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Post by foxypotato on May 24, 2018 1:23:33 GMT -5
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Post by windcaster on May 24, 2018 2:02:26 GMT -5
What changes?
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Post by Stapleton on May 24, 2018 2:59:47 GMT -5
The ones they have been testing for a little while, that make both weapons slightly more useful. They won't, Foxy m'boy, because everyone already has them. Nothing for Pixonic to gain by it. It'll get done when WSP 2.0 does.
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Post by osang on May 27, 2018 5:03:03 GMT -5
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Post by Danny Linguini on May 27, 2018 10:01:59 GMT -5
This is Rants. Wrong answer.
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Post by Deleted on May 27, 2018 13:28:34 GMT -5
I wouldn't expect it before the very-soon-to-be-fixed taran bug.
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Post by RedRaider on May 27, 2018 15:27:19 GMT -5
HAHAAHA, i thought this should be in a category "most outlandish ". Or fantasy posts. The Nash is a throwaway weapon. I consider both of them just something to sell for Ag. Instead of getting 10K silver from a spin, I got a Nash that equals ??K ag. Same for most bots. Although I save all the Gary's and Geps I get just to see how many I ca get.
They only nerf/buff weapons that are money makers. However I don't understand nerfing something. The OP is just more attractive to spenders. I would like to know the mechanics to convincing PIX to nerf something. It can not be "fair play", or "loss of revenue" so what is it?
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