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Post by foxypotato on May 15, 2018 16:29:46 GMT -5
I want to run an all silver bots and weapons hangar to see how viable the hangar could be in E1/M3. I'm currently in M3 and would like to stay there but if I have to drop to E1 and climb back up as I level the bots, weapons and get a feel for the hangar then that is fine. This started as a thought exercise but I have a lot of decently leveled silver gear and have started to put together a hangar. I would like to level the bots and weapons to 10 minimum.
I've been playing the hanger for little while and I have lost 200k in average damage. I need to play more carefully to minimize damage taken yet still play all 5 bots to maximize damage output. On a good match I can get 500k damage out of the hanger against lower tier Champs mixed with higher tier Masters. In a bad match where I play poorly I can do as little as 250k against Expert players.
Here are the criteria for the hanger:
No WSP, gold or componets bots or weapons
Must be viable on all maps and modes
No more than 2 of any same build to keep things interesting
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Post by foxypotato on May 15, 2018 16:31:02 GMT -5
Here is the hanger currently.
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Post by Lainz on May 16, 2018 2:46:20 GMT -5
What a noble intent! Although I don't play in master league I would like to provide my input. The first bot in your hangar I'd get rid of, is the Boa, replacing it with a Punisher Griffin. I don't like snipers and I lack experience with them, but I feel that coupled with molots, Nashorn would be better than Kang Dae. But I'd skip the Natty anyway for a Molot Griffin. So Punisher Griffin Molot Griffin RDB Griffin as is Thunder / Punisher Leo as is not a big fan of Pinatas, but I think the other Leo is ok as well. good luck, let us know how it goes
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Post by foxypotato on May 16, 2018 13:53:50 GMT -5
What a noble intent! Although I don't play in master league I would like to provide my input. The first bot in your hangar I'd get rid of, is the Boa, replacing it with a Punisher Griffin. I don't like snipers and I lack experience with them, but I feel that coupled with molots, Nashorn would be better than Kang Dae. But I'd skip the Natty anyway for a Molot Griffin. So Punisher Griffin Molot Griffin RDB Griffin as is Thunder / Punisher Leo as is not a big fan of Pinatas, but I think the other Leo is ok as well. good luck, let us know how it goes I'll have to give the punisher griffin a go. I've got decently leveled punishers and spare griffin. How do you play the punisher griffin? I would think it would be more of a ancil drainer and shield breaker support bot? That is how I play the punisher thunder Leo currently. I use the boa as 1st drop to head to center and corner shoot kumis and drop anciles on haecheats and lances if they make a center run. I like speed and HP of the boa for KOTH too. Sadly it is my fastest bot in the hangar. I'm reserving my judgment on the Kang Dae and Nashorn until the 3.9 update and the change in range and firing rate. If the KD gets a boost to DMP and a range reduction to 800 meters then in May be a viable silver alternative to a temptest molot natasha.
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Post by elttaes on May 16, 2018 14:29:47 GMT -5
I think the punisher griffin is played just out of plasma range, or up close and personal. Either you can damage them and they can't do it back, or you get close enough that you do substantially more damage than they can dish out. Stew Pendous is a pretty big fan of them, though, you might want to check out some of his vids with them.
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Post by foxypotato on May 16, 2018 18:41:22 GMT -5
Just had an awesome KOTH match on Moon against mostly Expert players with a few Masters thrown in. I was worried the slowness of these bots would doom me in KOTH but that doesn't seem to be the case.
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Post by rags on May 16, 2018 18:48:04 GMT -5
Haha you cray cray bro. playing without any component equipment is handicap enough for me.
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inspirace
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Post by inspirace on May 16, 2018 18:51:46 GMT -5
I think the punisher griffin is played just out of plasma range, or up close and personal. Either you can damage them and they can't do it back, or you get close enough that you do substantially more damage than they can dish out. Stew Pendous is a pretty big fan of them, though, you might want to check out some of his vids with them. ^ This, and always shoot at somebody together with a teammate. Don't go places alone
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Post by foxypotato on May 16, 2018 19:15:38 GMT -5
Once I get the other punisher-t to 10 I'll try replacing the punisher thunder leo with a punisher griffin. I need to figure out how to maximise the mobility of the griffin and minimise damage taken. The punisher is a weapon that requires you be exposed from cover for a while to unload a full clip. I've always passed on a punisher griffin for a Leo in the past because the Leo has the HP to stand there and hose something down. The significant increase in punisher damage the griffin is capable of dealing should help to drop reds quicker than the Leo at ranges where the thunder of the Leo would be ineffective for anything other than ancil dropping. The addition of a 2nd griffin would be a help in KOTH too.
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Post by rags on May 17, 2018 0:54:57 GMT -5
Once I get the other punisher-t to 10 I'll try replacing the punisher thunder leo with a punisher griffin. I need to figure out how to maximise the mobility of the griffin and minimise damage taken. The punisher is a weapon that requires you be exposed from cover for a while to unload a full clip. I've always passed on a punisher griffin for a Leo in the past because the Leo has the HP to stand there and hose something down. The significant increase in punisher damage the griffin is capable of dealing should help to drop reds quicker than the Leo at ranges where the thunder of the Leo would be ineffective for anything other than ancil dropping. The addition of a 2nd griffin would be a help in KOTH too. Just play your ranges. if you go in to brawl get as close as possible and try to catch em on the reload.
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Post by Lainz on May 17, 2018 1:58:42 GMT -5
I'll have to give the punisher griffin a go. I've got decently leveled punishers and spare griffin. How do you play the punisher griffin? I would think it would be more of a ancil drainer and shield breaker support bot? That is how I play the punisher thunder Leo currently. I use the boa as 1st drop to head to center and corner shoot kumis and drop anciles on haecheats and lances if they make a center run. I like speed and HP of the boa for KOTH too. Sadly it is my fastest bot in the hanger. Imho Boa is too slow anyway, simply accept that you won't have a decent beacon runner I've used Punisher Griffin a bit before earning an Inquisitor. Best range is "just outside the Taran range" , of course you can judge your opponent's weaponry and act accordingly (for instance, if you face a DB, you can hit from 350m) , anyway let say that "safe zone" is around 400m. Below, you start taking risk from short range weaponry that outdamages your punishers. Over, your damage will be minimal. This, given you're facing knife fighters. Do not challenge midrangers, you won't outdamage them... and forcing to close distance might lead to unnecessary risks, if possible it's better to avoid direct confrontation. Punishers have a second ideal range for extreme situation, point blank (ok I don't have the know-how to quibble is 50m or 100m or 200m is bare minimum), but fact is: when you're desperate, you can deal tons of damage from very close, although you'll take severe damage in the process, or be destroyed already. In this case, let say you hide behind cover and an overconfident enemy is approaching you... provided you have enough ammo, calculate a couple of seconds for shooting against the wall, then come out ot cover and unload against the red. This way your punishers will enter the accelerate state and deal high damage in short time. Besides this, always watch your ammo reserves, and consider that what you lack mostly is burst damage. On the bright side, there's no opponent that you can't take down, as long as you can freely shoot at him (this poses a problem against dashes, mostly haechi). Anciles and physical shields won't stand long against your bullets. I think that Thunder is superior in taking down anciles and from short range, but full Punishers are more versatile if you can adjust your range correctly. On the other hand you have the Jump that can help you keeping distances from PDB and DB builds.
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Post by foxypotato on May 25, 2018 1:55:19 GMT -5
Here is an update. I failed to stay in M3 with hangar and dropped all the way down to E2 as I played with different builds until I got some traction and made my way back into E1. I will take this hangar to 10/10 and try to get into M3 again. If I have to go higher than 10/10 then IDK, that's a lot of resources for a thought exercise. I couldn't make use of the punisher Griffin and kept dying too fast so I put the punisher Leo back in and turned the Griffin into another RDB. RDB Griffin builds are great silver builds and highly versatile. I probably could do 5 RDBs but that is no fun. The Boa is gone and the Natasha has been moved into a close brawler role to replace the Boa. I never ran a Thunder Natasha back in the day so it is nice have a go around with this retro build. The changes to the Nashorn and Kang Dae were not in 3.9 so I'm not able to make use of those weapons. Are there any other good silver builds I am missing?
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Post by Lainz on May 25, 2018 2:09:31 GMT -5
Eventually the molot griffin, but you have 2 midrangers already. I'd replace pinatas on Natasha with punishers but it's a personal preference.
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Post by foxypotato on May 25, 2018 2:15:14 GMT -5
I've got all the molots I need at 8 and 9 for a molot griffin. I may have to try that build at some point. I could even make a longer range hanger out of the other hanger if I have enough equipment.
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Post by brozart on May 25, 2018 4:47:38 GMT -5
I've got all the molots I need at 8 and 9 for a molot griffin. I may have to try that build at some point. I could even make a longer range hanger out of the other hanger if I have enough equipment. The mighty spiral patton or zenit/Nori natasha maybe? Molot griff can at least outrange the most weapons but dmg is getting low around 750-799m
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Post by Deleted on May 25, 2018 14:03:47 GMT -5
I think this is an intriguing endeavour! Kudos for the effort.
I had to go into the game to check if there were any better options ... but I think you've got the best out of them.
I was surprised with how paltry the options are for silver players.
I was thinking just run Griffins, but like you say that would be pretty boring.
WHEN I run my LR Natty, I slap Kang Dae and Spirals on it.
Those are dark days though ...KD is truly underwhelming, and I've mine at what lvl 11 ?
Interested to see some feedback on how you are getting on.
Btw are you excluding bots you can win in say, BM bronze?
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Post by foxypotato on May 25, 2018 15:10:35 GMT -5
I think this is an intriguing endeavour! Kudos for the effort. I had to go into the game to check if there were any better options ... but I think you've got the best out of them. I was surprised with how paltry the options are for silver players. I was thinking just run Griffins, but like you say that would be pretty boring. WHEN I run my LR Natty, I slap Kang Dae and Spirals on it. Those are dark days though ...KD is truly underwhelming, and I've mine at what lvl 11 ? Interested to see some feedback on how you are getting on. Btw are you excluding bots you can win in say, BM bronze? Yes, silver builds only for now. I like the challenge of trying to find the best builds, playing the builds and the challenge of going up against premium builds with what is considered trash equipment. Once the hangar is complete and I have played it to completion which would be finding a home in low to mid M3, then I may filter in some WSP and gold gear to see how this effects the performance of the hangar. I would like to have a good understanding on the viability of the non componets weapons and bots leagacy gear at higher league play. I think too often we dismiss the leagacy gear and tell new players to try and obtain nearly unobtainable gear. Ideally the hangar would make it to M1 with mostly silver gear with a few orkans, tarans, zues and trident thrown in. Maybe an ancilots and fury for bots too. The 2nd stage would occur after a break to play my fun to play hangar. I have lvl 1 sphincter storm to lvl up.
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Post by foxypotato on May 26, 2018 0:25:15 GMT -5
I've been having problems in KOTH on Canyon. I just can't get to a lot of the beacons without getting vaporized. The map is not a problem in other modes and KOTH is not problem for the hangar on other maps but the combination of the two is not working for me so I cheated a bit and put together an all silver KOTH hangar out of spare parts. Now both hangars are silver. Hail Schutze.
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Post by foxypotato on May 29, 2018 3:02:39 GMT -5
Almost 200 league points from M3. I'm gaining traction in E1 but at 50% win rate it will be my turn to be the seal soon. I hope the hangar can push into M3 once 10/10.
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[NovR]101Rangers
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Post by [NovR]101Rangers on May 29, 2018 3:59:02 GMT -5
Keep up the good work! This is more than a thought process, it's a blow for the underdog.
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Post by Lainz on May 29, 2018 8:45:02 GMT -5
You're doing great !
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Post by foxypotato on May 30, 2018 3:42:08 GMT -5
I've dropped to a bit but clawed back to 3857 league points. At one point the hangar hit 3919 and 52% win rate but it is my turn to be the seal. I have to admit I am really enjoying this. The bots may be slow and clumsy but the challenge is a thrill. I can't wait to get back to M3 and face fringe champs again. Tons of fun. I've sold a lvl 1 kumi and lance for some silver to put into the hangar. If I have to go 11/10 then so be it.
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Post by foxypotato on Aug 22, 2018 4:42:24 GMT -5
I am running an all silver (Ag) bots and weapons hangar in Android Expert. 2 hangars actually but #1 is the main hangar and #2 is the Yamantau and Canyon KOTH hangar. I've done this before back in April but I decided to have another go at an all Ag hangar to see how it does in the current Android Expert meta and if there are better Ag builds out there I am missing out on. The proliferation of Specters and Inquisitors makes things a little different than the Dash heavy meta in April. The Shocktrian Specter is now a common sight in Android Expert but I have found a great hard Ag counter to the bot. The Noricum Patton. I am still learning the Nori Patton but it is absolutely devastating to a Spec parked behind cover waiting on a cool down timer. My 10,9,9,9 Noricum can strip 50% off a similar level MK1 Spec in a single salvo. If they figure it out and move around a bit you can have a hard time landing a good hit but that is part of the difficulty and skill of piloting the build. The other builds play as I remember and are still highly effective if situational. I ran a Kang Dae Noricum Natasha for a while but fell in love with the Noricum and doubled down on the Nori on a Patton. What are the strongest 100% Ag builds on the game?
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Post by Deleted on Aug 23, 2018 5:36:03 GMT -5
Love the idea, but in FBGR even in Diamond 3, you already face champions with mk2-12 orkan spectres . Before you can blink, even a lvl9 Leo is vaporized...
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Post by foxypotato on Jan 31, 2019 2:35:42 GMT -5
A bit of an update. I've been running the hangar again and made some changes. I keep finding good silver builds but I believe these are the best. If I ever MK2 any hangar it would be this one. The recent buff to Kang Dae offer the hangar some range now and viable counters to 600m builds. Not sure about the lead hose Griffin though. It melts really fast compared to the Thunder Punisher Leo. I should probably take the lockdown ammo module off it and use a repair module. Maybe the Thunder Punisher Leo with the lockdown module to make up for its slowness and lower DPS. The addition of active modules to these bots in 4.7 has really helped the hangar. I'm getting more and more 1 million+ damage games now. A lot of that must come from the repair modules. The Thunder Pinata Leo is beastly with a maxed nuclear reactor passive and repair active.
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Post by 𝖉𝖊𝖆𝖉𝖒𝖆𝖗𝖘𝖍 on Jan 31, 2019 12:24:04 GMT -5
Maybe run armor modules on the Griffins? It's a toss up whether you get more damage from armor (staying in the fight longer) or straight up nuke mods. I am a fan of the Punisher Griffin although the Griffin part of it seems a bit squishy these days.
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Post by cheap on Jan 31, 2019 13:09:12 GMT -5
Golem Kang/Lead hose perhaps? No.... wait Zenit/Lead hose!
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Post by foxypotato on Feb 1, 2019 0:40:27 GMT -5
Maybe run armor modules on the Griffins? It's a toss up whether you get more damage from armor (staying in the fight longer) or straight up nuke mods. I am a fan of the Punisher Griffin although the Griffin part of it seems a bit squishy these days. I have a level 1 heavy armor module on the bot for a 7% increase. I just need to be more careful with my positioning and quit pouncing to my death. I need to play my range better.
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Post by foxypotato on Mar 18, 2019 1:32:41 GMT -5
WHY IS THIS SO HARD. Every league point is a friggin battle. I have to claw it out of Pix's hands with Pinatas, Thunder and Tulumbas. I hit 4500 the 1st time around easily and then they threw 7000 cup hangars at me before I quit. It is extra hard this time around. Maybe I just got worse at this.
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Post by >^\}VULTURE{/^< on Mar 18, 2019 3:10:35 GMT -5
Here is the hanger currently. You need an Averger on the second Leo, and go energy build on the Boa. EDIT: You seem to be forgetting about the Gust, Go Gust on the first Leo...Pinata is under powered as compared.
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