inspirace
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Post by inspirace on Jun 6, 2017 1:05:13 GMT -5
the map is Shenzhen. reds happen to be a clan of champions who decided to come out with all ancilots at first. their strategy: a pair goes to B, another pair goes to D, the third pair keeps E (center beacon) in range and watch, and help either B or D whoever become slowed. if both B and D look okay, get E. blue team is a mix of different solos, one champion plus down to experts. they all, without any suspicion, brought now-popular RDBs, a couple Tri-furies, galahad, etc, but no lance. I dropped my favorite orkan rogatka. my usual Shenzhen action plan: cap the home beacon and peep out. often there is a timing when nobody pays attention at E beacon, all busy deciding whether to go to B or D, and MRSs not yet in position. then I run into the E and jump dodging the first Tri-fury (or RDB) salvo, trying to land near enough the E beacon to cap it. if a shield bot comes out to E, engage. if I see sth with a few zeuses or trebs - go to either B or D (prefer D). but now, I am seeing two ancilots. I look around and realize all red bots have blue bars under red ones. ... (1) what will be the best thing to do for me? (plus the rog, my hanger has RDB griff, PDB griff, thunder carn, zeus/tri carn or plasmahad) (2) what will be the best thing to do for the blue team? (3) what mix of bots (but no lance) and strategy will be most successful against this? ### Edit, added Jun 7th thanks guys for comments many agree on corner shooting, concentrated fire, and using weapons that can quickly remove anciles. I also like the idea some of you said that in early on beacons might not be that important. so don't care too much about them, and focus more on creating local advantages in numbers. like a zerg rush to beacon D so you first gather togather to shoot down them first and then worry about beacons later. of course ancilots may also hide and corner shoot, but to cap the beacon they will have to march out under the bright sunlight. based on comments, as a random player dropped with an orkan rog, with no voice comm etc with teammates, maybe I will formulate the action plan like this: look around, left and right, and join wherever there are more blue bots and help them shooting down whatever ancilots there. by doing so, my chance of survival as well as my teammates (or going down at least doing some good) increase and I will know what to shoot. if we all do this (probably not easy) we may be fine. and a rog is a fast bot, it can join other theatre of war pretty easily. does this sound making sense? If the blue team has comms but not allowed to run a lance (a more relaxd condition I wrote in a comment, after many said the original condition would be too hard), there will be many solutions as suggested: mix of thunders and pdb, for example. I am even thinking all blues could bring out six very fast bots, and all six engage two ancilots in each theatre at a time. trying that with all rog or all gareths (mix of plasma and rockets?) might be fun, some draw attention, while others rub them with rockets within their anciles
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Post by Deleted on Jun 6, 2017 1:11:16 GMT -5
Um.....................
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Post by mijapi300 on Jun 6, 2017 1:18:32 GMT -5
Thunder Carnage and pray a teammate picks up on what you're doing. Realistically, 6 randoms have no chance of winning that match though.
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Post by snk on Jun 6, 2017 1:35:00 GMT -5
6 Plasmahad? If there are space to backpedal the Orkan. Doesn't work if they are Tulumbus Ancilelot thought ?
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inspirace
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Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 6, 2017 1:35:05 GMT -5
Thunder Carnage and pray a teammate picks up on what you're doing. Realistically, 6 randoms have no chance of winning that match though. this was almost what happened just now to me in real it was a clan of five ancilots, plus one random (expert). if blue team has a mean of communication (and choice of bots), what would be the best counter to this? but blue has no lancelot.
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Post by Deleted on Jun 6, 2017 1:41:28 GMT -5
I didn't have a match that bad, but something like 3-4 Ancilots dropped on Shenzhen. I scouted so I knew what was coming, plus I was squadding. Why does squadding matter when I play, well I know that I usually get bumped up and can run into a higher tier like Expert to Champion, and those tiers have a lot more Ancilots than what I usually see. So this means before the match, I already put in a counter specifically for this, my Taran Orkan Lancelot. Actually, my entire hanger is geared for this, but moving on. So I drop my Lancelot and head left towards the open beacon in the parking lot (the one away from the blue building rooftop). I already wrote a battle report, so I don't remember the details, you can look it up. But I took out a bunch of Ancilots pretty easily, like 3 of them with just 1 bot I think. We won the battle, and it was easier than I thought it should have been based on what dropped.
A lot of the basics apply. Scouting, teamwork, flanking, counters, etc.
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Post by CΛΜΡΞΓ™ on Jun 6, 2017 1:44:09 GMT -5
Thunder Carnage and pray a teammate picks up on what you're doing. Realistically, 6 randoms have no chance of winning that match though. this was almost what happened just now to me in real it was a clan of five ancilots, plus one random (expert). if blue team has a mean of communication (and choice of bots), what would be the best counter to this? but blue has no lancelot. cornershoot with plasma wherever possible. though lancelots have rush, they are predictable and large. follow a teammate and focus on one at a time if possible. ancilots only become a problem if they have someone with serious firepower covering their back or you are caught out in the open with them. edit: obviously that match wasn't winnable, but that's the general strategy I use when taking on ancilots.
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inspirace
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Posts: 2,670
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Pilot name: inspirace
Platform: iOS
Clan: NEW
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Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 6, 2017 1:47:52 GMT -5
I didn't have a match that bad, but something like 3-4 Ancilots dropped on Shenzhen. I scouted so I knew what was coming, plus I was squadding. Why does squadding matter when I play, well I know that I usually get bumped up and can run into a higher tier like Expert to Champion, and those tiers have a lot more Ancilots than what I usually see. So this means before the match, I already put in a counter specifically for this, my Taran Orkan Lancelot. Actually, my entire hanger is geared for this, but moving on. So I drop my Lancelot and head left towards the open beacon in the parking lot (the one away from the blue building rooftop). I already wrote a battle report, so I don't remember the details, you can look it up. But I took out a bunch of Ancilots pretty easily, like 3 of them with just 1 bot I think. We won the battle, and it was easier than I thought it should have been based on what dropped. A lot of the basics apply. Scouting, teamwork, flanking, counters, etc. thanx for sharing the experience that would be the B (edited) D beacon. I kind of plan to see how much I can go without a lance in my hanger - that's why I excluded lance as an option in the original post. I heard thunder-orkan lance (torkalot?) is a good counter for ancilots. what other bots do you have in your hanger, if you mean your hanger is geared against multi-ancilots?
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inspirace
Trusted Contributor
Posts: 2,670
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Pilot name: inspirace
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Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 6, 2017 1:58:23 GMT -5
this was almost what happened just now to me in real it was a clan of five ancilots, plus one random (expert). if blue team has a mean of communication (and choice of bots), what would be the best counter to this? but blue has no lancelot. cornershoot with plasma wherever possible. though lancelots have rush, they are predictable and large. follow a teammate and focus on one at a time if possible. ancilots only become a problem if they have someone with serious firepower covering their back or you are caught out in the open with them. edit: obviously that match wasn't winnable, but that's the general strategy I use when taking on ancilots. thanks for the post. beacon D has some option to corner shoot. but B (the one near the bigger building with curved roof) and E are kind of wide open. maybe I can cap D faster than them (rog or plasmahad), hide, wait for them and cornershoot. but then they may ignore D and just get B and E. anyways, plasmahad corner shoot seems like a good option in the real game, two of them came to our home beacon, after capping others. that gave an opportunity for blue bots to keep respawn-shooting (they survived quite long, since they were also corner-shooting). and meanwhile some blue bots capped the D and somehow E. so at one point it was not that bad. if I were the red clan - I wouldn't go to the enemy home spawn. or maybe their goal was to mech out us (which actually happened),
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Post by Deleted on Jun 6, 2017 2:16:49 GMT -5
Thunder Carnage and pray a teammate picks up on what you're doing. Realistically, 6 randoms have no chance of winning that match though. this was almost what happened just now to me in real it was a clan of five ancilots, plus one random (expert). if blue team has a mean of communication (and choice of bots), what would be the best counter to this? but blue has no lancelot. It depends on what everyone has. I would go mostly close-range, since the map is pretty small. Then work in teams and try to gang up and take them out. Someone in a shield bot should take the front, and take the damage. Galahad or another Lancelot is good for this. Then faster and jumping bots can flank from the sides and top, and hit them. Almost every direction they go, can be flanked to some degree. In the centre is most obvious, like 6 different angles and directions. By the blue building, you can go down the main road and then turn the corner. Other bots can go on top of the blue building, and hit from top. Also, you can go thru the tunnel / opening in the building. So try to approach from different directions to split their focus and flank them. On the other side, you can go thru centre if there is no long range (which you said they were all Ancilots) and try to flank them thru one of the 2 openings. Something like a Grifin would be perfect if you want to stay in the courtyard and do jump attacks. Also, if you want to go left, then you can hang by the corner and wait behind that low shelf for cover. Also move up to the opening is another spot. Also go jump on that building with the open floor and attack there. Also, go around this building to the left, and you might be able to get a crossfire or better angle on them. Worst thing to do is have everyone hang by the corner because everyone will be hitting the front of the Ancilot. There's more places, I like to jump on top of the cream colored buildings by the home spawn, and shoot them from a distance and shoot down on them. It's important to use combined arms for taking out Ancilots. 1 RDB is not enough to take out an Ancilot if it doesn't have any help. But if everyone is running RDB, Tridents, DB then it becomes way more effective. Also Thunders on either Lancelots or Carnages to take out the shield first. So the strategy would be to have someone take down the shield one at a time, and then everyone blast him with rockets and take him out. Then repeat on his partner. It's ok to drop DB bots, but don't drop any Tridents or RDB unless you drop them in numbers. You might want to forgo protecting one of the flanks, and double up on one side and the centre to secure them. Then worry about the other flank if your team is really weak. I suggest the more open flank, the one without the blue building, as the side to reinforce since it has more openings and ways to flank. Then redistribute your forces once you've cleared them out. Another plan is to send 3 and 3 to both flanks and leave centre open.
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inspirace
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Posts: 2,670
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Pilot name: inspirace
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Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 6, 2017 2:29:32 GMT -5
this was almost what happened just now to me in real it was a clan of five ancilots, plus one random (expert). if blue team has a mean of communication (and choice of bots), what would be the best counter to this? but blue has no lancelot. ... You might want to forgo protecting one of the flanks, and double up on one side and the centre to secure them. Then worry about the other flank if your team is really weak. I suggest the more open flank, the one without the blue building, as the side to reinforce since it has more openings and ways to flank. Then redistribute your forces once you've cleared them out. Another plan is to send 3 and 3 to both flanks and leave centre open. thanx! all you wrote make sense, especially the last, maybe if blue has all six rogatka (or sth as fast), they can just all go to one side and finish the two, move on to the next two, etc. ? / ? / isolate and destroy ...
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Post by Deleted on Jun 6, 2017 2:32:40 GMT -5
I didn't have a match that bad, but something like 3-4 Ancilots dropped on Shenzhen. I scouted so I knew what was coming, plus I was squadding. Why does squadding matter when I play, well I know that I usually get bumped up and can run into a higher tier like Expert to Champion, and those tiers have a lot more Ancilots than what I usually see. So this means before the match, I already put in a counter specifically for this, my Taran Orkan Lancelot. Actually, my entire hanger is geared for this, but moving on. So I drop my Lancelot and head left towards the open beacon in the parking lot (the one away from the blue building rooftop). I already wrote a battle report, so I don't remember the details, you can look it up. But I took out a bunch of Ancilots pretty easily, like 3 of them with just 1 bot I think. We won the battle, and it was easier than I thought it should have been based on what dropped. A lot of the basics apply. Scouting, teamwork, flanking, counters, etc. thanx for sharing the experience that would be the B beacon. I kind of plan to see how much I can go without a lance in my hanger - that's why I excluded lance as an option in the original post. I heard thunder-orkan lance (torkalot?) is a good counter for ancilots. what other bots do you have in your hanger, if you mean your hanger is geared against multi-ancilots? Plasma Galahad Thunder Orkan Lancelot Taran Ancile Lancelot DB Griffin Trident Fury I think this was the line up I used. I might have had a Thunder Carnage in place of the Griffin. I find the Carnage better than the Griffin against Ancilots since I can sneak up behind them and get in their shield. Then it's usually 3-4 shots, and they go down fast. I mean really really fast. You can do it without using any Lancelots, but it's gonna require more skill. I find the Thunder Orkan Lancelot the best since most Ancilot pilots are over confident and rush head first into danger, and then realize they're dead. The first 2 bots I listed have an advantage over the Ancilot. Third one is even for the most part, so corner shoot to come out ahead. And the rocket bots don't do real well unless there are other splash bots or Thunders around.
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Post by Deleted on Jun 6, 2017 6:15:24 GMT -5
6x cornershooting Plasma Galahads will take out Ancile Lancelots with ease.
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Post by CharismaticReaper99 on Jun 6, 2017 6:53:38 GMT -5
I find a 2x Punishers and 2x Orkans work well against these, all you have to do?; Keep shield up, unload punishers on the ancile, then once those are over, your ancilot will probably be reloading his Tarans, if not, that's still okay, now release your orkans and enjoy the smoke.
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Post by CΛΜΡΞΓ™ on Jun 6, 2017 7:11:39 GMT -5
generally with the hangar that I'm running I'll cornershoot with my own ancilot before going into a full engagement or do the same with my PDB Griff. the other bots in my hangar (tulu doc, DB Griff and Rocket Gala) I'll only even attempt to engage if there is a teammate closeby.
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Post by miscanthus on Jun 6, 2017 7:33:17 GMT -5
One of the main reasons I keep a Thunder Carnage in my hangar is for Ancilots. I deplete their Ancile shields at 450m for my teammates. There are so many rocket bots in game atm it doesn't take long for them to die.
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Post by fιяєfℓαмє on Jun 6, 2017 7:47:34 GMT -5
Looks hard to kill 6 ancelot.
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Post by Deleted on Jun 6, 2017 7:51:58 GMT -5
It isn't difficult to kill 6x Ancile Lancelots if you just deploy hard counters to them. In a real battle, where they may be 3 Ancile Lancelots, a Trident Fury / Russian Griffin and 2 Plasma Galahads, the job become much more difficult.
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Post by Cdr. Crimmins on Jun 6, 2017 7:53:27 GMT -5
This is why top tier holds no glamour for me.
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Post by Thunderkiss on Jun 6, 2017 7:59:19 GMT -5
Yeah, you'll be hard pressed to win that if :
A) your teammates panic and/or make poor choices, like saying ?firetruck? it and suicide.
B) dont catch on/dont team up.
In that scenario, ideally you'd either jump your rog into a bubble and do as much as you can or erode an ancile before dying. Then, drop in your carnage thunder and start stripping shields. But your teammates need to get that memo, which many dont.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Jun 6, 2017 8:28:30 GMT -5
A lance wave like that is 9 times out a 10 a game winner. Be at the beginning, the middle or the end. Make no mistake it is an intentional maneuver to overwhelm. It works and will be used more an more. Sync dropping 6 Lances Via comms is a real thing.
It takes 2 people most of the time to overcome an Ancilot, that's why this works...not enough team fire.
Do your best, but it's an Ancilot world in the rocket meta.
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Post by gr3ygh05t on Jun 6, 2017 9:15:00 GMT -5
Thunder ork lance beats a Ancilot. A thunder ork should be able to take down 2 Taran Ancilot easy.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Jun 6, 2017 9:59:27 GMT -5
Thunder ork lance beats a Ancilot. A thunder ork should be able to take down 2 Taran Ancilot easy. To counter a sync dropped 6 lance wave would require a similar sync dropped counter...This rarely happens. There are effective counters to Ancilots, just not always in the right place/time to take down a fatback Tsunami. And there is the problem: if it is indeed the team with the most Ancilots wins, then to counter that, it becomes a 1 bot game at the top.
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Post by adrenachrome on Jun 6, 2017 10:05:25 GMT -5
Yep, plan on losing. But take a couple lance with you. I run a Leo with 3 molot and a trident. Lance are so big all my bullets hit. With the burst of the trident I can cut an ancil and do damage first volley. I killed 3 Lancelot in one match with my Leo before. Keeping my molots at 4-500 meters.... optimized my firepower but out of range of theirs. I then pull out the thunder piñata Natasha. 2 level 10 thunder cut down a lance fast. In your case I would have run the carnage with thunders. I actually enjoy killing lances in my Natasha. They get so mad!!!!
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Post by GuitarGuy on Jun 6, 2017 10:36:34 GMT -5
Rockwelder is 100% correct. The only way to overcome them is to concentrate fire on them. Working in pairs is the key. As of late I find the buddy system of a pair of RDB Grifs, keeping your distance and cycling fire, one guy shoots first to take down the ancile, the second guy fires afterwards to get a chunk outta the bot. My squad was on coms last night and hit canyon. 4 of us dropped in RDB Griffs and moved as a Herd. We were able to melt the reds 2 ancileots that were heading to center and effectively neutralize there long range in the first 3 minutes. The squad leader was calling targets and we would lock on and "shower them with Love"... :-)
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Post by shakingrabbit on Jun 6, 2017 10:51:45 GMT -5
Move all together to one side and let overwhelming numbers and concentrated fire be your counter. Depending on your fallen to theirs ratio and battle flow either fall back to regroup with new respawns or let the respawn push towards other side. Always in overwhelming numbers.
A large number of beacons at the beginning of the match does not have much influence on the beacon bar.
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Post by Scuzzbopper on Jun 6, 2017 11:23:13 GMT -5
This is why top tier holds no glamour for me. Yeah not sure if this is the same in Android but I'm thinking that shooting for 12/12 hangers is a trap to be fodder for top clans. I've been mulling over the whole race to a 12/12 hanger may not be the kind of game I'm looking for.
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Post by adrenachrome on Jun 6, 2017 12:35:06 GMT -5
the map is Shenzhen. reds happen to be a clan of champions who decided to come out with all ancilots at first. their strategy: a pair goes to B, another pair goes to D, the third pair keeps E (center beacon) in range and watch, and help either B or D whoever become slowed. if both B and D look okay, get E. blue team is a mix of different solos, one champion plus down to experts. they all, without any suspicion, brought now-popular RDBs, a couple Tri-furies, galahad, etc, but no lance. I dropped my favorite orkan rogatka. my usual Shenzhen action plan: cap the home beacon and peep out. often there is a timing when nobody pays attention at E beacon, all busy deciding whether to go to B or D, and MRSs not yet in position. then I run into the E and jump dodging the first Tri-fury (or RDB) salvo, trying to land near enough the E beacon to cap it. if a shield bot comes out to E, engage. if I see sth with a few zeuses or trebs - go to either B or D (prefer D). but now, I am seeing two ancilots. I look around and realize all red bots have blue bars under red ones. ... (1) what will be the best thing to do for me? (plus the rog, my hanger has RDB griff, PDB griff, thunder carn, zeus/tri carn or plasmahad) (2) what will be the best thing to do for the blue team? (3) what mix of bots (but no lance) and strategy will be most successful against this? I know it's not the same map. But keeping distance and drawing them to your teammates is key. Never fight face to face. Keep working angles and drawing fire. It's not easy.... But it can be done. I do it with free bots every day. I have no gold bots or weapons. Everything I have came from The event or WP. I am in Diamond 2. Steady moving up
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Post by vigusfatbelly on Jun 6, 2017 12:41:50 GMT -5
ThunderCarny's, Leadhose/Gunship Griffs, Fujin's with tri punishers or molots, Natty's with thunders & punishers...the list goes on. The Ancilot isn't the end all be all. Ancile shields are not game changers. Britbot shields were not either. There's a reason you run a well balanced hanger, one that has at least one bot that can sling lead like rain, one that can sling rockets like hail, one that can run fast enough to cap beacons, etc..
With the scenario above, my standard 4 bot hanger would serve me fine. Gunship Griff Leadhose Griff Thunder Carnage Plasma Gary/Stalker.
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Hoo Flung Dung
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Post by Hoo Flung Dung on Jun 6, 2017 12:47:09 GMT -5
In the face of overwhelming odds, impending defeat, and matchmaking circumstances beyond your control on Shenzhen - always Zerg Rush beacon D! Like what shakingrabbit said!
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