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Post by rustedscrap on Jan 21, 2018 10:25:26 GMT -5
The wild bunch were always meh. The quick draw imo should be like a galahads shield. 2 second Cool down max.
And give 「female dog」 ability to wield ancils.
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Post by Thunderkiss on Jan 21, 2018 10:30:10 GMT -5
I dunno, there are weapons that compliment these bots, but mostly because they have cooldowns that match the weapon cool downs. If you changed the qd to 5, you'd just be waiting for weapons to light up. Like the butch. 5 sec cd won't help when you're waiting for trebs to charge. I dunno, at the end of the day it doesn't seem like it would help cure what ails them.
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Post by Thunderkiss on Jan 21, 2018 10:41:14 GMT -5
I dunno, there are weapons that compliment these bots, but mostly because they have cooldowns that match the weapon cool downs. If you changed the qd to 5, you'd just be waiting for weapons to light up. Like the butch. 5 sec cd won't help when you're waiting for trebs to charge. I dunno, at the end of the day it doesn't seem like it would help cure what ails them. Butch can be good with Dragoon or Redeemer, Zeus or Trident. Doc can be used with Tarans for constant plasma support fire or Shocktrains also. It will make them more fun in my opinion because right now it's more like a Wait to Draw You got me, I didn't think that one all the way through. This is why coffee is goooooood in the morning ?, it helps with reading stuffs.
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Post by ᒪΛᏟIΛ on Jan 21, 2018 13:03:57 GMT -5
No they dont have anything more than firepower which is still low.?t would be awesome but not that necessary
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Post by vin5240 on Jan 21, 2018 13:05:09 GMT -5
The butch with 5 second reload time, if it had 4 redeemers, it can fire all of it, switch and fire the second redeemer, switch back and fire the first one again nonstop because reload time is also 5 seconds. That is too op for a weapon that does that much damage. It would be like using 2 redeemers with a 1 second reload time because of the time to switch weapons using quick draw.
I like the idea for the doc because there aren't really any op med weapons and even if the doc uses shock trains, it isn't very durable and can easily be killed since it can't dodge with jump or dash, but for heavies like the ember, redeemer, and the upcoming dragoon, it is going to be a pain in the arse if the butch has 5 sec cd. Imagine if a couple ember butches decide to make a fire wall to prevent you from coming to get the beacon because they can fire for 10 seconds, take one second to switch and fire the second set of embers again and repeat lol. 4 max mk2 embers do 70k damage per second if my math is correct.
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Post by mobiuswr on Jan 21, 2018 14:10:45 GMT -5
I dunno, there are weapons that compliment these bots, but mostly because they have cooldowns that match the weapon cool downs. If you changed the qd to 5, you'd just be waiting for weapons to light up. Like the butch. 5 sec cd won't help when you're waiting for trebs to charge. I dunno, at the end of the day it doesn't seem like it would help cure what ails them. Butch can be good with Dragoon or Redeemer, Zeus or Trident. Doc can be used with Tarans for constant plasma support fire or Shocktrains also. It will make them more fun in my opinion because right now it's more like a Wait to Draw Yes it would make Butch and Doc much more versatile and more fun to use. I would love it.
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Post by EternalRaymond on Jan 21, 2018 14:31:37 GMT -5
Pixonic don't see Au as a much of benefit anymore, It's the COMPONENTS!
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Post by vin5240 on Jan 21, 2018 14:31:53 GMT -5
The butch with 5 second reload time, if it had 4 redeemers, it can fire all of it, switch and fire the second redeemer, switch back and fire the first one again nonstop because reload time is also 5 seconds. That is too op for a weapon that does that much damage. It would be like using 2 redeemers with a 1 second reload time because of the time to switch weapons using quick draw. I like the idea for the doc because there aren't really any op med weapons and even if the doc uses shock trains, it isn't very durable and can easily be killed since it can't dodge with jump or dash, but for heavies like the ember, redeemer, and the upcoming dragoon, it is going to be a pain in the arse if the butch has 5 sec cd. Imagine if a couple ember butches decide to make a fire wall to prevent you from coming to get the beacon because they can fire for 10 seconds, take one second to switch and fire the second set of embers again and repeat lol. 4 max mk2 embers do 70k damage per second if my math is correct. Butch cost 14 000 gold and Fury 5000 gold. For that almost 3x price it need to be better than Fury in something. Constant fire from 2 heavy weapons is ok in my opinion, not that OP. At least on the Test servers was not that OP with level 8. But if you compare level 12 mk2 heavy weapons against level 10 bots then yes it's OP. And still Butch is slow and not very durable against close range Lancelots or Bulgasaris with physical shields. Nope, I'm talking about all mark2 gear. I still think the idea is op and besides, the cooldown time has already been nerfed before. I have both doc and butch and I think they are fine just the way they are. Cooldown time isn't much of an issue if you play smart. If they were to be buffed, rather than reducing cooldown I would prefer if the doc had a little more speed and hp.
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Post by Nexsan on Jan 21, 2018 15:19:35 GMT -5
I dunno, there are weapons that compliment these bots, but mostly because they have cooldowns that match the weapon cool downs. If you changed the qd to 5, you'd just be waiting for weapons to light up. Like the butch. 5 sec cd won't help when you're waiting for trebs to charge. I dunno, at the end of the day it doesn't seem like it would help cure what ails them. But it would be better than nothing right?
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Post by Thunderkiss on Jan 21, 2018 15:51:01 GMT -5
I dunno, there are weapons that compliment these bots, but mostly because they have cooldowns that match the weapon cool downs. If you changed the qd to 5, you'd just be waiting for weapons to light up. Like the butch. 5 sec cd won't help when you're waiting for trebs to charge. I dunno, at the end of the day it doesn't seem like it would help cure what ails them. But it would be better than nothing right? Not really, I mean, what's the difference between something bad and something better than bad, but still bad? They need more hp or evasion.
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Post by AzureAura on Jan 21, 2018 16:37:40 GMT -5
The Jesse and Doc I feel like would benefit more from a faster quick draw. The Butch could use a buff in health/speed to make it more viable in the modern meta. (a shorter quick draw recharge would also help but not much) I mean the Butch is massive, arguably similar size to the fury. The other members either have fairly fast movement speed or high health, the Butch falls short of either. The new heavy weapons might push it to be somewhat useful in Gold or Diamond league tho.
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Post by ninjaskillet on Jan 21, 2018 17:08:10 GMT -5
Do you think that reduced Quick Draw cool down of 5 seconds will make the Wild West bots OP and unbalanced? Currently the cooldown is: Jesse – 10 seconds Doc – 15 seconds Butch – 20 seconds Benefits for Players: Jesse, Doc and Butch with shorter Quick Draw ability of 5 seconds can make them more useful with all weapon setups.
Benefits for Pixonic: Players will spend more gold to acquire a Quick Draw bot.No lowering the cooldowns will not make them OP, the cooldown does not effect how fast rockets load in tulumbas or make my trebs charge sooner. If anything lowering the cooldowns on a Butch trebs I think would hinder the max damage potential and I think you could see the butch trebs go away and butch reedeemers n embers would dominate. With trebs to maximize damage output you have to let them charge to 100% which takes around 23 seconds most pilots don't wait the extra 3 seconds or so and fire as soon as the cooldown is finished. Lowering the cooldown another 5 seconds will cause the less skilled pilots to shoot sooner causing less damage per shot. On the other hand a shorter cooldown would open up and make other weapon combos more viable. With the current cooldown times it makes aphids on the jesse, tulumbas on the doc, and trebs on the butch the obvious best selections. Because the current cooldown times match those weapons better than any other. The more I think about this the more I like the idea. With the dashbots ruling the game like they have been the number of jesse's and doc on the field have noticeably dropped. Lowering the the cool-down time would increase the viable weapon combos that would be effective on the Bots it might make Pilots want to play them again.
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Post by garunixreborn on Jan 21, 2018 17:17:23 GMT -5
A butch that can consistently hit you with 4 zeuses? No thank you!
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Post by spartan44 on Jan 21, 2018 17:46:40 GMT -5
Jessie....no cooldown. Speed to 70. HP +20% Doc.......5 sec cooldown. Speed to 60. HP +20% Butch.....no buffs.
Galahad speed to 60/70. HP +35%. Shield to 280k Lancelot speed to 35/55. HP +5%. Shield to 125k Gareth speed to 75. HP +35%. Shield to 190k Stalker speed to 80. Cool down 8 sec. Griffen speed to 40. HP +10%. Cool down 18 sec Rhino speed to 35/65. HP +10% Leo speed to 38. HP to 260k. Golem speed to 50. HP 200k Patton speed to 48. HP to 185k Gepard speed to 70. HP to 140k ECU....HUGE buff. 180k. Reduces splash by 40% And so forth...
Of course these changes would balance the game to much and make it to much fun by drastically increasing bot diversity. We can't have that....lol
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Post by ᒪΛᏟIΛ on Jan 21, 2018 17:57:08 GMT -5
Jessie....no cooldown. Speed to 70. HP +20% Doc.......5 sec cooldown. Speed to 60. HP +20% Butch.....no buffs. Galahad speed to 60/70. HP +35%. Shield to 280k Lancelot speed to 35/55. HP +5%. Shield to 125k Gareth speed to 75. HP +35%. Shield to 190k Stalker speed to 80. Cool down 8 sec. Griffen speed to 40. HP +10%. Cool down 18 sec Rhino speed to 35/65. HP +10% Leo speed to 38. HP to 260k. Golem speed to 50. HP 200k Patton speed to 48. HP to 185k Gepard speed to 70. HP to 140k ECU....HUGE buff. 180k. Reduces splash by 40% And so forth... Of course these changes would balance the game to much and make it to much fun by drastically increasing bot diversity. We can't have that....lol Too balanced for pix
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hotew
Destrier
Posts: 28
Karma: 18
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Post by hotew on Jan 21, 2018 19:18:31 GMT -5
With the introduction of the Spectre, the wild bunch is completely outclassed. In fact, it feels stupid to use one, since not only must you use only 2 weapons at a time - you get double penalised with a weapon switch cool down time and a weapons reload time.
My take? Remove the weapon switch time completely when the Spectre is released. Leave everything else alone. That will make people who have invested in the wild bunch happy, while whales can go invest in the new ones.
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Post by Cdr. Crimmins on Jan 22, 2018 10:01:00 GMT -5
I dunno, there are weapons that compliment these bots, but mostly because they have cooldowns that match the weapon cool downs. If you changed the qd to 5, you'd just be waiting for weapons to light up. Like the butch. 5 sec cd won't help when you're waiting for trebs to charge. I dunno, at the end of the day it doesn't seem like it would help cure what ails them. But you could see Zeus Butches, Trident Butches, or KWK Butches, instead of just the endless procession of Treb Butches. A little variety with no downside.
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Post by Koalabear on Jan 22, 2018 10:10:40 GMT -5
For an ability called Quick Draw, it sure is slow. I hated the 10 second cooldown on the Jesse. The ability should give the bots an advantage but with such a long cool down, the bots are nothing more than underpowered bots that can sometimes change weapons. On the Jesse, it's not as bad. I can lob 2 volleys of Aphids and then seek cover. If the cool down were shorter, then I'd consider trying to run with Pinatas or something. I've pretty much shelved my Jesse for now. It's hard to use something that squishy and under powered in Expert.
The Quick Draw is basically similar to how Old West gunfighters used 2 guns. The thing of dual wield is a Hollywood myth. Gunfighters who used 2 guns used them one at a time, and when one ran out of bullets, they would holster it and use the other gun.
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Post by noobcake on Jan 22, 2018 14:02:59 GMT -5
Do you think that reduced Quick Draw cool down of 5 seconds will make the Wild West bots OP and unbalanced? Currently the cooldown is: Jesse – 10 seconds Doc – 15 seconds Butch – 20 seconds Benefits for Players: Jesse, Doc and Butch with shorter Quick Draw ability of 5 seconds can make them more useful with all weapon setups.
Benefits for Pixonic: Players will spend more gold to acquire a Quick Draw bot.A faster cooldown on quickdraw will help the switch bots but none of them will be OP let alone top tier. Butch will see occasional high level clan play. However the other two don't do enough dps to play with the big dogs. Dash bots are going to blow you up before you get the chance to quickdraw.
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Post by GuitarGuy on Jan 22, 2018 17:08:44 GMT -5
Do you think that reduced Quick Draw cool down of 5 seconds will make the Wild West bots OP and unbalanced? Currently the cooldown is: Doc – 15 seconds Um. No. The Doc is a 10 Second cool down. I know this because You can run punishers and have no wait time to shoot again. But to your question, I think it could be over powered in some instances like the Butch. a 5 second cool down would mean never ending Zues Fire every couple of seconds since the weapon only takes 5 seconds to reload. same if it was a quad Ember loadout.
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Post by endyu on Jan 22, 2018 17:15:13 GMT -5
I expect the WW bots to be much better with the release of modules...
Imagine a Doc with Jump/Dash
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Post by GuitarGuy on Jan 23, 2018 16:03:36 GMT -5
I am well aware of the cost. I have wild west bots. I wasnt basing its OPness on its cost, merely what a 5 second switch time would do with those weapons. If we were basing how over powered Items are by there cost then the Haechi should have NEVER gotten nerfed and shocktrains wouldnt be allowed to be nerfed even though they need it bad, and I own 3 of them and still think its too OP.
And my apologizes. you are correct on the Doc. It is 15 seconds and not 10.
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Post by Destroyer on Jan 23, 2018 17:46:24 GMT -5
Has anyone tried the Doc punishers? Continuous shooting
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TalkCocSingSongBlurLikeSotong
Destrier
Having a beer and killing reds
Posts: 108
Karma: 99
Pilot name: TalkCockSingSong
Platform: Android
Clan: Nova Rising [NovR]
League: Champion
Server Region: Asia
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Post by TalkCocSingSongBlurLikeSotong on Jan 23, 2018 20:15:23 GMT -5
Has anyone tried the Doc punishers? Continuous shooting I have used different setups for Doc. Punisher Molot is good: Punisher to lower Ancile and deal good damage even at 400 to 500. Molot for harassing Zeus and Trident builds, as well as LR campers. I now run Molot Doc but weapons at L7 only. Not intention to go higher but you should if you want to climb. This build LOOKS mightily impressive because of near continuous firing. But the damage is so low that you will have problem lowering Ancile and HP. Molot Doc can really be a major PITA to the reds with constant peppering. I'm actually thinking running a full Punisher Doc. It should work if you keep an eye on RDB and other MR. Molot doesn't have this problem, you hunt for them instead. But it looks and sounds cool!
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Post by Destroyer on Jan 23, 2018 20:45:50 GMT -5
I’m thinking the punishers can deal with Orkan haechi, If I can run backwards fast enough to avoid their dashes
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Deleted
Deleted Member
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Post by Deleted on Jan 24, 2018 0:45:21 GMT -5
For an ability called Quick Draw, it sure is slow. I hated the 10 second cooldown on the Jesse. The ability should give the bots an advantage but with such a long cool down, the bots are nothing more than underpowered bots that can sometimes change weapons. On the Jesse, it's not as bad. I can lob 2 volleys of Aphids and then seek cover. If the cool down were shorter, then I'd consider trying to run with Pinatas or something. I've pretty much shelved my Jesse for now. It's hard to use something that squishy and under powered in Expert. The Quick Draw is basically similar to how Old West gunfighters used 2 guns. The thing of dual wield is a Hollywood myth. Gunfighters who used 2 guns used them one at a time, and when one ran out of bullets, they would holster it and use the other gun. Camels were more in use than horses too, but I can't imagine The Duke riding a camel.
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Post by cheap on Jan 24, 2018 0:49:16 GMT -5
my Doc wich i call "Spaghetti" needs speed thats all i want (maybe a 9sec stealth when hitting quick draw).
my Jesse "Eddyton" needs him some more HP (also a maybe a light ancile with 1/3 of the Hp of a the Jesse bot, just to help when i need to retreat)
mainly HP an Speed.
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Post by Joopiter on Jan 24, 2018 13:49:52 GMT -5
I guess I missed something, but is this a thing? Or just an idea. (goes and reads pix new website...)
Okay, I didn't see anything announced so I guess this is a "what if" thread.
All I know is they need to do something when you go into a game and a fairly recent special release yet somewhat affordable bot is super rare. You may see one doc every few games, but I'll just see a jesse once every ten or fifteen games. And the spectre isn't even out yet. Although, Butches are everywhere.
So as it's been stated above, Jesse and Doc.... cut cooldown in half (i guess), increase hp 10%, increase speed 10%. I'll put my doc back in action if they did this, at least until the spectre come out. If a buff came out same time as spectre then what's the point. Doc and Jess are dead.
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