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Post by chronic09 on Jan 16, 2020 4:46:47 GMT -5
There is only one bot in the game using Repulse. Making an active module just for that bot will underpower it.
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Post by Eradicator1 on Jan 16, 2020 7:21:05 GMT -5
No. Just change it to not go through walls. Why should I be killed when playing correctly if my teammates shoot it. And, correct the targeting of the ability to disengage if you go beyond the Leech ability range. Oh yeah. I forgot about that part. That never made sense either. Yes, fix that too. Then it can stay and no module needed.
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Post by biancabashbots on Jan 16, 2020 7:40:29 GMT -5
I figure since the ability range is 500m, the best 'counter' to leech are weapons that deliver high power at 600m. Preferably with Lock down.
On Yam Molot-t with sharpshooter and ldm is what I use to flank leeches coming up the ramp. From the start of the match I dont go for the 1st beacon like everyone else- I go straight to a flanking position on the side of center and try to lock down leeches (or any ability bot) to get them to trigger their ability early in order to disrupt their advance on my teammates coming into center.
Stuff like that is the best counter Ive found so far. More than that I dont think pix will give us so its down to perfecting strategies and tactics for me.
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Post by Koalabear on Jan 16, 2020 7:49:05 GMT -5
Well, corrosion weapons counter DR (not very well, but they do). I just don't know if corrosion damage gets Repulsed or not. Titans with their Damage Mitigation also counters DR, but they also add to the super tank problem. Personally, I think someone at Pix had an epiphany. They used to "balance" things when new content came out - much like how they "balanced the dash bots into oblivion and the Spectre as well. But, with the Ares and Ao Jun, they finally figured out their best strategy: sell the nerf! SB to counter Ares and Quantum Radar to counter Ao Jun. They kinda already sold the Repulse counter, otherwise known as Phase Shift. But, I'm willing to bet that in a few months, they will come out with a "new" weapon or add on that will properly nerf the Leech, and it will make you open your wallet or spend PCs like crazy. They all do work as a "counter" but i'm thinking of a module that for x seconds will put DR mitigation to your shots. this will actually affect not just the Leech but also other DR bots like the Falcon, Ao Guang, Mender, Fenrir and even titans like the Ao Ming. IMO, the Leech is misnamed. they should have called it Boomerang since it returns damage. A leech ability should remove x amount of health from the target and add it to it's own.... I thought of the DM module but I was trying not to say it cause you know what's gonna happen right? It'll be offered in a few months as a 40pc module, or maybe even 60 or 80 pcs cause it will remove DR from your target for 6s.
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Post by icyfire on Jan 16, 2020 8:31:41 GMT -5
They all do work as a "counter" but i'm thinking of a module that for x seconds will put DR mitigation to your shots. this will actually affect not just the Leech but also other DR bots like the Falcon, Ao Guang, Mender, Fenrir and even titans like the Ao Ming. IMO, the Leech is misnamed. they should have called it Boomerang since it returns damage. A leech ability should remove x amount of health from the target and add it to it's own.... I thought of the DM module but I was trying not to say it cause you know what's gonna happen right? It'll be offered in a few months as a 40pc module, or maybe even 60 or 80 pcs cause it will remove DR from your target for 6s. Someone's gotta open that can of worms... While we're at it, lets suggest a new Titan, we've got kid (hell burn),Arthur (knockback, Ao Ming (healing)..... from that train .... next should be a Titan that release a pulse of lockdown or a mid/long distance AOE attack (Tactical nuke)
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Post by icyfire on Jan 16, 2020 8:36:49 GMT -5
There is only one bot in the game using Repulse. Making an active module just for that bot will underpower it. Not necessarily for that bot but "with" that bot in mind. a DRM (<< coincidence?) module will actually affect a lot of bots. like the SB can affect all energy shields, Quantum Radar affects all stealth abilities, then the DRM would affect bots with DR. The question there is does the current DR M of titan weapon affect the Bot only DR or all DR sources including those added by pilots...
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Post by snk on Jan 16, 2020 9:56:03 GMT -5
I can't say my method is counter but sometimes work
Phantom - 1. Set a good/safe teleport point, run to Leech and keep shooting it. Most of the time Leech will activate it's ability, teleport immediately. Phantom ability's cd should've similar timer to Leech's ability left. 2. Set a safe teleport point again asap when ability ready, rush to Leech again and kill it. Leech will probably use PS this time, just wait. Only/must teleport away before your ability end, Leech's Last Stand activating or Leech ability activated. 3. Sometimes need to repeat few times 1 & 2 against a Leech using PS without worry about PC/with all modules pilot's skills. 4. pray the Leech is alone, or your Phantom will receive too much damage or this method may not work. My Phantom is Igniter/halo build, Leech is so hard to kill only those that PS so much. Without PS, Leech is quite easy to kill.
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Redsteal
Destrier
Note to self: Remember it's a game !
Posts: 15
Karma: 5
Pilot name: Redsteal
Platform: Android
Clan: GomL
League: Champion
Server Region: Europe
Favorite robot: Falcon
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Post by Redsteal on Jan 16, 2020 10:05:39 GMT -5
Is that actually true? I know some people researched it and the results were inconclusive. Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ ? Initially suppression also suppressed repulse, now it does not. Suppression is still a terrific leech counter when played right. ........................and here
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Post by ѻﻭɼﻉ on Jan 16, 2020 18:12:50 GMT -5
A direct counter to Repulse is Suppression. It cuts repulse damage by the same amount as it does the Leech's primary weapons. That's why the Rayker/Blitz/Invaders are so useful, especially the Rayker because of how often it can suppress bots. The problem though is that it only last 5 seconds followed by 5 seconds of invulnerability from being suppressed. Leeches can still do quite a bit of damage during that 5 seconds. ^^^THIS IS INCORRECT. I have checked with Pixonic. Suppression only effects the Leech weapons; it does not apply to the Repulse ability. So if the Leech weapons are suppressed, the Repulse will still redirect 35% of the incoming damage.
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aceng
Destrier
Posts: 66
Karma: 52
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Post by aceng on Jan 16, 2020 21:37:23 GMT -5
Just upgrade your Kid a bit, deploy it and you'll get dead Leeches
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Post by Deadeye on Jan 17, 2020 9:14:15 GMT -5
A direct counter to Repulse is Suppression. It cuts repulse damage by the same amount as it does the Leech's primary weapons. That's why the Rayker/Blitz/Invaders are so useful, especially the Rayker because of how often it can suppress bots. The problem though is that it only last 5 seconds followed by 5 seconds of invulnerability from being suppressed. Leeches can still do quite a bit of damage during that 5 seconds. ^^^THIS IS INCORRECT. I have checked with Pixonic. Suppression only effects the Leech weapons; it does not apply to the Repulse ability. So if the Leech weapons are suppressed, the Repulse will still redirect 35% of the incoming damage.
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Post by ѻﻭɼﻉ on Jan 17, 2020 11:09:44 GMT -5
^^^THIS IS INCORRECT. I have checked with Pixonic. Suppression only effects the Leech weapons; it does not apply to the Repulse ability. So if the Leech weapons are suppressed, the Repulse will still redirect 35% of the incoming damage.
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Post by RightOn on Jan 17, 2020 11:33:07 GMT -5
Shield Breaker should mitigate damage resistance 100%
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Post by ѻﻭɼﻉ on Jan 17, 2020 11:55:37 GMT -5
Shield Breaker should mitigate damage resistance 100% Why? Damage Resistance isn’t a shield. Explain what you were thinking
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Post by #1 worst pilot on Jan 17, 2020 12:00:49 GMT -5
Is that actually true? I know some people researched it and the results were inconclusive. Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ ? Initially suppression also suppressed repulse, now it does not. Suppression is still a terrific leech counter when played right. Thought so. Repluse is a pain...4 shotties are a bigger pain. Suppress the shotties, don't shoot the repulse, hope you have enough hp and advan repair. Hell, suppress only work if they don't have ac, which ruins everything. AC, PS=life ruined.
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Post by #1 worst pilot on Jan 17, 2020 12:01:57 GMT -5
The ultimate counter to every bot, weapon, module, ability.....Leave game button. PIX counter.....low stars and delete game.
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Post by Ⓑⓞⓑ Ⓓⓨⓛⓐⓝ on Jan 18, 2020 14:21:09 GMT -5
The ultimate counter to every bot, weapon, module, ability.....Leave game button. PIX counter.....low stars and delete game. Never ditching a game because of my opponents tactics, even fights I can’t win I’m taking as much with me as I can. If I made a leech phase shift or double phase shift, that’s a moral victory. If I make them PS and I still win, which happen a lot, then I get the cake and eat it too.
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Post by icyfire on Jan 19, 2020 3:14:05 GMT -5
Shield Breaker should mitigate damage resistance 100% Why? Damage Resistance isn’t a shield. Explain what you were thinking I'd prefer a Module call Ball Breaker... i don't know what it will do but i'm pretty sure it will hurt...
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Post by cheap on Jan 19, 2020 6:08:32 GMT -5
Raven (2)Ballista lvl-11 (2) Arbalest lvl-11 Thermonuclear Reactor or maxed NR with either DM or LD can kill a Leech maxed or mkII maxed in 3 to 4 hits even when your Weapons are not at full charge. on smaller Maps you need to be Real careful when using the Raven ArBllista build.
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Post by icyfire on Jan 19, 2020 6:14:12 GMT -5
Raven (2)Ballista lvl-11 (2) Arbalest lvl-11 Thermonuclear Reactor or maxed NR with either DM or LD can kill a Leech maxed or mkII maxed in 3 to 4 hits even when your Weapons are not at full charge. on smaller Maps you need to be Real careful when using the Raven ArBllista build. i use to run this build. great fun! until reds get annoyed and run after you...
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Post by RightOn on Jan 22, 2020 10:23:07 GMT -5
Shield Breaker should mitigate damage resistance 100% Why? Damage Resistance isnât a shield. Explain what you were thinking The point of shield Breaker is to... Break shields. It's mostly used for cutting down Ares and I don't even see that much. The 90% DR is the real issue with leech, nevermind Falcon, Fenrir, Phantom etc. Besides Titans there isn't really a way to cut down those bots quickly enough like say a Strider will get blown up by a mk2 shotty leech. If SB ignored DR, it would really make a pilot of those bots think twice. And I run Fenrir and Falcon, and I don't even care. I know what those bots can do. Yeah there are other ways like my Rayker can make a leech tickle (and really annoy the 「dookie」 out of him because he waited 20s to get his macho mode chopped in half). Other times though a Fenrir or Falcon will just Outlast anything, like an Arthur. If he got zapped with SB and lost DR, he'd have to learn to jump more often or go in mobility mode. Leech might be lost with that change, but honestly who cares.
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Post by ѻﻭɼﻉ on Jan 22, 2020 12:06:53 GMT -5
Why? Damage Resistance isnâ??t a shield. Explain what you were thinking The point of shield Breaker is to... Break shields. It's mostly used for cutting down Ares and I don't even see that much. The 90% DR is the real issue with leech, nevermind Falcon, Fenrir, Phantom etc. Besides Titans there isn't really a way to cut down those bots quickly enough like say a Strider will get blown up by a mk2 shotty leech. If SB ignored DR, it would really make a pilot of those bots think twice. And I run Fenrir and Falcon, and I don't even care. I know what those bots can do. Yeah there are other ways like my Rayker can make a leech tickle (and really annoy the ?dookie? out of him because he waited 20s to get his macho mode chopped in half). Other times though a Fenrir or Falcon will just Outlast anything, like an Arthur. If he got zapped with SB and lost DR, he'd have to learn to jump more often or go in mobility mode. Leech might be lost with that change, but honestly who cares. I see, so your use of the word “should” in your original statement was not saying that SB bypasses the Leech DR. I know what SB is for you silly, just thought YOU were confusing it’s ability in relation to Leech
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Post by RightOn on Jan 22, 2020 12:48:42 GMT -5
The point of shield Breaker is to... Break shields. It's mostly used for cutting down Ares and I don't even see that much. The 90% DR is the real issue with leech, nevermind Falcon, Fenrir, Phantom etc. Besides Titans there isn't really a way to cut down those bots quickly enough like say a Strider will get blown up by a mk2 shotty leech. If SB ignored DR, it would really make a pilot of those bots think twice. And I run Fenrir and Falcon, and I don't even care. I know what those bots can do. Yeah there are other ways like my Rayker can make a leech tickle (and really annoy the ?dookie? out of him because he waited 20s to get his macho mode chopped in half). Other times though a Fenrir or Falcon will just Outlast anything, like an Arthur. If he got zapped with SB and lost DR, he'd have to learn to jump more often or go in mobility mode. Leech might be lost with that change, but honestly who cares. I see, so your use of the word “should” in your original statement was not saying that SB bypasses the Leech DR. I know what SB is for you silly, just thought YOU were confusing it’s ability in relation to Leech Well yeah, "does" and "should" are two entirely different words...
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Post by ѻﻭɼﻉ on Jan 22, 2020 12:50:18 GMT -5
I see, so your use of the word “should” in your original statement was not saying that SB bypasses the Leech DR. I know what SB is for you silly, just thought YOU were confusing it’s ability in relation to Leech Well yeah, "does" and "should" are two entirely different words... Somebody is wearing their sassy pants today lmao
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