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Post by HEATHEN HERETIC on Apr 17, 2018 22:16:56 GMT -5
what you describe isnât tanking... itâs how pixo wants you to play. Beacons for a while then brawlers... just saying. Youâre not creating losses for your team, only for yourself. Ah, but it is rank tanking. As I said, I determine how long that I want to play a given hanger. What just bugs the hell out of me though are the times I've made Diamond 2 with my brawlers and suddenly I find that I'm 3rd or less on the battle reports and this goes on for an extended period. And there have been a large number of times this has actually dropped me back into bronze 3 or even 2. I'm busting my 「bum-bum」 trying to get off this streak but I can't for the life of me manage it. Other players see my profile and think that I'm tanking when I most certainly am not. I'm not rushing out to my destruction either and I get really pissed off when others suggest that I need to play smarter. Screw them, they have no fecking clue. I corner shoot, I work the ranges of my weapons and I retreat quickly when a push starts at me and I try hard not to waste my special abilities fruitlessly. All too often I find that I'm the last bot left on my team. So I know it's not my play style. But there's my profile for all the world to see with a glaring 20% win rate. I sure as hell do not enjoy seeing the self-destructing pekcerheads or full Cossack hangers used by players that obviously have a completely different agenda though. On that I'm sure I and most win oriented players are in full agreement. And I never disparage players for running what they want so long as they are trying to win. That's why I despise this forum's Wall of Shame. Far too many of those posted on it have actually done nothing wrong. They've just been dealt 「dookie」ty hands at times as most of us have been at times. Oh I know there are those who should be banned from the game for the way that they do or do not participate in the game. But that thread is a travesty when it comes to judging players based solely on another player's limited experience with how the game works at times. What the game needs is a total MM overhaul. Players should not be ranked by placing them into leagues. That's rediculous. Instead there should be set leagues that players get placed into based on their current hanger equipment. Sure the lower leagues would have more players because most players are not running 11-12 or better hangers. All that means is that those players with that level of equipment might find that they have a harder time finding full team matchings. But they would still be able to load their hangers with their lesser upgraded equipment and find easier matchings. A player could even load up a full 1/1 Cossack hanger if they so chose to and be matched with like players. It's actually quite simple.
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Post by Deleted on Apr 17, 2018 22:26:28 GMT -5
What the game needs is a total MM overhaul. Players should not be ranked by placing them into leagues. The MMM is only bad because Pix allow, dare I say encourage, tanking. Either people are tanking for silver, gold, ads (seriously, who'd think people would drop down to get ads faster - the mind boggles) or just to be bully boys. People have given various ways to address tanking, some good, some bad, yet Pix sit on their hands and do nothing - apparently they're still discussing it (for over a year). The league system would be fine if we a, played people from our league (that's the point of a league, isn't it?) b, stopped matching people with those wildly out of their league (Gold1 player through to Masters3 player in the same match - who thought this was a good idea?) c, stopped / prevented tanking, d, ditch the ELO - people would move dependent on their skill (although skill is being forced out it seems). The main problem of the league system is that you can't really test out things without excessive upgrading and then hoping it might survive in the league you're in. In Master and want to try out a new light bot? Poof, you dead.
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Post by HEATHEN HERETIC on Apr 17, 2018 23:28:22 GMT -5
What the game needs is a total MM overhaul. Players should not be ranked by placing them into leagues. The MMM is only bad because Pix allow, dare I say encourage, tanking. Either people are tanking for silver, gold, ads (seriously, who'd think people would drop down to get ads faster - the mind boggles) or just to be bully boys. People have given various ways to address tanking, some good, some bad, yet Pix sit on their hands and do nothing - apparently they're still discussing it (for over a year). The league system would be fine if we a, played people from our league (that's the point of a league, isn't it?) b, stopped matching people with those wildly out of their league (Gold1 player through to Masters3 player in the same match - who thought this was a good idea?) c, stopped / prevented tanking, d, ditch the ELO - people would move dependent on their skill (although skill is being forced out it seems). The main problem of the league system is that you can't really test out things without excessive upgrading and then hoping it might survive in the league you're in. In Master and want to try out a new light bot? Poof, you dead. True. And that's why I propose dumping the current ranking system. It has no other purpose than to be used with that crappy matchmaking algorithm to create truly crappy matchings. It sure as shootin' does not reflect a players abilities. The system I proposed would allow players to use any equipment they desire but place them in matches with other players using similarly upgraded equipment. You could test out that certain build but not be overwhelmed or be overwhelming. What would happen is that you would determine what "league" you play in as opposed to your league ranking determining who you are matched with. Each "league" would entail 2-3 upgrade levels from highest to lowest. Therefore there would be five-six "leagues". Or whatever number would be most efficient and fair at any rate. Could be as many as eight leagues. Whatever would make matchmaking fair and bring skill back to the game. I.e.... League 1: 1-2 equipment League 2: 3-4 equipment Ect, ect up to Mk2 12. Since upgrading to Mk2 essentially drops your equipment's capabilities back these could be incorporated into each league minus 1. So that Mk2 1-2 equipment could play in League 1, Mk2 2-4 equipment in League 2 and so on. Five leagues based on equipment. And the players choose for themselves which league that they wish to play in. Maybe you want to run all 3/3 equipment. Just choose League 2, then your preferred game mode and go battle. Matching should take no more than 30 seconds and the numbers should always be even. As low as 2v2 up to the proposed 8v8. The kicker would be to not allow cross contamination of equipment in any league. If a player places a level 1/1 Cossack in a hanger with 3-4 equipment or whatever then the game could be made to return that player to the hanger to refit their garage properly. They would not be allowed to use a 12/12 bot with a 9/9 bot. No improper mixing. A notice could be generated letting the player know beforehand that their hanger is not optimum. Maybe a red tint that turns clear once a hanger becomes optimum for any given league use. All equipment would need to fit within the parameters of the league that the player wished to play in. And those with multiple hangers would just have to choose the proper hanger for the desired league play. Still making those multiple hangers an optimal expenditure of Au for those who want/use them.
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Post by cheap on Apr 18, 2018 1:24:14 GMT -5
i agree with some of the above we should be given a choice to play in leagues, and artificialy lower the Bot an weapons lvl to what ever the lowest person has. it can be done when i played Mmorpg aeons ago certain games adjusted lvls in pvp mode an this was done to over 50+ players at one time.
i do not know what other players think but i for one would give a green light for this.
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Post by HEATHEN HERETIC on Apr 18, 2018 3:48:06 GMT -5
i agree with some of the above we should be given a choice to play in leagues, and artificialy lower the Bot an weapons lvl to what ever the lowest person has. it can be done when i played Mmorpg aeons ago certain games adjusted lvls in pvp mode an this was done to over 50+ players at one time. i do not know what other players think but i for one would give a green light for this. Now there's an idea I could definitely get behind. A full hanger nerf to match the lowest upgrade in the hanger. Players wouldn't have to change but one piece of equipment to match the league that they wanted to play in and every piece of equipment and every bot would automatically be nerfed to the lowest upgrade. That's brilliant, cheap . Far better and far less complicated than my own proposition for sure.
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Post by TooSchoolForCool on Apr 18, 2018 7:13:57 GMT -5
i agree with some of the above we should be given a choice to play in leagues, and artificialy lower the Bot an weapons lvl to what ever the lowest person has. it can be done when i played Mmorpg aeons ago certain games adjusted lvls in pvp mode an this was done to over 50+ players at one time. i do not know what other players think but i for one would give a green light for this. Now there's an idea I could definitely get behind. A full hanger nerf to match the lowest upgrade in the hanger. Players wouldn't have to change but one piece of equipment to match the league that they wanted to play in and every piece of equipment and every bot would automatically be nerfed to the lowest upgrade. That's brilliant, cheap . Far better and far less complicated than my own proposition for sure. [ The whole problem with all of that is that it makes pixonic a whole lot less money. As disparity in matches is what drives speeding of upgrades as well as purchase of new equiptment. There would be absolutely no reason to grab an inquisitor if a lancelot would come out even with it. That’s why the slight power creep, to earn more and more revenue. The problem is that they released all of the new stuff way too fast in many cases which I think lowered their revenue. Yin and yang kinda thing. As far as your hangar looking as if you’re a tanker, I really don’t think it might. Tankers almost always have 0.5 kills per death or less and under 100k damage. Win percent for them is usually under 20%. But when I run the hangar I want, I don’t drop below 1 kill 200k damage and 28% losses no matter what I run. The line between tanking and running a terrible hangar for fun is a fine line, but a noticeable one assuming you’ve seen enough bad hangars and enough tankers to know the difference. It takes a while to get to that level of understanding, so I really wouldn’t take credence in anyone calling you a tanker unless you’re intentionally dropping matches. Even so, I really think most tankers are just misinformed how to properly lower their league to where they should be, without screwing your team over. This wouldn’t even be necessary if it wasn’t so easy to move up and down leagues, but as it stands: I don’t think people with level 8 bots/Weapons should be in expert nor people with level 10 bots in master league on iOS. That’s cannon fodder, and being in that position for a long enough period myself, I tend to think other players should follow this advice: Just have fun running whatever you want. It evens out in the end.
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Post by Deleted on Apr 18, 2018 9:09:54 GMT -5
This wouldn’t even be necessary if it wasn’t so easy to move up and down leagues, but as it stands: I don’t think people with level 8 bots/Weapons should be in expert nor people with level 10 bots in master league on iOS. I'd guess KoTH is a major factor in that. It's so easy to get plus league points with mediocre gear. Just run a few lights and make a bee line for the beacons.
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