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Post by youngchen on Feb 5, 2017 13:30:48 GMT -5
I thought it would be fun to see how people would craft their hanger to the current gamestate. And theorizing on potential hangers could be a great way for new players to help develop their own way of understanding where they want to take their bots.
So with the changes to MM and obviously over time the introduction of new bots and weapons, if you had to start over today in the current state how would you progress your hanger? What would change, which advice remains golden?
So the first thing I would do is use the intial 1500au earned from the levels daily taks and games within those first few days, along with the initial chunk of wspto run an Aphid Stalker.
This pretty much guarantees a great chance of getting the MOC and adding fair damage in the first few minutes.
Second priority would be to build up to a plasma grif, I think this would be the best intial chance to deal the most damage on my team, trying to secure a good 6-8 au at least per match in combo with the stalker beacon capping.
3rd would be a DB grif, being able to now run both large potentials for plasma and splash damage, and having a pair of bots for each that you can carry up with you.
4th slot is iffy, I'd probably like to run a thunder carnage but with the stalker plus plasma grif wsp would just be low, pin grif could be a solid choice, supplying that powerful midrange to the hanger. Depending how much the carnage meant I might run boa/golem and add a taran on either.
Taking things up from here I'd definitly like to slide in galahad to replace the plasma grif facing stronger opponents and running a gold bot gives a pretty substantial boost to the team.
So by now I'd feel like I'd have a decent competitive hanger that could bring home 8-10 au per match: Stalker x2 Aphids Griffin x2 Pinata ×2 Orkan (Galahad x2 Magnums x1 Taran or Griffin x2 Magnum x2 Taran) (Carnage x2 Thunders or Griffin x2 CRV pin x2 Tulumbus) So for what I'd expect to have to reach for a competitive hanger it would cost between 26300-39300wsp (depending on carnage) and 5000-7500au (depending on galahad.
Major point, that would be 7500 to equip those 4 slots specifically with bots weps and slot price. If I had saved for 5th slots I wouldn't even have the compromise hanger without galahad. I would stick to running these 4 with au going straight to initial 4 hangers rather than 5th slot.
If anyone has other builds/ideas would rather buy 5th slot and draft up based on ag/wsp feel free to share. Show me what you got!
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Deleted
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Post by Deleted on Feb 5, 2017 13:32:22 GMT -5
Mines is: Zeus Carnage Death Button Griffin Plasma Galahad / Death Button Griffin Plasma Galahad Russian Griffin / Trident Pin Natasha.
Because of the stupid matchmaking, it's best for players who are not top to run at least 2 midrangers.
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Post by moody on Feb 5, 2017 17:40:27 GMT -5
Mines is: Zeus Carnage Death Button Griffin Plasma Galahad / Death Button Griffin Plasma Galahad Russian Griffin / Trident Pin Natasha. Because of the stupid matchmaking, it's best for players who are not top to run at least 2 midrangers. I am starting to agree with this. I further hate to say I am starting to think of Hydra / spiral griffin as a last bot just so that it can have survivability while destroying targets of opportunity.
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Post by Fιεχροιητ™ on Feb 5, 2017 19:16:57 GMT -5
This is my current hangar:
Thunder Carnage (12-12/12) Griffin Orkan/Pianta (11-12/12/12/12) Griffin Taran/Magnum (11-12/12/12/12) Griffin Orkan/Magnum (11-12/12/12/12) Lancelot Thunder/Taran (11-12/12/12/12)
P.S. I'm on iOS.
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Post by Conflict's Student on Feb 6, 2017 0:30:24 GMT -5
Caveat: I'm a big believer in slots before bots. Even with the new MM. But games are about enjoyment so if a 5th slot sounds boring compared to experiencing new robot features, I get it. It does sound like gold earnings are important in this discussion; I would looking at the top gold collectors in the next 30-40 matches to see if there is any correlation between hangar size and gold won in the matches you find yourself playing (also look for other patterns in their hangars).
I am skeptical that spending 1500 Au on aphids for a stalker would significantly enhance downstream Au income compared to, say, putting magnums or pinatas on that stalker. Even if you think aphids would make the stalker more effective at taking beacons (where I'd prefer magnums anyway), is that something like 10% more effective? So you could get 90% of the utility at 0% of the gold cost by going with a different weapon on the stalker, at least initially. A comparable alternative for this role (at similar Au and WSP cost) would be a plasma Gareth, which may have more all-around utility. However, I don't think either bot earns an appreciably higher amount of gold than, say, an all-Ag bot like RDB griffin or pinata patton - let alone something with a little WSP like thunder/taran boa. I find it both easier and more effective to capture beacons by taking them from the enemy rather than just racing everyone to them - especially if you want to win gold, which requires being on the winning side.
By the initial timeframe you mention (having 1500 Au and 7500 WSP for an aphid stalker) I would try to field 4 slots already: 2 with RDB griffins, 1 with thunder/punisher2 boa, 1 with pinata patton. Those are essentially available immediately (Ag only) and you can get to 4 slots for only 1100 Au. By the time of your 4-slot hangar for that timeframe (aphid stalker, DB griffin, PDB galahad, thunder carnage for 7500 Au and 33,650 WSP) I would prefer 2 RDB griffins, 1 PDB rhino, 1 thunder pinata leo, and another all-Ag wildcard in 5th slot (maybe molot griffin) at total cost of 6100 gold (including 3rd, 4th, and 5th slots) and 33,800 WSP (PDB rhino). You can get a lot done with 5 bots, even when 4 of them are entirely Ag purchases. That should earn Au at a respectable clip to pay for orkans (my next buy, to make 1 or 2 DBs) and either aphids or shieldbots after that.
The 5-bot hangar gives up galahad and stalker but puts a total of 5 bots into play: 2 of which carry a serious punch, 2 of which carry decent midrange, and 4 of which have enough mobility to contest beacons anywhere on the map. That's also not too far from my own current hangar of 2 RDB griffins, 1 PDB rhino, 1 thunder pinata leo, and an orkan/aphid griffin (representing an additional 3900 gold)... which admittedly will probably see a galahad replacing that leo soon.
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Post by Replicant on Feb 6, 2017 20:00:02 GMT -5
The trouble with coming up with an upgrade path for the current game is MM is seriously borked. My starting noob hanger was Tulu Cossacks and Thunder Schutz until I could start fielding Taran/Orkan Cossacks, Thunder/Tulu Boas, and Trident/Tulu/Pin Golems. Thing is, of all the weapons in the game, Thunders really have the potential to sky-rocket your damage. It would be helpful if anyone else in the community has some data to back it up, but based on what's going on in the MM theory thread, I'd expect that success with 5/5 Thunder-Schutz on the battlefield would have you playing with 7/7 heavies in no time flat - at which point Griffins of all stripes, and Triple Trident Furys will begin feasting on your shattered and burning hulk of a Thunder-Schutz.
As a direct answer to the original post, I'd focus on mid-ranged & beacon capping and try and stay the hell out of Knife-Fighting range: two Cossacks with Tulus, Tarans, or Orkans and two medium bots configured for midrange (i.e TTP Golem or Pin Patton). And I'd continue to build around that strategy until I'd upgraded to play effectively against 10-12 weapons.
I don't think a damage-maximizing strategy is the way to go right now, as being fourth-highest damage-dealer in the match, but on the losing team appears (counter-intuitively) to make your future pairings harder. Better to get the most beacons and hold enough to win, collect your 5 gold and not see the next red team populated by max-hangars.
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Whoosh Booms
Destrier
BOOM
Posts: 34
Karma: 2
Pilot name: Whoosh Booms
Platform: iOS
Clan: Chile Robot
Favorite robot: Griffin
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Post by Whoosh Booms on Feb 8, 2017 0:57:20 GMT -5
This is my current hangar: Thunder Carnage (12-12/12) Griffin Orkan/Pianta (11-12/12/12/12) Griffin Taran/Magnum (11-12/12/12/12) Griffin Orkan/Magnum (11-12/12/12/12) Lancelot Thunder/Taran (11-12/12/12/12) P.S. I'm on iOS. woweeee
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Post by zeus on Feb 8, 2017 1:09:21 GMT -5
Mines is: Zeus Carnage Death Button Griffin Plasma Galahad / Death Button Griffin Plasma Galahad Russian Griffin / Trident Pin Natasha. Because of the stupid matchmaking, it's best for players who are not top to run at least 2 midrangers. I am starting to agree with this. I further hate to say I am starting to think of Hydra / spiral griffin as a last bot just so that it can have survivability while destroying targets of opportunity. As much as I dislike hydras and spirals, I feel like I can see myself doing this too or molot griffin just to deal with all the tridents furies. But I will play it second or third to get rid of trident furies. There are definitely a lot more skilled hydra users nowadays, I saw one guy standing on the right side curve his hydras around the left underside of the ramp at yamantau centre beacon. It took out a Gareth that was hiding under there, pretty amazing stuff.
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Post by B30RLL on Feb 8, 2017 2:31:50 GMT -5
This is my current hangar: Thunder Carnage (12-12/12) Griffin Orkan/Pianta (11-12/12/12/12) Griffin Taran/Magnum (11-12/12/12/12) Griffin Orkan/Magnum (11-12/12/12/12) Lancelot Thunder/Taran (11-12/12/12/12) P.S. I'm on iOS. I'd hate to see this guy drop in on the other side...
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xulex
Recruit
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Post by xulex on May 28, 2017 10:58:19 GMT -5
I hope to achieve this 5 in the hanger: Galahad - Magnum + Taran Lancelot - Ancile + Taran Lancelot - Thunder + Orkan Griffin - Magnum + Taran Griffin - Pinata + Orkan Substitutions Carnage - Thunder or Trident Griffin - Orkan + Aphid Griffin - Pin + Tulumbas Fury - Zeus + Trident Galahad - Magnum + Orkan
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Post by moody on May 28, 2017 17:39:15 GMT -5
Current meta (for today)
DB Griff DB griff RDB griff RDB griff w/ aphids Zues Carnage.
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Post by Dejnov on May 28, 2017 18:20:55 GMT -5
Here is my current meta hangar after the update hits iOS
Griffin. Orkan Pinatas Griffin. Orkan Aphids Griffin. Taran Piñata Galahad Taran Piñata Lancelot. Thunder Tulumbas
I may switch the Lancelot for an RDB Griffin though. If I do, that's a 8750Au hangar and would be top tier... pretty cheap these days.
Dejnov.
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Post by Thunderkiss on May 28, 2017 18:52:44 GMT -5
I think these days a pinata stalker would do the best.
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Post by 0ppressor on May 28, 2017 18:59:50 GMT -5
Redacted.
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Post by rustedscrap on May 28, 2017 19:04:50 GMT -5
Russian griff Thork lance Thork lance PDB griff And.... Gekko patton...beleive it or not... i shelved my treb butch and trident fury foe this lil guy
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dilwale
Destrier
Posts: 66
Karma: 20
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Post by dilwale on May 28, 2017 19:37:49 GMT -5
Caveat: I'm a big believer in slots before bots. Even with the new MM. But games are about enjoyment so if a 5th slot sounds boring compared to experiencing new robot features, I get it. It does sound like gold earnings are important in this discussion; I would looking at the top gold collectors in the next 30-40 matches to see if there is any correlation between hangar size and gold won in the matches you find yourself playing (also look for other patterns in their hangars). I am skeptical that spending 1500 Au on aphids for a stalker would significantly enhance downstream Au income compared to, say, putting magnums or pinatas on that stalker. Even if you think aphids would make the stalker more effective at taking beacons (where I'd prefer magnums anyway), is that something like 10% more effective? So you could get 90% of the utility at 0% of the gold cost by going with a different weapon on the stalker, at least initially. A comparable alternative for this role (at similar Au and WSP cost) would be a plasma Gareth, which may have more all-around utility. However, I don't think either bot earns an appreciably higher amount of gold than, say, an all-Ag bot like RDB griffin or pinata patton - let alone something with a little WSP like thunder/taran boa. I find it both easier and more effective to capture beacons by taking them from the enemy rather than just racing everyone to them - especially if you want to win gold, which requires being on the winning side. By the initial timeframe you mention (having 1500 Au and 7500 WSP for an aphid stalker) I would try to field 4 slots already: 2 with RDB griffins, 1 with thunder/punisher2 boa, 1 with pinata patton. Those are essentially available immediately (Ag only) and you can get to 4 slots for only 1100 Au. By the time of your 4-slot hangar for that timeframe (aphid stalker, DB griffin, PDB galahad, thunder carnage for 7500 Au and 33,650 WSP) I would prefer 2 RDB griffins, 1 PDB rhino, 1 thunder pinata leo, and another all-Ag wildcard in 5th slot (maybe molot griffin) at total cost of 6100 gold (including 3rd, 4th, and 5th slots) and 33,800 WSP (PDB rhino). You can get a lot done with 5 bots, even when 4 of them are entirely Ag purchases. That should earn Au at a respectable clip to pay for orkans (my next buy, to make 1 or 2 DBs) and either aphids or shieldbots after that. The 5-bot hangar gives up galahad and stalker but puts a total of 5 bots into play: 2 of which carry a serious punch, 2 of which carry decent midrange, and 4 of which have enough mobility to contest beacons anywhere on the map. That's also not too far from my own current hangar of 2 RDB griffins, 1 PDB rhino, 1 thunder pinata leo, and an orkan/aphid griffin (representing an additional 3900 gold)... which admittedly will probably see a galahad replacing that leo soon. Nice information for newbie.
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Post by Deleted on May 28, 2017 22:58:02 GMT -5
For up and coming newbies, I'd recommend:
3x Pinata/Thunder Vityaz Pin Patton
Then, when they hit silver 3 they should have enough At to swap that out for
2x Pinata Thunder Leo 2x RDB griffin
I'm in gold 3 on Android with
6/6 DB Griff 6/6 Plasma Griff 6/6 RDB Griff 6/5 pinata/thunder Leo 6/5 pin/thunder leo
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Post by fιяєfℓαмє on Jun 1, 2017 21:28:00 GMT -5
My hangar: -lvl 9 griffin with lvl 6 orkans and lvl 5 pinatas. -lvl 9 carnage with 2x lvl 10 thunders. -lvl 9 Fujin with 3x lvl 7 tarans. -Lvl 9 Raijin with 2x lvl 5 thunders. -5th slot comming soon....
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Post by Golden Sabre on Jun 1, 2017 21:30:41 GMT -5
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Post by Shahmatt on Jun 2, 2017 7:59:23 GMT -5
The 5th slot is now more important than ever due to the unpredictability of opposition. More specializations and counters possible.
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