rx93nu
Recruit
Say no to P2W
Posts: 7
Karma: 1
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Post by rx93nu on Dec 19, 2018 18:46:33 GMT -5
Do you think PIXONIC will go back to its senses and eliminate the modules? What do you think?
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Post by bronzeknee on Dec 19, 2018 18:50:38 GMT -5
Of course not.
What's more, they'll think up new ways to make the game pay to play using power cells.
There will be weapons that cost power cells to fire soon. At some point Pixonic will do us a "favor" and make repairs cost power cells to save us silver.
Pay to play baby!
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Post by RustFiend on Dec 19, 2018 21:03:33 GMT -5
Pixonic's "go to" strategy when it comes to sales failure, is to strip more F2P elements of the game, shuffle the currency, and pump out more paid content. They have yet to roll back on any one thing in a two year string of tightening the gerder in an effort to boost their coffers.
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Post by raidenii on Dec 19, 2018 21:16:06 GMT -5
One thing Piggie does not understand, if players don't want to pay, there is no way they will pay. When that day comes where it forces everyone to pay to play, I will stop playing. Looking at the costs of upgrades, offers, etc, Piggie has a problem with their sanity or maths.
If they are charging like 3 bucks for a Kumiho, like recently, why not. Piggie has to think in terms of volume sales. Even if they charge like monthly fee of 5 bucks, why not.
So many changes in just 6 months since I started... just crazy.
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Post by descentx on Dec 19, 2018 21:19:08 GMT -5
Pixonic's "go to" strategy when it comes to sales failure, is to strip more F2P elements of the game, shuffle the currency, and pump out more paid content. They have yet to roll back on any one thing in a two year string of tightening the gerder in an effort to boost their coffers. yeah well maybe if they stop pricing these so insanity expensive people would spend more. Maybe pix should of though about that.
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Post by T34 on Dec 19, 2018 22:22:54 GMT -5
Of course not. What's more, they'll think up new ways to make the game pay to play using power cells. There will be weapons that cost power cells to fire soon. At some point Pixonic will do us a "favor" and make repairs cost power cells to save us silver. Pay to play baby! If I had to take a guess i'd say energised amo will be MK5 in 3-4 months time. It will go through all shields and will do noticeably more damage than other weapons. Pay per salvo as the monetization mechanism and a token number of salvos given to all players. than a module for more protection to follow. This arms race is now in full swing and the only thing stopping/limiting it is how much whales are willing to pay.
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Post by moody on Dec 19, 2018 22:36:30 GMT -5
One thing Piggie does not understand, if players don't want to pay, there is no way they will pay. When that day comes where it forces everyone to pay to play, I will stop playing. Looking at the costs of upgrades, offers, etc, Piggie has a problem with their sanity or maths. If they are charging like 3 bucks for a Kumiho, like recently, why not. Piggie has to think in terms of volume sales. Even if they charge like monthly fee of 5 bucks, why not. So many changes in just 6 months since I started... just crazy. You've come in well into the insanity. It's been going for about 18 months now.
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Post by thorloki on Dec 19, 2018 22:44:42 GMT -5
Do you think PIXONIC will go back to its senses and eliminate the modules?What do you think? No... They'll likely add more modules.
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Post by Sgt. Beacon on Dec 19, 2018 23:33:13 GMT -5
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Post by protectionoffsafety on Dec 20, 2018 0:42:59 GMT -5
No, I've used the healing modules extensively tonight but have not ran below the initial power cell amount because the crates keep my supplies over it. I feel that this is intentional and there will be a nerf to the amount of power cells in crates after it gets over the initial hump of player dissatification. Pix's strategy is to get players hooked and make it so they feel like they need them and then limit the supply.
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Post by ezekielcrow on Dec 20, 2018 2:11:05 GMT -5
Pixonic couldn't stabilize a cube on a flat plane if it tried....
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Post by akulon on Dec 20, 2018 2:26:45 GMT -5
Or they keep the number of free power cells but increase the cost to use eg: 30/usage. Or they keep the number of free power cells and the cost per usage but decrease the duration and the cool down time. Or they keep every thing the same and add other modules to jump, fly, swim, 100% more speed, aegis penetrated bullet, unlimited reach weapon, 100% more ammo, 50% reload time, zero cool down abilities etc.
Pixonic should really consider to hire a better mktg team and third party agency to measure consumer satisfaction.
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Post by Forumite on Dec 20, 2018 2:37:27 GMT -5
They don't care about customer satisfaction, just $$$
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Post by akulon on Dec 20, 2018 2:54:03 GMT -5
I believe they care about CS (Consumer satisfaction) because all profit oriented entity need to make money. Expirienced marketer know that CS is highly related to how much your consumer willing to spend.
It seems that Pixonic's marketing team has a lot of "creative" ideas on how to increase the spending level but in a negative way.
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Post by Danny Linguini on Dec 20, 2018 8:53:19 GMT -5
As long as I've been playing, they've never backed out anything as a result of player backlash. I don't see that changing now.
Also, we're hearing that modules are very much in use by the upper clans, which means they're going to be accustomed to using them, which means they'll be buying them when the freebies run out, which means modules aren't going anywhere. I'll bet a steak and a baked potato on that.
The opinions of the people spending big bucks are the only opinions that matter.
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Post by bronzeknee on Dec 20, 2018 11:39:35 GMT -5
One thing Piggie does not understand, if players don't want to pay, there is no way they will pay. When that day comes where it forces everyone to pay to play, I will stop playing. Looking at the costs of upgrades, offers, etc, Piggie has a problem with their sanity or maths. They understand that. They believe all games die, that they need to cash in before War Robots is overtaken by competition. But the only reason it can't stand up to competition is because of their drive to monetize it, but Pixonic doesn't see it that way. They are going to continue to monetize this game until they kill it. And they'll believe it will have died a natural death while they are blowing the smoke away from the barrel. They are wrong about gaming and games, their monetization strategy is not only morally and ethically bankrupt, it doesn't follow industry best practices. War Robots makes 18k per day on iOS as of this post. That's less than a third of what they were making last year at this very time. Less than a fourth of what they were making last summer. thinkgaming.com/app-sales-data/9124/walking-war-robots/ Profits are tanking, so they are trying to prop them up by selling robots that were originally priced at $274.99 for $1.99. These great deals are not evidence that their product is in demand, not evidence that the game is succeeding. Of course, the price for the Kumiho ingame resources never changed, they just want cash. They are shamelessly trying to sell power at reduced (but still ridiculous) prices to raise income, while adding ridiculous pay to play features to the game to milk those too dumb or too addicted to see the writing on the wall. They've transferred developers from War Robots to other projects because War Robot can't afford to sustain them, and hid that transfer by stating they are just slowing down the release schedule to benefit players. Now correlation isn't causation, but we saw the exact same story with their last game, Robinson's Island. There is so much smoke here, War Robots has to be on fire.
This is an interesting time in history. Politically, economically, and socially people finally have the ability using readily available information to see that people are trying to pull the wool over our eyes. Those that defend them are left doing so with increasingly ridiculous arguments, and when the bottom falls out, it is always interesting to see how they handle defeat.
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Post by schrotter on Dec 20, 2018 12:28:04 GMT -5
I have selected other.
Here is what my magic crystal orb predicts will happen: Modules will stay (to the detriment of the balance of the game).
Pixonic, after “listening to us” will pull the per-usage payment for active modules. Instead, you will have to “charge” your bot with power cells before each match. The charge will supply bots, weapons and modules with enough energy to last throughout the entire battle. But only bots that have been charged will be available in your hangar during battle. Et voilà, ladies and gents we will finally have a pay-per-match system and Pixo will have accomplished its vision.
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Post by thorloki on Dec 20, 2018 14:05:54 GMT -5
They don't care about customer satisfaction, just $$$ But what's wrong with that? Why care about free players over real customers who spend money? Happy free players may invite other people to play, but that's it. Devs don't get rich off of downloads, do they? I'm always curious to know how players like you would make money if you owned War Robots... Selling items for cheaper prices? Still p2w in the opinions of f2p players. Give away Au/Ag via achievements, daily tasks, tournaments, events, etc? And hope that people love the game so much that they all buy Premium? Lol Premium would be unnecessary if upgrade costs weren't so high, right? Which I'm sure wouldn't be a problem in your version of War Robots. So what would you sell if you give away everything your free players need to be happy?
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Post by pilotunknown on Dec 20, 2018 14:36:49 GMT -5
They don't care about customer satisfaction, just $$$ But what's wrong with that? Why care about free players over real customers who spend money? Happy free players may invite other people to play, but that's it. Devs don't get rich off of downloads, do they? I'm always curious to know how players like you would make money if you owned War Robots... Selling items for cheaper prices? Still p2w in the opinions of f2p players. Give away Au/Ag via achievements, daily tasks, tournaments, events, etc? And hope that people love the game so much that they all buy Premium? Lol Premium would be unnecessary if upgrade costs weren't so high, right? Which I'm sure wouldn't be a problem in your version of War Robots. So what would you sell if you give away everything your free players need to be happy? You don't think Pix are making all the wrong moves if they are making 1/3 to 1/4 of last year??? LFMAOYou post so much yet with so little understanding, it's simply amazing. Without the f2p play base, who are you going to use as canon fodders for the whales? Please think before you spew more non-sense, but clearly you are a shill.
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Post by thorloki on Dec 20, 2018 14:51:33 GMT -5
But what's wrong with that? Why care about free players over real customers who spend money? Happy free players may invite other people to play, but that's it. Devs don't get rich off of downloads, do they? I'm always curious to know how players like you would make money if you owned War Robots... Selling items for cheaper prices? Still p2w in the opinions of f2p players. Give away Au/Ag via achievements, daily tasks, tournaments, events, etc? And hope that people love the game so much that they all buy Premium? Lol Premium would be unnecessary if upgrade costs weren't so high, right? Which I'm sure wouldn't be a problem in your version of War Robots. So what would you sell if you give away everything your free players need to be happy? You don't think Pix are making all the wrong moves if they are making 1/3 to 1/4 of last year??? LFMAOYou post so much yet with so little understanding, it's simply amazing. Without the f2p play base, who are you going to use as canon fodders for the whales? Please think before you spew more non-sense, but clearly you are a shill. Well, I obviously don't support everything Pixonic has done or else I would be a "whale". As a non-spender, I don't feel like I'm being used as canon fodder since I know how to stay out of Masters League and Champions League. I enjoy War Robots as a game... The battles are thrilling and balanced in EL. They lost me as a customer due to my own stupidity. I'd spend more money if they implemented things that I deem important. I learned my lesson last year that robots and weapons are not important to me... After playing other games, I've realized achievements are important.
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Post by Forumite on Dec 22, 2018 3:28:09 GMT -5
thorloki-
What do you mean "players like me"?
I've spent plenty of money on the game. Back when pix seemed to care about me as a customer.
What would I do to make money from the game? Simple.
Make the game something that people, customers like to play. K.I.S.S. Keep It Simple Stupid. Instead of constantly adding cheap gimmicks, multiple currencies and artificial waiting times for gear and upgrades. Make it simple. You want that shiny new bot? It's this much Au or Ag. You can grind for it, or if you want it faster, spend some money to buy the gold or silver to get it. Not x amount of components, the whole thing. All at once.
I would allow cross platform play.
MM would be hanger based.
I would add in game comms for a one time fee.
I would sell the ability for clans or individuals to create custom skins for their bots and weapons.
I would fix the bugs in the game as soon as possible
I would use the player feedback on the test server to balance out new bots and weapons BEFORE releasing them on the live server. Instead of Manipulating Them after the fact.
And I would be very careful about introducing new equipment to the game TO MAKE SURE THAT ANYTHING ADDED MADE THE GAME MORE ENJOYABLE TO PLAY.
And yes, above all, I would put customer satisfaction as the top goal.
Why would I do that, thorloki? BECAUSE THAT IS HOW SUCCESSFUL BUSINESSES ARE RUN, simp. Hello? Do you get that? Unhappy customers DON'T spend money. That's what's going on now. Players are leaving, not staying and spending.
You probably don't remember, but the game was making money hand over fist when mail.fu bought it. Huge (and growing) user base. Clans were growing in size and numbers. In fact many top clans had "farm leagues" for up and coming pilots to hone their skills in.
The game had the kind of devoted and passionate players that had "e-sport" written all over it. So I would be promoting tournaments and competitions outside of the normal play.
AND I WOULDN'T TAKE A BIG STEAMING HEAP ON MY PLAYER BASE, MY BREAD AND BUTTER.
Including the ftp players. The goal there would be to find incentives for them to spend a little money as well. Which wouldn't be too hard if everything else was being taken care of. Most ftp players watch ads. Many used to buy premium.
Anyways, that's what a player like me would do
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