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Post by sochilli (Saltesers) on Feb 16, 2017 1:06:59 GMT -5
on my bench, I have: BOTS level / bot 8 Cossack 2 Gepard 4 Rogatka 6 Cossack Heaps of baby cossacks 6 Fujin 6 Patton 8 Stalker WEAPONS Count / level / weapon 3 8 Magnums 1 7 Magnum 2 7 Pinatas 2 6 Pinatas 1 7 Pin 1 6 Gekko 2 6 Spirals 2 5 Noricums 2 6 Punisher Ts 2 6 Molot Ts 2 7 Tulumbas 1 7 Hydra 1 7 Thunder 1 6 Kang Dae 1 6 Nashorn Y'all probs already know how I play. -Aggressive -Offensive -Primary: Capper/Flanker -Secondary: Midranger -Early game: Capping -Mid game: Midrange/map control -Late game: Flex -Prioritising 5th slot, I don't spend real money -I'd prefer not moving out to long range -I'm limited from buying gold weapons as I never plan on spending real money -Probs not gonna get Lance or Fury any time soon as I'm not going to spend any real money
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Post by Team Alpha Strike on Feb 16, 2017 1:28:40 GMT -5
on my bench, I have: BOTS level / bot 8 Cossack 2 Gepard 4 Rogatka 6 Cossack Heaps of baby cossacks 6 Fujin 6 Patton 8 Stalker WEAPONS Count / level / weapon 3 8 Magnums 1 7 Magnum 2 7 Pinatas 2 6 Pinatas 1 7 Pin 1 6 Gekko 2 6 Spirals 2 5 Noricums 2 6 Punisher Ts 2 6 Molot Ts 2 7 Tulumbas 1 7 Hydra 1 7 Thunder 1 6 Kang Dae 1 6 Nashorn Y'all probs already know how I play. -Aggressive -Offensive -Primary: Capper/Flanker -Secondary: Midranger -Early game: Capping -Mid game: Midrange/map control -Late game: Flex -Prioritising 5th slot, I don't spend real money -I'd prefer not moving out to long range -I'm limited from buying gold weapons as I never plan on spending real money -Probs not gonna get Lance or Fury any time soon as I'm not going to spend any real money I'm in the hang tight for the next few weeks until the League, new bot, new weapons, new map come out. These are good stats and a good win rate --- so all seems good. You can just level up slowly until you get that fifth slot and damage would go up with the upgrades. If it were me, I'd do some small changes that are based on getting more damage for more silver. I'd shelve mid-range with only 4 slot. There are plenty of pilots with five slots that carry at least one mid ranger that can cover you. My recommendation is that you make silver accumulation the priority right now and that means dropping the Golem. To make the this a silver only cost, I'd buy one Leo, put the one Level seven Thunder on it and then either place your three Mags on it or buy one more Piñata and place three Piñata on it. The Leo is not a turtle, so it should work well as your forth knifer. The rest of your hangar is decent.
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Post by Deleted on Feb 16, 2017 1:37:31 GMT -5
I'd keep the midrange, as an all knifer set has a high probability of bringing you to TT land if you're decent. Swap the golem out for a Trident/pin Leo and work on getting your bots up to 8 and you should be fine.
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Feb 16, 2017 3:31:27 GMT -5
Everybody might laugh at me for saying this, but I'm actually pretty serious. Replace that Rhino with your best Cossack. A plasma Rhino is a beat-down machine, usually used best for holding beacons and vomiting pain. It will drive your avg damage up and in turn you'll place higher on the winning team... Cossacks in the new Meta are only good for 2 things, grabbing unguarded beacons, and assasinations. I have a level 7 Cossack (on iOS) that I'm having a blast with, even if it gets vaporized quickly if I get to cocky with it. I can't decide if an Orkan or Taran is more effective though, equal fun, especially when you are dropping out of the sky onto some obnoxious Nat sniper wanna-be. I'm actually a little surprised Cpt Cossack isn't living up to his nickname...
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Post by frunobulax on Feb 16, 2017 5:27:26 GMT -5
I found Stalkers to live much longer than Cossacks
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Post by sochilli (Saltesers) on Feb 16, 2017 7:19:06 GMT -5
I found Stalkers to live much longer than Cossacks I know you're entitled to your opinion but could I request that you delete this post? no hard feelings
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Post by sochilli (Saltesers) on Feb 16, 2017 7:20:40 GMT -5
Everybody might laugh at me for saying this, but I'm actually pretty serious. Replace that Rhino with your best Cossack. A plasma Rhino is a beat-down machine, usually used best for holding beacons and vomiting pain. It will drive your avg damage up and in turn you'll place higher on the winning team... Cossacks in the new Meta are only good for 2 things, grabbing unguarded beacons, and assasinations. I have a level 7 Cossack (on iOS) that I'm having a blast with, even if it gets vaporized quickly if I get to cocky with it. I can't decide if an Orkan or Taran is more effective though, equal fun, especially when you are dropping out of the sky onto some obnoxious Nat sniper wanna-be. I'm actually a little surprised Cpt Cossack isn't living up to his nickname... I get meched out early as it is fam, and you know how Cossacks are only short bursts of brilliance... PIXO PLS BUFF COSSACK JUMP HEIGHT, SPEED AND HEALTH
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Post by sochilli (Saltesers) on Feb 16, 2017 7:31:37 GMT -5
Everybody might laugh at me for saying this, but I'm actually pretty serious. Replace that Rhino with your best Cossack. A plasma Rhino is a beat-down machine, usually used best for holding beacons and vomiting pain. It will drive your avg damage up and in turn you'll place higher on the winning team... Cossacks in the new Meta are only good for 2 things, grabbing unguarded beacons, and assasinations. I have a level 7 Cossack (on iOS) that I'm having a blast with, even if it gets vaporized quickly if I get to cocky with it. I can't decide if an Orkan or Taran is more effective though, equal fun, especially when you are dropping out of the sky onto some obnoxious Nat sniper wanna-be. I'm actually a little surprised Cpt Cossack isn't living up to his nickname... everyone's advice was working except yours
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Post by frunobulax on Feb 16, 2017 7:35:26 GMT -5
I know you're entitled to your opinion but could I request that you delete this post? no hard feelings Why?
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Post by sochilli (Saltesers) on Feb 16, 2017 7:35:44 GMT -5
You know what? Screw it. I'm gonna play how I wanna play.
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Post by sonofsam on Feb 16, 2017 7:55:07 GMT -5
Stats look a bit better than mine. Decided to play with my Norticums for some fun yesterday and I'm lucky to break 175k on Yam or Springfield otherwise my damage would be up a bit.
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Post by soulcoffr on Feb 16, 2017 8:52:07 GMT -5
I've been running my Gerard with spirals and beacon running in it has been fun. If I'm cornered, I'm toast, but the Gep is so fast I can cap several beacons, then annoy Reds for a bit before getting destroyed.
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Post by gr3ygh05t on Feb 16, 2017 15:10:14 GMT -5
The problem is not your hangar. The MM doesn't take that into consideration. The problem is your average damage is too high. Check out other post for more info.
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Post by Dejnov on Feb 16, 2017 15:33:07 GMT -5
You know what? Screw it. I'm gonna play how I wanna play. This should work great as a decent Hangar once your avg. damage starts going down so that you're starting to be placed with a greater group of lights vs. mediums and heavies. I'd drop the hydra as that just isn't going to keep you in the battle and will get in the way of leveling up. Replace with a Taran. I'd also seriously consider adding back in the Carnage to the line-up and either using Thunders or Tridents on it as it's the fastest non-Au medium bot you can get. Also level up the Gep. No point in not having hitpoints anymore in the new matchmaker. If you're getting meched out it's because your damage is too high in relation to your endurance.... these days you want higher endurance and lower damage. Dejnov.
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Pbartender
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Post by Pbartender on Feb 16, 2017 15:49:51 GMT -5
You know what? Screw it. I'm gonna play how I wanna play. My work here is done.
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Post by Replicant on Feb 16, 2017 16:22:39 GMT -5
I'd keep the midrange, as an all knifer set has a high probability of bringing you to TT land if you're decent. Swap the golem out for a Trident/pin Leo and work on getting your bots up to 8 and you should be fine. Is the idea here that damage output is comparable, but the Leo will live longer and the speed doesn't matter?
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Post by Thunderkiss on Feb 16, 2017 16:23:08 GMT -5
If you want to keep your current lineup, even everything out. Bots and weapons to 9.
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Pbartender
Destrier
Posts: 83
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Post by Pbartender on Feb 16, 2017 16:31:08 GMT -5
I'd keep the midrange, as an all knifer set has a high probability of bringing you to TT land if you're decent. Swap the golem out for a Trident/pin Leo and work on getting your bots up to 8 and you should be fine. Is the idea here that damage output is comparable, but the Leo will live longer and the speed doesn't matter? Pins have half the rockets of Tulumbas, but have a much shorter cycle time... Such that two Pins have almost 50% more DPM than a single Tulumbas. Plus, Leos have 170% the durability of Golems.
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Post by Deleted on Feb 16, 2017 16:38:41 GMT -5
Is the idea here that damage output is comparable, but the Leo will live longer and the speed doesn't matter? A Tri/Pin leo will do about the same amount of lifetime damage as a Thunder/Mag or Thunder/Pinata Leo, and the same burst damage as Tri/Pin/Tulu Golem. However, you don't have the need to charge (Leo's weakpoint at a max of 35kmph). With 5/600M attack range, and you have better control of "firing lanes" while restricting enemy movement. The golem has the unfortunate drawback of the extra 5 seconds between the Pin/Tri and the Tulumbas, while the Tri/Pin Leo's reload is in sync until the 3rd consecutive volley, meaning the burst of the Tri/pin leo is more likely to force an opponent to evade and take the long way (while still having to consider Leo's massive HP pool ) while a golem will just get rushed down and squashed.
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