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Post by Tatamat on Jun 28, 2017 1:13:44 GMT -5
Greetings pilots, following the poll by zer00eyz on voice comm apps, I'm interested in which are the techniques you use to communicate with someone who is not on voice comm. So far, I'm aware of these: - Firing towards beacon of interest. Meaning: I'm going there. OR Go with me. - Firing at someone (blue): Pay attention to me. OR (while approaching beacon) Hands off MY beacon, nasty Stalker! - Pushing someone off the cliff: I can find you a better firing position OR Your shield will be handy Which other do you know?
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inspirace
Trusted Contributor
Posts: 2,670
Karma: 2,959
Pilot name: inspirace
Platform: iOS
Clan: NEW
League: Champion
Server Region: North America
Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 28, 2017 1:53:32 GMT -5
I sometimes tried to shake my (bot's) head in front of a camper blue, not sure how it will look to them ... and this was to a red bot: met a red natasha busy shooting zenit / noricums on SF. I (was in a rog) stopped right in front of him and just looked at him for 10 sec. took a photo and went on my way towards a nearby beacon. not sure what communication he rceived, but he tried to move away from me
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Post by ѻﻭɼﻉ on Jun 28, 2017 2:07:41 GMT -5
Having run around grabbing beacons only to find my (random) team of so-called Diamond/Experts is holding back and sitting around spawn area while red team grabs back all the beacons, I pop a shot at each team member nearby, then walk up to a wall or inside corner with a full clip and unload, LOL, then I respawn in mech with heavier fire power and go get the most damage so I don't take a -22 or some sh*t. This latter is non-verbal communication for when they look at team stats at the end of battle, and seeing my name top of list after their sh*tshow go 'oh yeah, probably needed to get in the fight a little more, duuuuuhhhh!'
"Experts" pfffft!
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Post by hi5 on Jun 28, 2017 2:08:42 GMT -5
I've used the following, but as a player who has never used voice comms and doesn't squad much I'm also interested to learn of other non-verbal communications others use to support team play.
Head-shake: rotating your head/turret left and right like saying "no". Usually to indicate displeasure or disappointment with another bot, especially if they are using a really bad build or obviously joke/tank bot (no weapons, all Nori's, etc)
"The Stare": walking past a bot but tracking it in view even as I walk away. Again, usually to show displeasure or communicate that something they are doing or the build they are using is sub-optimal.
Instructive/directional shooting: shooting a teammate to get their attention then shooting in another direction after they look at you. Intended to direct them to a beacon they should go get or indicate a flanking direction they should take to support a push.
Spinning discharge: usually after a win that goes down to the wire to celebrate. Shoot all weapons and spin your turret after the last red mech out. Should be used sparingly to avoid being a poor sport or bad winner.
Goosing: running your bot into a teammate, usually to get their attention. Best with a small bot that can lift them up as it gets maximum attention.
Obstructive shooting: only in cases when a red is creeping up on a flank or rear and the blue next to you is unaware and firing on another, lower priority red. I shoot the creeper and move laterally in front of my teammate line of fire to both maintain suppressing fire and call out the approach to my fellow blue.
On your left: shooting 1-2 blasts from a single weapon to either side of a blue in front of me to let them know I'm trailing or about to pass. Especially good in a faster bot (ex: a Rhino in assault mode) when going up a ramp to let my mate know to move over and that I'm coming with - or to slow down so we can approach together. Also used if I have a shield bot and my mate is in a plasma-vulnerable bot like a Carnage - a heads up to get behind me and save HP so we can double up on an attack.
Edit: forgot one - the "come on": if a heavy lumbers to a far beacon and I pass them with a light bot as they get close. I'll stop outside the beacon ring, look back at them and wait (or make small circles while looking at them). Intended to communicate that I'll wait for them so we can both get the beacon together. Need to reward the big fellas when they make the effort - but within reason. Mainly do it if they were halfway there before I raced over. If I headed there first and it would take 10+ seconds for them to catch up I'll usually just grab the beacon so they know to skip the walk.
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Post by TravLar on Jun 28, 2017 2:19:24 GMT -5
At SF we had a blue sniper who was unaware a lone red was breaking to our farm beacon with nobody on him, I fired across the front of him (our sniper) at the red, he looked to see what I was shooting at, got it and laid into the red with his trebs.
If I have a plasma blue in front of me going into a fight against a britbot and I've got rockets I'll fire 1 or 2 past him so he knows I'm there and what I'm bring, he may decide not to engage the red knowing he's covered.
A very decent Galahad who came cruising past my Leo after I'd fought my way to a beacon at SF, stopped, let me catch up and we took the beacon together. I fired twice to say thanks, he fired back: "No problem..."
In a rare bit of anger against a blue Natasha sniping at Yamantau where waves of us were getting killed trying to take center I fired at him when I spawned my 3rd Griff. I was totally surprised when he ejected and spawned in a Leo and came down behind me. I thought that was very cool.
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Post by carnage on Jun 28, 2017 3:30:43 GMT -5
Instructive/directional shooting: shooting a teammate to get their attention then shooting in another direction after they look at you. Intended to direct them to a beacon they should go get or indicate a flanking direction they should take to support a push. Spinning discharge: usually after a win that goes down to the wire to celebrate. Shoot all weapons and spin your turret after the last red mech out. Should be used sparingly to avoid being a poor sport or bad winner. Yes I had a case recently in Yama when a Hydra Fujin was firing at a red in the middle slot, while another red was trying to sneak on our left side to get our left beacon. I was in my Thunder Carnage, went straight in the face of the Fujin, fire at him, then turned in the direction of the sneaking red, and fire again.
The Rajin switched enemy and could manage the red who was too far away for my Thunders. Worked fine but those situations are rare for me though.
I'm also guilty of firing when opposite team mech-out. Not necessarily nice, but I'm definitely guilty.
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Post by Thunderkiss on Jun 28, 2017 20:36:41 GMT -5
Shoot you in the 「bum-bum」: come with me, we're going to kill things Shoot at a beacon: guess where I'm going Push you off a ledge: I 「fluffernutter」ing hate you right now
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Post by 0ppressor on Jun 29, 2017 23:08:33 GMT -5
Push you off a ledge: I ?firetruck?ing hate you right now This is one of only two in game non verbal communications I use with fellow blues. The other one is doggy style. It means I am going where you are going and yes, you are the initial meatshield, congratulations you lucky dog.
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Svenmal
Recruit
Posts: 9
Karma: 7
Pilot name: Cameron's Dad
League: Diamond
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Post by Svenmal on Jun 30, 2017 0:10:21 GMT -5
When racing a team mate to a beacon I sometimes pass him with Gary and turn around and shoot him in the face as I go past.
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Post by T34 on Jun 30, 2017 0:14:19 GMT -5
good thread. I use many of the above but here is one. during the past event, using a gala or gareth while on the beacon task I approached a beacon where there is a red and push the other bot off the beacon area. Didn't shoot while they generally shot at first. once the red is off I stand in the beacon area and once it turned blue I move off. 9 times out of 10 the massage gets through and its a beacon fest there after.
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Post by The VVatcher on Jun 30, 2017 3:38:44 GMT -5
I would block a Rhino that doesn't know how to stop on the ramp in Yamantau when there are 3 TT Furies on the other side and we have control of the beacon. Lo and behold they usually still make it up the ramp and get hit by 27 trident rounds. Sigh
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Post by Thunderkiss on Jun 30, 2017 6:23:55 GMT -5
I would block a Rhino that doesn't know how to stop on the ramp in Yamantau when there are 3 TT Furies on the other side and we have control of the beacon. Lo and behold they usually still make it up the ramp and get hit by 27 trident rounds. Sigh It's funny coz it's true ?
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Post by Russel on Jun 30, 2017 7:20:01 GMT -5
Additional question:
How do you differentiate: "I am going THERE" and "Hey, go there"?
As an example, on the PP, I usually start in a moderately fast bot (underleveled Rog\Doc or Carnage with a rush) and I am aiming at one beacon, while I think it's the best strategy to split up. So I want Galahad to run for another beacon (closer one). So I need to point out: Hey dude, I am going that beacon and you take another one".
Or in a Springfield, spawned in the docks, I am running for the far beacon, and want comrade to run for the center (or wise versa, exact location don't matter).
How do you differ firing at some direction saying "I am going there" and "You need to go there"?
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Post by TravLar on Jun 30, 2017 7:39:48 GMT -5
Ever had an argument with a blue? A Carnage wanted to go to the right (in a hurry), I wanted to go to the left (in a hurry) and we ended up doing a weird tango and going nowhere. So he shot me in the face, so I shot him in the belly....
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Post by Thunderkiss on Jun 30, 2017 7:43:34 GMT -5
Additional question: How do you differentiate: "I am going THERE" and "Hey, go there"? As an example, on the PP, I usually start in a moderately fast bot (underleveled Rog\Doc or Carnage with a rush) and I am aiming at one beacon, while I think it's the best strategy to split up. So I want Galahad to run for another beacon (closer one). So I need to point out: Hey dude, I am going that beacon and you take another one". Or in a Springfield, spawned in the docks, I am running for the far beacon, and want comrade to run for the center (or wise versa, exact location don't matter). How do you differ firing at some direction saying "I am going there" and "You need to go there"? I don't do this, only because it takes too long, and any bot I'd be in that would want someone else to go be somewhere besides where I'm going, like my Lancelots, takes too long to convey and it bugs me to no end to use tarans to "talk". However, it generally would involve shooting the dude, shoot the direction, shoot the dude, shoot the direction. And then pray they either understood or were doing it anyway. And the amount of times morons expected me to get the tanker beacon in pp when I spawned in my Lancelot while they cruised around in whatever muchfasterthanmybot bot they were in is frighteningly high. We generally lose those games.
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Post by Thunderkiss on Jun 30, 2017 7:48:47 GMT -5
Ever had an argument with a blue? A Carnage wanted to go to the right (in a hurry), I wanted to go to the left (in a hurry) and we ended up doing a weird tango and going nowhere. So he shot me in the face, so I shot him in the belly.... This ranks right up there with someone not knowing how to circle dance with a team mate. They want to line dance instead and end up pushing you out into harms way just so they can shoot at my 320m target ineffectivly with their orkans whilst simultaneously pushing me out into the harms way I was trying to escape. Then I die, then they die, then I avoid them the rest of the match.
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Post by nocluevok on Jun 30, 2017 14:05:59 GMT -5
Does the clatter of my pad bouncing off the floor count? Or is that the proverbial tree falling in the woods?
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Post by Thumpmonkey1 on Jun 30, 2017 14:30:09 GMT -5
Additional question: How do you differentiate: "I am going THERE" and "Hey, go there"? As an example, on the PP, I usually start in a moderately fast bot (underleveled Rog\Doc or Carnage with a rush) and I am aiming at one beacon, while I think it's the best strategy to split up. So I want Galahad to run for another beacon (closer one). So I need to point out: Hey dude, I am going that beacon and you take another one". Or in a Springfield, spawned in the docks, I am running for the far beacon, and want comrade to run for the center (or wise versa, exact location don't matter). How do you differ firing at some direction saying "I am going there" and "You need to go there"? I shoot the guy to get his attention, then run toward my destination while facing toward where I want him to go and firing a single weapon slowly toward where I want him to go - people seem to get this at least half the time.
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Deleted
Deleted Member
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Post by Deleted on Jul 1, 2017 3:59:21 GMT -5
Additional question: How do you differentiate: "I am going THERE" and "Hey, go there"? As an example, on the PP, I usually start in a moderately fast bot (underleveled Rog\Doc or Carnage with a rush) and I am aiming at one beacon, while I think it's the best strategy to split up. So I want Galahad to run for another beacon (closer one). So I need to point out: Hey dude, I am going that beacon and you take another one". Or in a Springfield, spawned in the docks, I am running for the far beacon, and want comrade to run for the center (or wise versa, exact location don't matter). How do you differ firing at some direction saying "I am going there" and "You need to go there"? I find in those situations it's just much quicker & easier to see where they are headed and go to the other beacon.
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Post by Russel on Jul 1, 2017 5:46:54 GMT -5
Additional question: How do you differentiate: "I am going THERE" and "Hey, go there"? As an example, on the PP, I usually start in a moderately fast bot (underleveled Rog\Doc or Carnage with a rush) and I am aiming at one beacon, while I think it's the best strategy to split up. So I want Galahad to run for another beacon (closer one). So I need to point out: Hey dude, I am going that beacon and you take another one". Or in a Springfield, spawned in the docks, I am running for the far beacon, and want comrade to run for the center (or wise versa, exact location don't matter). How do you differ firing at some direction saying "I am going there" and "You need to go there"? I find in those situations it's just much quicker & easier to see where they are headed and go to the other beacon. Pretty often you don't know where they are heading until it's too late :(
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Post by Pulse Hadron on Jul 1, 2017 8:34:00 GMT -5
I wish people would stop shooting AT the blue, it's very disorienting. I find it rude and makes me much less inclined to care what you're up to. Shoot just to the side to get my attention, if I don't look maybe try a second time but if you're ignored don't harass. If you must shoot at the bot just do a single quick shot.
I tried to work out a in game language, mainly for Griffins, but would work for anything with left and right disposable firepower (Magnum, Orkan, etc). Can't find my sketches right now but basically it involved shooting to the left or right of the bot with your left or right weapon to say things like 'you, me, go together, split left, split right, retreat...' and most importantly 'yes, no'.
Without yes/no it's not communication. The audience needs to agree or not to the idea. Just because someone doesn't follow doesn't mean they don't get it; they might know better or just have their own idea.
Also, there was a special way to initiate conversion. You had to do something special to let them know you're trying to talk to them in this language and then they had to respond in a special way so you knew they knew the language too and are willing to talk.
Damn, I wish I could find those sketches but there's really not much more to it. Pinning down which words are necessary was the hard part and I intended to draw up just a basic structure and have the greater intelligence of the forum figure out those needed words. If someone wants to work this language idea out please do. I'd love there to be a semi-formal language established rather than being shot in the butt and then confused what that person wants.
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Post by Russel on Jul 1, 2017 8:57:57 GMT -5
Oh, and there is a tip too. Pretty often guy with the Taran shooting at some wall is doing that ONLY to empty the clip so he enters battle with full load.
Layman's terms: stop looking at me when I'm shooting a wall with Tarans! :-D
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inspirace
Trusted Contributor
Posts: 2,670
Karma: 2,959
Pilot name: inspirace
Platform: iOS
Clan: NEW
League: Champion
Server Region: North America
Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jul 2, 2017 4:10:23 GMT -5
Powerplant map, this guy with his Gary stood on the hill a few steps from the spawn, next to a blue Treb Fury, shooting his lovely molots pew pew to some distant enemy (I hoped): I respawned with a RDB Griff and saw him doing this. couldn't control my rage, I climbed back the hill, faced him, and shoot a full salvo of RDB on him. turning back, I heard him ejecting. he ended up with the top dmg. we lost, but it was not as one-sided as I expected at the beginning:
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Post by piginapoke on Jul 2, 2017 4:22:47 GMT -5
I use the middle finger or grab crotch and thrust hips forward move to communicate with team members. It doesn't work but at least it relieves some tension during the game.
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Post by procrastinatron on Jul 2, 2017 8:35:32 GMT -5
Weapons are the most effective way to communicate during battle as torso movements doesnt attract enough attention during a heavy fight. Before sending your message make sure the other guy pays attention to you. Ill list some of the most effective ways to grab random's attention:
-Thunder behind their backs. Up close. The screen shake is ridiculously violent, it will surely make the other person notice you after a few shots, but he might be unhappy.
-Gekkos. I run a gekko patton and whenever i shoot them in spawn i get at least 2 guys looking at me. Bonus points if your gekkos are of different colors.
-Rockets. Aside from the screen-quake, the smoke they generate are impossible not to notice. Especially if youre running 300m rockets.
-Taran. When hit it shakes the screen slightly. It also creates alot of really bright flares, enough to turn heads. It also sounds really cool. Magnum doesnt have these, tho
Bullet weapons arent very effective to call someone, unless youre running leadhose. Lock on weapons cant do anything to communicate. Artilleries too because of their range limitation.
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