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Post by Pilot Moby_dic on Apr 26, 2017 3:47:03 GMT -5
Anyone got info on the map layout - or link to a source that does? Played a few games and it's fun, but difficult to understand the layout and be competitive at same time. Edit: added for reference
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Post by [apotheosis] on Apr 26, 2017 5:05:46 GMT -5
It took me a dozen or so plays before I "got" it
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Post by Russel on Apr 26, 2017 5:37:08 GMT -5
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Post by SATmaster728 on Apr 26, 2017 6:44:53 GMT -5
we need to make a page for the moon map, not just a layout. that said, i added some stuff to the map layout.
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Post by LITu2 on Apr 26, 2017 9:15:05 GMT -5
I've played a couple of games on this map and I'm loving it. The beacons are really close together and campers are going to find this a tough map to play on. The only way my team were able to win was to hunt in packs, especially if there was a ancile type shield and a rhino or two in the mix. Narrow channels, no room to roam, this is like Dead City on steroids!
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Post by Pilot Moby_dic on Apr 26, 2017 10:39:31 GMT -5
I'm having a blast on it - I really am. The last battle within 45' secs we had five red beacons lit - 「whiskey tango foxtrot」! But it then swung back to five blues lit and we won, when it looked like we were brown bread at 6:24 in! I still don't know what the feck I'm doing though - too absorbed in the battles :-)
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Post by Pilot Moby_dic on Apr 26, 2017 10:42:29 GMT -5
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Deleted
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Post by Deleted on Apr 26, 2017 13:36:41 GMT -5
The map is pretty simple. Go straight and right, and there is your home beacon. Go under the tunnel, and that is the centre beacon. If you go right instead, then that is your side beacon. When you get to the other side, it's reversed. There is a beacon at the end of the tunnel, which is red home beacon. Go left, and that is the red side beacon.
There's a little more, and more flanking paths, but this is the most direct way to attack center and defend your home beacons.
If you go up the ramp from spawn, you can see 2 beacons. The one to the right is centre beacon. The one ahead is the red side beacon. It almost looks like that could be your home beacon if you're not aware because they all look really close. If you capture the red side beacon, then around the bend to the right, is the other end of the tunnel and the red home beacon.
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Post by copilotjesus on Apr 26, 2017 14:12:58 GMT -5
It's pretty much "S" shaped with a lower path connecting the two ends. Both teams basically spawn in the gaps, and there is an outer path on the outside of each curve.
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Neg0Pander
Site Designer!
Grab 'em by the Griffin
Posts: 329
Karma: 221
Pilot name: Neg0Pander
Platform: Android
Clan: WIKITTENS [WiKi]
League: Silver
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Post by Neg0Pander on Apr 26, 2017 16:10:29 GMT -5
It's also completely symmetrical. Knowing & keeping that in mind helps a lot.
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Post by ou812gr8m8 on Apr 26, 2017 16:19:37 GMT -5
This map is elegant, simple and clever.
It's the best thing Pix have added since I started playing.
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Post by Insane Demon on Apr 26, 2017 16:48:35 GMT -5
Moon map has the best layout, particularly for my three heavy & slow Leos.
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Post by zeus on Apr 27, 2017 0:35:08 GMT -5
I've played a couple of games on this map and I'm loving it. The beacons are really close together and campers are going to find this a tough map to play on. The only way my team were able to win was to hunt in packs, especially if there was a ancile type shield and a rhino or two in the mix. Narrow channels, no room to roam, this is like Dead City on steroids! I do the same thing, follow the first Ancelot I see and roam with him. Trident furies can work well here. Just need to camp near the ramp, you can scan quite a few spots including upper mid beacon, enemy side beacon, home beacon, blue side beacon and if you stand well, you can shoot tridents over to red ramps. You will die fast, but you will also do good damage. Due to the position of the tridents on a fury, you can stand halfway on the ramp and shoot missiles over without exposing yourself. Very deadly to anyone attempting to take the side beacons. But the annoying thing is that Pix still has not solved the sliding issues with slopes. It must be a really fun map for rogs.
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Post by LITu2 on May 2, 2017 8:57:37 GMT -5
Its great for Stalkers too. Actually the stalker is brilliant on any map but the moon map has so many channels and lots of cover it really works for my stalker.
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