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Post by DarkVagabond on Jun 22, 2017 1:26:51 GMT -5
+1 for in game chat
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Post by ΜØØSE on Jun 22, 2017 1:33:05 GMT -5
Players: Fix the matchmaker!!!
Pixonic: We hear you!!!
[Pixonic works on everything but matchmaker, fixing nothing]
Pixonic: Tell your friends about us!!!
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Post by Alanbit on Jun 22, 2017 3:37:11 GMT -5
1. Being able to change the order my bots show in my main hanger (not my 5 slot active hanger) 2. Fix the sorting of weapons, they are kind of all over the place 3. Add a ready check button to squad & the ability to modify your hanger without dropping squad 4. Replace the FB friends list with an in game friends list that you can search up a pilot & send a request to add them. This plus: 1. Hangar profiles, an easy way to load/unload a whole hangar, so you can swap from "capping hangar" to "death and destruction hangar" with just one click. 2. One option in your menu with the name of the maps and checks. So you never can play an unchecked map.* *= I love playing all the maps, but when you play 20 out of 25 games in power plant, you hate it with all your energy...
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Post by fιяєfℓαмє on Jun 22, 2017 4:35:27 GMT -5
Vote for MM and UI.
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Post by TravLar on Jun 22, 2017 4:51:57 GMT -5
Maps, maps, maps!
WW1 trenches, building clean out, jungles, shopping malls, ...
Actually bots are too big for malls and regular buildings. Maybe airport, oil rig, swamp.
And maybe defend vs assault scenarios: Mountain fortress or something
I think maps increase variety for players, don't increase server load or device cpu load. The number of ways you can approach a map with any given bot is limited, different maps force you to get creative with whats in your hangar so it encourages a diverse hangar and that opens up the meta
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Post by anjian on Jun 22, 2017 5:37:59 GMT -5
This game has the problem of being successful.
When you are successful, you are scared of stirring the pot that already has the successful formula on it. Change --- any change --- can bring the pot down and you don't know where the boundary of good and bad is.
A current good example of this is the MM change.
But when you don't change, you stagnate. Others will catch up, and they will disrupt you. This is a known cycle of business.
So you are caught in a tight and tough place.
And this is how I view the game right now. Directionless, on top of a peak, a bit afraid that any direction is a way down.
From what I see with the road map and what they are trying to do on the test servers, reminds me of the Nokia way --- throw anything and everything at the wall, and see what would and would not stick.
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Post by GHOST ina SHELL on Jun 22, 2017 8:56:09 GMT -5
2. One option in your menu with the name of the maps and checks. So you never can play an unchecked map. Can't belive I forgot this one. My only time spent in LQ was because, for a period I only wanted to play CQB maps. Having a "Tick your playable maps" type mechanic would be really nice.
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Post by Alanbit on Jun 22, 2017 9:42:44 GMT -5
2. One option in your menu with the name of the maps and checks. So you never can play an unchecked map. Can't belive I forgot this one. My only time spent in LQ was because, for a period I only wanted to play CQB maps. Having a "Tick your playable maps" type mechanic would be really nice. Map skipping is one of the main factors that make people abandon battles, with such a simple tool it will just add a few seconds to the MM and solve a lot of trouble.
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Post by shaolinrogue on Jun 22, 2017 10:13:17 GMT -5
Can't belive I forgot this one. My only time spent in LQ was because, for a period I only wanted to play CQB maps. Having a "Tick your playable maps" type mechanic would be really nice. Map skipping is one of the main factors that make people abandon battles, with such a simple tool it will just add a few seconds to the MM and solve a lot of trouble. Enabling map filters would bring it's own issues and narrow the skill set required. I'd like to see a compromise. Pix could hold a poll ( we love those) asking players to rank in order of like to dislike the maps. The map rotation should reflect the poll. Pix can change the priority on a map so it comes up more often, the mechanic is already baked into the game.
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Post by Deleted on Jun 22, 2017 10:27:21 GMT -5
I would be opposed to an in-game chat. Have you seen the chats in otber mobile games such as critical ops and some console games? Very to toxic IMO.
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Post by GHOST ina SHELL on Jun 22, 2017 10:33:30 GMT -5
Map skipping is one of the main factors that make people abandon battles, with such a simple tool it will just add a few seconds to the MM and solve a lot of trouble. Enabling map filters would bring it's own issues and narrow the skill set required. I'd like to see a compromise. Pix could hold a poll ( we love those) asking players to rank in order of like to dislike the maps. The map rotation should reflect the poll. Pix can change the priority on a map so it comes up more often, the mechanic is already baked into the game. How about the maps selection, only durring a... "hot time". An hour or two at the beginning and end of the day? Or just ingame pilot map "priorities" no guarantee, but more likely you play certain maps.
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Post by GHOST ina SHELL on Jun 22, 2017 10:46:00 GMT -5
I would be opposed to an in-game chat. Have you seen the chats in otber mobile games such as critical ops and some console games? Very to toxic IMO. I agree. An in-game chat would just fill up with nonsensical smerfs. Anyone who cares enough will have a third party app. Plus I feel like the children, provided parents care, will be allowed to have the game but not the third party chat apps. I think in game connections should be limited to searching, requesting, following, and the like as not to cater to keyboard Warriors and children spamming curse words. A preset command list would be nice though... "covering" "Alpha" "Going to" "Brovo" Etc.
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Post by GHOST ina SHELL on Jun 22, 2017 11:36:04 GMT -5
Can't belive this hasn't been brought up yet... MANUAL RELOAD
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Post by White1Golf on Jun 22, 2017 15:34:22 GMT -5
I would be opposed to an in-game chat. Have you seen the chats in otber mobile games such as critical ops and some console games? Very to toxic IMO. I agree. An in-game chat would just fill up with nonsensical smerfs. Anyone who cares enough will have a third party app. Plus I feel like the children, provided parents care, will be allowed to have the game but not the third party chat apps. I think in game connections should be limited to searching, requesting, following, and the like as not to cater to keyboard Warriors and children spamming curse words. A preset command list would be nice though... "covering" "Alpha" "Going to" "Brovo" Etc. A simple mini map with a ping system, no chat. Dunno why this doesn't exist already.
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Post by Alanbit on Jun 23, 2017 2:43:18 GMT -5
Map skipping is one of the main factors that make people abandon battles, with such a simple tool it will just add a few seconds to the MM and solve a lot of trouble. Enabling map filters would bring it's own issues and narrow the skill set required. I'd like to see a compromise. Pix could hold a poll ( we love those) asking players to rank in order of like to dislike the maps. The map rotation should reflect the poll. Pix can change the priority on a map so it comes up more often, the mechanic is already baked into the game. Well, there's a lot to debate here A great number of players have "this map" they deeply and strongly hate and would be really grateful if they could eliminate it of the system map shuffle. Adding probabilities to the maps based on a poll would bring issues up aswell, I'd rather an internal checkout that prevents the players repeating maps. It's awful when a map stucks for a considerable number of matches, you get fed up even if you like the map, imagine if the map was the one you voted as "most hated" in Pixonic's poll...
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Post by shaolinrogue on Jun 23, 2017 9:17:05 GMT -5
Enabling map filters would bring it's own issues and narrow the skill set required. I'd like to see a compromise. Pix could hold a poll ( we love those) asking players to rank in order of like to dislike the maps. The map rotation should reflect the poll. Pix can change the priority on a map so it comes up more often, the mechanic is already baked into the game. Well, there's a lot to debate here A great number of players have "this map" they deeply and strongly hate and would be really grateful if they could eliminate it of the system map shuffle. Adding probabilities to the maps based on a poll would bring issues up aswell, I'd rather an internal checkout that prevents the players repeating maps. It's awful when a map stucks for a considerable number of matches, you get fed up even if you like the map, imagine if the map was the one you voted as "most hated" in Pixonic's poll... I Defiantly agree that no map should come up back to back & even every other is annoying. I should have added this to the above suggestion, ANY MM Pix runs with should be codded to prevent back to back & 3 out of 5 map repeats for pilots. Your point does bring up the variable of personal preference, if each pilot could set there own order of preferance for maps that would be even better. Knifers still play Yamatu & Springfield, just less often.
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Post by Alanbit on Jun 23, 2017 10:06:52 GMT -5
Well, there's a lot to debate here A great number of players have "this map" they deeply and strongly hate and would be really grateful if they could eliminate it of the system map shuffle. Adding probabilities to the maps based on a poll would bring issues up aswell, I'd rather an internal checkout that prevents the players repeating maps. It's awful when a map stucks for a considerable number of matches, you get fed up even if you like the map, imagine if the map was the one you voted as "most hated" in Pixonic's poll... I Defiantly agree that no map should come up back to back & even every other is annoying. I should have added this to the above suggestion, ANY MM Pix runs with should be codded to prevent back to back & 3 out of 5 map repeats for pilots. Your point does bring up the variable of personal preference, if each pilot could set there own order of preferance for maps that would be even better. Knifers still play Yamatu & Springfield, just less often. Well, this solution you propose is perfect for me. Not banning any map, avoiding map repeating and maybe playing more often the maps you like.
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Post by Firebeard on Jun 23, 2017 10:12:32 GMT -5
A preferred Map selection would be nice but to be fair, I think a limit on "Skipping" should be imposed. For example, a Player is allowed to "Skip" for total of 5 times per day. Then a Warning:
WARNING: You are going to exceed your daily limit of Map selections. You will be sent to the War Robots equivalent of Hades where you will struggle for sanity and have your reputation besmirched. You will remain there until you prove capable of keeping your Teamates alive.
Don't ask us for help or what is required to elevate yourself from the Pit. That information is a matter of National Security.
Seems reasonable ..
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Post by Cdr. Crimmins on Jun 23, 2017 10:24:38 GMT -5
No to in game chat!
A, I don't need my nine year old son getting sworn at.
B, the game has lag issues enough with all the rockets, we want to add more overhead?
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Post by CharismaticReaper99 on Jun 23, 2017 11:51:27 GMT -5
Can't belive this hasn't been brought up yet... MANUAL RELOAD SHHHH, we are trying to keep the Orkan users asleep...
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