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Post by l》THE MACHINE《l on May 18, 2020 11:43:22 GMT -5
Just got my ardent blitz today (「fluffernutter」 yeah!) so now I need some weapon ideas. Based upon what I have heard around these forums (and through some basic facts) the best are:
Shredder Rime Spark Blaze Punishers With these for good fun builds Sting Aphid Marquess Molots
I do want to have some fun but I don't want to spend tons of gold so no sting or aphids. I have tons of taser builds in my hanger so I would like something else, so no spark.
I am not against having more shredders but I already am building 2 more (2 stuck on mercury no matter what and 2 for things like my rayker). If thats the best then count me in though.
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Post by Munki on May 18, 2020 11:51:35 GMT -5
I vote Rimes given your restrictions. Assuming you are not leveling the weapons up too high (like 1.8 or 1.9), then this still can be done "somewhat" affordably. 4 of any weapon is a tough grind, hence my Ardent Blitz remains at level 1.
Really, I recommend trying out all the weapon loadouts even if the weapons are not leveled. Just to get a feel for how their firing rhythms jive with how the bot moves, then invest the time and Ag into leveling them.
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Post by ⓣⓡⓘⓒⓚⓨ48 on May 18, 2020 12:04:45 GMT -5
Even with quite a few Taser builds in my rotation I went with Sparks... very glad I did. It works very well in most cases. Something to think about.
If they are forever off the possibility list then def Rimes as first choice... Shredders as second. Burst is my preferred style, but sustained can work.
If you are feeling cheap, though, 4 x highly leveled/maxed Puns are still pretty danged dangerous. Not as bursty but you could play them in the same manner as Shredders and get great results.
Also, I am seeing more and more maxed Mag Blitzi. The constant fire and cheap upgrades are the main draw, I think... but if you have NRs or TNRs, or eventually get an Overdrive mod, it is a dangerous setup. Especially since they tend to get ignored. VERY good against Lokis since the bottom 2 weapons will almost always hit... with the constant fire they get VERY perturbed with you.
Quick note, I rarely kite or harass with the ability unless I find myself still in my Blitz with Titans around... I use it to suppress, get close, and kill. Even Gusts would work well, better than most sustained weapons, if properly leveled. However, using it as a sustained fire flanker, harasser, or kiter may lend itself more to the Shredder/Punisher style gameplay.
Sparks can do all of it though, so I don't have to really think about it. Plus they are so good at taking out targets of opportunity while not in the ability... So still like Sparks best for my Blitz because of that.
Both Sparks and Punishers tend to require a Pilot Skill to get the most out of them, (GO and SS, respectively) so that is also a consideration.
IMO, YMMV
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Post by seanh on May 18, 2020 12:09:21 GMT -5
Mags, cheap, probably already have some.
That’s what I have on mine, they are just savage.
Pew, pew, pew
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Post by 乃ㄥ卂乙 on May 18, 2020 12:11:31 GMT -5
I second mags, very powerful and fun, would go extremely well with LPs DR
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Post by Loganspawn on May 18, 2020 12:14:56 GMT -5
If run the shredders on a maxed Blitz with the new pilot. If I was to pick a second choice it would be sparks or Rimes.
If I already had some of those such as you do I would go for something good I don't have leveled yet to help against the nerf hammer that always comes.
One clan member is running maxed magnums and loving it and they were cheap to build! I also watched Adrian run the magnum build and kept getting godlikes.
So with all that said what fits your criteria would be RIMES or Magnums IMO.
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Post by ⓣⓡⓘⓒⓚⓨ48 on May 18, 2020 12:17:15 GMT -5
Mags, cheap, probably already have some. That’s what I have on mine, they are just savage. Pew, pew, pew Do you use the alternating fire? where you get them to fire sequentially instead of all at once? Just curious, I don't know if it would make a difference but I know back in the day for the Mag Patton it was preferred with everyone I knew that used it. It definitely seems like it would be more intimidating to be hit 4x as often, even if the amount of damage is the same. Actually, it may cut down on lost damage since if you miss due to lag or the Red having adamant RH in gear or something, it's only with one and not all 4...
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Post by Loganspawn on May 18, 2020 12:19:59 GMT -5
Mags, cheap, probably already have some. That’s what I have on mine, they are just savage. Pew, pew, pew Do you use the alternating fire? where you get them to fire sequentially instead of all at once? Just curious, I don't know if it would make a difference but I know back in the day for the Mag Patton it was preferred with everyone I knew that used it. It definitely seems like it would be more intimidating to be hit 4x as often, even if the amount of damage is the same. Actually, it may cut down on lost damage since if you miss due to lag or the Red having adamant RH in gear or something, it's only with one and not all 4... Ive always felt firing one weapon at a time and cycling made allot of weapons work better. Especially if they have any kind of shield.
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Post by Deadeye on May 18, 2020 12:22:25 GMT -5
Just got my ardent blitz today (?fluffernutter? yeah!) so now I need some weapon ideas. Based upon what I have heard around these forums (and through some basic facts) the best are: Shredder Rime Spark Blaze Punishers With these for good fun builds Sting Aphid Marquess Molots I do want to have some fun but I don't want to spend tons of gold so no sting or aphids. I have tons of taser builds in my hanger so I would like something else, so no spark. I am not against having more shredders but I already am building 2 more (2 stuck on mercury no matter what and 2 for things like my rayker). If thats the best then count me in though. So a few options here based on what you want to do. The most economical option is by far the magnums. They are tier 2 weapons, but actually out perform both shredders and sparks between 300-350 meters in terms of cycle DPS. I have a set that have been maxed out and am using them while I level up Clive and a set of Rimes. The next tier of weapons, both the spark and shredder are comparable in cycle damage and get better as you get closer. The major differences are that the cycle damage of the shredders is done in 4 seconds which means the burst damage is higher and you have a bit of time to hide while you reload (especially good if you are hunting Titans) and the lock down. 4 shredders locks down large targets consistently at 400+ meters. This is great for slowing the progress of Titans and helping the beacon bar battle near the end of a match. I run a set of maxed shredders on my other more mature Blitz and love them. If I had 4 sparks, I'd definitely run them too, but I prefer the shredders for the reasons I've already listed and also the reason you mentioned...I have 2 other taser builds of my own (Leech and Phantom). I think the shredders would be better if you are fighting Titans and Sparks better if fighting Phantoms and other Blitz. Just need to decide which is more important to you. Lastly, I think Rime is best, but it's a tier 4 weapon and much more expensive than the others listed. I'm building a set, but I wouldn't say they're necessary to make the Blitz successful. Lastly, the king of blitz guns is the Quarker. This is a pipe dream for most right now unless you're prepared to fork out some dough. I'm content to wait and incorporate them into my shredder build as I think they will work synergistically, but I think this will be the best cycle DPS build by a long shot.
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Post by l》THE MACHINE《l on May 18, 2020 12:25:24 GMT -5
I have zero magnums and those are 1000 gold each so IDK, I am trying to save my gold for a fortifier and some TNRs for my mercury so won't have much to spare for quite a while.
Also I have 2 rimes and could get a third from this event but it may be just a bit expensive. If that is an overwhelming majority then I will use them though.
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Post by seanh on May 18, 2020 12:34:32 GMT -5
Mags, cheap, probably already have some. That’s what I have on mine, they are just savage. Pew, pew, pew Do you use the alternating fire? where you get them to fire sequentially instead of all at once? Just curious, I don't know if it would make a difference but I know back in the day for the Mag Patton it was preferred with everyone I knew that used it. It definitely seems like it would be more intimidating to be hit 4x as often, even if the amount of damage is the same. Actually, it may cut down on lost damage since if you miss due to lag or the Red having adamant RH in gear or something, it's only with one and not all 4... That’s way too sophisticated for me, I just mash the button. pushing it harder makes it fire faster, or so my sore finger thinks.
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Post by l》THE MACHINE《l on May 18, 2020 12:34:53 GMT -5
Just got my ardent blitz today (?fluffernutter? yeah!) so now I need some weapon ideas. Based upon what I have heard around these forums (and through some basic facts) the best are: Shredder Rime Spark Blaze Punishers With these for good fun builds Sting Aphid Marquess Molots I do want to have some fun but I don't want to spend tons of gold so no sting or aphids. I have tons of taser builds in my hanger so I would like something else, so no spark. I am not against having more shredders but I already am building 2 more (2 stuck on mercury no matter what and 2 for things like my rayker). If thats the best then count me in though. So a few options here based on what you want to do. The most economical option is by far the magnums. They are tier 2 weapons, but actually out perform both shredders and sparks between 300-350 meters in terms of cycle DPS. I have a set that have been maxed out and am using them while I level up Clive and a set of Rimes. The next tier of weapons, both the spark and shredder are comparable in cycle damage and get better as you get closer. The major differences are that the cycle damage of the shredders is done in 4 seconds which means the burst damage is higher and you have a bit of time to hide while you reload (especially good if you are hunting Titans) and the lock down. 4 shredders locks down large targets consistently at 400+ meters. This is great for slowing the progress of Titans and helping the beacon bar battle near the end of a match. I run a set of maxed shredders on my other more mature Blitz and love them. If I had 4 sparks, I'd definitely run them too, but I prefer the shredders for the reasons I've already listed and also the reason you mentioned...I have 2 other taser builds of my own (Leech and Phantom). I think the shredders would be better if you are fighting Titans and Sparks better if fighting Phantoms and other Blitz. Just need to decide which is more important to you. Lastly, I think Rime is best, but it's a tier 4 weapon and much more expensive than the others listed. I'm building a set, but I wouldn't say they're necessary to make the Blitz successful. Lastly, the king of blitz guns is the Quarker. This is a pipe dream for most right now unless you're prepared to fork out some dough. I'm content to wait and incorporate them into my shredder build as I think they will work synergistically, but I think this will be the best cycle DPS build by a long shot. So as I laid out in my last post I probably wont be doing magnums and I sure as HELL am not trying for quarkers. Rimes is expensive, but as I already have 2 and can get a 3rd I don't think it is totally out of the question. I am thinking I will try the shredders build for a little while with what I have (once I get the 2 out of the workshop I will be able to try a full shredder build). I will also see if I can get the 3rd rime, if I can't then I wont use that build.
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Post by Rollo Tomasi on May 18, 2020 12:41:04 GMT -5
Mags, cheap, probably already have some. That’s what I have on mine, they are just savage. Pew, pew, pew Do you use the alternating fire? where you get them to fire sequentially instead of all at once? Just curious, I don't know if it would make a difference but I know back in the day for the Mag Patton it was preferred with everyone I knew that used it. It definitely seems like it would be more intimidating to be hit 4x as often, even if the amount of damage is the same. Actually, it may cut down on lost damage since if you miss due to lag or the Red having adamant RH in gear or something, it's only with one and not all 4... Ah yes, back in the ol GepMag days. Yup, not only does it look cool but the staggered shooting light show causes seizures in Red pilots.
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Post by Rollo Tomasi on May 18, 2020 12:51:36 GMT -5
I strive for weapon diversity, both for fun variety and for nerf risk mitigation.
But the Light weapons demands, esp w a Blitz or two in the mix, really puts a strain on that strategy. Tesla on Phantom and fun hanger Tyr, ShredAtom on Mender, and ShredHalo on fun hanger Blitz, leaves Rime for main hanger Blitz. So far, it’s pretty effective.
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Post by Humunculus on May 18, 2020 13:04:29 GMT -5
I also run mags. For such an inexpensive weapon it really does play well. The constant pew-pewing without needing to hide to reload is nice. I dont have the new pilot but still can have fun with this setup. Like others have said they are easy to max. The cost to get 4 other weapons high enuff to make the mags go into storage is a lot, and might be used on other goodies. You wont be disappointed if you go this route.
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Post by OU812? on May 18, 2020 13:06:48 GMT -5
Shredders. Mega-Funz
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Post by reconnecting on May 18, 2020 13:36:04 GMT -5
I run New Blitz with Pinatas on Android at the moment. Looks cool. Havent played it yet but probably today. I like rockets. :-D On iOS I run it with Punishers as I lack enough better weapons. But it also looks cool imo. I have 3 Magnums, may buy a 4th.
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Post by ismsean on May 18, 2020 14:17:56 GMT -5
I see that no one is running a full flame with this build. My flaming Leech does wonders against all foes, foreign and domestic. I have one, but I do not have 4 light weapons of any kind that is leveled. First choice would be flames, but I would most likely lean toward lasers, no need to aim at fast moving targets and more damage as I get closer.
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Post by rags on May 18, 2020 15:31:38 GMT -5
I see that no one is running a full flame with this build. My flaming Leech does wonders against all foes, foreign and domestic. I have one, but I do not have 4 light weapons of any kind that is leveled. First choice would be flames, but I would most likely lean toward lasers, no need to aim at fast moving targets and more damage as I get closer. Rimes are the clear best then I would put shredder, spark, and blaze as equally second best depending on how you want to play it. Next are actually shotguns. Especially with the Legendary Pilot you can stay engaged in pew pew mode to finish a bot without taking dmg. After that are Magnums. They are great placeholder weapons but only that becuz they can’t take advantage of what the blitz does best which is rush in point blank.
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Post by reconnecting on May 18, 2020 16:06:08 GMT -5
I messed around with the Ardent Blitz. It owned the reds lol. I do love rockets. XD
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Post by no pain 80 on May 18, 2020 16:43:59 GMT -5
Rime and Halo combo what i am running atm. I have 2 more rimes at lvl1. I plan to replace halos eventually, but they perform decent especially up close,so you might consider using some combo of Halo, or gust, with rimes.
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Post by nix on May 18, 2020 16:51:34 GMT -5
Just got my ardent blitz today (?fluffernutter? yeah!) so now I need some weapon ideas. Based upon what I have heard around these forums (and through some basic facts) the best are: Shredder Rime Spark Blaze Punishers With these for good fun builds Sting Aphid Marquess Molots I do want to have some fun but I don't want to spend tons of gold so no sting or aphids. I have tons of taser builds in my hanger so I would like something else, so no spark. I am not against having more shredders but I already am building 2 more (2 stuck on mercury no matter what and 2 for things like my rayker). If thats the best then count me in though. So a few options here based on what you want to do. The most economical option is by far the magnums. They are tier 2 weapons, but actually out perform both shredders and sparks between 300-350 meters in terms of cycle DPS. I have a set that have been maxed out and am using them while I level up Clive and a set of Rimes. The next tier of weapons, both the spark and shredder are comparable in cycle damage and get better as you get closer. The major differences are that the cycle damage of the shredders is done in 4 seconds which means the burst damage is higher and you have a bit of time to hide while you reload (especially good if you are hunting Titans) and the lock down. 4 shredders locks down large targets consistently at 400+ meters. This is great for slowing the progress of Titans and helping the beacon bar battle near the end of a match. I run a set of maxed shredders on my other more mature Blitz and love them. If I had 4 sparks, I'd definitely run them too, but I prefer the shredders for the reasons I've already listed and also the reason you mentioned...I have 2 other taser builds of my own (Leech and Phantom). I think the shredders would be better if you are fighting Titans and Sparks better if fighting Phantoms and other Blitz. Just need to decide which is more important to you. Lastly, I think Rime is best, but it's a tier 4 weapon and much more expensive than the others listed. I'm building a set, but I wouldn't say they're necessary to make the Blitz successful. Lastly, the king of blitz guns is the Quarker. This is a pipe dream for most right now unless you're prepared to fork out some dough. I'm content to wait and incorporate them into my shredder build as I think they will work synergistically, but I think this will be the best cycle DPS build by a long shot. I’m curious why you mention Quarker here? Atomizers are quite lackluster and that weapon type seems to follow the regular 1/1.5/2 (light/medium/heavy) damage distribution so I don’t see it working. Same reason why I definitely would not put Blaze on it (Igniters are the stars of the flame family). What am I missing?
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Post by l》THE MACHINE《l on May 18, 2020 17:15:12 GMT -5
So a few options here based on what you want to do. The most economical option is by far the magnums. They are tier 2 weapons, but actually out perform both shredders and sparks between 300-350 meters in terms of cycle DPS. I have a set that have been maxed out and am using them while I level up Clive and a set of Rimes. The next tier of weapons, both the spark and shredder are comparable in cycle damage and get better as you get closer. The major differences are that the cycle damage of the shredders is done in 4 seconds which means the burst damage is higher and you have a bit of time to hide while you reload (especially good if you are hunting Titans) and the lock down. 4 shredders locks down large targets consistently at 400+ meters. This is great for slowing the progress of Titans and helping the beacon bar battle near the end of a match. I run a set of maxed shredders on my other more mature Blitz and love them. If I had 4 sparks, I'd definitely run them too, but I prefer the shredders for the reasons I've already listed and also the reason you mentioned...I have 2 other taser builds of my own (Leech and Phantom). I think the shredders would be better if you are fighting Titans and Sparks better if fighting Phantoms and other Blitz. Just need to decide which is more important to you. Lastly, I think Rime is best, but it's a tier 4 weapon and much more expensive than the others listed. I'm building a set, but I wouldn't say they're necessary to make the Blitz successful. Lastly, the king of blitz guns is the Quarker. This is a pipe dream for most right now unless you're prepared to fork out some dough. I'm content to wait and incorporate them into my shredder build as I think they will work synergistically, but I think this will be the best cycle DPS build by a long shot. I’m curious why you mention Quarker here? Atomizers are quite lackluster and that weapon type seems to follow the regular 1/1.5/2 (light/medium/heavy) damage distribution so I don’t see it working. Same reason why I definitely would not put Blaze on it (Igniters are the stars of the flame family). What am I missing? Blaze and ember are actually extremely powerful, and the atomizer family is stronger on bots like tanks. Atomizers on a fenrir would probably work wonders but on something like a blitz they probably wouldn't be quite as good.
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Post by Deleted on May 18, 2020 18:59:27 GMT -5
I run 4 halos on mine ... suppress, run up right in their grill, and if they're still standing, they're locked down while I renew my ability behind cover. I run it with 2 overloads, mind.
It's a pretty great bot tbh.
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Post by Sebenza 21 on May 19, 2020 0:56:19 GMT -5
I'm going with sparks on mine. I only have 2 atm so I'll have to WS them but I already have 5000 spark components. I think with the road hog, adamant road hog and the break in speed boost this bot will beable to select and close in on vulnerable targets to deal the highest possible damage sparks can do. Campers beware.
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Post by VEZ’NAN on May 19, 2020 2:09:27 GMT -5
My vote is for Blaze. The weapons are maxed, and the build includes 2 TNRs. I love locking Reds down, and just melting them away. Does great against all titans ?
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Post by AVC on May 19, 2020 5:32:36 GMT -5
Depends on your play style too.
I run mine with 4 Rimes (all Sinisters, lol), and it work great as an ambusher. Unload and run away. Also handy if your bot isn't levelled up much and has low HP.
The reload on the Rimes is great to so even once the burst is over they still fire at a reasonable rate.
At the end of the day for close combat you cannot beat the Blazes for sheer damage output. I intend to put two on my Phantom but that is a few weeks away.
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Post by shivaswrath on May 19, 2020 8:35:41 GMT -5
i'm going to break with others and suggest punisher/quacker build...I won two quackers and with the punisher, it's an effective continuous fire model.
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Post by Deadeye on May 19, 2020 8:48:12 GMT -5
So a few options here based on what you want to do. The most economical option is by far the magnums. They are tier 2 weapons, but actually out perform both shredders and sparks between 300-350 meters in terms of cycle DPS. I have a set that have been maxed out and am using them while I level up Clive and a set of Rimes. The next tier of weapons, both the spark and shredder are comparable in cycle damage and get better as you get closer. The major differences are that the cycle damage of the shredders is done in 4 seconds which means the burst damage is higher and you have a bit of time to hide while you reload (especially good if you are hunting Titans) and the lock down. 4 shredders locks down large targets consistently at 400+ meters. This is great for slowing the progress of Titans and helping the beacon bar battle near the end of a match. I run a set of maxed shredders on my other more mature Blitz and love them. If I had 4 sparks, I'd definitely run them too, but I prefer the shredders for the reasons I've already listed and also the reason you mentioned...I have 2 other taser builds of my own (Leech and Phantom). I think the shredders would be better if you are fighting Titans and Sparks better if fighting Phantoms and other Blitz. Just need to decide which is more important to you. Lastly, I think Rime is best, but it's a tier 4 weapon and much more expensive than the others listed. I'm building a set, but I wouldn't say they're necessary to make the Blitz successful. Lastly, the king of blitz guns is the Quarker. This is a pipe dream for most right now unless you're prepared to fork out some dough. I'm content to wait and incorporate them into my shredder build as I think they will work synergistically, but I think this will be the best cycle DPS build by a long shot. I’m curious why you mention Quarker here? Atomizers are quite lackluster and that weapon type seems to follow the regular 1/1.5/2 (light/medium/heavy) damage distribution so I don’t see it working. Same reason why I definitely would not put Blaze on it (Igniters are the stars of the flame family). What am I missing? According to the Wiki, the Quarker maxes out at 9950 Cycle DPS. The Atomizer and Nucleon both max at 13050 and 17950 which puts the ratios at 1/1.3/1.8. For comparison to the other similar light weapon, the shredder (which is fairly popular right now on the Blitz) has a cycle DPS of 6937 and a burst DPS of 12140, but accuracy plays a large part in lowering these numbers. The accuracy of the Quarkers is high up to max range and is almost 100% accurate at 400 m for the first 3 seconds. I know a few who've tried the Quarker build on the blitz and are impressed with it. The Rimes will do the most damage at close range. However, these are just play style differences. If a burst damage CQC style is what you need, obviously the Rimes are good, but if you need more sustained damage against, say, a Storm Ravana, I think this will be a good choice. For example (and because you are spot-on about them) the flame family ratios are 1/1.6/1.9 for the Blaze/Ignitor/Ember
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Post by k2apacherecon on May 19, 2020 8:52:15 GMT -5
Even with quite a few Taser builds in my rotation I went with Sparks... very glad I did. It works very well in most cases. Something to think about. If they are forever off the possibility list then def Rimes as first choice... Shredders as second. Burst is my preferred style, but sustained can work. If you are feeling cheap, though, 4 x highly leveled/maxed Puns are still pretty danged dangerous. Not as bursty but you could play them in the same manner as Shredders and get great results. Also, I am seeing more and more maxed Mag Blitzi. The constant fire and cheap upgrades are the main draw, I think... but if you have NRs or TNRs, or eventually get an Overdrive mod, it is a dangerous setup. Especially since they tend to get ignored. VERY good against Lokis since the bottom 2 weapons will almost always hit... with the constant fire they get VERY perturbed with you. Quick note, I rarely kite or harass with the ability unless I find myself still in my Blitz with Titans around... I use it to suppress, get close, and kill. Even Gusts would work well, better than most sustained weapons, if properly leveled. However, using it as a sustained fire flanker, harasser, or kiter may lend itself more to the Shredder/Punisher style gameplay. Sparks can do all of it though, so I don't have to really think about it. Plus they are so good at taking out targets of opportunity while not in the ability... So still like Sparks best for my Blitz because of that. Both Sparks and Punishers tend to require a Pilot Skill to get the most out of them, (GO and SS, respectively) so that is also a consideration. IMO, YMMV Plus 1 on this post and Sparks. I've been running this build on a max level Blitz for a month now. With the new legendary pilot, it kicks 「bum-bum」. My go-to Leech killer.
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