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Post by Bladeacer on Sept 3, 2018 1:22:11 GMT -5
Hope the weapons are attainable.
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Post by T34 on Sept 3, 2018 1:25:15 GMT -5
ork/pinata closely followed by taran/mag. Try and stay away from levelling magnums or pinatas tho.
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Post by RedRaider on Sept 3, 2018 1:36:15 GMT -5
ork/pinata closely followed by taran/mag. Try and stay away from levelling magnums or pinatas tho. Why would you recommend ork/pinata than suggest not leveling up the pinata?
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Post by >^\}VULTURE{/^< on Sept 3, 2018 1:47:04 GMT -5
ork/pinata closely followed by taran/mag. Try and stay away from levelling magnums or pinatas tho. Why would you recommend ork/pinata than suggest not leveling up the pinata? At higher levels, there aren't many bots with the slots to make these effective. Pursuer maybe, but then there are gust which are still effective short range weapon at any level. But for cheap out the box fun at lower levels they are awesome. You will see Rhinos running them still, but most people run gust in the light slots on most bots. I actually run 3X gust Leo in expert league and 2X gust Stalker, from experience the gust outperforms the others by far, maybe it's just my playstyle. I believe he was trying to save you time, money, and frustration of leveling several sets of weapons only to toss high level weapons into the garage to collect dust like me & some others. *I forgot to mention that the mediums still transfer over to most the well performing & OP bots out there. So, most likely the suggestion was to focus leveling these instead, as they will be at performance level by the time the bots are attained.
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Post by RedRaider on Sept 3, 2018 1:51:54 GMT -5
Thanks for the input. I dont run pinatas on anything in all 5 hangers, maybe why I was puzzled as to why anyone would run them at all.
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Post by T34 on Sept 3, 2018 1:59:00 GMT -5
ork/pinata closely followed by taran/mag. Try and stay away from levelling magnums or pinatas tho. Why would you recommend ork/pinata than suggest not leveling up the pinata? The way the question was, it had pairs. Suppose for griffs and rhinos and alike. I see magnums and pinatas as transitionary equipment now. Like a Cossack is a transitionary bot in low leagues. No point in investing into them because they will be of little use later on. Put all efforts into longer term equipment.
As an example I think a gusts has double the DPM of magnums and it is usable even in Champions League. Also has a range of 500m and many people fall for that trick of being shot up from a distance. It is just a vastly superior weapon and collecting them now will take a shorter time than levelling a piñata to 7 (just made that last bit up for the example bc I am not sure of the acquisition times and levelling times)
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Post by Deleted on Sept 3, 2018 2:03:32 GMT -5
i have checked punishers.
IMO: - punishers are AG weapons, easy to obtain and to level up - new player must lear how to aim at, and track his target - punishers will give new player a chance to be involved in medium and close range fights
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Post by Deleted on Sept 3, 2018 3:20:26 GMT -5
Orkan and Taran Level magnums and piñatas to level 6. But don’t invest time and At. That goes to orkans and Tarans
Punishers are hands down best weapon in 6 pack
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Post by TheDecepticonIdeal on Sept 3, 2018 7:27:31 GMT -5
It was a close one, but I ultimately went with the Punisher family. Orkans have burst potential unlike any other, and would probably be the obvious choice for most.
But Punishers/Avengers also have a lot of damage output when leveled and have more range to be effective in open maps. They also drop all forms of shields with minimal effort.
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Post by Bladeacer on Sept 3, 2018 18:31:29 GMT -5
Orkan and Taran Level magnums and piñatas to level 6. But don’t invest time and At. That goes to orkans and Tarans Punishers are hands down best weapon in 6 pack I hardly bother equipping them.
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Post by >^\}VULTURE{/^< on Sept 7, 2018 7:41:18 GMT -5
Speaking on the punishers... I just got the avenger, it's awesome. First I leveled 1 to lvl5, it seemed highly enjoyable. Leveled it two more times while producing another, dragged out a Raijin I never bothered using, put a few levels on both. Serious suppression-fire and pwnage insued 400M & less. And this is in expert league 1, I seriously love punishers now on armored bots. I avoided them for so long due to the fact they take time to work a target over, as many other weapons allow you to front-load most of their damage. Now at my level there are so many armored & shielded bots that these things are great at suppressing & killing them. That being said they aren't the best at taking down stealth bots initially, due to the fact their damage takes a while and the bots go stealth, but they are great finishers when the stealth is recharging. Added an Ancilot pith Pun-T's, this is also very sexy, less damage than the Raijin, but also more mobile
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Post by Koalabear on Sept 7, 2018 8:00:10 GMT -5
For a beginner, you're best bet is to stay at mid range and use splash. So, go for the RDB, Tulu and Pin. Once you get a bot that can hold 3 Tulus, then go for that. You will never catch up to the other people brawling in short range in terms of HP and firepower, so learn to play smart and play to your strengths. Oh, and the Tulu and Pin are TOTALLY attainable.
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Post by ystava on Sept 7, 2018 8:04:36 GMT -5
Punishers and Tulus... they are relevant forever.
Orkans and pinatas... they are relevant forever.
Tarans are generally useful
Gusts are very useful... level them up.
Storms are under-rated... level them up.
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Post by milty72 on Sept 8, 2018 19:00:13 GMT -5
Even though it's not on the list I find shotgun builds are the most effective. Takes down shields, ancile and hits stealth so they are the best all rounder and cheap to upgrade. Also good tam weapon as you can take down ancile from a mid distance for a team mate to go in for the kill.
Spydras I find are also good due to the cheap upgrade and can provide your hanger with good balance. Gives you that touch further hide and spam factor to keep you in the game longer as the reds thin out.
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Post by >^\}VULTURE{/^< on Sept 13, 2018 7:02:26 GMT -5
Supposedly, penetration effects are to be added soon when resistances are added. With kinetics having the best penetration and explosives having the least. This should be revisited when/if this is added.
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Post by xCHIEFx on Sept 13, 2018 15:46:22 GMT -5
A true beginner, I think punishers while you work towards orkans.
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Post by >^\}VULTURE{/^< on Sept 24, 2018 8:56:07 GMT -5
Just won a Fury from gold black market chest, updated from the Raijin w/ Avenger's & Lancelot w/Ancile & Punisher-T's. Swapped some gears around to make this... Turns out I like this better than both. It compromises a few stats here and there as compared to either, but seems to be overall better than both. Over the Raijin-More mobility, better hard point placement & +1 slot, close to the same damage, gains Ancile / looses physical armor, looses health, looses damage boost ability. Over the Lancelot- Better hard point placement for advantage fire, more damage output, better mobility excluding Lancelots ability, gains health / looses physical armor. By no means is my testing done, as nothing is even Mk1 maxed. As of now, I am still liking this punisher thing as a best "good yet very versatile" weapon.
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Post by Deleted on Sept 24, 2018 10:27:35 GMT -5
@hotleadshower Carnage is my preferred avenger platform. A nice little shield breaker at 400-500. An effective assassin when ambushing
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Post by darksun on Sept 25, 2018 10:55:03 GMT -5
ork/pinata closely followed by taran/mag. Try and stay away from levelling magnums or pinatas tho. why not leveling them? Also no picked publishers because orkans aren't immediately available to new players, and are more accurate than molot
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Post by ystava on Sept 25, 2018 11:28:56 GMT -5
Just won a Fury from gold black market chest, updated from the Raijin w/ Avenger's & Lancelot w/Ancile & Punisher-T's. Swapped some gears around to make this... Turns out I like this better than both. It compromises a few stats here and there as compared to either, but seems to be overall better than both. Over the Raijin-More mobility, better hard point placement & +1 slot, close to the same damage, gains Ancile / looses physical armor, looses health, looses damage boost ability. Over the Lancelot- Better hard point placement for advantage fire, more damage output, better mobility excluding Lancelots ability, gains health / looses physical armor. By no means is my testing done, as nothing is even Mk1 maxed. As of now, I am still liking this punisher thing as a best "good yet very versatile" weapon. Avenger is presently better than any heavy weapon within 400 m by a country mile. After the 4.3 update and nerf it will still be a very strong choice. It is/was overpowered... now it will be in better parity with the other heavies on compromises between range, damage, sustained damage, etc. With all that it's still a very strong choice at Lvl 12. I hate the Raijin, so this setup makes plenty of sense. Mobility is worth it's weight in armor and Fury is going to get a speed boost. Fury's ability to fire from defilade ultimately makes it quite superior to Raijin imho
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Post by foxypotato on Sept 25, 2018 16:24:23 GMT -5
Ag bots and weapons are very useful to fill your hangar slots and grind some Ag to use in the work shop to produce componets.
I like Thunder Pinata Leo, Thunder Punisher Leo, Tulumbas Pin Griffin and Kang Dae Natasha for a 4 slot beginner hangar.
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Post by >^\}VULTURE{/^< on Sept 25, 2018 16:59:31 GMT -5
@hotleadshower Carnage is my preferred avenger platform. A nice little shield breaker at 400-500. An effective assassin when ambushing Just tried this build and compared it to the other 3... I say it is still a trade off of mobility vs. health vs. Ancile strength. That being said, my top 2 fav's of the 4 was the Fury and Carnage. It is the Ancile builds I favor due to the 10 second reload time on such a close range weapon, and makes the survivability rate during reload much higher than other builds. Although it is level1 at the moment, it is a mk2 legacy build, so the upgrade times would be bearable as compared to a newly acquired Carnage. I had this thing just collecting dust until you mentioned it.
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Post by Deleted on Sept 25, 2018 19:27:12 GMT -5
Raijin has gorgeous damage + health. and on carrier I was able to kill an inky in stealth coz the ground is flat and hit a Fuijin by spread. Great for locking down beacons. On some maps it just isn’t effective. Carnage more versatile and effective
fury I haven’t tried cuz I only have 3 avengers and 1 is on the avenger Orkan Lance.
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