taran is pretty good at taking them out, taran range is only 150 less and they can't dodge the taran like they can orkans and other rockets. So yeah basically I find the update just made rogs more useful in the meta. Agreed 110%. Really getting some good play out of my Rog recently, though I keep switching up its loadout to see what works best. Tulumbas were sweet and I even got some good use out of Punishers, but currently sticking with Orkans. The quick cooldown on the jump means you don't have to choose between offensive and defensive jumps like with the Griffin, since you can hop into the fray, unload, and bounce out of there. Tulumbas Rog is so much fun. The mosquito
|
|
|
Post by FlashAhAhh on Jun 6, 2017 17:40:37 GMT -5
Have they changed at all with the update to Pinatas, CRV and Tulumbas? how? Always looking for ways to better myself as a player. No change but knowing how to use them has become more important because they melt faster with the rocket update. The biggest trick in a Griff is to time your jump and try to save it. Walk into the fray and have your jump ready. If you come across something with Orkans, tums or thunders having a jump ready can be the difference between you getting minced or taking your target down.
|
|
|
Post by noobcake on Jun 6, 2017 20:07:55 GMT -5
PDB Griffin is far superior to Magnum Patton. Do it and don't look back. Most hangars are heavy bot dominant anyway. The only non-heavy bots that get significant playtime are the Rogatka, the Carnage, and the Galahad. Rarely, you'll see a Gareth, Stalker, or Fujin. Master II and I'm still seeing multiple Gary in every match. Are you on android? I am also masters II but I rarely see the Gareth.
|
|
smanker
Destrier
Posts: 74
Karma: 34
|
Post by smanker on Jun 6, 2017 23:16:44 GMT -5
Master II and I'm still seeing multiple Gary in every match. Are you on android? I am also masters II but I rarely see the Gareth. I've got an iPhone
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 7, 2017 3:07:16 GMT -5
Have they changed at all with the update to Pinatas, CRV and Tulumbas? how? Always looking for ways to better myself as a player. You have to play Rog as a light bot, even with the buff, he'll get eaten by midrange and a sneeze from a DB. Orkans are the best for it, as two Orks now have enough firepower to kill a Galahad/pop all of the lance's shields outright in five seconds or less. Tulus are harder to dodge by jump now, best bet is making sure the rocket travel path is completely obscured by the time your jump gets to it's downward arc. RDB does more damage than TT fury now, and is more forgiving since the rockets don't empty when fired. DB griffin/Rhino can now kill anything other than leo and Raijin in 5 seconds.
|
|
|
Post by inesb on Jun 7, 2017 4:06:36 GMT -5
I'm in a position to replace my plasma patton for a griffin pdb but that would leave me without medium robots in my hangar, can I have difficulties for that? The only disadvantage I can see is that sometimes there are daily tasks "do something with a medium bot". But in this case, you could either reactivate your mediums for the task, or simply change the task if you don´t like it.
|
|
|
Post by aesahattr on Jun 7, 2017 13:07:29 GMT -5
Tulumbas Rog is so much fun. The mosquito I did get a lot of games out of my Tulumbas Rog before I swapped in the Orkans. If the anniversary roulette hadn't kindly gifted me with 5 Orkans, I'd be happy to rock those Tulumbas, and on the bigger and more open maps they're undoubtedly better than Orkans. But it sure is satisfying to just get in that bubble and paste a Carnage that isn't paying attention, or to suddenly be in range of a Galahad/Gareth and unload a couple thousand damage on them right quick. I think pre-rocket buffs, mastering Jump abilities required a decent amount of experience and skill. However, something like 75% of the time, you'd just use them as a speed boost: getting into a battle faster, or bailing out of a bad spot. Sometimes you'd use them to get to a good vantage point or pull off a Death-From-Above assault. Nowadays, I'm finding the skill ceiling of Jumps to be much higher; a good pilot who is paying attention can pull off some crazy stuff with a single bot, whether you're talking about any of the Griffin builds, short or long-range Rogatka, whatever.
|
|
|
Post by Thunderkiss on Jun 7, 2017 18:05:59 GMT -5
I'm in a position to replace my plasma patton for a griffin pdb but that would leave me without medium robots in my hangar, can I have difficulties for that? Do it.
|
|
mrx4vi
Destrier
Posts: 33
Karma: 15
|
Post by mrx4vi on Jun 11, 2017 0:32:17 GMT -5
Well after acquire the pdb griffin i feel a little disappointed, takes several seconds to hurt others bots and the pilot is forced to keep his jump only to retreat, ambushing is dangerous and his hp is kinda low.
|
|
|
Post by TravLar on Jun 12, 2017 7:04:00 GMT -5
I've never run a PDB, but Orkan Pinata griff is a killer whoever you hit. EXCEPT high leveled carnages and Ancilots - in which case your PDB would be perfect. So you never know, you just gotta take your luck as it comes. Level it up - it makes all the difference.
A question: does anybody know how many meters, more or less, a jump in a Griffin is? Would be useful to know where you gotta jump from to be in range or out of range.
|
|
|
Post by psyflex on Jun 12, 2017 7:21:09 GMT -5
A question: does anybody know how many meters, more or less, a jump in a Griffin is? Would be useful to know where you gotta jump from to be in range or out of range. I read (i think here in the forum) it is about 100m ... If you see a red standing and not noticing you or if he is almost dead already, you can test it yourself
|
|
|
Post by TravLar on Jun 12, 2017 7:47:26 GMT -5
A question: does anybody know how many meters, more or less, a jump in a Griffin is? Would be useful to know where you gotta jump from to be in range or out of range. I read (i think here in the forum) it is about 100m ... If you see a red standing and not noticing you or if he is almost dead already, you can test it yourself Actually that's a good idea, I'm gonna range a sniper or camper, jump, and see what the difference is...
|
|
|
Post by psyflex on Jun 12, 2017 8:26:58 GMT -5
Actually that's a good idea, I'm gonna range a sniper or camper, jump, and see what the difference is... Not sure, if it is a good idea to straight jump at a sniper. Take care not to jump into a triple trebuchet at least... hehe
|
|
|
Post by TravLar on Jun 12, 2017 9:25:57 GMT -5
Actually that's a good idea, I'm gonna range a sniper or camper, jump, and see what the difference is... Not sure, if it is a good idea to straight jump at a sniper. Take care not to jump into a triple trebuchet at least... hehe Right...
|
|