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Post by grendelsbot on Jul 11, 2017 18:48:27 GMT -5
Very impressive. Amazing in fact. I thought I was playing alot and I'm still on first Tempest. But yes I'll be so happy when I get the first and the second is like icing on the cake. The 20% buff they just did in 2.9.2 is like more icing on the cake.
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Post by wildboar on Jul 12, 2017 2:28:14 GMT -5
I think I am playing a lot .... but I haven't even got the Natasha! ...
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Post by xXrobotrippinXx on Jul 12, 2017 21:22:35 GMT -5
So what happens when you finish? Is it just done or does it start over again with same tasks and prizes?
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Post by llama4president on Jul 13, 2017 0:45:44 GMT -5
So what happens when you finish? Is it just done or does it start over again with same tasks and prizes? no, just satisfaction that you reached the end, and after that, depression ,as you don't receive anymore any task
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Post by xXrobotrippinXx on Jul 13, 2017 6:07:04 GMT -5
So what happens when you finish? Is it just done or does it start over again with same tasks and prizes? After that you create new account and start the tasks again Ha! Sad part is, I already have another account. I've only been playing for about 3 months. I'm on 3rd step of Ancile. I'm hoping if I keep up the same pace I will have time to finish. Sound feasible? Honestly as fairly new player who doesn't like to spend RL $ on the game, I'm happy as long as I get the Ancile, Carnage, and another Orkan.
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Post by grendelsbot on Jul 13, 2017 12:13:11 GMT -5
Got Tempest 1 last night and on step 1 for Tempest 2 (task 12). Working on level 5 for my shiny new Tempest already.
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Deleted
Deleted Member
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Post by Deleted on Jul 13, 2017 14:22:36 GMT -5
Opened two 100 token chests Last anniversary event I got Lancelot from silver chest also
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Post by grendelsbot on Jul 13, 2017 14:52:49 GMT -5
That is very lucky to get a Lance. I'm saving up to 2500 coins for my third Tempest.
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Post by hon_shu on Jul 13, 2017 16:32:09 GMT -5
I'm on Orkan step 4 of 5. Should be done easily with this today and be starting first Tempest tonight. With 13 days to get the last two tasks should be no problem. Over 1500 coins and should be able to get another 1000 to buy a third Tempest as it appears the Tempest will not be available for sale after the event. Seems they will make this like the Quickdraw bots. At least I got that implication from watching Adrian's 2.9.2 Youtube video this morning. And the Gepard picture about is why I ain't rolling the dice. Imagine spending 2000 coins to open two 1000 chests and getting like a Gepard and a Gekko. Sorry I'll take a guaranteed Tempest for 2500 coins. But if I had 10,000 coins I might chance it as I want the Quickdraw bots and they are pricey and the whole FB influence thing none of my "friends" have installed War Robots. I might have to defriend them from my FB. I got 500 tokens and 700 tokens from 2 Gold chests That's even worse than Gepard No, it's not, I recently won a Gepard and have three of them now and I'd happily trade one of them against 1200 tokens. Winning tokens gets you closer to the Super Chest. Where you will win another Zeus
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Post by llama4president on Jul 13, 2017 17:10:33 GMT -5
Got Tempest 1 last night and on step 1 for Tempest 2 (task 12). Working on level 5 for my shiny new Tempest already. way to go!
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Post by Russel on Jul 14, 2017 3:01:31 GMT -5
I just was minding my own BEACON business, when this happened.... Yeah, reds are winning on beacon bar, and even with me being all-lights beacon-runner hangar, we would definitely lose with that HUGE advantage of on-the-cliff sniper, where nobody can touch him, right? Wrong. Please, don't do it. Just stop. While you are taking "advantage" on the cliff, your enemies taking beacons or your teammates out. Sorry llama4president for offtopic. I don't want to post this to my Raijin thread because I feel people seems to get abused there by some tips on how to NOT use Raijin.
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Post by llama4president on Jul 14, 2017 3:30:27 GMT -5
I just was minding my own BEACON business, when this happened.... Yeah, reds are winning on beacon bar, and even with me being all-lights beacon-runner hangar, we would definitely lose with that HUGE advantage of on-the-cliff sniper, where nobody can touch him, right? Wrong. Please, don't do it. Just stop. While you are taking "advantage" on the cliff, your enemies taking beacons or your teammates out. Sorry llama4president for offtopic. I don't want to post this to my Raijin thread because I feel people seems to get abused there by some tips on how to NOT use Raijin. For me this is just bug exploiting. Said it in the Raijin thread some time ago, i dont think that "climbing" was born as an intended feature, but just shows how incompatible are those legs with the engine works.
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Post by xXrobotrippinXx on Jul 14, 2017 20:57:38 GMT -5
The "win" tasks are really starting to annoy me. I mentioned in another thread that for the kills and beacons , I stopped trying so hard to complete the tasks and burn through all my bots in 3-4 mins doing so. I get more kills and beacons when playing normally and forget about trying so hard just for the tasks.
With kills and beacons, if I don't get many, oh well it's my own fault and I can easily accept that. Especially if it's because I was more focused on just helping my team. But wins are mostly out of my control and nothing pisses me off more than losing cause my team had 2-3 Natasha's with Zenit/Noricums on the friggin moon map.
Or when my team has held more beacons all game but we're down to our last guy with 1:20 left. There's still 3 reds alive but they're halfway across the map. The 1 guy who's left spawns and what does he do? Starts heading straight towards all 3 of them and gets obliterated with :45 left and we lose - all robots destroyed..
Both scenarios have happened to me several times. Pisses me off so bad that at dinner my wife asks me to pass her the salt.. "What the ****! Get it yourself, you ******* ****!" Haha.. not really though..
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singtangpa
Recruit
Posts: 3
Karma: 1
Platform: Android
League: Silver
Server Region: Asia
Favorite robot: Griffin
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Post by singtangpa on Jul 14, 2017 23:07:38 GMT -5
i need the 3rd aphid, i will try to at least grab that. the other rewards... well, i am sitting on 55k wsp right now, so the wsp stuff i would purchase whenever i would need it. But i guess for new players, apart the silver bots, every single reward will be useful, even just for trying out weapons. Newbie here. Only months old player. Yeah, it helped me a lot. I just bought one Leo and now i got two more. One from the tasks and one from the token chests. Now i want the Carnage+Skin. I don't know about the Tempests, I'm currently on the Predator Carnage stage though. My robots are level 6/7 and I'm reaching silver league already level 27. I wonder if there is a way to see my opponent's robot levels while playing so that i can avoid one on one.
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Post by xXrobotrippinXx on Jul 14, 2017 23:33:30 GMT -5
i need the 3rd aphid, i will try to at least grab that. the other rewards... well, i am sitting on 55k wsp right now, so the wsp stuff i would purchase whenever i would need it. But i guess for new players, apart the silver bots, every single reward will be useful, even just for trying out weapons. Newbie here. Only months old player. Yeah, it helped me a lot. I just bought one Leo and now i got two more. One from the tasks and one from the token chests. Now i want the Carnage+Skin. I don't know about the Tempests, I'm currently on the Predator Carnage stage though. My robots are level 6/7 and I'm reaching silver league already level 27. I wonder if there is a way to see my opponent's robot levels while playing so that i can avoid one on one. Only after the match has ended. No way to see it during the match or countdown. You'll have a good idea of their level if your getting hammered though! I check out other people's profiles all the time after matches just out of curiosity. Especially if I get torn up by a particular player/bot.
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Post by Russel on Jul 15, 2017 3:02:14 GMT -5
i need the 3rd aphid, i will try to at least grab that. the other rewards... well, i am sitting on 55k wsp right now, so the wsp stuff i would purchase whenever i would need it. But i guess for new players, apart the silver bots, every single reward will be useful, even just for trying out weapons. Newbie here. Only months old player. Yeah, it helped me a lot. I just bought one Leo and now i got two more. One from the tasks and one from the token chests. Now i want the Carnage+Skin. I don't know about the Tempests, I'm currently on the Predator Carnage stage though. My robots are level 6/7 and I'm reaching silver league already level 27. I wonder if there is a way to see my opponent's robot levels while playing so that i can avoid one on one. It could be a good thing, or it could be a bad thing. Some people would like bots not to be seen on radar at all, some like to know level of the bot in question. Both are valid options, as well as the current situation. On the topic, though, once you get your weapons at 9+ it would start making less sense to see enemy bot's levels, because you can deal relatively easy with same or higher level bots, only skill would matter a lot, and enemy weapon level. So an advice from recent noob (six month into the game) - try to learn if player is a good one or no, and do NOT attack good players directly in a personal duel, never. You can usually tell a good player by those almost intangible things like: 1) You can't flank him with being closer than 450 meters or more - he would turn the turret to you, or fall back, or plain start shooting. 2) He is not going in the open space alone, like, ever. Always trying to stick to the walls or cover. 3) He is not shooting when it's unnecessary. Because you can spot a shooting bot easier and he don't want to have his weapon on reload. So basically if you see a person and wonder "what the 「fluffernutter」 are you doing that for?" and you consider yourself a good player - chances are that person is not. But when you think "aha! I know what you did there, sneaky clever 「illegitimate child」!" it's pretty much the sign of a good player, most probably with upgraded stuff.
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Post by mijapi300 on Jul 15, 2017 3:53:43 GMT -5
i need the 3rd aphid, i will try to at least grab that. the other rewards... well, i am sitting on 55k wsp right now, so the wsp stuff i would purchase whenever i would need it. But i guess for new players, apart the silver bots, every single reward will be useful, even just for trying out weapons. Newbie here. Only months old player. Yeah, it helped me a lot. I just bought one Leo and now i got two more. One from the tasks and one from the token chests. Now i want the Carnage+Skin. I don't know about the Tempests, I'm currently on the Predator Carnage stage though. My robots are level 6/7 and I'm reaching silver league already level 27. I wonder if there is a way to see my opponent's robot levels while playing so that i can avoid one on one. hi5 created this awesome thread: war-robots-forum.freeforums.net/thread/11138/spot-pro-threat-identification-tipsIt won't tell you how to figure out the exact levels of your opposition, but there's a lot of advice in there on figuring out how to guess the level and skill of your opposition, and plan your gameplay accordingly. Might be helpful, might not - just wanted to throw it out here in case you haven't seen it.
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Post by T34 on Jul 15, 2017 10:07:06 GMT -5
I just was minding my own BEACON business, when this happened.... Yeah, reds are winning on beacon bar, and even with me being all-lights beacon-runner hangar, we would definitely lose with that HUGE advantage of on-the-cliff sniper, where nobody can touch him, right? Wrong. Please, don't do it. Just stop. While you are taking "advantage" on the cliff, your enemies taking beacons or your teammates out. Sorry llama4president for offtopic. I don't want to post this to my Raijin thread because I feel people seems to get abused there by some tips on how to NOT use Raijin. Holly 「dookie」. I didnt know the rajin can climb that cliff. Wow. My jaw dropped. That thing could climb mount sharp on mars!!! Sorry lama4presidmet for off topic so to bring it back a bit - on the last tempest and leveling the 1st one.
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Post by grendelsbot on Jul 16, 2017 16:25:35 GMT -5
Finished all tasks a day ago so now have two Tempest. Also now have over 2500 event coins. Thinking about buying a third Tempest instead of gambling as who knows when the Tempest will be available in the store if I want more and what currency they will be. So what u guys think? Play it safe and get another Tempest, which so far I like, or gamble away which I'd probably do 100 chests so I'd have more than 2-3 chances
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Post by Russel on Jul 16, 2017 16:25:40 GMT -5
llama4president : I just can't make things in time, can I? So here is YET ANOTHER picture, with PERCENTAGE of the whole progress you make, all tasks accounted for. You can see by that that when you get Carnage it's only 51% of the whole grind done, because number of tasks are becoming greater and greater. And to get from the first Tempest to the second you need to grind about the same as to get to the Trebuchet. Now why I accounted win\beacon\kill the same, and provided only overall percentage? Well, for me Cap is just a walk in the park, very easy and fun. For LQ guys "win" is an easiest task, I won't go into the details to why. For some snipers\heavy hitters "kill" is very easy. So I really can't range those tasks in terms of "difficulty". And also I am backing up my source file an will get this must faster the next event (if any).
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Post by mijapi300 on Jul 16, 2017 19:34:22 GMT -5
llama4president : I just can't make things in time, can I? So here is YET ANOTHER picture, with PERCENTAGE of the whole progress you make, all tasks accounted for. You can see by that that when you get Carnage it's only 51% of the whole grind done, because number of tasks are becoming greater and greater. And to get from the first Tempest to the second you need to grind about the same as to get to the Trebuchet. Now why I accounted win\beacon\kill the same, and provided only overall percentage? Well, for me Cap is just a walk in the park, very easy and fun. For LQ guys "win" is an easiest task, I won't go into the details to why. For some snipers\heavy hitters "kill" is very easy. So I really can't range those tasks in terms of "difficulty". And also I am backing up my source file an will get this must faster the next event (if any). Nice work on the pic, for the third(or fourth?) time. Just throwing out a suggestion for the "difficulty". I think it'd be most helpful to have that be based on the average honest player. (Do you really want anything you take the effort to do be of any help to LQ players anyways?) Wins: pretty safe to use a 50% win rate here. So each win requires two games of play. Obviously each player will experience fluctuations, but in the league system, a lot of people seem to level out at 50%. Beacons and Kills: far more difficult an assumption to make, because it varies a lot based on play style. I think three kills and four beacons a game would be safe benchmarks to use. Again this will definitely vary by player, and whether or not that player is using a specialized hangar for each task.
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Post by llama4president on Jul 17, 2017 0:57:20 GMT -5
llama4president : I just can't make things in time, can I? So here is YET ANOTHER picture, with PERCENTAGE of the whole progress you make, all tasks accounted for. You can see by that that when you get Carnage it's only 51% of the whole grind done, because number of tasks are becoming greater and greater. And to get from the first Tempest to the second you need to grind about the same as to get to the Trebuchet. Now why I accounted win\beacon\kill the same, and provided only overall percentage? Well, for me Cap is just a walk in the park, very easy and fun. For LQ guys "win" is an easiest task, I won't go into the details to why. For some snipers\heavy hitters "kill" is very easy. So I really can't range those tasks in terms of "difficulty". And also I am backing up my source file an will get this must faster the next event (if any). Good Job, update main post. lol i'm still at trebuchet ^^" i do think that accounting all 3 at the same time, like you did, is the right thing to do. you are giving a % of the overall by numbers progress, not the perceived difficulty, which may vary from player to player.
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Post by T34 on Jul 17, 2017 1:16:41 GMT -5
Finished all tasks a day ago so now have two Tempest. Also now have over 2500 event coins. Thinking about buying a third Tempest instead of gambling as who knows when the Tempest will be available in the store if I want more and what currency they will be. So what u guys think? Play it safe and get another Tempest, which so far I like, or gamble away which I'd probably do 100 chests so I'd have more than 2-3 chances if you have a fury or about to get a fury I wouldn't gamble. if you have reasonable amount of good stuff in your hanger maybe you shouldn't gamble. if you got plenty of good stuff still to go into your hanger gambling may be a good way to go. the next question is ... if you gamble whats better 25x100 or 2x1000+5x100
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singtangpa
Recruit
Posts: 3
Karma: 1
Platform: Android
League: Silver
Server Region: Asia
Favorite robot: Griffin
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Post by singtangpa on Jul 17, 2017 1:56:55 GMT -5
Off topic but i really need to know this since i'm new here and in the game. But what is the Forum Net Worth and Forum Net Balance? What happens if i withdraw? Is it added to my game gold? Stupid question maybe but i really need to know... Would love to farm this!
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Post by llama4president on Jul 17, 2017 2:25:46 GMT -5
Off topic but i really need to know this since i'm new here and in the game. But what is the Forum Net Worth and Forum Net Balance? What happens if i withdraw? Is it added to my game gold? Stupid question maybe but i really need to know... Would love to farm this! It's how much you OWE to the staff in case you abandon the forum. Joking It's just a cosmetic feature, forum gold and game gold are totally unrelated. That gold can be used only on the forum for fun features (unlocking pics and other mini games). /endofftopic
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Post by Russel on Jul 17, 2017 2:30:57 GMT -5
llama4president : I just can't make things in time, can I? So here is YET ANOTHER picture, with PERCENTAGE of the whole progress you make, all tasks accounted for. You can see by that that when you get Carnage it's only 51% of the whole grind done, because number of tasks are becoming greater and greater. And to get from the first Tempest to the second you need to grind about the same as to get to the Trebuchet. Now why I accounted win\beacon\kill the same, and provided only overall percentage? Well, for me Cap is just a walk in the park, very easy and fun. For LQ guys "win" is an easiest task, I won't go into the details to why. For some snipers\heavy hitters "kill" is very easy. So I really can't range those tasks in terms of "difficulty". And also I am backing up my source file an will get this must faster the next event (if any). Nice work on the pic, for the third(or fourth?) time. Just throwing out a suggestion for the "difficulty". I think it'd be most helpful to have that be based on the average honest player. (Do you really want anything you take the effort to do be of any help to LQ players anyways?) Wins: pretty safe to use a 50% win rate here. So each win requires two games of play. Obviously each player will experience fluctuations, but in the league system, a lot of people seem to level out at 50%. Beacons and Kills: far more difficult an assumption to make, because it varies a lot based on play style. I think three kills and four beacons a game would be safe benchmarks to use. Again this will definitely vary by player, and whether or not that player is using a specialized hangar for each task. Well, that's the problem. Yesterday at Discord I got a talk with guys (girls? nick was a woman's name...) who said "I run all heavy hangar and my usual beacon can is ZERO per game". He (she?) was trying to organize a squad who will save all the beacons just for him (her) during the battle, because (and I quote): "I just can't get those beacon tasks solo". In another Discord channel I heard a talk where guys were having 50 (FIFTY) battles and won only 3 of them. During my "win" events tasks I remember having spent FULL DAY (and I mean whole Sunday alone home, just playing and drinking coffee) to get 13 wins. Because blues I was squadding with just kept dropping out of the game after 3~4 minutes. So while we can have "forum active members" average, I believe that "event average" would differ drastically during the event for different people.
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Post by wildboar on Jul 17, 2017 3:23:57 GMT -5
I have just played a game (I am on beacon duty) where I was the only player to push forward & get centre all the others set up camp and lobbed trebuchet blasts /gekkos and and other long range sh1t...me 3 beacons ...team zero. I got slaughtered every time I pushed forward on my own... I guess none of them were not on a win or beacon task
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Post by Russel on Jul 17, 2017 3:31:58 GMT -5
I have just played a game (I am on beacon duty) where I was the only player to push forward & get centre all the others set up camp and lobbed trebuchet blasts /gekkos and and other long range sh1t...me 3 beacons ...team zero. I got slaughtered every time I pushed forward on my own... I guess none of them were not on a win or beacon task Yeah, ?poo-poo? happens =) Take it easy, pal. I got left 1 vs 2 enemies, with my DB and Orkan Rog. Managed to kill each enemy, twice. On third time they got smarter (I was down to my DB with damaged leg) and instead of charging me they run for different beacons. We lost at 0:12 by dominance bar, just 2mm difference. I was SOOOOOOOO frustrated when I see that Avalanche sucker.... Man, even when I'm on beacon or kill tasks I try to help team at least somewhat. UPD: of course if it was a connectivity problem and you are reading this - you got my sincere apologies, Avalanche. It's just we needed you badly.
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Post by mijapi300 on Jul 17, 2017 9:21:06 GMT -5
Nice work on the pic, for the third(or fourth?) time. Just throwing out a suggestion for the "difficulty". I think it'd be most helpful to have that be based on the average honest player. (Do you really want anything you take the effort to do be of any help to LQ players anyways?) Wins: pretty safe to use a 50% win rate here. So each win requires two games of play. Obviously each player will experience fluctuations, but in the league system, a lot of people seem to level out at 50%. Beacons and Kills: far more difficult an assumption to make, because it varies a lot based on play style. I think three kills and four beacons a game would be safe benchmarks to use. Again this will definitely vary by player, and whether or not that player is using a specialized hangar for each task. Well, that's the problem. Yesterday at Discord I got a talk with guys (girls? nick was a woman's name...) who said "I run all heavy hangar and my usual beacon can is ZERO per game". He (she?) was trying to organize a squad who will save all the beacons just for him (her) during the battle, because (and I quote): "I just can't get those beacon tasks solo". In another Discord channel I heard a talk where guys were having 50 (FIFTY) battles and won only 3 of them. During my "win" events tasks I remember having spent FULL DAY (and I mean whole Sunday alone home, just playing and drinking coffee) to get 13 wins. Because blues I was squadding with just kept dropping out of the game after 3~4 minutes. So while we can have "forum active members" average, I believe that "event average" would differ drastically during the event for different people. Don't forget the kill stealers! I had a game that I did ~675k damage and got 1 kill. It is very hard to come up with an average applicable to everyone. 3 wins in 50 games though? They're doing something wrong at that point. Maybe if they squad regularly, they've climbed too high in leagues to run solo anymore. Had that problem on my main account for a while. That's a really crappy run
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Post by Russel on Jul 17, 2017 9:36:58 GMT -5
Well, that's the problem. Yesterday at Discord I got a talk with guys (girls? nick was a woman's name...) who said "I run all heavy hangar and my usual beacon can is ZERO per game". He (she?) was trying to organize a squad who will save all the beacons just for him (her) during the battle, because (and I quote): "I just can't get those beacon tasks solo". In another Discord channel I heard a talk where guys were having 50 (FIFTY) battles and won only 3 of them. During my "win" events tasks I remember having spent FULL DAY (and I mean whole Sunday alone home, just playing and drinking coffee) to get 13 wins. Because blues I was squadding with just kept dropping out of the game after 3~4 minutes. So while we can have "forum active members" average, I believe that "event average" would differ drastically during the event for different people. Don't forget the kill stealers! I had a game that I did ~675k damage and got 1 kill. :D It is very hard to come up with an average applicable to everyone. 3 wins in 50 games though? They're doing something wrong at that point. Maybe if they squad regularly, they've climbed too high in leagues to run solo anymore. Had that problem on my main account for a while. That's a really crappy run :( We were squadding with our clanmates couple of days back, and I noticed that once we go 4-5 people in a squad (we are Diamond) - the only solutions MM got for us was Champs squadding. While it was fun to score 8 kills by the whole team combined, I really didn't appreciate being ZAPPED by two 12\12 Zeus Furies in my Rog. So squadding helps as long as you are all pro, or you are running 2-3 people squad. On this note, recently got a game in Shenzhen just half an hour earlier. Those guys in squad showed surprisingly sloppy gameplay. And they were not losing on purpose, just.. were unfocused. I wonder if sealclubbing makes people ignorant to the threats to such extent they don't count Rog (my last bot in those game) as a threat to their Lances. Me: Our second best guy: And now the enemy:
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