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Post by Desc440 on Nov 26, 2019 11:17:33 GMT -5
Which skills are you fine folks using on your Phantoms? Iskra's devotion is a must but what else?
For that matter, which skills can Phantom pilots take, beyond the universal ones? Things like Tough Guy, Cautious Pilot, etc. The wiki is out of date in that regard.
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Post by Browncoats4ever on Nov 27, 2019 1:12:28 GMT -5
I'm just using the random skills; Iskra's Devotion, Mechanic Phantom, Gunsmith Storm and Gunsmith Halo. I'm looking forward to getting Roadhog as if Phantom isn't fast enough. Sharpshooter, Armor Expert and Guidance Operator are good as well.
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Post by Desc440 on Nov 27, 2019 7:17:48 GMT -5
I'm just using the random skills; Iskra's Devotion, Mechanic Phantom, Gunsmith Storm and Gunsmith Halo. I'm looking forward to getting Roadhog as if Phantom isn't fast enough. Sharpshooter, Armor Expert and Guidance Operator are good as well. Mechanic is always a good one, and Armor Expert makes sense since he's a tanky little 「illegitimate child」. Can he get Tough Guy too?
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Post by Browncoats4ever on Nov 27, 2019 7:21:26 GMT -5
I'm just using the random skills; Iskra's Devotion, Mechanic Phantom, Gunsmith Storm and Gunsmith Halo. I'm looking forward to getting Roadhog as if Phantom isn't fast enough. Sharpshooter, Armor Expert and Guidance Operator are good as well. Mechanic is always a good one, and Armor Expert makes sense since he's a tanky little ?illegitimate child?. Can he get Tough Guy too?
Sorry, no Tough Guy.
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Post by Desc440 on Nov 27, 2019 7:24:39 GMT -5
Damn! What special skills DOES he have access to?
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Post by Koalabear on Nov 27, 2019 7:32:45 GMT -5
I had two skills before and then just bought the Legendary Pilot the other day. Ugh, thank goodness I only had 2 skills so it shouldn't take too long to upgrade the pilot back to what I had. I miss Road Hog!
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Post by Browncoats4ever on Nov 27, 2019 7:34:19 GMT -5
Damn! What special skills DOES he have access to? Iskra's Devotion Master Gunsmith/Phantom Adam Ant Gunsmith/Phantom (see what I did there?) Raider Gunsmith/Phantom Bounty Hunter/ Phantom Armor Expert/Phantom Adamant Mechanic/Phantom Raider Mechanic/Phantom Adamant Guardian/Phantom Invulnerable Raider/Phantom Road Hog/Phantom Adamant Road Hog/Phantom Guidance Operator/Phantom Quartermaster/Phantom Modules Expert/Phantom Mechanic/Phantom Dodger/Phantom Foolhardy Quartermaster/ Phantom Gunsmith/Weapon of choice for each medium hardpoint and light hardpoint Sharpshooter/Weapon of choice for each medium hardpoint and light hardpoint
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Post by Desc440 on Nov 27, 2019 10:26:49 GMT -5
Damn! What special skills DOES he have access to? Iskra's Devotion Master Gunsmith/Phantom Adam Ant Gunsmith/Phantom (see what I did there?) Raider Gunsmith/Phantom Bounty Hunter/ Phantom Armor Expert/Phantom Adamant Mechanic/Phantom Raider Mechanic/Phantom Adamant Guardian/Phantom Invulnerable Raider/Phantom Road Hog/Phantom Adamant Road Hog/Phantom Guidance Operator/Phantom Quartermaster/Phantom Modules Expert/Phantom Mechanic/Phantom Dodger/Phantom Foolhardy Quartermaster/ Phantom Gunsmith/Weapon of choice for each medium hardpoint and light hardpoint Sharpshooter/Weapon of choice for each medium hardpoint and light hardpoint Wait, so none of the "special" skills like Wonderworker, Deft Survivor and the like?
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Post by Browncoats4ever on Nov 27, 2019 10:29:25 GMT -5
Iskra's Devotion Master Gunsmith/Phantom Adam Ant Gunsmith/Phantom (see what I did there?) Raider Gunsmith/Phantom Bounty Hunter/ Phantom Armor Expert/Phantom Adamant Mechanic/Phantom Raider Mechanic/Phantom Adamant Guardian/Phantom Invulnerable Raider/Phantom Road Hog/Phantom Adamant Road Hog/Phantom Guidance Operator/Phantom Quartermaster/Phantom Modules Expert/Phantom Mechanic/Phantom Dodger/Phantom Foolhardy Quartermaster/ Phantom Gunsmith/Weapon of choice for each medium hardpoint and light hardpoint Sharpshooter/Weapon of choice for each medium hardpoint and light hardpoint Wait, so none of the "special" skills like Wonderworker, Deft Survivor and the like? Noooooooooope! Doesn't need 'em I suspect since you can teleport out of danger.
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Post by Desc440 on Nov 27, 2019 10:36:04 GMT -5
Noooooooooope! Doesn't need 'em I suspect since you can teleport out of danger. Huh. That's odd.
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Post by non4me on Nov 27, 2019 10:46:49 GMT -5
Which skills are you fine folks using on your Phantoms? Iskra's devotion is a must but what else?
For that matter, which skills can Phantom pilots take, beyond the universal ones? Things like Tough Guy, Cautious Pilot, etc. The wiki is out of date in that regard.
Besides Iskra's Devotion, I use mechanic, armor, and roadhog...that takes it up to Lieutenant...hard to afford more than that. I was using advanced healing which gives the illusion that it doesn't take damage but damn you can go through some PCs...went back to standard heal. Tried PS but it takes too long to regin and mechanic takes too long to get health back in order to run down some tank wandering on the battlefield.
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Post by Desc440 on Nov 27, 2019 11:05:00 GMT -5
Which skills are you fine folks using on your Phantoms? Iskra's devotion is a must but what else?
For that matter, which skills can Phantom pilots take, beyond the universal ones? Things like Tough Guy, Cautious Pilot, etc. The wiki is out of date in that regard.
Besides Iskra's Devotion, I use mechanic, armor, and roadhog...that takes it up to Lieutenant...hard to afford more than that. I w Maybe Master Gunsmith but yeah that's getting expensive.
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Post by Deadeye on Dec 2, 2019 10:07:37 GMT -5
Noooooooooope! Doesn't need 'em I suspect since you can teleport out of danger. Huh. That's odd. I run 2 right now and of all the skills for the Phantom, the best are the Legendary Pilot skill from Olga, armor expert (since is a whopping 15% which is huge for a tank) and RH (which is only 6.5 percent, but when you are running at blink speeds, is magnified a significant amount). Mechanic is a big deal as well. Those aren't "special" skills like some of the ones you mentioned, but they're special because they are either really high (AE) or magnified because of the special ability (RH). Beyond those, I think it's really usefully to have Invulnerable Raider. It gives you extra DR when taking beacons (which you should be doing a lot) and helps cover the times when your special ability is recharging. Also, the lack of other really useful pilot skills means you can do a sharpshooter or a guidance operator (for a taser build) to help your meager weapons selection. My better Phantom runs the Storm/Halo setup with SS on the Halos. Great for locking people from a distance and not needing to get point blank. Just some things to consider.
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