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Post by Joopiter on Nov 17, 2019 23:05:49 GMT -5
So it appears that a level 12 Rime will freeze an enemy at the exact same rate as a level 12 Glacier.
The charts for freeze accumulation % based on level are the same for the Rime, Cryo and Glacier.
Has everyone found this to be true?
One would think that a heavy version would freeze faster than a light but the stats on the wiki page don't reflect this. So for example two glaciers on an Ao Jun would freeze a target half as slow as a blitz with 4 rimes. I'm thinking that makes the Rime actually more useful for the cost, resources or time to make one.
Edit:
See My Update Below... The WIKI is incorrect.
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Post by milty72 on Nov 18, 2019 1:00:21 GMT -5
I'm happy about that. Not really the best damager. But looks cool. Once i get them all up to L8 I'll re-evaluate.
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Post by The Doctor Is Out on Nov 18, 2019 1:21:28 GMT -5
So it appears that a level 12 Rime will freeze an enemy at the exact same rate as a level 12 Glacier. The charts for freeze accumulation % based on level are the same for the Rime, Cryo and Glacier. Has everyone found this to be true? One would think that a heavy version would freeze faster than a light but the stats on the wiki page don't reflect this. So for example two glaciers on an Ao Jun would freeze a target half as slow as a blitz with 4 rimes. I'm thinking that makes the Rime actually more useful for the cost, resources or time to make one. I would say the frost accumulation is the same for all launchers because they all fire the same projectile. Unlike the relation between the Orkan and Pinata, however, the small weapon does not contain half the projectiles the medium one does, they all share the same capacity. The only difference between them all is the damage per projectile, which Glacier has the highest.
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Post by Joopiter on Nov 18, 2019 12:46:34 GMT -5
So it appears that a level 12 Rime will freeze an enemy at the exact same rate as a level 12 Glacier. The charts for freeze accumulation % based on level are the same for the Rime, Cryo and Glacier. Has everyone found this to be true? One would think that a heavy version would freeze faster than a light but the stats on the wiki page don't reflect this. So for example two glaciers on an Ao Jun would freeze a target half as slow as a blitz with 4 rimes. I'm thinking that makes the Rime actually more useful for the cost, resources or time to make one. I would say the frost accumulation is the same for all launchers because they all fire the same projectile. Unlike the relation between the Orkan and Pinata, however, the small weapon does not contain half the projectiles the medium one does, they all share the same capacity. The only difference between them all is the damage per projectile, which Glacier has the highest. I guess I should've checked this before making the thread, but after looking at the rimes I am running, I can confirm that the chart on the wiki is wrong. The chart shows a level 1 rime has 130% accumulation when the in game detail shows 100%. I'll message pixonic for confirmation. Below are a level 1 rime, mk2 lvl 12 rime and the chart. The mk2 of weapon is unknown if it affects accumulation, but i'm guessing it doesn't. Although you'll see below the chart shows level 12 at 172%, and my level 12 rime shows 135%.
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