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Post by hyderier on Feb 13, 2018 14:22:54 GMT -5
Just played KotH once again.
First of all, Shocktrains make it stupid. You can choose to place poorly in match results by staying away from your team mates, or you can choose to get capture points, and thanks to all the team mates swarming around the beacon (not blaming them, so am I) Shocktrains are shooting fish in a barrel.
Then, it seems it may often be decided by where first beacon appears. When it appears next to one spawn, that side has a huge advantage.
And finally, it's like Domination, except feels like it is worse, when it comes to needing to trudge through the terrain, from spawn to beacon to beacon.
I felt like, how can this mode be this stupid, all the time I played.
And then, to my surprise, I was even first on the losing side (most beacon points, least damage). 3rd loss in a row with me as frist on the losing side, btw. So MM seems to be as stupid as ever.
Only positive thing about the match was, I killed one Mk2-12 Shocktrain Bulgasari ?fluffy bunny?er with my trusty Rog.
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Post by CrownBlack on Feb 13, 2018 14:27:45 GMT -5
ya I played it once and I never got the point. TDM is growing on me but running around chasing beacons makes no sense especially on maps like Yama. I played it and got the high score only because of my hover.
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Post by Sub Z on Feb 13, 2018 14:32:36 GMT -5
Just played KotH once again. First of all, Shocktrains make it stupid. You can choose to place poorly in match results by staying away from your team mates, or you can choose to get capture points, and thanks to all the team mates swarming around the beacon (not blaming them, so am I) Shocktrains are shooting fish in a barrel. Then, it seems it may often be decided by where first beacon appears. When it appears next to one spawn, that side has a huge advantage. And finally, it's like Domination, except feels like it is worse, when it comes to needing to trudge through the terrain, from spawn to beacon to beacon. I felt like, how can this mode be this stupid, all the time I played. And then, to my surprise, I was even first on the losing side (most beacon points, least damage). 3rd loss in a row with me as frist on the losing side, btw. So MM seems to be as stupid as ever. Only positive thing about the match was, I killed one Mk2-12 Shocktrain Bulgasari ?fluffy bunny?er with my trusty Rog. I think the Beacon stuffing is just for the Lunar Event Tasks. Clustering around a beacon isn't something I expect to see in KotH after the event is over. IMO, KotH is the Mode that best takes advantage of having 2+ hangars and those with them are at a huge advantage. If you study the maps in KotH, you'll see that having a fast runner hangar on Moon, PP, Yam, and SF definitely gives you the advantage. I like KotH, but I can't get on it half the time (it never loads).
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